Files
diegosouzapw--omniroute/tests/unit/db-gamification-federation-3500.test.ts
2026-07-13 13:39:12 +08:00

82 lines
2.9 KiB
TypeScript

/**
* tests/unit/db-gamification-federation-3500.test.ts
*
* TDD regression for #3500 slice 3: getConnectedServerByKeyHash extracted from
* gamification federation routes into src/lib/db/gamification.ts.
*
* Seeding a temp SQLite DB with community_servers rows, exercising
* getConnectedServerByKeyHash for hit/miss/status-filter cases.
*
* PII-Learnings #3: resetDbInstance() + close handles in test.after to avoid hang.
*/
import test from "node:test";
import assert from "node:assert/strict";
import fs from "node:fs";
import os from "node:os";
import path from "node:path";
// Set temp DATA_DIR BEFORE importing any db module
const TEST_DATA_DIR = fs.mkdtempSync(path.join(os.tmpdir(), "omniroute-gamif-fed-3500-"));
process.env.DATA_DIR = TEST_DATA_DIR;
const core = await import("../../src/lib/db/core.ts");
const gamifDb = await import("../../src/lib/db/gamification.ts");
// Seed a connected and a disconnected server row for use across assertions.
function seedServers() {
const db = core.getDbInstance();
db.prepare(
`INSERT OR REPLACE INTO community_servers (id, name, url, api_key_hash, status)
VALUES (?, ?, ?, ?, ?)`
).run("srv-connected", "Connected Server", "https://connected.example", "hash-connected", "connected");
db.prepare(
`INSERT OR REPLACE INTO community_servers (id, name, url, api_key_hash, status)
VALUES (?, ?, ?, ?, ?)`
).run("srv-disconnected", "Disconnected Server", "https://disconnected.example", "hash-disconnected", "disconnected");
}
test.after(async () => {
core.resetDbInstance();
await new Promise<void>((resolve) => {
// Brief retry loop in case the file is briefly locked
const tryRm = (attempts: number) => {
try {
if (fs.existsSync(TEST_DATA_DIR)) {
fs.rmSync(TEST_DATA_DIR, { recursive: true, force: true });
}
resolve();
} catch (err: any) {
if ((err?.code === "EBUSY" || err?.code === "EPERM") && attempts > 0) {
setTimeout(() => tryRm(attempts - 1), 50);
} else {
resolve(); // best-effort, do not hang
}
}
};
tryRm(10);
});
});
test("getConnectedServerByKeyHash returns the id for a connected server", () => {
seedServers();
const result = gamifDb.getConnectedServerByKeyHash("hash-connected");
assert.ok(result, "should find the connected server");
assert.equal(result.id, "srv-connected");
});
test("getConnectedServerByKeyHash returns undefined for an unknown hash", () => {
seedServers();
const result = gamifDb.getConnectedServerByKeyHash("hash-does-not-exist");
assert.equal(result, undefined, "should return undefined for unknown hash");
});
test("getConnectedServerByKeyHash returns undefined for a disconnected server (status filter)", () => {
seedServers();
const result = gamifDb.getConnectedServerByKeyHash("hash-disconnected");
assert.equal(
result,
undefined,
"should not return a server whose status is not 'connected'"
);
});