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246 lines
6.8 KiB
TypeScript
246 lines
6.8 KiB
TypeScript
/**
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* Owner/entity id resolution and world/entity metadata for Discord. Maps
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* Discord user ids to runtime entity ids, keeping bot-application owner
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* aliases separate from Discord team admin grants so message attribution stays
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* auditable.
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*/
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import {
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createUniqueUuid,
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type IAgentRuntime,
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type Metadata,
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type RolesWorldMetadata,
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recordOwnerGrant,
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recordRoleGrant,
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stringToUuid,
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} from "@elizaos/core";
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const CANONICAL_OWNER_SETTING_KEYS = ["ELIZA_ADMIN_ENTITY_ID"] as const;
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const DISCORD_SNOWFLAKE_PATTERN = /^\d{15,20}$/;
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function getCanonicalOwnerId(runtime: IAgentRuntime): string | undefined {
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for (const key of CANONICAL_OWNER_SETTING_KEYS) {
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const value = runtime.getSetting?.(key);
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if (typeof value !== "string") {
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continue;
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}
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const trimmed = value.trim();
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if (trimmed.length > 0) {
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return trimmed;
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}
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}
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return undefined;
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}
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function asRecord(value: unknown): Record<string, unknown> | null {
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return value && typeof value === "object" && !Array.isArray(value)
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? (value as Record<string, unknown>)
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: null;
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}
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function readDiscordSnowflake(value: unknown): string | null {
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if (typeof value !== "string") {
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return null;
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}
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const trimmed = value.trim();
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return DISCORD_SNOWFLAKE_PATTERN.test(trimmed) ? trimmed : null;
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}
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function readUserIdFromOwnerLike(value: unknown): string | null {
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const owner = asRecord(value);
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if (!owner) {
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return null;
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}
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return (
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readDiscordSnowflake(owner.id) ??
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readDiscordSnowflake(asRecord(owner.user)?.id) ??
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readDiscordSnowflake(owner.ownerId) ??
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readDiscordSnowflake(owner.ownerUserId)
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);
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}
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export function resolveElizaOwnerEntityId(runtime: IAgentRuntime): string {
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const configuredOwnerId = getCanonicalOwnerId(runtime);
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if (configuredOwnerId) {
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return configuredOwnerId;
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}
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const agentName = runtime.character?.name?.trim() || runtime.agentId;
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return stringToUuid(`${agentName}-admin-entity`);
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}
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export function resolveDiscordRuntimeEntityId(
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runtime: IAgentRuntime,
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userId: string,
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ownerDiscordUserIds: Iterable<string> = [],
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): string {
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for (const ownerUserId of ownerDiscordUserIds) {
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if (ownerUserId === userId) {
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return resolveElizaOwnerEntityId(runtime);
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}
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}
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return createUniqueUuid(runtime, userId);
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}
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export function extractDiscordOwnerUserIds(application: unknown): string[] {
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const applicationRecord = asRecord(application);
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if (!applicationRecord) {
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return [];
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}
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const ownerCandidates = new Set<string>();
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const directOwnerId = readUserIdFromOwnerLike(applicationRecord.owner);
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if (directOwnerId) {
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ownerCandidates.add(directOwnerId);
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}
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const team = asRecord(applicationRecord.team);
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const teamOwnerId =
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readDiscordSnowflake(team?.ownerId) ??
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readDiscordSnowflake(team?.ownerUserId);
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if (teamOwnerId) {
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ownerCandidates.add(teamOwnerId);
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}
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return [...ownerCandidates];
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}
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// Discord team membership_state: 1 = invited (pending), 2 = accepted.
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const TEAM_MEMBERSHIP_ACCEPTED = 2;
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export function extractDiscordTeamAdminUserIds(application: unknown): string[] {
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const applicationRecord = asRecord(application);
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if (!applicationRecord) {
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return [];
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}
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const team = asRecord(applicationRecord.team);
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const teamMembers = team?.members;
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// Discord.js returns team.members as a Collection (Map-like), not an Array.
