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2.4 KiB
2.4 KiB
id, title, challengeType, dashedName
| id | title | challengeType | dashedName |
|---|---|---|---|
| 697a49e6ff50d756c9b6935e | Challenge 181: 2026 Winter Games Day 2: Snowboarding | 29 | challenge-181 |
--description--
Given a snowboarder's starting stance and a rotation in degrees, determine their landing stance.
- A snowboarder's stance is either
"Regular"or"Goofy". - Trick rotations are multiples of 90 degrees. Positive indicates clockwise rotation, and negative indicate counter-clockwise rotation.
- The landing stance flips every 180 degrees of rotation.
For example, given "Regular" and 90, return "Regular". Given "Regular" and 180 degrees, return "Goofy".
--hints--
get_landing_stance("Regular", 90) should return "Regular".
({test: () => { runPython(`
from unittest import TestCase
TestCase().assertEqual(get_landing_stance("Regular", 90), "Regular")`)
}})
get_landing_stance("Regular", 180) should return "Goofy".
({test: () => { runPython(`
from unittest import TestCase
TestCase().assertEqual(get_landing_stance("Regular", 180), "Goofy")`)
}})
get_landing_stance("Goofy", -270) should return "Regular".
({test: () => { runPython(`
from unittest import TestCase
TestCase().assertEqual(get_landing_stance("Goofy", -270), "Regular")`)
}})
get_landing_stance("Regular", 2340) should return "Goofy".
({test: () => { runPython(`
from unittest import TestCase
TestCase().assertEqual(get_landing_stance("Regular", 2340), "Goofy")`)
}})
get_landing_stance("Goofy", 2160) should return "Goofy".
({test: () => { runPython(`
from unittest import TestCase
TestCase().assertEqual(get_landing_stance("Goofy", 2160), "Goofy")`)
}})
get_landing_stance("Goofy", -540) should return "Regular".
({test: () => { runPython(`
from unittest import TestCase
TestCase().assertEqual(get_landing_stance("Goofy", -540), "Regular")`)
}})
get_landing_stance("Goofy", 90) should return "Goofy".
({test: () => { runPython(`
from unittest import TestCase
TestCase().assertEqual(get_landing_stance("Goofy", 90), "Goofy")`)
}})
--seed--
--seed-contents--
def get_landing_stance(start_stance, rotation):
return start_stance
--solutions--
def get_landing_stance(start_stance, rotation):
flips = abs(rotation) // 180
if flips % 2 == 0:
return start_stance
else:
return "Goofy" if start_stance == "Regular" else "Regular"