chore: import upstream snapshot with attribution
This commit is contained in:
@@ -0,0 +1,52 @@
|
||||
// Copyright (c) 2019-present Dmitry Stepanov and Fyrox Engine contributors.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
|
||||
//! A set of useful scripts that can be used to in your game.
|
||||
|
||||
use crate::camera::FlyingCameraController;
|
||||
use fyrox::script::constructor::ScriptConstructorContainer;
|
||||
|
||||
pub mod camera;
|
||||
|
||||
/// Registers every script from the crate in the given constructor container. Use it, if you want to register all
|
||||
/// available scripts at once. Typical usage could be like this:
|
||||
///
|
||||
/// ```rust,no_run
|
||||
/// # use fyrox::{
|
||||
/// # core::pool::Handle, core::visitor::prelude::*, core::reflect::prelude::*,
|
||||
/// # plugin::{Plugin, PluginContext, PluginRegistrationContext, error::GameResult},
|
||||
/// # scene::Scene,
|
||||
/// # };
|
||||
/// #
|
||||
/// # #[derive(Visit, Reflect, PartialEq, Debug)]
|
||||
/// # #[reflect(non_cloneable, type_uuid = "38a3d4cf-65e1-4e86-a730-365804c51cff")]
|
||||
/// # struct Game;
|
||||
/// #
|
||||
/// # impl Plugin for Game {
|
||||
/// // This is PluginConstructor::register method of your GameConstructor.
|
||||
/// fn register(&self, context: PluginRegistrationContext) -> GameResult {
|
||||
/// fyrox_scripts::register(&context.serialization_context.script_constructors);
|
||||
/// Ok(())
|
||||
/// }
|
||||
/// # }
|
||||
/// ```
|
||||
pub fn register(container: &ScriptConstructorContainer) {
|
||||
container.add::<FlyingCameraController>("Fyrox Flying Camera Controller");
|
||||
}
|
||||
Reference in New Issue
Block a user