chore: import upstream snapshot with attribution

This commit is contained in:
wehub-resource-sync
2026-07-13 12:47:05 +08:00
commit 4f3b7da785
7394 changed files with 2005594 additions and 0 deletions
@@ -0,0 +1,75 @@
/* ******************************************************************************
*
*
* This program and the accompanying materials are made available under the
* terms of the Apache License, Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0.
*
* See the NOTICE file distributed with this work for additional
* information regarding copyright ownership.
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
* SPDX-License-Identifier: Apache-2.0
******************************************************************************/
//
// @author raver119@gmail.com
//
#include <execution/BlockingQueue.h>
#include <execution/CallableWithArguments.h>
#include <thread>
namespace samediff {
template <typename T>
BlockingQueue<T>::BlockingQueue(int queueSize) {
_size = 0;
_available = true;
}
template <typename T>
T BlockingQueue<T>::poll() {
// locking untill there's something within queue
std::unique_lock<std::mutex> lock(_lock);
_condition.wait(lock, [&] { return this->_size.load() != 0; });
T t(std::move(_queue.front()));
_queue.pop();
_size--;
return t;
}
template <typename T>
void BlockingQueue<T>::put(const T &t) {
{
// locking before push, unlocking after
std::unique_lock<std::mutex> lock(_lock);
_queue.push(t);
_size++;
}
// notifying condition
_condition.notify_one();
}
template <typename T>
bool BlockingQueue<T>::available() {
return _available.load();
}
template <typename T>
void BlockingQueue<T>::markAvailable() {
_available = true;
}
template <typename T>
void BlockingQueue<T>::markUnavailable() {
_available = false;
}
template class BlockingQueue<CallableWithArguments *>;
} // namespace samediff
@@ -0,0 +1,215 @@
/* ******************************************************************************
*
*
* This program and the accompanying materials are made available under the
* terms of the Apache License, Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0.
*
* See the NOTICE file distributed with this work for additional
* information regarding copyright ownership.
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
* SPDX-License-Identifier: Apache-2.0
******************************************************************************/
//
// @author raver119@gmail.com
//
#include <execution/CallableInterface.h>
#include <helpers/logger.h>
namespace samediff {
CallableInterface::CallableInterface() {
// initial state is available
_available = true;
_filled = false;
_finished = false;
}
bool CallableInterface::available() { return _available.load(); }
void CallableInterface::markUnavailable() { _available = false; }
void CallableInterface::markAvailable() { _available = true; }
void CallableInterface::fill(int threadID, int numThreads, FUNC_DO func) {
_function_do = std::move(func);
_branch = 0;
_num_threads = numThreads;
_thread_id = threadID;
_finished = false;
{
std::unique_lock<std::mutex> l(_ms);
_filled = true;
}
_starter.notify_one();
}
void CallableInterface::fill(int threadID, int numThreads, FUNC_1D func, int64_t startX, int64_t stopX, int64_t incX) {
_function_1d = std::move(func);
_arguments[0] = startX;
_arguments[1] = stopX;
_arguments[2] = incX;
_branch = 1;
_num_threads = numThreads;
_thread_id = threadID;
_finished = false;
{
std::unique_lock<std::mutex> l(_ms);
_filled = true;
}
_starter.notify_one();
}
void CallableInterface::fill(int threadID, int numThreads, FUNC_2D func, int64_t startX, int64_t stopX, int64_t incX,
