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chore: import upstream snapshot with attribution
2026-07-13 12:43:05 +08:00

74 lines
3.0 KiB
Swift

import Foundation
#if canImport(UIKit)
import UIKit
#endif
/// Reference-counted holder for the iOS idle timer, shared by both runtime
/// engines.
///
/// While a large on-device model download (or load) is in flight, the agent
/// asks the app to disable the iOS idle timer so the screen does not auto-lock
/// and suspend the embedded runtime mid-transfer. That suspension is what
/// otherwise stalls the ~5 GB Eliza-1 model download at "Loading eliza-1-2B…"
/// (#11841): the download streams through the in-process runtime, which iOS
/// freezes the instant the device auto-locks.
///
/// Reference-counted so overlapping holders (e.g. a text + a vision download)
/// compose; the idle timer is only re-enabled once the last holder clears.
/// This does NOT cover a *manual* lock / backgrounding — that needs the native
/// background `URLSession` download (#11841 primary fix) — but it removes the
/// far more common auto-lock stall for a foregrounded download.
///
/// This core type carries no JavaScriptCore dependency so it compiles into the
/// full-Bun engine build (which omits JavaScriptCore). The `keep_awake_set`
/// entry points are:
/// - full-Bun engine: the `host_call` dispatch in `FullBunEngineHost`
/// (`KeepAwakeBridge.shared.setEnabled(_:)`);
/// - JSContext compat: the `install(into:)` extension (compat-only file).
public final class KeepAwakeBridge {
/// Process-wide holder shared by both runtime engines. A device runs exactly
/// one engine (full-Bun *or* JSContext compat), but sharing one ref-counted
/// holder keeps the idle-timer state single-sourced either way.
public static let shared = KeepAwakeBridge()
private let lock = NSLock()
private var holders = 0
public init() {}
/// Acquire (`true`) or release (`false`) an idle-timer hold. This is the
/// entry point the full-Bun `host_call` dispatch (`FullBunEngineHost`) uses;
/// the JSContext compat path installs `keep_awake_set` via the separate
/// `KeepAwakeBridge+JSContext.swift` extension (which funnels into
/// `setEnabled`). Keeping this core type JavaScriptCore-free lets it compile
/// into the full-Bun engine build, whose podspec omits JavaScriptCore.
public func setEnabled(_ enabled: Bool) {
setHolder(enabled)
}
/// Force-release the idle-timer hold (call when the runtime tears down so a
/// stuck holder never pins the screen awake past the runtime's lifetime).
public func reset() {
lock.lock()
holders = 0
lock.unlock()
applyIdleTimer(disabled: false)
}
func setHolder(_ enabled: Bool) {
lock.lock()
holders = max(0, holders + (enabled ? 1 : -1))
let disabled = holders > 0
lock.unlock()
applyIdleTimer(disabled: disabled)
}
private func applyIdleTimer(disabled: Bool) {
#if canImport(UIKit)
DispatchQueue.main.async {
UIApplication.shared.isIdleTimerDisabled = disabled
}
#endif
}
}