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/* ******************************************************************************
*
*
* This program and the accompanying materials are made available under the
* terms of the Apache License, Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0.
*
* See the NOTICE file distributed with this work for additional
* information regarding copyright ownership.
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
* SPDX-License-Identifier: Apache-2.0
******************************************************************************/
//
// @author raver119@gmail.com
//
#include <helpers/DebugHelper.h>
#include <loops/random.h>
#include <ops/specials_cuda.h>
#include <system/common.h>
#include <system/op_boilerplate.h>
using namespace randomOps;
template <typename T, typename OpClass>
static SD_INLINE SD_DEVICE void randomSingleGeneric(sd::Pointer state, void* z, sd::LongType const* zShapeBuffer,
void* extraArguments) {
functions::random::RandomFunction<T>::template execTransformCuda<OpClass>(state, z, zShapeBuffer, extraArguments);
}
template <typename T, typename OpClass>
static SD_INLINE SD_DEVICE void randomDoubleGeneric(sd::Pointer state, void const* x, sd::LongType const* xShapeBuffer,
void* z, sd::LongType const* zShapeBuffer, void* extraArguments) {
functions::random::RandomFunction<T>::template execTransformCuda<OpClass>(state, x, xShapeBuffer, z, zShapeBuffer,
extraArguments);
}
template <typename T, typename OpClass>
static SD_INLINE SD_DEVICE void randomTripleGeneric(sd::Pointer state, void const* x, sd::LongType const* xShapeBuffer,
void const* y, sd::LongType const* yShapeBuffer, void* z,
sd::LongType const* zShapeBuffer, void* extraArguments) {
functions::random::RandomFunction<T>::template execTransformCuda<OpClass>(state, x, xShapeBuffer, y, yShapeBuffer, z,
zShapeBuffer, extraArguments);
}
// here we generate kernels for target operations
DISPATCH_KERNEL_SIMPLE(randomSingle_, randomSingleGeneric, float,
INPUT(sd::Pointer state, void* z, sd::LongType const* zShapeBuffer, void* extraArguments),
PARAMS(state, z, zShapeBuffer, extraArguments), OPS_A(RANDOM_OPS))
DISPATCH_KERNEL_SIMPLE(randomSingle_, randomSingleGeneric, double,
INPUT(sd::Pointer state, void* z, sd::LongType const* zShapeBuffer, void* extraArguments),
PARAMS(state, z, zShapeBuffer, extraArguments), OPS_A(RANDOM_OPS))
DISPATCH_KERNEL_SIMPLE(randomSingle_, randomSingleGeneric, float16,
INPUT(sd::Pointer state, void* z, sd::LongType const* zShapeBuffer, void* extraArguments),
PARAMS(state, z, zShapeBuffer, extraArguments), OPS_A(RANDOM_OPS))
DISPATCH_KERNEL_SIMPLE(randomSingle_, randomSingleGeneric, bfloat16,
INPUT(sd::Pointer state, void* z, sd::LongType const* zShapeBuffer, void* extraArguments),
PARAMS(state, z, zShapeBuffer, extraArguments), OPS_A(RANDOM_OPS))
DISPATCH_KERNEL_SIMPLE(randomDouble_, randomDoubleGeneric, float,
INPUT(sd::Pointer state, void const* x, sd::LongType const* xShapeBuffer, void* z,
sd::LongType const* zShapeBuffer, void* extraArguments),
PARAMS(state, x, xShapeBuffer, z, zShapeBuffer, extraArguments), OPS_A(RANDOM_OPS))
DISPATCH_KERNEL_SIMPLE(randomDouble_, randomDoubleGeneric, double,
INPUT(sd::Pointer state, void const* x, sd::LongType const* xShapeBuffer, void* z,
sd::LongType const* zShapeBuffer, void* extraArguments),
