Files
dolthub--doltgresql/core/id/cache.go
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2026-07-13 12:32:25 +08:00

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Go

// Copyright 2024 Dolthub, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package id
import (
"hash/crc32"
"sync"
)
// builtinOidLimit is the largest OID that Postgres will assign to built-in items, so we use this to mitigate conflicts
// with existing and future built-in OIDs.
const builtinOidLimit = 65535
var (
// crcTable is the table that is used for our CRC operations.
crcTable = crc32.MakeTable(crc32.Castagnoli)
// globalCache is the cache structure that is used for the server session.
globalCache = &cacheStruct{
mutex: &sync.RWMutex{},
toOID: map[Id]uint32{Null: 0},
toInternal: map[uint32]Id{0: Null},
}
)
// cacheStruct is the cache structure that holds mappings between the internal ID and external OID (used by Postgres).
// The mappings are temporary, and exist only within a server session. We must discourage users from storing converted
// OIDs, and to use the actual OID type, since the type uses internal IDs so long as it's not returned to the user.
type cacheStruct struct {
mutex *sync.RWMutex
toOID map[Id]uint32
toInternal map[uint32]Id
}
// Cache returns the global cache that is used for the server session.
func Cache() *cacheStruct {
return globalCache
}
// ToOID returns the OID associated with the given internal ID.
func (cache *cacheStruct) ToOID(id Id) uint32 {
// If the ID is in the cache, then we can just return its associated OID
cache.mutex.RLock()
if oid, ok := cache.toOID[id]; ok {
cache.mutex.RUnlock()
return oid
}
cache.mutex.RUnlock()
if id.Section() == Section_OID {
return Oid(id).OID()
}
cache.mutex.Lock()
defer cache.mutex.Unlock()
underlyingBytes := id.UnderlyingBytes()
oid := crc32.Checksum(underlyingBytes, crcTable)
// If the generated OID is valid, then we'll add it to the cache and return it
if _, ok := cache.toInternal[oid]; !ok && oid > builtinOidLimit {
cache.toOID[id] = oid
cache.toInternal[oid] = id
return oid
}
// In this case, the OID is not valid, so we'll run a small loop to generate an OID based on the actual ID.
// This retains some level of determinism for OID to ID relationships.
modifiedBytes := make([]byte, len(underlyingBytes)+1)
copy(modifiedBytes[1:], underlyingBytes)
for i := byte(0); i < 255; i++ {
modifiedBytes[0] = i
oid = crc32.Checksum(underlyingBytes, crcTable)
if _, ok := cache.toInternal[oid]; !ok && oid > builtinOidLimit {
cache.toOID[id] = oid
cache.toInternal[oid] = id
return oid
}
}
// If we're here, then we'll just search for an empty OID as a last resort
for i := uint32(4294967295); i > builtinOidLimit; i-- {
if _, ok := cache.toInternal[oid]; !ok {
cache.toOID[id] = oid
cache.toInternal[oid] = id
return oid
}
}
// We must have over 4 billion items in the database, so we'll panic since there's nothing we can do
panic("all OIDs have been taken")
}
// ToInternal returns the internal ID associated with the given OID.
func (cache *cacheStruct) ToInternal(oid uint32) Id {
cache.mutex.RLock()
defer cache.mutex.RUnlock()
if id, ok := cache.toInternal[oid]; ok {
return id
}
// The OID is not in the cache, so it's invalid
return ""
}
// Exists returns whether the given internal ID exists within the cache. This should primarily be used for the default
// functions, as it's not guaranteed that user functions will be in the cache, especially after a server restart.
func (cache *cacheStruct) Exists(id Id) bool {
cache.mutex.RLock()
defer cache.mutex.RUnlock()
_, ok := cache.toOID[id]
return ok
}
// setBuiltIn sets the given ID to the OID. This should only be used for the built-in items.
func (cache *cacheStruct) setBuiltIn(id Id, oid uint32) {
if oid > builtinOidLimit {
panic("oid is not a built-in")
}
cache.toOID[id] = oid
cache.toInternal[oid] = id
}
// update is used to change the OID mapping of an existing internal ID that has been changed (where the internal ID
// points to the same logical item).
//
//lint:ignore U1000 For future use
func (cache *cacheStruct) update(old Id, new Id) {
cache.mutex.Lock()
defer cache.mutex.Unlock()
// If the old ID doesn't exist in the cache, then we don't have anything to update
oid, ok := cache.toOID[old]
if !ok {
return
}
// We'll delete the old entry and add the new entry, keeping the OID the same for the server session
delete(cache.toOID, old)
delete(cache.toInternal, oid)
cache.toOID[new] = oid
cache.toInternal[oid] = new
}