238 lines
9.1 KiB
TypeScript
238 lines
9.1 KiB
TypeScript
/**
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* comboCooldownRetry.ts — pure decision helper for the quota-share combo
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* cooldown-aware retry (Variante A).
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*
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* Problem it solves
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* -----------------
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* In a single-connection quota-share combo (`qtSd/…`), when the upstream
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* returns a SHORT transient 429 (reset in a few seconds), the combo loop
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* treats the only target as locked-by-resilience, skips it, and crystallizes a
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* 429 `model_cooldown` to the client immediately — even though waiting a couple
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* of seconds would let the same connection succeed. This helper decides whether
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* `handleComboChat` should WAIT for that short cooldown and re-dispatch instead
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* of propagating the 429.
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*
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* Why a pure helper
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* -----------------
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* The actual wait (`waitForCooldownAwareRetry`) and the lock lookup
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* (`getModelLockoutInfo`) live in `handleComboChat`; only the *gating policy*
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* lives here. Keeping the policy pure (no I/O, no clock) means every branch is
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* unit-testable deterministically and the orchestration in combo.ts stays thin.
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*
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* SECURITY — `quota_exhausted` must be excluded
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* ---------------------------------------------
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* `isRetryableModelLockoutReason` (src/sse/services/auth.ts:533) considers
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* `quota_exhausted` RETRYABLE — its NON_RETRYABLE set only holds
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* `not_found`/`not_found_local`. But `recordModelLockoutFailure`
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* (accountFallback.ts) locks a quota-exhausted model UNTIL MIDNIGHT. If this
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* helper trusted that classifier, a combo would wait until midnight. So this
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* helper uses its OWN allow-list semantics: a reason qualifies for a wait only
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* when it is a known short/transient reason AND is not in the explicit
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* non-retryable set below. The small `maxWaitMs` ceiling is the second barrier.
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*/
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/**
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* Reasons that must NEVER trigger a wait, regardless of the upstream-provided
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* retry hint. `quota_exhausted` is the critical one (locked until midnight);
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* the auth/not-found reasons can never be cured by waiting a few seconds.
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*/
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export const COMBO_COOLDOWN_NON_RETRYABLE_REASONS: ReadonlySet<string> = new Set([
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"quota_exhausted",
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"auth_error",
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"not_found",
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"not_found_local",
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]);
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/**
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* Reasons recognised as short/transient and therefore eligible for a wait. We
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* use an allow-list (rather than "anything not in the deny-list") so an unknown
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* or empty reason fails closed — only an explicit transient reason qualifies.
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* These match the model-lockout reasons produced by classifyLockoutReason /
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* recordModelLockoutFailure for rate-limit-class failures.
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*/
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export const COMBO_COOLDOWN_RETRYABLE_REASONS: ReadonlySet<string> = new Set([
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"rate_limit",
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"rate_limited",
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"transient",
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"overloaded",
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"server_error",
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]);
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export interface ComboCooldownWaitSettings {
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/** Master switch — when false the helper always returns wait=false. */
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enabled: boolean;
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/** Hard ceiling (ms) on a single wait. Inclusive upper bound. */
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maxWaitMs: number;
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/** Maximum number of wait+redispatch attempts for one request. */
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maxAttempts: number;
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/** Total wait budget (ms) for the request — combo.ts decrements it. */
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budgetMs: number;
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}
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export interface ShouldWaitForComboCooldownInput {
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/** Lock reason from getModelLockoutInfo (may be null/unknown). */
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reason: unknown;
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/** Computed wait derived from the upstream retry-after hint (ms). */
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waitMs: unknown;
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/** Zero-based count of waits already performed for this request. */
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attempt: number;
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/** Remaining wait budget (ms) for this request. */
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budgetLeftMs: number;
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settings: ComboCooldownWaitSettings;
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}
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export interface ShouldWaitForComboCooldownResult {
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wait: boolean;
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/**
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* The wait duration the caller should pass to waitForCooldownAwareRetry. It
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* is surfaced even when `wait` is false (clamped to a finite >= 0 value) so
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* the caller can log "would have waited Xms" without re-deriving it.
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*/
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waitMs: number;
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}
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function toFiniteWaitMs(value: unknown): number {
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if (typeof value === "number" && Number.isFinite(value) && value > 0) {
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return value;
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}
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return 0;
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}
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function isRetryableComboCooldownReason(reason: unknown): boolean {
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if (typeof reason !== "string" || reason.length === 0) return false;
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if (COMBO_COOLDOWN_NON_RETRYABLE_REASONS.has(reason)) return false;
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return COMBO_COOLDOWN_RETRYABLE_REASONS.has(reason);
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}
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/**
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* Decide whether a quota-share combo should wait for a short cooldown and
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* re-dispatch. Pure — no I/O, no clock. All inputs are explicit.
