Files
2026-07-13 13:39:12 +08:00

199 lines
6.2 KiB
TypeScript

/**
* Provider Cooldown Tracker
*
* Global, cross-request cooldown state for failed providers/connections.
* Prevents subsequent combo requests from re-walking the same failing
* providers by remembering failure timestamps and enforcing a configurable
* minimum/maximum cooldown window.
*/
import {
DEFAULT_RESILIENCE_SETTINGS,
type ResilienceSettings,
} from "../../src/lib/resilience/settings";
interface CooldownEntry {
/** Timestamp of last recorded failure (ms since epoch) */
lastFailureAt: number;
/** Number of consecutive failures (resets on success) */
failureCount: number;
/** How long this entry must be retained for cleanup purposes */
retentionMs: number;
}
// Global cooldown state: keyed by "provider:connectionId" or "provider"
const cooldownMap = new Map<string, CooldownEntry>();
// Evict entries older than their configured retention horizon to prevent
// unbounded memory growth without shortening operator-configured cooldowns.
const DEFAULT_ENTRY_RETENTION_MS = 30 * 60 * 1000; // 30 minutes
const CLEANUP_INTERVAL_MS = 60 * 1000; // Cleanup every 60s
let cleanupTimer: ReturnType<typeof setInterval> | null = null;
function startCleanupIfNeeded(): void {
if (cleanupTimer) return;
cleanupTimer = setInterval(() => {
cleanupExpiredCooldownEntries();
}, CLEANUP_INTERVAL_MS);
// Allow Node.js to exit even if the timer is running
if (cleanupTimer.unref) cleanupTimer.unref();
}
function getEntryRetentionMs(settings?: ResilienceSettings): number {
const maxRetryCooldownMs =
settings?.providerCooldown?.maxRetryCooldownMs ??
DEFAULT_RESILIENCE_SETTINGS.providerCooldown.maxRetryCooldownMs;
return Math.max(DEFAULT_ENTRY_RETENTION_MS, maxRetryCooldownMs);
}
/**
* Remove expired cooldown entries using each entry's configured retention
* horizon. Exported for diagnostics and focused tests; normal runtime cleanup is
* still performed by the unref'd interval started on first cooldown record.
*/
export function cleanupExpiredCooldownEntries(now = Date.now()): void {
for (const [key, entry] of cooldownMap) {
if (now - entry.lastFailureAt > entry.retentionMs) {
cooldownMap.delete(key);
}
}
}
/**
* Build a cooldown key from provider and optional connectionId.
*/
function cooldownKey(provider: string, connectionId?: string): string {
return connectionId ? `${provider}:${connectionId}` : provider;
}
/**
* Record a failure for a provider/connection.
*
* @param provider - Provider ID (e.g. "openai", "anthropic")
* @param connectionId - Optional connection ID for per-connection tracking
* @param settings - Resilience settings for cooldown configuration
*/
export function recordProviderCooldown(
provider: string,
connectionId: string | undefined,
settings?: ResilienceSettings
): void {
if (!provider || provider === "unknown") return;
const key = cooldownKey(provider, connectionId);
const existing = cooldownMap.get(key);
const now = Date.now();
const retentionMs = getEntryRetentionMs(settings);
if (existing) {
existing.lastFailureAt = now;
existing.failureCount++;
existing.retentionMs = Math.max(existing.retentionMs, retentionMs);
} else {
cooldownMap.set(key, { lastFailureAt: now, failureCount: 1, retentionMs });
}
startCleanupIfNeeded();
}
/**
* Check if a provider/connection is currently in cooldown and should be skipped.
*
* @param provider - Provider ID
* @param connectionId - Optional connection ID
* @param settings - Resilience settings for cooldown configuration
* @returns true if the provider should be skipped (still in cooldown)
*/
export function isProviderInCooldown(
provider: string,
connectionId: string | undefined,
settings?: ResilienceSettings
): boolean {
if (!provider || provider === "unknown") return false;
const key = cooldownKey(provider, connectionId);
const entry = cooldownMap.get(key);
if (!entry) return false;
if (entry.failureCount === 0) return false;
const now = Date.now();
const elapsed = now - entry.lastFailureAt;
const minCooldownMs =
settings?.providerCooldown?.minRetryCooldownMs ??
DEFAULT_RESILIENCE_SETTINGS.providerCooldown.minRetryCooldownMs;
const maxCooldownMs =
settings?.providerCooldown?.maxRetryCooldownMs ??
DEFAULT_RESILIENCE_SETTINGS.providerCooldown.maxRetryCooldownMs;
const exponent = Math.min(Math.max(0, entry.failureCount - 1), 10);
const scaledCooldownMs = Math.min(minCooldownMs * Math.pow(2, exponent), maxCooldownMs);
return elapsed < scaledCooldownMs;
}
/**
* Get the remaining cooldown time for a provider/connection.
* Returns 0 if not in cooldown.
*/
export function getRemainingCooldownMs(
provider: string,
connectionId: string | undefined,
settings?: ResilienceSettings
): number {
if (!provider || provider === "unknown") return 0;
const key = cooldownKey(provider, connectionId);
const entry = cooldownMap.get(key);
if (!entry) return 0;
const now = Date.now();
const elapsed = now - entry.lastFailureAt;
const minCooldownMs =
settings?.providerCooldown?.minRetryCooldownMs ??
DEFAULT_RESILIENCE_SETTINGS.providerCooldown.minRetryCooldownMs;
const maxCooldownMs =
settings?.providerCooldown?.maxRetryCooldownMs ??
DEFAULT_RESILIENCE_SETTINGS.providerCooldown.maxRetryCooldownMs;
const exponent = Math.min(Math.max(0, entry.failureCount - 1), 10);
const scaledCooldownMs = Math.min(minCooldownMs * Math.pow(2, exponent), maxCooldownMs);
const remaining = scaledCooldownMs - elapsed;
return remaining > 0 ? remaining : 0;
}
/**
* Record a successful request for a provider/connection.
* Resets the failure count (but keeps the entry for reference).
*/
export function recordProviderSuccess(provider: string, connectionId: string | undefined): void {
if (!provider || provider === "unknown") return;
const key = cooldownKey(provider, connectionId);
const entry = cooldownMap.get(key);
if (entry) {
// Reset failure count but keep the entry
entry.failureCount = 0;
}
}
/**
* Clear all cooldown state. Useful for testing or manual reset.
*/
export function clearCooldownState(): void {
cooldownMap.clear();
}
/**
* Get the number of entries in the cooldown map (for diagnostics).
*/
export function getCooldownEntryCount(): number {
return cooldownMap.size;
}