PARAMS(state, x, xShapeBuffer, z, zShapeBuffer, extraArguments), OPS_A(RANDOM_OPS))
DISPATCH_KERNEL_SIMPLE(randomDouble_, randomDoubleGeneric, float16,
INPUT(sd::Pointer state, void const* x, sd::LongType const* xShapeBuffer, void* z,
sd::LongType const* zShapeBuffer, void* extraArguments),
PARAMS(state, x, xShapeBuffer, z, zShapeBuffer, extraArguments), OPS_A(RANDOM_OPS))
DISPATCH_KERNEL_SIMPLE(randomDouble_, randomDoubleGeneric, bfloat16,
INPUT(sd::Pointer state, void const* x, sd::LongType const* xShapeBuffer, void* z,
sd::LongType const* zShapeBuffer, void* extraArguments),
PARAMS(state, x, xShapeBuffer, z, zShapeBuffer, extraArguments), OPS_A(RANDOM_OPS))
DISPATCH_KERNEL_SIMPLE(randomTriple_, randomTripleGeneric, float,
INPUT(sd::Pointer state, void const* x, sd::LongType const* xShapeBuffer, void const* y,
sd::LongType const* yShapeBuffer, void* z, sd::LongType const* zShapeBuffer,
void* extraArguments),
PARAMS(state, x, xShapeBuffer, y, yShapeBuffer, z, zShapeBuffer, extraArguments),
OPS_A(RANDOM_OPS))
DISPATCH_KERNEL_SIMPLE(randomTriple_, randomTripleGeneric, double,
INPUT(sd::Pointer state, void const* x, sd::LongType const* xShapeBuffer, void const* y,
sd::LongType const* yShapeBuffer, void* z, sd::LongType const* zShapeBuffer,
void* extraArguments),
PARAMS(state, x, xShapeBuffer, y, yShapeBuffer, z, zShapeBuffer, extraArguments),
OPS_A(RANDOM_OPS))
DISPATCH_KERNEL_SIMPLE(randomTriple_, randomTripleGeneric, float16,
INPUT(sd::Pointer state, void const* x, sd::LongType const* xShapeBuffer, void const* y,
sd::LongType const* yShapeBuffer, void* z, sd::LongType const* zShapeBuffer,
void* extraArguments),
PARAMS(state, x, xShapeBuffer, y, yShapeBuffer, z, zShapeBuffer, extraArguments),
OPS_A(RANDOM_OPS))
DISPATCH_KERNEL_SIMPLE(randomTriple_, randomTripleGeneric, bfloat16,
INPUT(sd::Pointer state, void const* x, sd::LongType const* xShapeBuffer, void const* y,
sd::LongType const* yShapeBuffer, void* z, sd::LongType const* zShapeBuffer,
void* extraArguments),
PARAMS(state, x, xShapeBuffer, y, yShapeBuffer, z, zShapeBuffer, extraArguments),
OPS_A(RANDOM_OPS))
namespace functions {
namespace random {
template <typename T>
template <typename OpClass>
void SD_DEVICE RandomFunction<T>::execTransformCuda(sd::Pointer state, void const* vx, sd::LongType const* xShapeBuffer,
void const* vy, sd::LongType const* yShapeBuffer, void* vz,
sd::LongType const* zShapeBuffer, void* vextraArguments) {
auto x = reinterpret_cast<T const*>(vx);
auto y = reinterpret_cast<T const*>(vy);
auto z = reinterpret_cast<T*>(vz);
auto extraArguments = reinterpret_cast<T*>(vextraArguments);
if (OpClass::requiresSpecial) {
OpClass::specialOpCuda(state, x, xShapeBuffer, y, yShapeBuffer, z, zShapeBuffer, extraArguments);
return;
} else {
__shared__ sd::LongType length;
__shared__ char xOrder;
__shared__ char yOrder;
__shared__ char zOrder;
// Cache shape information for x buffer
__shared__ sd::LongType xRank;
__shared__ const sd::LongType* xShapePtr;
__shared__ const sd::LongType* xStridePtr;
// Cache shape information for y buffer
__shared__ sd::LongType yRank;
__shared__ const sd::LongType* yShapePtr;
__shared__ const sd::LongType* yStridePtr;
// Cache shape information for z buffer
