48 lines
1.7 KiB
Go
48 lines
1.7 KiB
Go
//go:build !windows
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package proc
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import (
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"os/exec"
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"syscall"
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)
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// KillTree kills cmd's whole process group. StartTracked (and
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// SetProcessGroupKill for children started outside it) put the child in a new
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// session/process group, so the negative-pid signal reaches every descendant,
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// including a launcher whose sub-daemon survives the parent, where a plain
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// Process.Kill would only hit the direct child and orphan the grandchild.
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func KillTree(cmd *exec.Cmd) {
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if cmd == nil || cmd.Process == nil {
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return
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}
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if err := syscall.Kill(-cmd.Process.Pid, syscall.SIGKILL); err != nil {
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_ = cmd.Process.Kill() // not a group leader — at least kill the child
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}
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}
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// SetProcessGroupKill makes cmd start in its own session/process group so
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// KillTree can reap its whole tree. The new session also keeps interactive
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// children from taking over the caller's controlling terminal. Use it for
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// children started outside StartTracked (e.g. a one-shot CombinedOutput). It is
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// a no-op on Windows, where the Job Object that TrackTree/StartTracked assigns
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// handles the tree instead.
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func SetProcessGroupKill(cmd *exec.Cmd) {
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if cmd.SysProcAttr == nil {
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cmd.SysProcAttr = &syscall.SysProcAttr{}
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}
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cmd.SysProcAttr.Setsid = true
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}
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// StartTracked starts cmd in its own session/process group so KillTracked /
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// KillTree can reap its whole tree. Off Windows the process group is the
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// equivalent of the Windows Job Object; it returns a 0 handle, and KillTracked
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// falls back to KillTree.
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func StartTracked(cmd *exec.Cmd) (uintptr, error) {
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SetProcessGroupKill(cmd)
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return 0, cmd.Start()
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}
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// KillTracked terminates cmd's process tree; the handle is unused off Windows.
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func KillTracked(cmd *exec.Cmd, _ uintptr) { KillTree(cmd) }
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