chore: import upstream snapshot with attribution
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.. _apigraph:
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dgl.DGLGraph
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=====================================================
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.. currentmodule:: dgl
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.. class:: DGLGraph
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Class for storing graph structure and node/edge feature data.
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There are a few ways to create a DGLGraph:
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* To create a homogeneous graph from Tensor data, use :func:`dgl.graph`.
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* To create a heterogeneous graph from Tensor data, use :func:`dgl.heterograph`.
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* To create a graph from other data sources, use ``dgl.*`` create ops. See
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:ref:`api-graph-create-ops`.
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Read the user guide chapter :ref:`guide-graph` for an in-depth explanation about its
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usage.
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Querying metagraph structure
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----------------------------
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Methods for getting information about the node and edge types. They are typically useful
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when the graph is heterogeneous.
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.. autosummary::
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:toctree: ../../generated/
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DGLGraph.ntypes
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DGLGraph.etypes
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DGLGraph.srctypes
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DGLGraph.dsttypes
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DGLGraph.canonical_etypes
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DGLGraph.metagraph
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DGLGraph.to_canonical_etype
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.. _apigraph-querying-graph-structure:
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Querying graph structure
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------------------------
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Methods for getting information about the graph structure such as capacity, connectivity,
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neighborhood, etc.
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.. autosummary::
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:toctree: ../../generated/
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DGLGraph.num_nodes
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DGLGraph.number_of_nodes
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DGLGraph.num_edges
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DGLGraph.number_of_edges
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DGLGraph.num_src_nodes
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DGLGraph.number_of_src_nodes
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DGLGraph.num_dst_nodes
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DGLGraph.number_of_dst_nodes
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DGLGraph.is_unibipartite
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DGLGraph.is_multigraph
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DGLGraph.is_homogeneous
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DGLGraph.has_nodes
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DGLGraph.has_edges_between
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DGLGraph.predecessors
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DGLGraph.successors
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DGLGraph.edge_ids
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DGLGraph.find_edges
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DGLGraph.in_edges
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DGLGraph.out_edges
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DGLGraph.in_degrees
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DGLGraph.out_degrees
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Querying and manipulating sparse format
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---------------------------------------
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Methods for getting or manipulating the internal storage formats of a ``DGLGraph``.
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.. autosummary::
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:toctree: ../../generated/
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DGLGraph.formats
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DGLGraph.create_formats_
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Querying and manipulating node/edge ID type
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-----------------------------------------
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Methods for getting or manipulating the data type for storing structure-related
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data such as node and edge IDs.
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.. autosummary::
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:toctree: ../../generated/
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DGLGraph.idtype
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DGLGraph.long
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DGLGraph.int
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Using Node/edge features
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------------------------
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Methods for getting or setting the data type for storing structure-related
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data such as node and edge IDs.
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.. autosummary::
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:toctree: ../../generated/
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DGLGraph.nodes
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DGLGraph.ndata
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DGLGraph.edges
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DGLGraph.edata
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DGLGraph.node_attr_schemes
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DGLGraph.edge_attr_schemes
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DGLGraph.srcnodes
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DGLGraph.dstnodes
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DGLGraph.srcdata
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DGLGraph.dstdata
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Transforming graph
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------------------
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Methods for generating a new graph by transforming the current ones. Most of them
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are alias of the :ref:`api-subgraph-extraction` and :ref:`api-transform`
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under the ``dgl`` namespace.
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.. autosummary::
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:toctree: ../../generated/
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DGLGraph.subgraph
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DGLGraph.edge_subgraph
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DGLGraph.node_type_subgraph
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DGLGraph.edge_type_subgraph
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DGLGraph.__getitem__
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DGLGraph.line_graph
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DGLGraph.reverse
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DGLGraph.add_self_loop
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DGLGraph.remove_self_loop
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DGLGraph.to_simple
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DGLGraph.to_cugraph
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DGLGraph.reorder_graph
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Adjacency and incidence matrix
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---------------------------------
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Methods for getting the adjacency and the incidence matrix of the graph.
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.. autosummary::
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:toctree: ../../generated/
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DGLGraph.adj
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DGLGraph.adjacency_matrix
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DGLGraph.adj_tensors
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DGLGraph.adj_external
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DGLGraph.inc
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DGLGraph.incidence_matrix
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Computing with DGLGraph
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-----------------------------
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Methods for performing message passing, applying functions on node/edge features, etc.
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.. autosummary::
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:toctree: ../../generated/
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DGLGraph.apply_nodes
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DGLGraph.apply_edges
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DGLGraph.send_and_recv
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DGLGraph.pull
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DGLGraph.push
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DGLGraph.update_all
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DGLGraph.multi_update_all
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DGLGraph.prop_nodes
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DGLGraph.prop_edges
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DGLGraph.filter_nodes
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DGLGraph.filter_edges
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Querying and manipulating batch information
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----------------------------------------------
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Methods for getting/setting the batching information if the current graph is a batched
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graph generated from :func:`dgl.batch`. They are also widely used in the
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:ref:`api-batch`.
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.. autosummary::
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:toctree: ../../generated/
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DGLGraph.batch_size
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DGLGraph.batch_num_nodes
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DGLGraph.batch_num_edges
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DGLGraph.set_batch_num_nodes
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DGLGraph.set_batch_num_edges
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Mutating topology
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-----------------
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Methods for mutating the graph structure *in-place*.
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.. autosummary::
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:toctree: ../../generated/
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DGLGraph.add_nodes
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DGLGraph.add_edges
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DGLGraph.remove_nodes
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DGLGraph.remove_edges
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Device Control
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--------------
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Methods for getting or changing the device on which the graph is hosted.
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.. autosummary::
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:toctree: ../../generated/
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DGLGraph.to
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DGLGraph.device
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DGLGraph.cpu
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DGLGraph.pin_memory_
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DGLGraph.unpin_memory_
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DGLGraph.is_pinned
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Misc
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----
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Other utility methods.
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.. autosummary::
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:toctree: ../../generated/
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DGLGraph.local_scope
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