---
id: 67c489951e48c78cf71ad387
title: Task 12
challengeType: 19
dashedName: task-12
lang: en-US
---

<!-- (Audio) Bob: Maybe move some tasks around or prioritize the most important ones? -->

<!-- SPEAKING -->

# --instructions--

Listen to the audio and answer the question below.

# --questions--

## --text--

How could Maria say that Bob's idea is a possible solution?  

## --answers--

`That might help.`

### --audio-id--

EN4f8dc92b

---

`That never works.`

### --audio-id--

EN4c08840f

### --feedback--

This completely rejects Bob's idea, rather than considering it.

## --video-solution--

1  

# --explanation--

`May` and `might` are used to express probability, meaning something is possible but not certain. `May` suggests a likely probability, whereas `might` suggests a lower probability or more uncertainty. In practical terms, however, you could use one or another to express that there is a chance that something will happen. For example:

- `We may finish the project early if we stay on schedule.` - This means there is a possibility of finishing earlier - as long as they stay on schedule.

- `He might come to the meeting, but he's not sure yet.` - This means there's a possibility that he'll get to the meeting, but he'll have to make an effort or check if he will be able to do it.

# --scene--

```json
{
  "setup": {
    "background": "company2-boardroom.png",
    "characters": [
      {
        "character": "Bob",
        "position": {
          "x": 50,
          "y": 15,
          "z": 1.2
        },
        "opacity": 0
      }
    ],
    "audio": {
      "filename": "B1_12-1.mp3",
      "startTime": 1,
      "startTimestamp": 15.88,
      "finishTimestamp": 19.98
    }
  },
  "commands": [
    {
      "character": "Bob",
      "opacity": 1,
      "startTime": 0
    },
    {
      "character": "Bob",
      "startTime": 1,
      "finishTime": 5.1,
      "dialogue": {
        "text": "Maybe move some tasks around or prioritize the most important ones?",
        "align": "center"
      }
    },
    {
      "character": "Bob",
      "opacity": 0,
      "startTime": 5.6
    }
  ]
}
```
