206 lines
7.3 KiB
Rust
206 lines
7.3 KiB
Rust
// Copyright (c) 2019-present Dmitry Stepanov and Fyrox Engine contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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use crate::{
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fyrox::{
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core::pool::Handle,
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gui::{
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button::ButtonMessage,
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grid::{Column, GridBuilder, Row},
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list_view::{ListViewBuilder, ListViewMessage},
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message::UiMessage,
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scroll_viewer::ScrollViewerBuilder,
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stack_panel::StackPanelBuilder,
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style::{resource::StyleResourceExt, Style},
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text::TextBuilder,
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widget::{WidgetBuilder, WidgetMessage},
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window::{WindowBuilder, WindowTitle},
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BuildContext, Thickness, UserInterface,
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},
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},
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load_image,
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message::MessageSender,
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utils::window_content,
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Message, Mode,
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};
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use fyrox::core::color::Color;
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use fyrox::gui::button::Button;
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use fyrox::gui::list_view::ListView;
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use fyrox::gui::utils::ImageButtonBuilder;
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use fyrox::gui::window::Window;
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use fyrox::gui::Orientation;
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pub struct CommandStackViewer {
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pub window: Handle<Window>,
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list: Handle<ListView>,
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sender: MessageSender,
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undo: Handle<Button>,
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redo: Handle<Button>,
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clear: Handle<Button>,
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}
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impl CommandStackViewer {
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pub fn new(ctx: &mut BuildContext, sender: MessageSender) -> Self {
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let list;
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let undo;
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let redo;
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let clear;
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let buttons_left = StackPanelBuilder::new(
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WidgetBuilder::new()
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.with_child({
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undo = ImageButtonBuilder::default()
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.with_image_color(Color::ORANGE_RED)
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.with_image(load_image!("../../resources/undo.png"))
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.with_tooltip("Undo The Command")
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.with_tab_index(Some(0))
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.build_button(ctx);
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undo
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})
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.with_child({
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redo = ImageButtonBuilder::default()
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.with_image_color(Color::LIME_GREEN)
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.with_image(load_image!("../../resources/redo.png"))
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.with_tooltip("Redo The Command")
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.with_tab_index(Some(1))
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.build_button(ctx);
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redo
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}),
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)
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.with_orientation(Orientation::Horizontal)
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.build(ctx);
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let buttons_right = StackPanelBuilder::new(WidgetBuilder::new().on_column(2).with_child({
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clear = ImageButtonBuilder::default()
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.with_image_color(Color::ORANGE)
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.with_image(load_image!("../../resources/clear.png"))
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.with_tooltip("Clear Command Stack\nChanges history will be erased.")
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.with_tab_index(Some(2))
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.build_button(ctx);
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clear
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}))
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.with_orientation(Orientation::Horizontal)
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.build(ctx);
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let buttons = GridBuilder::new(
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WidgetBuilder::new()
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.with_child(buttons_left)
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.with_child(buttons_right),
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)
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.add_column(Column::auto())
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.add_column(Column::stretch())
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.add_column(Column::auto())
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.add_row(Row::auto())
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.build(ctx);
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let window = WindowBuilder::new(WidgetBuilder::new().with_name("CommandStackPanel"))
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.with_title(WindowTitle::text("Command Stack"))
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.with_tab_label("Commands")
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.with_content(
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GridBuilder::new(
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WidgetBuilder::new().with_child(buttons).with_child(
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ScrollViewerBuilder::new(
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WidgetBuilder::new()
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.with_margin(Thickness::uniform(1.0))
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.on_row(1),
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)
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.with_content({
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list = ListViewBuilder::new(WidgetBuilder::new()).build(ctx);
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list
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})
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.build(ctx),
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),
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)
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.add_column(Column::stretch())
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.add_row(Row::auto())
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.add_row(Row::stretch())
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.build(ctx),
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)
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.build(ctx);
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Self {
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window,
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list,
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sender,
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undo,
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redo,
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clear,
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}
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}
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pub fn handle_ui_message(&self, message: &UiMessage) {
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if let Some(ButtonMessage::Click) = message.data::<ButtonMessage>() {
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if message.destination() == self.undo {
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self.sender.send(Message::UndoCurrentSceneCommand);
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} else if message.destination() == self.redo {
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self.sender.send(Message::RedoCurrentSceneCommand);
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} else if message.destination() == self.clear {
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self.sender.send(Message::ClearCurrentSceneCommandStack);
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}
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}
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}
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pub fn sync_to_model(
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&mut self,
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top: Option<usize>,
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command_names: Vec<String>,
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ui: &mut UserInterface,
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) {
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let items = command_names
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.into_iter()
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.enumerate()
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.rev() // First command in list is last on stack.
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.map(|(i, name)| {
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let brush = if let Some(top) = top {
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if (0..=top).contains(&i) {
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ui.style.property(Style::BRUSH_TEXT)
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} else {
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ui.style.property(Style::BRUSH_LIGHTEST)
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}
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} else {
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ui.style.property(Style::BRUSH_LIGHTEST)
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};
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TextBuilder::new(
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WidgetBuilder::new()
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.with_margin(Thickness {
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left: 2.0,
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top: 1.0,
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right: 2.0,
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bottom: 0.0,
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})
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.with_foreground(brush),
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)
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.with_text(name)
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.build(&mut ui.build_ctx())
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.to_base()
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})
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.collect();
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ui.send_sync(self.list, ListViewMessage::Items(items));
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}
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pub fn on_mode_changed(&mut self, ui: &UserInterface, mode: &Mode) {
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ui.send(
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window_content(self.window, ui),
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WidgetMessage::Enabled(mode.is_edit()),
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);
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}
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}
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