int64_t start_y, int64_t stop_y, int64_t inc_y) {
_function_2d = std::move(func);
_arguments[0] = startX;
_arguments[1] = stopX;
_arguments[2] = incX;
_arguments[3] = start_y;
_arguments[4] = stop_y;
_arguments[5] = inc_y;
_branch = 2;
_num_threads = numThreads;
_thread_id = threadID;
_finished = false;
{
std::unique_lock<std::mutex> l(_ms);
_filled = true;
}
_starter.notify_one();
}
void CallableInterface::fill(int threadID, int numThreads, FUNC_3D func, int64_t startX, int64_t stopX, int64_t incX,
int64_t start_y, int64_t stop_y, int64_t inc_y, int64_t start_z, int64_t stop_z,
int64_t inc_z) {
_function_3d = std::move(func);
_arguments[0] = startX;
_arguments[1] = stopX;
_arguments[2] = incX;
_arguments[3] = start_y;
_arguments[4] = stop_y;
_arguments[5] = inc_y;
_arguments[6] = start_z;
_arguments[7] = stop_z;
_arguments[8] = inc_z;
_branch = 3;
_num_threads = numThreads;
_thread_id = threadID;
_finished = false;
{
std::unique_lock<std::mutex> l(_ms);
_filled = true;
}
_starter.notify_one();
}
void CallableInterface::fill(int threadID, int numThreads, int64_t *lptr, FUNC_RL func, int64_t startX, int64_t stopX,
int64_t incX) {
_function_rl = std::move(func);
_arguments[0] = startX;
_arguments[1] = stopX;
_arguments[2] = incX;
_lptr = lptr;
_branch = 4;
_num_threads = numThreads;
_thread_id = threadID;
_finished = false;
{
std::unique_lock<std::mutex> l(_ms);
_filled = true;
}
_starter.notify_one();
}
void CallableInterface::fill(int threadID, int numThreads, double *dptr, FUNC_RD func, int64_t startX, int64_t stopX,
int64_t incX) {
_function_rd = std::move(func);
_arguments[0] = startX;
_arguments[1] = stopX;
_arguments[2] = incX;
_dptr = dptr;
_branch = 5;
_num_threads = numThreads;
_thread_id = threadID;
_finished = false;
{
std::unique_lock<std::mutex> l(_ms);
_filled = true;
}
_starter.notify_one();
}
void CallableInterface::waitForTask() {
// block until task is available
std::unique_lock<std::mutex> lock(_ms);
_starter.wait(lock, [&] { return _filled.load(); });
}
void CallableInterface::waitForCompletion() {
// while (!_finished.load());
// block until finished
std::unique_lock<std::mutex> lock(_mf);
_finisher.wait(lock, [&] { return _finished.load(); });
}
void CallableInterface::finish() {
// mark as finished
{
std::unique_lock<std::mutex> l(_mf);
_finished.store(true);
}
_finisher.notify_one();
}
void CallableInterface::execute() {
// mark it as consumed
_filled = false;
// actually executing op
switch (_branch) {
case 0:
_function_do(_thread_id, _num_threads);
break;
case 1:
_function_1d(_thread_id, _arguments[0], _arguments[1], _arguments[2]);
break;
case 2:
_function_2d(_thread_id, _arguments[0], _arguments[1], _arguments[2], _arguments[3], _arguments[4],
_arguments[5]);
break;
case 3:
_function_3d(_thread_id, _arguments[0], _arguments[1], _arguments[2], _arguments[3], _arguments[4], _arguments[5],
_arguments[6], _arguments[7], _arguments[8]);
break;
case 4:
_lptr[0] = _function_rl(_thread_id, _arguments[0], _arguments[1], _arguments[2]);
break;
case 5:
_dptr[0] = _function_rd(_thread_id, _arguments[0], _arguments[1], _arguments[2]);
break;
}
// notify that thread finished the job
this->finish();
}
} // namespace samediff
@@ -0,0 +1,90 @@
/* ******************************************************************************
*
*
* This program and the accompanying materials are made available under the
* terms of the Apache License, Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0.
*
* See the NOTICE file distributed with this work for additional
* information regarding copyright ownership.