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*
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* Returns wait=true only when ALL hold:
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* - settings.enabled
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* - reason is a recognised transient reason AND not in the non-retryable set
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* (quota_exhausted / auth_error / not_found / not_found_local)
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* - waitMs is finite and 0 < waitMs <= settings.maxWaitMs
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* - attempt < settings.maxAttempts
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* - budgetLeftMs >= waitMs
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*/
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export function shouldWaitForComboCooldown(
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input: ShouldWaitForComboCooldownInput
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): ShouldWaitForComboCooldownResult {
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const { reason, attempt, budgetLeftMs, settings } = input;
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const waitMs = toFiniteWaitMs(input.waitMs);
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const wait =
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settings.enabled === true &&
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isRetryableComboCooldownReason(reason) &&
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waitMs > 0 &&
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waitMs <= settings.maxWaitMs &&
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attempt < settings.maxAttempts &&
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budgetLeftMs >= waitMs;
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return { wait, waitMs };
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}
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/** Minimal lock shape resolved from getModelLockoutInfo. */
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export interface ComboCooldownLockInfo {
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reason: unknown;
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remainingMs: number;
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}
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export interface ResolveComboCooldownDecisionInput {
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/** Combo targets to inspect for an active short lock. */
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targets: ReadonlyArray<{ provider?: string | null; connectionId?: string | null }>;
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/** Earliest retry-after the loop crystallized (string | number | Date | null). */
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earliestRetryAfter: unknown;
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attempt: number;
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budgetLeftMs: number;
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settings: ComboCooldownWaitSettings;
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/** Per-target lock lookup (getModelLockoutInfo bound to the request model). */
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lookupLock: (provider: string, connectionId: string) => ComboCooldownLockInfo | null;
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/** Derives the wait (ms) from the retry-after hint (computeClosestRetryAfter). */
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computeWaitMs: (retryAfter: unknown) => number | null;
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}
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export interface ResolveComboCooldownDecisionResult extends ShouldWaitForComboCooldownResult {
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/** Reason that drove the decision (for logging); null when none resolved. */
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reason: string | null;
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}
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/**
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* Small safety margin (ms) added on top of the wait so the model lock is
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* reliably EXPIRED when the loop re-checks `isModelLocked` after the wait (real
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* clocks drift a few ms between locking and re-evaluation; under-waiting would
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* make the 2nd pass skip the target again and crystallize a 503/429).
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*/
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export const COMBO_COOLDOWN_WAIT_MARGIN_MS = 50;
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/**
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* Resolve, from the combo targets and the crystallized retry-after, whether the
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* quota-share combo should wait and re-dispatch. Picks the locked target with
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* the SMALLEST positive remaining cooldown (the soonest to recover) and uses its
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* reason. The wait must last long enough to actually clear that lock, so it is
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* `max(lock remainingMs, upstream retry-after hint) + margin` — the lock's own
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* remaining time is authoritative (it already folds in a longer upstream hint
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* via selectLockoutCooldownMs), and we honor an even longer hint if present. The
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* ceiling check in shouldWaitForComboCooldown then gates on that real duration,
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* so only genuinely SHORT cooldowns are waited. Pure given the injected
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* `lookupLock`/`computeWaitMs` — no I/O, no clock — so it is unit-testable.
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*/
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export function resolveComboCooldownWaitDecision(
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input: ResolveComboCooldownDecisionInput
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): ResolveComboCooldownDecisionResult {
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const {
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targets,
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earliestRetryAfter,
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attempt,
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budgetLeftMs,
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settings,
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lookupLock,
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computeWaitMs,
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} = input;
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// Short-circuit before any lookup when the feature is off.
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if (!settings.enabled) return { wait: false, waitMs: 0, reason: null };
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let best: { reason: unknown; remainingMs: number } | null = null;
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for (const target of targets) {
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const provider = typeof target.provider === "string" ? target.provider : "";
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if (!provider) continue;
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const connectionId = typeof target.connectionId === "string" ? target.connectionId : "";
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const info = lookupLock(provider, connectionId);
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if (!info) continue;
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const remainingMs =
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typeof info.remainingMs === "number" && Number.isFinite(info.remainingMs)
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? info.remainingMs
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: 0;
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if (remainingMs <= 0) continue;
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if (!best || remainingMs < best.remainingMs) {
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best = { reason: info.reason, remainingMs };
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}
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}
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if (!best) return { wait: false, waitMs: 0, reason: null };
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// Wait long enough to actually clear the lock: the larger of the lock's own
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// remaining time and the upstream retry-after hint, plus a small margin.
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const rawHintWaitMs = computeWaitMs(earliestRetryAfter);
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const hintWaitMs =
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typeof rawHintWaitMs === "number" && Number.isFinite(rawHintWaitMs) && rawHintWaitMs > 0
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? rawHintWaitMs
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: 0;
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const waitMs = Math.max(best.remainingMs, hintWaitMs) + COMBO_COOLDOWN_WAIT_MARGIN_MS;
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const decision = shouldWaitForComboCooldown({
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reason: best.reason,
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waitMs,
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attempt,
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budgetLeftMs,
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settings,
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});
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return {
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...decision,
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reason: typeof best.reason === "string" ? best.reason : null,
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};
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}
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