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dmlc--dgl/include/dgl/transform.h
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2026-07-13 13:35:51 +08:00

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/**
* Copyright (c) 2019 by Contributors
* @file dgl/transform.h
* @brief DGL graph transformations
*/
#ifndef DGL_TRANSFORM_H_
#define DGL_TRANSFORM_H_
#include <tuple>
#include <utility>
#include <vector>
#include "array.h"
#include "base_heterograph.h"
namespace dgl {
namespace transform {
/**
* @brief Given a list of graphs, remove the common nodes that do not have
* inbound and outbound edges.
*
* The graphs should have identical node ID space (i.e. should have the same set
* of nodes, including types and IDs).
*
* @param graphs The list of graphs.
* @param always_preserve The list of nodes to preserve regardless of whether
* the inbound or outbound edges exist.
*
* @return A pair. The first element is the list of compacted graphs, and the
* second element is the mapping from the compacted graphs and the original
* graph.
*/
std::pair<std::vector<HeteroGraphPtr>, std::vector<IdArray>> CompactGraphs(
const std::vector<HeteroGraphPtr> &graphs,
const std::vector<IdArray> &always_preserve);
/**
* @brief Convert a graph into a bipartite-structured graph for message passing.
*
* Specifically, we create one node type \c ntype_l on the "left" side and
* another node type \c ntype_r on the "right" side for each node type \c ntype.
* The nodes of type \c ntype_r would contain the nodes designated by the
* caller, and node type \c ntype_l would contain the nodes that has an edge
* connecting to one of the designated nodes.
*
* The nodes of \c ntype_l would also contain the nodes in node type \c ntype_r.
*
* This function is often used for constructing a series of dependency graphs
* for multi-layer message passing, where we first construct a series of
* frontier graphs on the original node space, and run the following to get the
* bipartite graph needed for message passing with each GNN layer:
*
* <code>
* bipartites = [None] * len(num_layers)
* for l in reversed(range(len(layers))):
* bipartites[l], seeds = to_bipartite(frontier[l], seeds)
* x = graph.ndata["h"][seeds]
* for g, layer in zip(bipartites, layers):
* x_src = x
* x_dst = x[:len(g.dsttype)]
* x = sageconv(g, (x_src, x_dst))
* output = x
* </code>
*
* @param graph The graph.
* @param rhs_nodes Designated nodes that would appear on the right side.
* @param include_rhs_in_lhs If false, do not include the nodes of node type \c
* ntype_r in \c ntype_l.
*
* @return A triplet containing
* * The bipartite-structured graph,
* * The induced node from the left side for each graph,
* * The induced edges.
*
* @note If include_rhs_in_lhs is true, then for each node type \c ntype, the
* nodes in rhs_nodes[ntype] would always appear first in the nodes of type \c
* ntype_l in the new graph.
*/
std::tuple<HeteroGraphPtr, std::vector<IdArray>, std::vector<IdArray>> ToBlock(
HeteroGraphPtr graph, const std::vector<IdArray> &rhs_nodes,
bool include_rhs_in_lhs);
/**
* @brief Convert a multigraph to a simple graph.
*
* @return A triplet of
* * @c hg : The said simple graph.
* * @c count : The array of edge occurrences per edge type.
* * @c edge_map : The mapping from original edge IDs to new edge IDs per edge
* type.
*
* @note Example: consider a graph with the following edges
*
* [(0, 1), (1, 3), (2, 2), (1, 3), (1, 4), (1, 4)]
*
* Then ToSimpleGraph(g) would yield the following elements:
*
* * The first element would be the simple graph itself with the following edges
*
* [(0, 1), (1, 3), (1, 4), (2, 2)]
*
* * The second element is an array \c count. \c count[i] stands for the number
* of edges connecting simple_g.src[i] and simple_g.dst[i] in the original
* graph.
*
* count[0] = [1, 2, 2, 1]
*
* * One can find the mapping between edges from the original graph to the new
* simple graph.
*
* edge_map[0] = [0, 1, 3, 1, 2, 2]
*/
std::tuple<HeteroGraphPtr, std::vector<IdArray>, std::vector<IdArray>>
ToSimpleGraph(const HeteroGraphPtr graph);
/**
* @brief Remove edges from a graph.
*
* @param graph The graph.
* @param eids The edge IDs to remove per edge type.
*
* @return A pair of the graph with edges removed, as well as the edge ID
* mapping from the original graph to the new graph per edge type.
*/
std::pair<HeteroGraphPtr, std::vector<IdArray>> RemoveEdges(
const HeteroGraphPtr graph, const std::vector<IdArray> &eids);
}; // namespace transform
}; // namespace dgl
#endif // DGL_TRANSFORM_H_