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
* SPDX-License-Identifier: Apache-2.0
******************************************************************************/
//
// @author raver119@gmail.com
//
#include <execution/CallableWithArguments.h>
namespace samediff {
CallableWithArguments::CallableWithArguments(FUNC_DO func, uint64_t thread_id, uint64_t numThreads) {
_function_do = func;
_finished = false;
_threadId = thread_id;
_numThreads = numThreads;
_dimensions = 0;
}
CallableWithArguments::CallableWithArguments(FUNC_3D func, uint64_t thread_id, int64_t start_x, int64_t stop_x,
int64_t increment_x, int64_t start_y, int64_t stop_y, int64_t increment_y,
int64_t start_z, int64_t stop_z, int64_t increment_z) {
_function_3d = func;
_arguments = {start_x, stop_x, increment_x, start_y, stop_y, increment_y, start_z, stop_z, increment_z};
_finished = false;
_threadId = thread_id;
_dimensions = 3;
}
CallableWithArguments::CallableWithArguments(FUNC_1D func, uint64_t thread_id, int64_t start_x, int64_t stop_x,
int64_t increment_x) {
_function_1d = func;
_arguments = {start_x, stop_x, increment_x};
_finished = false;
_threadId = thread_id;
_dimensions = 1;
}
CallableWithArguments::CallableWithArguments(FUNC_2D func, uint64_t thread_id, int64_t start_x, int64_t stop_x,
int64_t increment_x, int64_t start_y, int64_t stop_y,
int64_t increment_y) {
_function_2d = func;
_arguments = {start_x, stop_x, increment_x, start_y, stop_y, increment_y};
_finished = false;
_threadId = thread_id;
_dimensions = 2;
}
int CallableWithArguments::dimensions() { return _dimensions; }
std::vector<int64_t>& CallableWithArguments::arguments() { return _arguments; }
bool CallableWithArguments::finished() { return _finished.load(); }
void CallableWithArguments::finish() {
std::lock_guard<std::mutex> lock(_lock);
_finished = true;
_condition.notify_one();
}
void CallableWithArguments::waitUntilFinished() {
std::unique_lock<std::mutex> lock(_lock);
_condition.wait(lock, [&] { return _finished.load(); });
}
FUNC_1D CallableWithArguments::function_1d() { return _function_1d; }
FUNC_2D CallableWithArguments::function_2d() { return _function_2d; }
FUNC_DO CallableWithArguments::function_do() { return _function_do; }
FUNC_3D CallableWithArguments::function_3d() { return _function_3d; }
uint64_t CallableWithArguments::threadId() { return _threadId; }
uint64_t CallableWithArguments::numThreads() { return _numThreads; }
} // namespace samediff
@@ -0,0 +1,49 @@
/* ******************************************************************************
*
*
* This program and the accompanying materials are made available under the
* terms of the Apache License, Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0.
*
* See the NOTICE file distributed with this work for additional
* information regarding copyright ownership.
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
* SPDX-License-Identifier: Apache-2.0
******************************************************************************/
//
// @author raver119@gmail.com
//
#include <execution/ErrorReference.h>
namespace sd {
int ErrorReference::errorCode() { return _errorCode; }
const char* ErrorReference::errorMessage() {
// since we're fetching error message - error code will be assumed consumed & nullified
_errorCode = 0;
if(_errorMessage != nullptr)
return _errorMessage->c_str();
return "";
}
void ErrorReference::setErrorCode(int errorCode) { _errorCode = errorCode; }
void ErrorReference::setErrorMessage(std::string message) {
if(_errorMessage != nullptr)
delete _errorMessage;
_errorMessage = new std::string(message);
}
void ErrorReference::setErrorMessage(const char* message) {
if(_errorMessage != nullptr)
delete _errorMessage;
_errorMessage = new std::string(message);
}
} // namespace sd
@@ -0,0 +1,175 @@
/* ******************************************************************************
*
*
* This program and the accompanying materials are made available under the
* terms of the Apache License, Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0.
*
* See the NOTICE file distributed with this work for additional
* information regarding copyright ownership.
