chore: import upstream snapshot with attribution
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/**
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* tests/unit/memory-vectorstore-int8-quant.test.ts
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*
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* F4.4 / Q2 — opt-in sqlite-vec int8 storage quantization.
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* - When MEMORY_VEC_QUANTIZATION=int8, ensureReady stores an ":int8"-suffixed
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* signature and creates the vec table with an int8[N] column (vectors stored
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* via vec_quantize_int8 'unit').
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* - Recall: int8 nearest-neighbor matches the exact float32 nearest-neighbor on
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* a deterministic fixture (top-1 identical, top-3 overlap >= 2/3).
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* - Switching mode (none -> int8) is a signature change → resetForSignature
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* recreates the table and marks all memories needs_reindex.
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*/
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import test from "node:test";
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import assert from "node:assert/strict";
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import fs from "node:fs";
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import os from "node:os";
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import path from "node:path";
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const TEST_DATA_DIR = fs.mkdtempSync(path.join(os.tmpdir(), "omr-vecstore-int8-"));
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process.env.DATA_DIR = TEST_DATA_DIR;
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process.env.DISABLE_SQLITE_AUTO_BACKUP = "true";
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const core = await import("../../src/lib/db/core.ts");
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const vsModule = await import("../../src/lib/memory/vectorStore.ts");
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const { getVectorStore, _resetVectorStoreSingleton } = vsModule;
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import type { EmbeddingResolution } from "../../src/lib/memory/embedding/types.ts";
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const DIM = 8;
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function makeResolution(): EmbeddingResolution {
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return {
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source: "remote",
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model: "test/dim8",
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dimensions: DIM,
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signature: `test:dim8:${DIM}`,
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reason: "test",
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};
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}
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function vec(values: number[]): Float32Array {
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return new Float32Array(values);
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}
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// Deterministic, well-separated unit-ish fixture (8 dims, 6 memories).
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const FIXTURE: Array<{ id: string; v: number[] }> = [
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{ id: "m0", v: [1, 0, 0, 0, 0, 0, 0, 0] },
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{ id: "m1", v: [0, 1, 0, 0, 0, 0, 0, 0] },
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{ id: "m2", v: [0, 0, 1, 0, 0, 0, 0, 0] },
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{ id: "m3", v: [0.6, 0.8, 0, 0, 0, 0, 0, 0] },
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{ id: "m4", v: [0, 0, 0, 1, 0, 0, 0, 0] },
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{ id: "m5", v: [0, 0, 0, 0, 0.7071, 0.7071, 0, 0] },
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];
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function l2(a: number[], b: number[]): number {
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let s = 0;
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for (let i = 0; i < a.length; i++) s += (a[i] - b[i]) ** 2;
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return Math.sqrt(s);
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}
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function exactNearestIds(query: number[], k: number): string[] {
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return [...FIXTURE]
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.map((f) => ({ id: f.id, d: l2(f.v, query) }))
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.sort((a, b) => a.d - b.d)
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.slice(0, k)
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.map((x) => x.id);
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}
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function cleanup() {
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_resetVectorStoreSingleton();
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core.resetDbInstance();
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if (fs.existsSync(TEST_DATA_DIR)) fs.rmSync(TEST_DATA_DIR, { recursive: true, force: true });
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fs.mkdirSync(TEST_DATA_DIR, { recursive: true });
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}
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test.afterEach(() => {
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delete process.env.MEMORY_VEC_QUANTIZATION;
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cleanup();
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});
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test.after(() => {
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core.resetDbInstance();
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if (fs.existsSync(TEST_DATA_DIR)) fs.rmSync(TEST_DATA_DIR, { recursive: true, force: true });
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});
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function getStoreOrSkip(t: { skip: (msg: string) => void }): ReturnType<typeof getVectorStore> {
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_resetVectorStoreSingleton();
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const store = getVectorStore();
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if (store === null) {
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t.skip("sqlite-vec not available in this environment — skipping");
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return null;
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}
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return store;
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}
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function insertMemory(db: ReturnType<typeof core.getDbInstance>, id: string) {
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db.prepare(
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`INSERT INTO memories (id, api_key_id, type, key, content, created_at)
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VALUES (?, 'key1', 'factual', ?, ?, datetime('now'))`,
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).run(id, `key-${id}`, `content-${id}`);
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}
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async function seedFixture(store: NonNullable<ReturnType<typeof getVectorStore>>) {
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const db = core.getDbInstance();
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await store.ensureReady(makeResolution());
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for (const f of FIXTURE) {
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insertMemory(db, f.id);
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await store.upsertVector(f.id, vec(f.v));
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}
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}
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test("int8 mode: ensureReady stores an ':int8' signature", async (t) => {
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process.env.MEMORY_VEC_QUANTIZATION = "int8";
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const store = getStoreOrSkip(t);
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if (!store) return;
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await store.ensureReady(makeResolution());
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const stats = await store.stats();
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assert.ok(
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stats.signature?.endsWith(":int8"),
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`signature must carry the int8 marker, got ${stats.signature}`,
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);
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});
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test("int8 recall: nearest-neighbor matches exact float32 NN on the fixture", async (t) => {
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process.env.MEMORY_VEC_QUANTIZATION = "int8";
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const store = getStoreOrSkip(t);
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if (!store) return;
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await seedFixture(store);
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// Query close to m2 ([0,0,1,...]).
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const query = [0.05, 0.05, 0.95, 0, 0, 0, 0, 0];
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const hits = await store.searchVector(vec(query), 3);
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assert.ok(hits.length >= 1, "int8 search must return results");
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const exact = exactNearestIds(query, 3);
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assert.equal(hits[0].memoryId, exact[0], `top-1 must match exact NN (${exact[0]})`);
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const overlap = hits.slice(0, 3).filter((h) => exact.includes(h.memoryId)).length;
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assert.ok(overlap >= 2, `top-3 overlap must be >= 2/3 (got ${overlap}; int8=${hits
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.map((h) => h.memoryId)
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.join(",")} exact=${exact.join(",")})`);
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});
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test("switching none → int8 is a signature change that triggers reindex", async (t) => {
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const store = getStoreOrSkip(t);
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if (!store) return;
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// Start in float32 mode and seed.
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await seedFixture(store);
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const before = await store.stats();
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assert.ok(!before.signature?.endsWith(":int8"), "baseline should be float32 (no int8 marker)");
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// Flip to int8 and re-run ensureReady → recreate + mark all needs_reindex.
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process.env.MEMORY_VEC_QUANTIZATION = "int8";
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const res = await store.ensureReady(makeResolution());
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assert.match(res.reason, /recreated/i, "ensureReady must recreate the table on mode switch");
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const after = await store.stats();
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assert.ok(after.signature?.endsWith(":int8"), "signature must now carry the int8 marker");
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assert.equal(after.rowCount, 0, "table recreated empty (vectors await reindex)");
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assert.ok(after.needsReindex >= FIXTURE.length, "all memories must be marked needs_reindex");
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});
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