import { WORLD_SIZE, STARTING_SCORE } from './config.js'; export const gameState = { playerCells: [{ x: WORLD_SIZE / 2, y: WORLD_SIZE / 2, score: STARTING_SCORE, velocityX: 0, velocityY: 0 }], playerName: 'Windsurf', camera: { x: 0, y: 0 }, food: [], aiPlayers: [] }; export const mouse = { x: 0, y: 0 };