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
* SPDX-License-Identifier: Apache-2.0
******************************************************************************/
//
// @author raver119@gmail.com
//
#include <execution/ThreadPool.h>
#include <helpers/logger.h>
#include <stdexcept>
namespace samediff {
// this function executed once per thread, it polls functions from queue, and executes them via wrapper
static void executionLoop_(int thread_id, BlockingQueue<CallableWithArguments *> *queue) {
while (true) {
// this method blocks until there's something within queue
auto c = queue->poll();
switch (c->dimensions()) {
case 0: {
c->function_do()(c->threadId(), c->numThreads());
c->finish();
} break;
case 1: {
auto args = c->arguments();
c->function_1d()(c->threadId(), args[0], args[1], args[2]);
c->finish();
} break;
case 2: {
auto args = c->arguments();
c->function_2d()(c->threadId(), args[0], args[1], args[2], args[3], args[4], args[5]);
c->finish();
} break;
case 3: {
auto args = c->arguments();
c->function_3d()(c->threadId(), args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7],
args[8]);
c->finish();
} break;
default:
THROW_EXCEPTION("Don't know what to do with provided Callable");
}
}
}
static void executionLoopWithInterface_(int thread_id, CallableInterface *c) {
while (true) {
// blocking here until there's something to do
c->waitForTask();
// execute whatever we have
c->execute();
}
}
ThreadPool::ThreadPool() {
// TODO: number of threads must reflect number of cores for UMA system. In case of NUMA it should be per-device pool
// FIXME: on mobile phones this feature must NOT be used
_available = sd::Environment::getInstance().maxThreads();
_queues.resize(_available.load());
_threads.resize(_available.load());
_interfaces.resize(_available.load());
// we're not creating threadpool on aurora
// creating threads here
for (int e = 0; e < _available.load(); e++) {
_queues[e] = new BlockingQueue<CallableWithArguments *>(2);
_interfaces[e] = new CallableInterface();
_threads[e] = std::thread(executionLoopWithInterface_, e, _interfaces[e]);
_tickets.push(new Ticket());
// _threads[e] = new std::thread(executionLoop_, e, _queues[e]);
// TODO: add other platforms here as well
// now we must set affinity, and it's going to be platform-specific thing
#ifdef LINUX_BUILD
cpu_set_t cpuset;
CPU_ZERO(&cpuset);
CPU_SET(e, &cpuset);
int rc = pthread_setaffinity_np(_threads[e]->native_handle(), sizeof(cpu_set_t), &cpuset);
if (rc != 0) THROW_EXCEPTION("Failed to set pthread affinity");
#endif
}
//add an extra ticket to minimize the risk of running out of tickets due to race conditions
_tickets.push(new Ticket());
}
ThreadPool::~ThreadPool() {
// TODO: implement this one properly
for (size_t e = 0; e < _queues.size(); e++) {
// stop each and every thread
// release queue and thread
delete _queues[e];
_threads[e].detach();
delete _interfaces[e];
}
while (!_tickets.empty()) {
auto t = _tickets.front();
_tickets.pop();
delete t;
}
}
ThreadPool &ThreadPool::getInstance() {
static ThreadPool instance;
return instance;
}
void ThreadPool::release(int numThreads) { _available += numThreads; }
Ticket *ThreadPool::tryAcquire(int numThreads) {
if (numThreads <= 0) return nullptr;
Ticket *t = nullptr;
// we check for threads availability first
bool threaded = false;
{
// we lock before checking availability
std::unique_lock<std::mutex> lock(_lock);
//test for both _available and _tickets in order to deal with race conditions caused by the
//fact that marking threads as available AND releasing tickets does not happen atomically
if (_available >= numThreads && !_tickets.empty()) {
threaded = true;
_available -= numThreads;
// getting a ticket from the queue
t = _tickets.front();
_tickets.pop();
// ticket must contain information about number of threads for the current session
t->acquiredThreads(numThreads);
// filling ticket with executable interfaces
for (size_t e = 0, i = 0; e < _queues.size() && i < static_cast<size_t>(numThreads); e++) {
if (_interfaces[e]->available()) {
t->attach(i++, _interfaces[e]);
_interfaces[e]->markUnavailable();
}
}
}
}
// we either dispatch tasks to threads, or run single-threaded
if (threaded) {
return t;
} else {
// if there's no threads available - return nullptr
return nullptr;
}
}
void ThreadPool::release(samediff::Ticket *ticket) {
// returning ticket back to the queue
std::unique_lock<std::mutex> lock(_lock);
_tickets.push(ticket);
}
} // namespace samediff
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/* ******************************************************************************
*
*
* This program and the accompanying materials are made available under the
* terms of the Apache License, Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0.