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// Handle both Array and iterable (Collection/Map) shapes.
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const memberIterable: Iterable<unknown> | null = Array.isArray(teamMembers)
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? teamMembers
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: teamMembers &&
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typeof teamMembers === "object" &&
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typeof (teamMembers as Iterable<unknown>)[Symbol.iterator] ===
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"function"
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? (teamMembers as Iterable<unknown>)
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: null;
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const adminCandidates = new Set<string>();
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if (memberIterable) {
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for (const entry of memberIterable) {
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// Collection/Map yields [key, value] tuples; Array yields values directly.
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const member = asRecord(Array.isArray(entry) ? entry[1] : entry);
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if (!member) {
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continue;
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}
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const memberId = readUserIdFromOwnerLike(member);
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if (!memberId) {
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continue;
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}
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// Connector-admin standing is only for members who actually hold it on
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// Discord's side: pending invitees (membership_state 1) have not
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// accepted, and read_only members deliberately hold no write access —
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// neither may be seeded as an admin (#14712). Members whose state/role
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// fields are absent (older discord.js payload shapes) are treated as
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// accepted developers.
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const membershipStateRaw =
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member.membershipState ?? member.membership_state;
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const membershipState =
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typeof membershipStateRaw === "number" ? membershipStateRaw : null;
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if (
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membershipState !== null &&
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membershipState !== TEAM_MEMBERSHIP_ACCEPTED
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) {
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continue;
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}
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if (typeof member.role === "string" && member.role === "read_only") {
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continue;
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}
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adminCandidates.add(memberId);
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}
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}
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return [...adminCandidates];
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}
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export function parseDiscordOwnerUserIds(value: unknown): string[] {
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const rawValues = (() => {
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if (Array.isArray(value)) {
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return value;
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}
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if (typeof value !== "string" || value.trim().length === 0) {
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return [];
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}
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try {
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const parsed = JSON.parse(value) as unknown;
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return Array.isArray(parsed) ? parsed : [];
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} catch {
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return [];
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}
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})();
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return rawValues
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.map((entry) => readDiscordSnowflake(entry))
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.filter((entry): entry is string => Boolean(entry));
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}
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export function buildDiscordWorldMetadata(
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runtime: IAgentRuntime,
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guildOwnerId: string | undefined,
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): Metadata | undefined {
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const ownerId = resolveElizaOwnerEntityId(runtime);
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const metadata: RolesWorldMetadata = { ownership: { ownerId } };
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recordOwnerGrant(metadata, ownerId);
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// Discord guild ownership is connector provenance, not app ownership. Record
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// it through core's canonical grant helper so the role and its source stay
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// paired, and let the connector-admin whitelist decide at read time whether
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// the grant can rise above GUEST.
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if (guildOwnerId && DISCORD_SNOWFLAKE_PATTERN.test(guildOwnerId)) {
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const guildOwnerEntityId = createUniqueUuid(runtime, guildOwnerId);
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if (guildOwnerEntityId !== ownerId) {
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recordRoleGrant(metadata, guildOwnerEntityId, "ADMIN", "connector_admin");
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}
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}
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return metadata;
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}
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export function buildDiscordEntityMetadata(
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userId: string,
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userName: string,
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name: string,
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globalName?: string,
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avatarUrl?: string,
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): Metadata {
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return {
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default: {
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username: userName,
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name,
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...(typeof avatarUrl === "string" && avatarUrl.length > 0
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? { avatarUrl }
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: {}),
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},
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discord: {
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id: userId,
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userId,
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userName,
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username: userName,
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name,
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...(typeof globalName === "string" && globalName.length > 0
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? { globalName }
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: {}),
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...(typeof avatarUrl === "string" && avatarUrl.length > 0
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? { avatarUrl }
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: {}),
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},
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originalId: userId,
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username: userName,
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displayName: name,
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...(typeof avatarUrl === "string" && avatarUrl.length > 0
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? { avatarUrl }
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: {}),
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};
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}
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