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2026-07-13 13:35:51 +08:00

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/**
* Copyright (c) 2017 by Contributors
* @file dgl/runtime/util.h
* @brief Useful runtime util.
*/
#ifndef DGL_RUNTIME_UTIL_H_
#define DGL_RUNTIME_UTIL_H_
#include "c_runtime_api.h"
namespace dgl {
namespace runtime {
/**
* @brief Check whether type matches the given spec.
* @param t The type
* @param code The type code.
* @param bits The number of bits to be matched.
* @param lanes The number of lanes sin the type.
*/
inline bool TypeMatch(DGLDataType t, int code, int bits, int lanes = 1) {
return t.code == code && t.bits == bits && t.lanes == lanes;
}
} // namespace runtime
} // namespace dgl
// Forward declare the intrinsic id we need
// in structure fetch to enable stackvm in runtime
namespace dgl {
namespace ir {
namespace intrinsic {
/** @brief The kind of structure field info used in intrinsic */
enum DGLStructFieldKind : int {
// array head address
kArrAddr,
kArrData,
kArrShape,
kArrStrides,
kArrNDim,
kArrTypeCode,
kArrTypeBits,
kArrTypeLanes,
kArrByteOffset,
kArrDeviceId,
kArrDeviceType,
kArrKindBound_,
// DGLValue field
kDGLValueContent,
kDGLValueKindBound_
};
} // namespace intrinsic
} // namespace ir
} // namespace dgl
#endif // DGL_RUNTIME_UTIL_H_