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2026-07-13 13:39:12 +08:00

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TypeScript

/**
* Rate-Limit Semaphore
*
* Per-model concurrency limiter with FIFO queue for round-robin combo strategy.
* When a model is at max concurrency, requests wait in a queue instead of failing.
* When a model hits rate-limits, it's temporarily paused and queued requests wait.
*
* All state is in-memory — resets on server restart (by design, since rate-limit
* windows are typically short-lived).
*/
interface QueueItem {
resolve: (release: () => void) => void;
reject: (error: Error) => void;
timer: ReturnType<typeof setTimeout>;
}
interface ModelGate {
running: number;
max: number;
queue: QueueItem[];
rateLimitedUntil: number | null;
}
interface AcquireOptions {
maxConcurrency?: number;
timeoutMs?: number;
/**
* Maximum number of requests allowed to wait in the per-model queue (#3872). When
* the queue is already this deep, a new acquire rejects immediately with
* `SEMAPHORE_QUEUE_FULL` instead of waiting, so the round-robin combo loop cascades
* to the next member right away (0 = never queue → fail over immediately). Omitted /
* negative keeps the historical unbounded-queue behavior.
*/
maxQueueSize?: number;
}
interface RateLimitStatsEntry {
running: number;
queued: number;
max: number;
rateLimitedUntil: string | null;
}
/** @type {Map<string, ModelGate>} */
const gates = new Map<string, ModelGate>();
/**
* Get or create gate for a model
* @param {string} modelStr
* @param {number} maxConcurrency
* @returns {ModelGate}
*/
function getGate(modelStr: string, maxConcurrency = 3): ModelGate {
if (!gates.has(modelStr)) {
gates.set(modelStr, {
running: 0,
max: maxConcurrency,
queue: [],
rateLimitedUntil: null,
});
}
const gate = gates.get(modelStr)!;
// Update max if config changed
gate.max = maxConcurrency;
return gate;
}
/**
* Check if a model is currently rate-limited
* @param {ModelGate} gate
* @returns {boolean}
*/
function isRateLimited(gate: ModelGate): boolean {
if (!gate.rateLimitedUntil) return false;
if (Date.now() >= gate.rateLimitedUntil) {
gate.rateLimitedUntil = null;
return false;
}
return true;
}
/**
* Try to drain queued requests when slots become available
* @param {string} modelStr
*/
function drainQueue(modelStr: string): void {
const gate = gates.get(modelStr);
if (!gate) return;
while (gate.queue.length > 0 && gate.running < gate.max && !isRateLimited(gate)) {
const next = gate.queue.shift();
if (!next) break;
clearTimeout(next.timer);
gate.running++;
next.resolve(createReleaseFn(modelStr));
}
if (gate.running === 0 && gate.queue.length === 0) {
gates.delete(modelStr);
}
}
/**
* Create a release function for a slot
* @param {string} modelStr
* @returns {Function}
*/
function createReleaseFn(modelStr: string): () => void {
let released = false;
return () => {
if (released) return;
released = true;
const gate = gates.get(modelStr);
if (gate && gate.running > 0) {
gate.running--;
if (gate.running === 0 && gate.queue.length === 0) {
gates.delete(modelStr);
return;
}
drainQueue(modelStr);
}
};
}
/**
* Acquire a concurrency slot for a model.
* If slots are available and model is not rate-limited, resolves immediately.
* Otherwise waits in a FIFO queue until a slot opens or timeout expires.
*
* @param {string} modelStr - The model identifier
* @param {Object} [options]
* @param {number} [options.maxConcurrency=3] - Max concurrent requests for this model
* @param {number} [options.timeoutMs=30000] - Max wait time in queue
* @param {number} [options.maxQueueSize] - Max queued waiters before SEMAPHORE_QUEUE_FULL (#3872)
* @returns {Promise<Function>} Release function — MUST be called when done
* @throws {Error} If queue timeout expires ("SEMAPHORE_TIMEOUT") or the queue is full ("SEMAPHORE_QUEUE_FULL")
*/
export function acquire(
modelStr: string,
{ maxConcurrency = 3, timeoutMs = 30000, maxQueueSize }: AcquireOptions = {}
): Promise<() => void> {
const gate = getGate(modelStr, maxConcurrency);
// Fast path: slot available and not rate-limited
if (gate.running < gate.max && !isRateLimited(gate)) {
gate.running++;
return Promise.resolve(createReleaseFn(modelStr));
}
// #3872: bounded queue — once the queue is full, fail fast so the round-robin combo
// cascades to the next member immediately instead of deep-queueing for up to timeoutMs.
if (typeof maxQueueSize === "number" && maxQueueSize >= 0 && gate.queue.length >= maxQueueSize) {
const err = new Error(`Semaphore queue full (${maxQueueSize}) for ${modelStr}`) as Error & {
code?: string;
};
err.code = "SEMAPHORE_QUEUE_FULL";
// Drop a freshly-created idle gate so we don't leak an empty entry.
if (gate.running === 0 && gate.queue.length === 0) gates.delete(modelStr);
return Promise.reject(err);
}
// Slow path: enqueue and wait
return new Promise((resolve, reject) => {
const timer = setTimeout(() => {
// Remove from queue on timeout
const idx = gate.queue.findIndex((item) => item.timer === timer);
if (idx !== -1) gate.queue.splice(idx, 1);
const err = new Error(`Semaphore timeout after ${timeoutMs}ms for ${modelStr}`) as Error & {
code?: string;
};
err.code = "SEMAPHORE_TIMEOUT";
reject(err);
}, timeoutMs);
gate.queue.push({ resolve, reject, timer });
});
}
/**
* Mark a model as rate-limited for a given duration.
* Existing running requests continue, but new acquisitions are blocked
* until the cooldown expires. After expiry, the queue drains automatically.
*
* @param {string} modelStr - The model identifier
* @param {number} cooldownMs - How long to block (milliseconds)
*/
export function markRateLimited(modelStr: string, cooldownMs: number): void {
const gate = getGate(modelStr);
gate.rateLimitedUntil = Date.now() + cooldownMs;
// Schedule drain after cooldown expires
setTimeout(() => {
if (gate.rateLimitedUntil && Date.now() >= gate.rateLimitedUntil) {
gate.rateLimitedUntil = null;
drainQueue(modelStr);
}
}, cooldownMs + 50); // +50ms buffer
}
/**
* Get stats for all tracked models (for monitoring/UI)
* @returns {Object} Map of modelStr → { running, queued, max, rateLimitedUntil }
*/
export function getStats(): Record<string, RateLimitStatsEntry> {
const stats: Record<string, RateLimitStatsEntry> = {};
for (const [model, gate] of gates) {
stats[model] = {
running: gate.running,
queued: gate.queue.length,
max: gate.max,
rateLimitedUntil: gate.rateLimitedUntil
? new Date(gate.rateLimitedUntil).toISOString()
: null,
};
}
return stats;
}
/**
* Reset all gates (for testing)
*/
export function resetAll(): void {
for (const [, gate] of gates) {
for (const item of gate.queue) {
clearTimeout(item.timer);
item.reject(new Error("Semaphore reset"));
}
}
gates.clear();
}