*
* See the NOTICE file distributed with this work for additional
* information regarding copyright ownership.
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
* SPDX-License-Identifier: Apache-2.0
******************************************************************************/
//
// @author raver119@gmail.com
//
#include <execution/Threads.h>
#include <execution/ThreadPool.h>
#include <vector>
#include <thread>
#include <helpers/logger.h>
#include <math/templatemath.h>
#include <helpers/shape.h>
#ifdef _OPENMP
#include <omp.h>
#endif
namespace samediff {
int ThreadsHelper::numberOfThreads(int maxThreads, uint64_t numberOfElements) {
// let's see how many threads we actually need first
auto optimalThreads = sd::math::sd_max<uint64_t>(1, numberOfElements / 1024);
// now return the smallest value
return sd::math::sd_min<int>(optimalThreads, maxThreads);
}
Span3::Span3(int64_t startX, int64_t stopX, int64_t incX, int64_t startY, int64_t stopY, int64_t incY, int64_t startZ, int64_t stopZ, int64_t incZ) {
_startX = startX;
_startY = startY;
_startZ = startZ;
_stopX = stopX;
_stopY = stopY;
_stopZ = stopZ;
_incX = incX;
_incY = incY;
_incZ = incZ;
}
Span3 Span3::build(int loop, uint64_t threadID, uint64_t numThreads, int64_t startX, int64_t stopX, int64_t incX, int64_t startY, int64_t stopY, int64_t incY, int64_t startZ, int64_t stopZ, int64_t incZ) {
switch (loop) {
case 1: {
auto span = (stopX - startX) / numThreads;
auto s = span * threadID;
auto e = s + span;
if (threadID == numThreads - 1)
e = stopX;
return Span3(s, e, incX, startY, stopY, incY, startZ, stopZ, incZ);
}
break;
case 2: {
auto span = (stopY - startY) / numThreads;
auto s = span * threadID;
auto e = s + span;
if (threadID == numThreads - 1)
e = stopY;
return Span3(startX, stopX, incX, s, e, incY, startZ, stopZ, incZ);
}
break;
case 3: {
auto span = (stopZ - startZ) / numThreads;
auto s = span * threadID;
auto e = s + span;
if (threadID == numThreads - 1)
e = stopZ;
return Span3(startX, stopX, incX, startY, stopY, incY, s, e, incZ);
}
break;
default:
THROW_EXCEPTION("");
}
return Span3(startX, stopX, incX, startY, stopY, incY, startZ, stopZ, incZ);
}
Span::Span(int64_t startX, int64_t stopX, int64_t incX) {
_startX = startX;
_stopX = stopX;
_incX = incX;
}
Span Span::build(uint64_t threadID, uint64_t numThreads, int64_t startX, int64_t stopX, int64_t incX) {
auto span = (stopX - startX) / numThreads;
auto s = span * threadID;
auto e = s + span;
if (threadID == numThreads - 1)
e = stopX;
return Span(s, e, incX);
}
Span2::Span2(int64_t startX, int64_t stopX, int64_t incX, int64_t startY, int64_t stopY, int64_t incY) {
_startX = startX;
_startY = startY;
_stopX = stopX;
_stopY = stopY;
_incX = incX;
_incY = incY;
}
Span2 Span2::build(int loop, uint64_t threadID, uint64_t numThreads, int64_t startX, int64_t stopX, int64_t incX, int64_t startY, int64_t stopY, int64_t incY) {
switch (loop) {
case 1: {
auto span = (stopX - startX) / numThreads;
auto s = span * threadID;
