---
id: 587d7788367417b2b2512aa3
title: Make Screen Reader Navigation Easier with the footer Landmark
challengeType: 0
videoUrl: 'https://scrimba.com/c/crVrDh8'
forumTopicId: 301022
dashedName: make-screen-reader-navigation-easier-with-the-footer-landmark
---

# --description--

Similar to `header` and `nav`, the `footer` element has a built-in landmark feature that allows assistive devices to quickly navigate to it. It's primarily used to contain copyright information or links to related documents that usually sit at the bottom of a page.

# --instructions--

Camper Cat's training page is making good progress. Change the `div` he used to wrap his copyright information at the bottom of the page to a `footer` element.

# --hints--

Your code should have one `footer` tag.

```js
assert.lengthOf(document.querySelectorAll('footer') ,1);
```

Your code should not have any `div` tags.

```js
assert.lengthOf(document.querySelectorAll('div'), 0);
```

Your code should have an opening and closing `footer` tag.

```js
assert.match(code,/<footer>\s*&copy; 2018 Camper Cat\s*<\/footer>/g);
```

# --seed--

## --seed-contents--

```html
<body>
  <header>
    <h1>Training</h1>
    <nav>
      <ul>
        <li><a href="#stealth">Stealth &amp; Agility</a></li>
        <li><a href="#combat">Combat</a></li>
        <li><a href="#weapons">Weapons</a></li>
      </ul>
    </nav>
  </header>
  <main>
    <section id="stealth">
      <h2>Stealth &amp; Agility Training</h2>
      <article><h3>Climb foliage quickly using a minimum spanning tree approach</h3></article>
      <article><h3>No training is NP-complete without parkour</h3></article>
    </section>
    <section id="combat">
      <h2>Combat Training</h2>
      <article><h3>Dispatch multiple enemies with multithreaded tactics</h3></article>
      <article><h3>Goodbye world: 5 proven ways to knock out an opponent</h3></article>
    </section>
    <section id="weapons">
      <h2>Weapons Training</h2>
      <article><h3>Swords: the best tool to literally divide and conquer</h3></article>
      <article><h3>Breadth-first or depth-first in multi-weapon training?</h3></article>
    </section>
  </main>


  <div>&copy; 2018 Camper Cat</div>


</body>
```

# --solutions--

```html
<body>
  <header>
    <h1>Training</h1>
    <nav>
      <ul>
        <li><a href="#stealth">Stealth &amp; Agility</a></li>
        <li><a href="#combat">Combat</a></li>
        <li><a href="#weapons">Weapons</a></li>
      </ul>
    </nav>
  </header>
  <main>
    <section id="stealth">
      <h2>Stealth &amp; Agility Training</h2>
      <article><h3>Climb foliage quickly using a minimum spanning tree approach</h3></article>
      <article><h3>No training is NP-complete without parkour</h3></article>
    </section>
    <section id="combat">
      <h2>Combat Training</h2>
      <article><h3>Dispatch multiple enemies with multithreaded tactics</h3></article>
      <article><h3>Goodbye world: 5 proven ways to knock out an opponent</h3></article>
    </section>
    <section id="weapons">
      <h2>Weapons Training</h2>
      <article><h3>Swords: the best tool to literally divide and conquer</h3></article>
      <article><h3>Breadth-first or depth-first in multi-weapon training?</h3></article>
    </section>
  </main>


  <footer>&copy; 2018 Camper Cat</footer>


</body>
```
