133 lines
5.7 KiB
Plaintext
133 lines
5.7 KiB
Plaintext
/*
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* ******************************************************************************
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* *
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* *
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* * This program and the accompanying materials are made available under the
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* * terms of the Apache License, Version 2.0 which is available at
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* * https://www.apache.org/licenses/LICENSE-2.0.
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* *
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* * See the NOTICE file distributed with this work for additional
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* * information regarding copyright ownership.
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* * Unless required by applicable law or agreed to in writing, software
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* * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* * License for the specific language governing permissions and limitations
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* * under the License.
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* *
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* * SPDX-License-Identifier: Apache-2.0
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* *****************************************************************************
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*/
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//
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// @author GS <sgazeos@gmail.com>
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//
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#include <array/NDArray.h>
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#include <helpers/ConstantTadHelper.h>
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#include <helpers/MmulHelper.h>
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#include <helpers/ShapeUtils.h>
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#include <ops/declarable/helpers/lstsq.h>
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#include <ops/declarable/helpers/lup.h>
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#include <ops/declarable/helpers/qr.h>
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#include <ops/declarable/helpers/triangular_solve.h>
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#include <system/op_boilerplate.h>
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#include "execution/cuda/LaunchDims.h"
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namespace sd {
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namespace ops {
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namespace helpers {
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template <typename T>
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static SD_KERNEL void fillRegularizerKernel(T* ioMatrixData, const LongType* ioMatrixShape,
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const LongType* ioMatrixTads, const LongType* ioMatrixOffsets,
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LongType batchSize, LongType rows, T const value) {
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for (auto x = blockIdx.x; x < batchSize; x += gridDim.x) {
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auto z = ioMatrixData + ioMatrixOffsets[x];
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for (auto r = threadIdx.x; r < rows; r += blockDim.x) {
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LongType pos[] = {r, r};
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LongType zIndex;
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COORDS2INDEX(2, shape::stride(ioMatrixTads), pos, zIndex);
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z[zIndex] = value;
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}
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}
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}
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template <typename T>
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static void fillRegularizer(LaunchContext* context, NDArray* ioMatrix, double const value) {
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std::vector<LongType> dims = {-2, -1};
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auto lastDimsTads = ConstantTadHelper::getInstance().tadForDimensions(ioMatrix->shapeInfo(), &dims);
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auto stream = context->getCudaStream();
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auto rows = ioMatrix->sizeAt(-2);
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dim3 launchDims = getLaunchDims("lstsq_reg");
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fillRegularizerKernel<T><<<launchDims.y,launchDims.x,launchDims.z, *stream>>>(
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ioMatrix->dataBuffer()->specialAsT<T>(), ioMatrix->specialShapeInfo(), lastDimsTads->specialShapeInfo(),
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lastDimsTads->specialOffsets(), lastDimsTads->numberOfTads(), rows, (T)value);
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}
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template <typename T>
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Status leastSquaresSolveFunctor_(LaunchContext* context, NDArray* leftInput, NDArray* rightInput,
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double const l2Regularizer, bool const fast, NDArray* output) {
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if (fast) { // Cholesky decomposition approach
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// Equation for solve A^T * Ax = A^T * b, so
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// 1. Computing A2:
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auto tAtShape = ShapeUtils::evalShapeForMatmul(leftInput->shapeInfo(), leftInput->shapeInfo(), true, false);
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// tAtShape[tAtShape.size() - 2] = output->sizeAt(-2);
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NDArray leftOutput(leftInput->ordering(), tAtShape, output->dataType(), context);
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MmulHelper::matmul(leftInput, leftInput, &leftOutput, true, false,1.0,0.0,&leftOutput); // Computing A2 = A^T * A
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// 2. Computing B' = A^T * b
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auto rightOutput = output->ulike();
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MmulHelper::matmul(leftInput, rightInput, rightOutput, true, false,1.0,0.0,rightOutput); // Computing B' = A^T * b
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// 3. Regularization ( indeed A' = A2 - l2Regularizer * I)
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if (l2Regularizer != 0.0) {
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auto regularizer = leftOutput.ulike();
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regularizer->nullify();
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fillRegularizer<T>(context, regularizer, (T)l2Regularizer);
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leftOutput += *regularizer;
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}
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// 4. Cholesky decomposition -- output matrix is square and lower triangular
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cholesky(context, &leftOutput, &leftOutput, true); // inplace decomposition
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// 5. Solve two triangular systems:
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auto rightB = rightOutput->ulike();
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rightB->nullify();
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triangularSolveFunctor(context, &leftOutput, rightOutput, true, false, rightB);
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adjointMatrix(context, &leftOutput, true, &leftOutput);
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triangularSolveFunctor(context, &leftOutput, rightB, false, false, output);
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// All done
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} else { // QR decomposition approach
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// Equation for solve Rx = Q^T * b, where A = Q * R, where Q - orthogonal matrix, and R - upper triangular
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// 1. QR decomposition
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auto* qShapePtr = leftInput->getShapeAsVector();
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std::vector<LongType> qShape = *qShapePtr;
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delete qShapePtr;
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auto* rShapePtr = leftInput->getShapeAsVector();
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std::vector<LongType> rShape = *rShapePtr;
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delete rShapePtr;
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qShape[leftInput->rankOf() - 1] = leftInput->sizeAt(-2);
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NDArray Q(leftInput->ordering(), qShape, leftInput->dataType(), context);
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NDArray R(leftInput->ordering(), rShape, leftInput->dataType(), context);
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qr(context, leftInput, &Q, &R, true);
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// 2. b` = Q^t * b:
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auto rightOutput = rightInput->ulike();
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MmulHelper::matmul(&Q, rightInput, rightOutput, true, false,1.0,0.0,rightOutput);
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// 3. Solve triangular system
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triangularSolveFunctor(context, &R, rightOutput, false, false, output);
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}
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return Status::OK;
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}
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Status leastSquaresSolveFunctor(LaunchContext* context, NDArray* leftInput, NDArray* rightInput,
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double const l2Regularizer, bool const fast, NDArray* output) {
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BUILD_SINGLE_SELECTOR(leftInput->dataType(), return leastSquaresSolveFunctor_,
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(context, leftInput, rightInput, l2Regularizer, fast, output), SD_FLOAT_TYPES);
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}
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} // namespace helpers
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} // namespace ops
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} // namespace sd
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