chore: import upstream snapshot with attribution
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// Copyright 2024 Dolthub, Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package auth
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import (
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"github.com/dolthub/doltgresql/utils"
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)
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// DatabasePrivileges contains the privileges given to a role on a database.
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type DatabasePrivileges struct {
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Data map[DatabasePrivilegeKey]DatabasePrivilegeValue
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}
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// DatabasePrivilegeKey points to a specific database object.
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type DatabasePrivilegeKey struct {
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Role RoleID
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Name string
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}
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// DatabasePrivilegeValue is the value associated with the DatabasePrivilegeKey.
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type DatabasePrivilegeValue struct {
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Key DatabasePrivilegeKey
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Privileges map[Privilege]map[GrantedPrivilege]bool
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}
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// NewDatabasePrivileges returns a new *DatabasePrivileges.
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func NewDatabasePrivileges() *DatabasePrivileges {
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return &DatabasePrivileges{make(map[DatabasePrivilegeKey]DatabasePrivilegeValue)}
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}
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// AddDatabasePrivilege adds the given database privilege to the global database.
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func AddDatabasePrivilege(key DatabasePrivilegeKey, privilege GrantedPrivilege, withGrantOption bool) {
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databasePrivilegeValue, ok := globalDatabase.databasePrivileges.Data[key]
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if !ok {
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databasePrivilegeValue = DatabasePrivilegeValue{
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Key: key,
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Privileges: make(map[Privilege]map[GrantedPrivilege]bool),
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}
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globalDatabase.databasePrivileges.Data[key] = databasePrivilegeValue
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}
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privilegeMap, ok := databasePrivilegeValue.Privileges[privilege.Privilege]
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if !ok {
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privilegeMap = make(map[GrantedPrivilege]bool)
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databasePrivilegeValue.Privileges[privilege.Privilege] = privilegeMap
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}
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privilegeMap[privilege] = withGrantOption
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}
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// HasDatabasePrivilege checks whether the user has the given privilege on the associated database.
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func HasDatabasePrivilege(key DatabasePrivilegeKey, privilege Privilege) bool {
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if IsSuperUser(key.Role) {
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return true
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}
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if databasePrivilegeValue, ok := globalDatabase.databasePrivileges.Data[key]; ok {
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if privilegeMap, ok := databasePrivilegeValue.Privileges[privilege]; ok && len(privilegeMap) > 0 {
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return true
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}
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}
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for _, group := range GetAllGroupsWithMember(key.Role, true) {
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if HasDatabasePrivilege(DatabasePrivilegeKey{
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Role: group,
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Name: key.Name,
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}, privilege) {
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return true
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}
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}
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return false
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}
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// HasDatabasePrivilegeGrantOption checks whether the user has WITH GRANT OPTION for the given privilege on the associated
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// database. Returns the role that has WITH GRANT OPTION, or an invalid role if WITH GRANT OPTION is not available.
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func HasDatabasePrivilegeGrantOption(key DatabasePrivilegeKey, privilege Privilege) RoleID {
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if IsSuperUser(key.Role) {
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return key.Role
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}
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if databasePrivilegeValue, ok := globalDatabase.databasePrivileges.Data[key]; ok {
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if privilegeMap, ok := databasePrivilegeValue.Privileges[privilege]; ok {
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for _, withGrantOption := range privilegeMap {
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if withGrantOption {
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return key.Role
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}
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}
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}
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}
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for _, group := range GetAllGroupsWithMember(key.Role, true) {
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if returnedID := HasDatabasePrivilegeGrantOption(DatabasePrivilegeKey{
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Role: group,
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Name: key.Name,
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}, privilege); returnedID.IsValid() {
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return returnedID
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}
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}
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return 0
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}
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// RemoveDatabasePrivilege removes the privilege from the global database. If `grantOptionOnly` is true, then only the WITH
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// GRANT OPTION portion is revoked. If `grantOptionOnly` is false, then the full privilege is removed. If the GrantedBy
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// field contains a valid RoleID, then only the privilege associated with that granter is removed. Otherwise, the
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// privilege is completely removed for the grantee.