__shared__ sd::LongType zRank;
__shared__ const sd::LongType* zShapePtr;
__shared__ const sd::LongType* zStridePtr;
__shared__ sd::graph::RandomGenerator* buffer;
__shared__ unsigned char* cB;
__shared__ unsigned char* dB;
sd::graph::RandomGenerator* devBuffer;
if (threadIdx.x == 0) {
length = shape::length(zShapeBuffer);
xOrder = shape::order(xShapeBuffer);
yOrder = shape::order(yShapeBuffer);
zOrder = shape::order(zShapeBuffer);
// Cache all shape information in thread 0
xRank = shape::rank(xShapeBuffer);
xShapePtr = shape::shapeOf(xShapeBuffer);
xStridePtr = shape::stride(xShapeBuffer);
yRank = shape::rank(yShapeBuffer);
yShapePtr = shape::shapeOf(yShapeBuffer);
yStridePtr = shape::stride(yShapeBuffer);
zRank = shape::rank(zShapeBuffer);
zShapePtr = shape::shapeOf(zShapeBuffer);
zStridePtr = shape::stride(zShapeBuffer);
extern __shared__ unsigned char shmem[];
buffer = (sd::graph::RandomGenerator*)shmem;
cB = shmem;
devBuffer = reinterpret_cast<sd::graph::RandomGenerator*>(state);
dB = reinterpret_cast<unsigned char*>(state);
}
__syncthreads();
// using this loop instead of memcpy
for (int e = threadIdx.x; e < sizeof(sd::graph::RandomGenerator); e += blockDim.x)
cB[e] = dB[e];
__syncthreads();
int tid = blockIdx.x * blockDim.x + threadIdx.x;
for (sd::LongType i = tid; i < length; i += blockDim.x * gridDim.x) {
sd::LongType xCoords[SD_MAX_RANK];
sd::LongType yCoords[SD_MAX_RANK];
sd::LongType zCoords[SD_MAX_RANK];
sd::LongType xOffset;
sd::LongType yOffset;
sd::LongType zOffset;
INDEX2COORDS(i, xRank, xShapePtr, xCoords);
COORDS2INDEX(xRank, xStridePtr, xCoords, xOffset);
INDEX2COORDS(i, yRank, yShapePtr, yCoords);
COORDS2INDEX(yRank, yStridePtr, yCoords, yOffset);
INDEX2COORDS(i, zRank, zShapePtr, zCoords);
COORDS2INDEX(zRank, zStridePtr, zCoords, zOffset);
z[zOffset] = OpClass::op(x[xOffset], y[yOffset], i, length, buffer, extraArguments);
}
}
}
template <typename T>
template <typename OpClass>
void SD_DEVICE RandomFunction<T>::execTransformCuda(sd::Pointer state, void const* vx, sd::LongType const* xShapeBuffer,
void* vz, sd::LongType const* zShapeBuffer, void* vextraArguments) {
auto x = reinterpret_cast<T const*>(vx);
auto z = reinterpret_cast<T*>(vz);
auto extraArguments = reinterpret_cast<T*>(vextraArguments);
__shared__ sd::LongType length;
__shared__ char xOrder;
__shared__ char zOrder;
__shared__ sd::graph::RandomGenerator* buffer;
__shared__ unsigned char* cB;
__shared__ unsigned char* dB;
__shared__ sd::graph::RandomGenerator* devBuffer;
if (threadIdx.x == 0) {
extern __shared__ unsigned char shmem[];
buffer = (sd::graph::RandomGenerator*)shmem;
cB = shmem;
devBuffer = reinterpret_cast<sd::graph::RandomGenerator*>(state);
dB = reinterpret_cast<unsigned char*>(state);
length = shape::length(zShapeBuffer);
xOrder = shape::order(xShapeBuffer);
zOrder = shape::order(zShapeBuffer);
}
__syncthreads();
// using this loop instead of memcpy
for (int e = threadIdx.x; e < sizeof(sd::graph::RandomGenerator); e += blockDim.x) cB[e] = dB[e];
__syncthreads();
for (sd::LongType i = blockIdx.x * blockDim.x + threadIdx.x; i < length; i += blockDim.x * gridDim.x) {
sd::LongType xCoords[SD_MAX_RANK];
sd::LongType zCoords[SD_MAX_RANK];
sd::LongType xOffset;
sd::LongType zOffset;
INDEX2COORDS(i, shape::rank(xShapeBuffer), shape::shapeOf(xShapeBuffer), xCoords);
COORDS2INDEX(shape::rank(xShapeBuffer), shape::stride(xShapeBuffer), xCoords, xOffset);
INDEX2COORDS(i, shape::rank(zShapeBuffer), shape::shapeOf(zShapeBuffer), zCoords);
