chore: import upstream snapshot with attribution
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"""Object namespace"""
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# pylint: disable=unused-import
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from __future__ import absolute_import
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import ctypes
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import sys
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from .. import _api_internal
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from .base import _FFI_MODE, _LIB, c_str, check_call, py_str
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from .object_generic import convert_to_object, ObjectGeneric
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# pylint: disable=invalid-name
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IMPORT_EXCEPT = RuntimeError if _FFI_MODE == "cython" else ImportError
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try:
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# pylint: disable=wrong-import-position
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if _FFI_MODE == "ctypes":
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raise ImportError()
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if sys.version_info >= (3, 0):
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from ._cy3.core import _register_object, ObjectBase as _ObjectBase
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else:
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from ._cy2.core import _register_object, ObjectBase as _ObjectBase
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except IMPORT_EXCEPT:
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# pylint: disable=wrong-import-position
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from ._ctypes.object import _register_object, ObjectBase as _ObjectBase
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def _new_object(cls):
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"""Helper function for pickle"""
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return cls.__new__(cls)
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class ObjectBase(_ObjectBase):
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"""ObjectBase is the base class of all DGL CAPI object.
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The core attribute is ``handle``, which is a C raw pointer. It must be initialized
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via ``__init_handle_by_constructor__``.
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Note that the same handle **CANNOT** be shared across multiple ObjectBase instances.
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"""
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def __dir__(self):
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plist = ctypes.POINTER(ctypes.c_char_p)()
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size = ctypes.c_uint()
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check_call(
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_LIB.DGLObjectListAttrNames(
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self.handle, ctypes.byref(size), ctypes.byref(plist)
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)
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)
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names = []
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for i in range(size.value):
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names.append(py_str(plist[i]))
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return names
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def __hash__(self):
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return _api_internal._raw_ptr(self)
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def __eq__(self, other):
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return self.same_as(other)
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def __ne__(self, other):
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return not self.__eq__(other)
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def __reduce__(self):
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cls = type(self)
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return (_new_object, (cls,), self.__getstate__())
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def __getstate__(self):
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# TODO(minjie): TVM assumes that a Node (Object in DGL) can be serialized
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# to json. However, this is not true in DGL because DGL Object is meant
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# for runtime API, so it could contain binary data such as NDArray.
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# If this feature is required, please raise a RFC to DGL issue.
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raise RuntimeError("__getstate__ is not supported for object type")
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def __setstate__(self, state):
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# pylint: disable=assigning-non-slot
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# TODO(minjie): TVM assumes that a Node (Object in DGL) can be serialized
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# to json. However, this is not true in DGL because DGL Object is meant
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# for runtime API, so it could contain binary data such as NDArray.
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# If this feature is required, please raise a RFC to DGL issue.
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raise RuntimeError("__setstate__ is not supported for object type")
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def same_as(self, other):
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"""check object identity equality"""
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if not isinstance(other, ObjectBase):
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return False
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return self.__hash__() == other.__hash__()
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def register_object(type_key=None):
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"""Decorator used to register object type
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Examples
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--------
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>>> @register_object
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>>> class MyObject:
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>>> ... pass
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Parameters
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----------
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type_key : str or cls
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The type key of the object
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"""
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object_name = type_key if isinstance(type_key, str) else type_key.__name__
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def register(cls):
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"""internal register function"""
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tindex = ctypes.c_int()
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ret = _LIB.DGLObjectTypeKey2Index(
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c_str(object_name), ctypes.byref(tindex)
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)
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if ret == 0:
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_register_object(tindex.value, cls)
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return cls
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if isinstance(type_key, str):
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return register
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return register(type_key)
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