Files
2026-07-13 13:00:08 +08:00

48 lines
1.7 KiB
Go

//go:build !windows
package proc
import (
"os/exec"
"syscall"
)
// KillTree kills cmd's whole process group. StartTracked (and
// SetProcessGroupKill for children started outside it) put the child in a new
// session/process group, so the negative-pid signal reaches every descendant,
// including a launcher whose sub-daemon survives the parent, where a plain
// Process.Kill would only hit the direct child and orphan the grandchild.
func KillTree(cmd *exec.Cmd) {
if cmd == nil || cmd.Process == nil {
return
}
if err := syscall.Kill(-cmd.Process.Pid, syscall.SIGKILL); err != nil {
_ = cmd.Process.Kill() // not a group leader — at least kill the child
}
}
// SetProcessGroupKill makes cmd start in its own session/process group so
// KillTree can reap its whole tree. The new session also keeps interactive
// children from taking over the caller's controlling terminal. Use it for
// children started outside StartTracked (e.g. a one-shot CombinedOutput). It is
// a no-op on Windows, where the Job Object that TrackTree/StartTracked assigns
// handles the tree instead.
func SetProcessGroupKill(cmd *exec.Cmd) {
if cmd.SysProcAttr == nil {
cmd.SysProcAttr = &syscall.SysProcAttr{}
}
cmd.SysProcAttr.Setsid = true
}
// StartTracked starts cmd in its own session/process group so KillTracked /
// KillTree can reap its whole tree. Off Windows the process group is the
// equivalent of the Windows Job Object; it returns a 0 handle, and KillTracked
// falls back to KillTree.
func StartTracked(cmd *exec.Cmd) (uintptr, error) {
SetProcessGroupKill(cmd)
return 0, cmd.Start()
}
// KillTracked terminates cmd's process tree; the handle is unused off Windows.
func KillTracked(cmd *exec.Cmd, _ uintptr) { KillTree(cmd) }