Files
wehub-resource-sync 1d1286fadb
Build / Build and test (push) Has been cancelled
chore: import upstream snapshot with attribution
2026-07-13 13:18:38 +08:00

51 lines
1.7 KiB
Swift
Raw Permalink Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
import CoreGraphics
import Foundation
import MacToolsPluginKit
struct DisplayResolutionInfo: Equatable {
let modeId: Int32
let width: Int
let height: Int
let pixelWidth: Int
let pixelHeight: Int
let refreshRate: Double
let isHiDPI: Bool
let isNative: Bool
let isDefault: Bool
let isCurrent: Bool
var displayTitle: String { "\(width)×\(height)" }
var aspectRatio: Double { Double(width) / Double(height) }
static func == (lhs: Self, rhs: Self) -> Bool {
lhs.modeId == rhs.modeId
}
}
enum DisplayResolutionError: Error, LocalizedError {
case displayUnavailable(displayID: CGDirectDisplayID)
case modeNotFound(modeId: Int32)
case beginConfigFailed(CGError)
case configureFailed(CGError)
case completeFailed(CGError)
var errorDescription: String? {
localizedDescription(localization: PluginLocalization(bundle: .main))
}
func localizedDescription(localization: PluginLocalization) -> String {
switch self {
case .displayUnavailable:
return localization.string("error.displayUnavailable", defaultValue: "显示器已断开连接")
case .modeNotFound:
return localization.string("error.modeNotFound", defaultValue: "分辨率模式已失效")
case .beginConfigFailed:
return localization.string("error.beginConfigFailed", defaultValue: "无法开始显示配置")
case .configureFailed:
return localization.string("error.configureFailed", defaultValue: "配置显示模式失败")
case .completeFailed:
return localization.string("error.completeFailed", defaultValue: "提交显示配置失败")
}
}
}