## Simple This example simply performs a matrix multiplication, solely for the purpose of demonstrating a basic usage of ggml and backend handling. The code is commented to help understand what each part does. Traditional matrix multiplication goes like this (multiply row-by-column): $$ A \times B = C $$ $$ \begin{bmatrix} 2 & 8 \\ 5 & 1 \\ 4 & 2 \\ 8 & 6 \\ \end{bmatrix} \times \begin{bmatrix} 10 & 9 & 5 \\ 5 & 9 & 4 \\ \end{bmatrix} \= \begin{bmatrix} 60 & 90 & 42 \\ 55 & 54 & 29 \\ 50 & 54 & 28 \\ 110 & 126 & 64 \\ \end{bmatrix} $$ In `ggml`, we pass the matrix $B$ in transposed form and multiply row-by-row. The result $C$ is also transposed: $$ ggml\\_mul\\_mat(A, B^T) = C^T $$ $$ ggml\\_mul\\_mat( \begin{bmatrix} 2 & 8 \\ 5 & 1 \\ 4 & 2 \\ 8 & 6 \\ \end{bmatrix} , \begin{bmatrix} 10 & 5 \\ 9 & 9 \\ 5 & 4 \\ \end{bmatrix} ) \= \begin{bmatrix} 60 & 55 & 50 & 110 \\ 90 & 54 & 54 & 126 \\ 42 & 29 & 28 & 64 \\ \end{bmatrix} $$ The `simple-ctx` doesn't support gpu acceleration. `simple-backend` demonstrates how to use other backends like CUDA and Metal.