COORDS2INDEX(shape::rank(zShapeBuffer), shape::stride(zShapeBuffer), zCoords, zOffset);
z[zOffset] = OpClass::op(x[xOffset], i, length, buffer, extraArguments);
}
}
template <typename T>
template <typename OpClass>
void SD_DEVICE RandomFunction<T>::execTransformCuda(sd::Pointer state, void* vz, sd::LongType const* zShapeBuffer,
void* vextraArguments) {
auto z = reinterpret_cast<T*>(vz);
auto extraArguments = reinterpret_cast<T*>(vextraArguments);
__shared__ sd::LongType length;
__shared__ sd::graph::RandomGenerator* buffer;
__shared__ unsigned char* cB;
__shared__ unsigned char* dB;
__shared__ sd::graph::RandomGenerator* devBuffer;
if (threadIdx.x == 0) {
extern __shared__ unsigned char shmem[];
buffer = (sd::graph::RandomGenerator*)shmem;
cB = shmem;
devBuffer = reinterpret_cast<sd::graph::RandomGenerator*>(state);
dB = reinterpret_cast<unsigned char*>(state);
length = shape::length(zShapeBuffer);
}
__syncthreads();
// using this loop instead of memcpy
for (int e = threadIdx.x; e < sizeof(sd::graph::RandomGenerator); e += blockDim.x) cB[e] = dB[e];
__syncthreads();
int tid = blockIdx.x * blockDim.x + threadIdx.x;
for (sd::LongType i = tid; i < length; i += blockDim.x * gridDim.x) {
sd::LongType zCoords[SD_MAX_RANK];
sd::LongType zOffset;
INDEX2COORDS(i, shape::rank(zShapeBuffer), shape::shapeOf(zShapeBuffer), zCoords);
COORDS2INDEX(shape::rank(zShapeBuffer), shape::stride(zShapeBuffer), zCoords, zOffset);
z[zOffset] = OpClass::op(i, length, buffer, extraArguments);
}
}
template <>
SD_HOST void RandomFunction<float>::executeCudaSingle(dim3& launchDims, cudaStream_t* stream, int opNum,
sd::Pointer stateHost, void* vz, sd::LongType const* zShapeBuffer,
void* vextraArguments) {
auto z = reinterpret_cast<float*>(vz);
auto extraArguments = reinterpret_cast<float*>(vextraArguments);
// this macro builds bunch of IF/ELSE selectors for kernel launch
DISPATCH_SIMPLE(randomSingle, float, PARAMS(stateHost, z, zShapeBuffer, extraArguments), OPS_A(RANDOM_OPS))
sd::DebugHelper::checkErrorCode(stream, "RandomFunction executeCudaSingle(...) failed");
}
template <>
SD_HOST void RandomFunction<float16>::executeCudaSingle(dim3& launchDims, cudaStream_t* stream, int opNum,
sd::Pointer stateHost, void* vz,
sd::LongType const* zShapeBuffer, void* vextraArguments) {
auto z = reinterpret_cast<float16*>(vz);
auto extraArguments = reinterpret_cast<float16*>(vextraArguments);
// this macro builds bunch of IF/ELSE selectors for kernel launch
DISPATCH_SIMPLE(randomSingle, float16, PARAMS(stateHost, z, zShapeBuffer, extraArguments), OPS_A(RANDOM_OPS))
sd::DebugHelper::checkErrorCode(stream, "RandomFunction executeCudaSingle(...) failed");
}
template <>
SD_HOST void RandomFunction<bfloat16>::executeCudaSingle(dim3& launchDims, cudaStream_t* stream, int opNum,
sd::Pointer stateHost, void* vz,
sd::LongType const* zShapeBuffer, void* vextraArguments) {
auto z = reinterpret_cast<bfloat16*>(vz);
auto extraArguments = reinterpret_cast<bfloat16*>(vextraArguments);
// this macro builds bunch of IF/ELSE selectors for kernel launch
DISPATCH_SIMPLE(randomSingle, bfloat16, PARAMS(stateHost, z, zShapeBuffer, extraArguments), OPS_A(RANDOM_OPS))
sd::DebugHelper::checkErrorCode(stream, "RandomFunction executeCudaSingle(...) failed");
}
template <>