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func RemoveDatabasePrivilege(key DatabasePrivilegeKey, privilege GrantedPrivilege, grantOptionOnly bool) {
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if databasePrivilegeValue, ok := globalDatabase.databasePrivileges.Data[key]; ok {
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if privilegeMap, ok := databasePrivilegeValue.Privileges[privilege.Privilege]; ok {
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if grantOptionOnly {
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// This is provided when we only want to revoke the WITH GRANT OPTION, and not the privilege itself.
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// If a role is provided in GRANTED BY, then we specifically delete the option associated with that role.
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// If no role was given, then we'll remove WITH GRANT OPTION from all of the associated roles.
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if privilege.GrantedBy.IsValid() {
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if _, ok = privilegeMap[privilege]; ok {
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privilegeMap[privilege] = false
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}
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} else {
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for privilegeMapKey := range privilegeMap {
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privilegeMap[privilegeMapKey] = false
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}
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}
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} else {
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// If a role is provided in GRANTED BY, then we specifically delete the privilege associated with that role.
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// If no role was given, then we'll delete the privileges granted by all roles.
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if privilege.GrantedBy.IsValid() {
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delete(privilegeMap, privilege)
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} else {
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privilegeMap = nil
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}
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if len(privilegeMap) == 0 {
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delete(databasePrivilegeValue.Privileges, privilege.Privilege)
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}
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}
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}
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if len(databasePrivilegeValue.Privileges) == 0 {
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delete(globalDatabase.databasePrivileges.Data, key)
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}
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}
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}
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// serialize writes the DatabasePrivileges to the given writer.
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func (sp *DatabasePrivileges) serialize(writer *utils.Writer) {
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// Version 0
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// Write the total number of values
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writer.Uint64(uint64(len(sp.Data)))
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for _, value := range sp.Data {
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// Write the key
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writer.Uint64(uint64(value.Key.Role))
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writer.String(value.Key.Name)
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// Write the total number of privileges
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writer.Uint64(uint64(len(value.Privileges)))
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for privilege, privilegeMap := range value.Privileges {
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writer.String(string(privilege))
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// Write the number of granted privileges
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writer.Uint32(uint32(len(privilegeMap)))
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for grantedPrivilege, withGrantOption := range privilegeMap {
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writer.Uint64(uint64(grantedPrivilege.GrantedBy))
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writer.Bool(withGrantOption)
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}
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}
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}
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}
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// deserialize reads the DatabasePrivileges from the given reader.
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func (sp *DatabasePrivileges) deserialize(version uint32, reader *utils.Reader) {
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sp.Data = make(map[DatabasePrivilegeKey]DatabasePrivilegeValue)
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switch version {
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case 0, 1:
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// Read the total number of values
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dataCount := reader.Uint64()
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for dataIdx := uint64(0); dataIdx < dataCount; dataIdx++ {
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// Read the key
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spv := DatabasePrivilegeValue{Privileges: make(map[Privilege]map[GrantedPrivilege]bool)}
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spv.Key.Role = RoleID(reader.Uint64())
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spv.Key.Name = reader.String()
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// Read the total number of privileges
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privilegeCount := reader.Uint64()
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for privilegeIdx := uint64(0); privilegeIdx < privilegeCount; privilegeIdx++ {
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privilege := Privilege(reader.String())
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// Read the number of granted privileges
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grantedCount := reader.Uint32()
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grantedMap := make(map[GrantedPrivilege]bool)
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for grantedIdx := uint32(0); grantedIdx < grantedCount; grantedIdx++ {
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grantedPrivilege := GrantedPrivilege{}
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grantedPrivilege.Privilege = privilege
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grantedPrivilege.GrantedBy = RoleID(reader.Uint64())
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grantedMap[grantedPrivilege] = reader.Bool()
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}
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spv.Privileges[privilege] = grantedMap
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}
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sp.Data[spv.Key] = spv
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}
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default:
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panic("unexpected version in DatabasePrivileges")
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}
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}
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