Files
2026-07-13 12:24:51 +08:00

107 lines
4.0 KiB
Rust

// Copyright (c) 2019-present Dmitry Stepanov and Fyrox Engine contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//! Fyrox Project Template Generator command line interface.
use clap::{Parser, Subcommand};
use std::path::Path;
#[derive(Parser, Debug)]
#[clap(author, version, about, long_about = None)]
struct Args {
#[clap(subcommand)]
command: Commands,
}
#[derive(Subcommand, Debug)]
enum Commands {
/// Initializes a new game project of given name and style.
#[clap(arg_required_else_help = true)]
Init {
#[clap(short, long, default_value = "my_game")]
name: String,
#[clap(short, long, default_value = "3d")]
style: String,
#[clap(long, default_value = "git")]
vcs: String,
#[clap(long, default_value = "false")]
overwrite: bool,
},
/// Adds a script with given name. The name will be capitalized.
#[clap(arg_required_else_help = true)]
Script {
#[clap(short, long, default_value = "MyScript")]
name: String,
},
/// Updates project's engine version to specified. It could be latest stable version,
/// nightly (latest from GitHub), or specific version in 'major.minor.patch' SemVer format.
#[clap(arg_required_else_help = true)]
Upgrade {
#[clap(short, long)]
version: String,
/// If set, specifies path to the engine to `../Fyrox/*` folder. Could be useful for development
/// purposes. This option works only if `version` is set to `latest`.
#[clap(long, default_value = "false")]
local: bool,
},
}
fn main() {
let args: Args = Args::parse();
match args.command {
Commands::Init {
name,
style,
vcs,
overwrite,
} => {
fyrox_template_core::init_project(Path::new("./"), &name, &style, &vcs, overwrite)
.unwrap();
println!("Project {name} was generated successfully!");
println!("Navigate to {name} directory and use one of the following commands:");
println!("\tRun the Editor: cargo run --package editor --release");
println!("\tRun the Executor: cargo run --package executor --release");
println!(
"\tFor WebAssembly builds - see instructions at README.md in executor-wasm folder"
);
println!(
"\tFor Android builds - see instructions at README.md in executor-android folder"
);
}
Commands::Script { name } => {
fyrox_template_core::init_script(Path::new("./"), &name).unwrap();
println!(
"Script {name} was added successfully! Do not forget to add it to your module tree!",
);
}
Commands::Upgrade { version, local } => {
fyrox_template_core::upgrade_project(Path::new("./"), &version, local).unwrap();
println!("Fyrox version was successfully set to '{version}'!");
}
}
}