SD_HOST void RandomFunction<double>::executeCudaSingle(dim3& launchDims, cudaStream_t* stream, int opNum,
sd::Pointer stateHost, void* vz,
sd::LongType const* zShapeBuffer, void* vextraArguments) {
auto z = reinterpret_cast<double*>(vz);
auto extraArguments = reinterpret_cast<double*>(vextraArguments);
// this macro builds bunch of IF/ELSE selectors for kernel launch
DISPATCH_SIMPLE(randomSingle, double, PARAMS(stateHost, z, zShapeBuffer, extraArguments), OPS_A(RANDOM_OPS))
sd::DebugHelper::checkErrorCode(stream, "RandomFunction executeCudaSingle(...) failed");
}
template <>
SD_HOST void RandomFunction<float>::executeCudaDouble(dim3& launchDims, cudaStream_t* stream, int opNum,
sd::Pointer stateHost, void const* vx,
sd::LongType const* xShapeBuffer, void* vz,
sd::LongType const* zShapeBuffer, void* vextraArguments) {
auto x = reinterpret_cast<float const*>(vx);
auto z = reinterpret_cast<float*>(vz);
auto extraArguments = reinterpret_cast<float*>(vextraArguments);
// this macro builds bunch of IF/ELSE selectors for kernel launch
DISPATCH_SIMPLE(randomDouble, float, PARAMS(stateHost, x, xShapeBuffer, z, zShapeBuffer, extraArguments),
OPS_A(RANDOM_OPS))
sd::DebugHelper::checkErrorCode(stream, "RandomFunction executeCudaSingle(...) failed");
}
template <>
SD_HOST void RandomFunction<float16>::executeCudaDouble(dim3& launchDims, cudaStream_t* stream, int opNum,
sd::Pointer stateHost, void const* vx,
sd::LongType const* xShapeBuffer, void* vz,
sd::LongType const* zShapeBuffer, void* vextraArguments) {
auto x = reinterpret_cast<float16 const*>(vx);
auto z = reinterpret_cast<float16*>(vz);
auto extraArguments = reinterpret_cast<float16*>(vextraArguments);
// this macro builds bunch of IF/ELSE selectors for kernel launch
DISPATCH_SIMPLE(randomDouble, float16, PARAMS(stateHost, x, xShapeBuffer, z, zShapeBuffer, extraArguments),
OPS_A(RANDOM_OPS))
sd::DebugHelper::checkErrorCode(stream, "RandomFunction executeCudaSingle(...) failed");
}
template <>
SD_HOST void RandomFunction<bfloat16>::executeCudaDouble(dim3& launchDims, cudaStream_t* stream, int opNum,
sd::Pointer stateHost, void const* vx,
sd::LongType const* xShapeBuffer, void* vz,
sd::LongType const* zShapeBuffer, void* vextraArguments) {
auto x = reinterpret_cast<bfloat16 const*>(vx);
auto z = reinterpret_cast<bfloat16*>(vz);
auto extraArguments = reinterpret_cast<bfloat16*>(vextraArguments);
// this macro builds bunch of IF/ELSE selectors for kernel launch
DISPATCH_SIMPLE(randomDouble, bfloat16, PARAMS(stateHost, x, xShapeBuffer, z, zShapeBuffer, extraArguments),
OPS_A(RANDOM_OPS))
sd::DebugHelper::checkErrorCode(stream, "RandomFunction executeCudaSingle(...) failed");
}
template <>
SD_HOST void RandomFunction<double>::executeCudaDouble(dim3& launchDims, cudaStream_t* stream, int opNum,
sd::Pointer stateHost, void const* vx,
sd::LongType const* xShapeBuffer, void* vz,
sd::LongType const* zShapeBuffer, void* vextraArguments) {
auto x = reinterpret_cast<double const*>(vx);
auto z = reinterpret_cast<double*>(vz);
auto extraArguments = reinterpret_cast<double*>(vextraArguments);
// this macro builds bunch of IF/ELSE selectors for kernel launch
DISPATCH_SIMPLE(randomDouble, double, PARAMS(stateHost, x, xShapeBuffer, z, zShapeBuffer, extraArguments),
OPS_A(RANDOM_OPS))
sd::DebugHelper::checkErrorCode(stream, "RandomFunction executeCudaSingle(...) failed");
}
template <>
SD_HOST void RandomFunction<float>::executeCudaTriple(dim3& launchDims, cudaStream_t* stream, int opNum,
sd::Pointer stateHost, void const* vx,
sd::LongType const* xShapeBuffer, void const* vy,
sd::LongType const* yShapeBuffer, void* vz,
sd::LongType const* zShapeBuffer, void* vextraArguments) {
auto x = reinterpret_cast<float const*>(vx);
auto y = reinterpret_cast<float const*>(vy);
auto z = reinterpret_cast<float*>(vz);
auto extraArguments = reinterpret_cast<float*>(vextraArguments);
// this macro builds bunch of IF/ELSE selectors for kernel launch
DISPATCH_SIMPLE(randomTriple, float,
PARAMS(stateHost, x, xShapeBuffer, y, yShapeBuffer, z, zShapeBuffer, extraArguments),
OPS_A(RANDOM_OPS))
sd::DebugHelper::checkErrorCode(stream, "RandomFunction executeCudaSingle(...) failed");
}
template <>
SD_HOST void RandomFunction<float16>::executeCudaTriple(dim3& launchDims, cudaStream_t* stream, int opNum,
sd::Pointer stateHost, void const* vx,
sd::LongType const* xShapeBuffer, void const* vy,
sd::LongType const* yShapeBuffer, void* vz,
sd::LongType const* zShapeBuffer, void* vextraArguments) {
auto x = reinterpret_cast<float16 const*>(vx);
auto y = reinterpret_cast<float16 const*>(vy);
auto z = reinterpret_cast<float16*>(vz);
auto extraArguments = reinterpret_cast<float16*>(vextraArguments);
// this macro builds bunch of IF/ELSE selectors for kernel launch
DISPATCH_SIMPLE(randomTriple, float16,
PARAMS(stateHost, x, xShapeBuffer, y, yShapeBuffer, z, zShapeBuffer, extraArguments),
OPS_A(RANDOM_OPS))
sd::DebugHelper::checkErrorCode(stream, "RandomFunction executeCudaSingle(...) failed");
}
template <>
SD_HOST void RandomFunction<bfloat16>::executeCudaTriple(dim3& launchDims, cudaStream_t* stream, int opNum,
sd::Pointer stateHost, void const* vx,
sd::LongType const* xShapeBuffer, void const* vy,
sd::LongType const* yShapeBuffer, void* vz,
sd::LongType const* zShapeBuffer, void* vextraArguments) {
auto x = reinterpret_cast<bfloat16 const*>(vx);
auto y = reinterpret_cast<bfloat16 const*>(vy);
auto z = reinterpret_cast<bfloat16*>(vz);
auto extraArguments = reinterpret_cast<bfloat16*>(vextraArguments);
// this macro builds bunch of IF/ELSE selectors for kernel launch
DISPATCH_SIMPLE(randomTriple, bfloat16,
PARAMS(stateHost, x, xShapeBuffer, y, yShapeBuffer, z, zShapeBuffer, extraArguments),
OPS_A(RANDOM_OPS))
sd::DebugHelper::checkErrorCode(stream, "RandomFunction executeCudaSingle(...) failed");
}
template <>
SD_HOST void RandomFunction<double>::executeCudaTriple(dim3& launchDims, cudaStream_t* stream, int opNum,
sd::Pointer stateHost, void const* vx,
sd::LongType const* xShapeBuffer, void const* vy,
sd::LongType const* yShapeBuffer, void* vz,
sd::LongType const* zShapeBuffer, void* vextraArguments) {
auto x = reinterpret_cast<double const*>(vx);
auto y = reinterpret_cast<double const*>(vy);
auto z = reinterpret_cast<double*>(vz);
auto extraArguments = reinterpret_cast<double*>(vextraArguments);
// this macro builds bunch of IF/ELSE selectors for kernel launch
DISPATCH_SIMPLE(randomTriple, double,
PARAMS(stateHost, x, xShapeBuffer, y, yShapeBuffer, z, zShapeBuffer, extraArguments),
OPS_A(RANDOM_OPS))
sd::DebugHelper::checkErrorCode(stream, "RandomFunction executeCudaSingle(...) failed");
}
BUILD_SINGLE_TEMPLATE( class RandomFunction, , SD_COMMON_TYPES);
} // namespace random
} // namespace functions