auto e = s + span;
if (threadID == numThreads - 1)
e = stopX;
return Span2(s, e, incX, startY, stopY, incY);
}
break;
case 2: {
auto span = (stopY - startY) / numThreads;
auto s = span * threadID;
auto e = s + span;
if (threadID == numThreads - 1)
e = stopY;
return Span2(startX, stopX, incX, s, e, incY);
}
break;
default:
THROW_EXCEPTION("");
}
return Span2(startX, stopX, incX, 0, 0, incY);
}
int64_t Span::startX() const {
return _startX;
}
int64_t Span::stopX() const {
return _stopX;
}
int64_t Span::incX() const {
return _incX;
}
int64_t Span2::startX() const {
return _startX;
}
int64_t Span2::startY() const {
return _startY;
}
int64_t Span2::stopX() const {
return _stopX;
}
int64_t Span2::stopY() const {
return _stopY;
}
int64_t Span2::incX() const {
return _incX;
}
int64_t Span2::incY() const {
return _incY;
}
int64_t Span3::startX() const {
return _startX;
}
int64_t Span3::startY() const {
return _startY;
}
int64_t Span3::startZ() const {
return _startZ;
}
int64_t Span3::stopX() const {
return _stopX;
}
int64_t Span3::stopY() const {
return _stopY;
}
int64_t Span3::stopZ() const {
return _stopZ;
}
int64_t Span3::incX() const {
return _incX;
}
int64_t Span3::incY() const {
return _incY;
}
int64_t Span3::incZ() const {
return _incZ;
}
int ThreadsHelper::pickLoop2d(int numThreads, uint64_t itersX, uint64_t itersY) {
// if one of dimensions is definitely too small - we just pick the other one
if (itersX < static_cast<uint64_t>(numThreads) && itersY >= static_cast<uint64_t>(numThreads))
return 2;
if (itersY < static_cast<uint64_t>(numThreads) && itersX >= static_cast<uint64_t>(numThreads))
return 1;
// next step - we pick the most balanced dimension
auto remX = itersX % numThreads;
auto remY = itersY % numThreads;
auto splitY = itersY / numThreads;
// if there's no remainder left in some dimension - we're picking that dimension, because it'll be the most balanced work distribution
if (remX == 0)
return 1;
if (remY == 0)
return 2;
// if there's no loop without a remainder - we're picking one with smaller remainder
if (remX < remY)
return 1;
if (remY < remX && splitY >= 64) // we don't want too small splits over last dimension, or vectorization will fail
return 2;
// if loops are equally sized - give the preference to the first thread
return 1;
}
static int threads_(int maxThreads, uint64_t elements) {
uint64_t typeCastedMaxThreads = static_cast<uint64_t>(maxThreads);
if ( static_cast<uint64_t>(elements) == typeCastedMaxThreads) {
return maxThreads;
}
else if (elements > typeCastedMaxThreads) {
// if we have full load across thread, or at least half of threads can be utilized
auto rem = elements % typeCastedMaxThreads;
if (rem == 0 || rem >= typeCastedMaxThreads / 3)
return maxThreads;
else
return threads_(maxThreads - 1, elements);
}
else if (elements < typeCastedMaxThreads) {
return elements;
}
return 1;
}
int ThreadsHelper::numberOfThreads2d(int maxThreads, uint64_t iters_x, uint64_t iters_y) {
uint64_t typeCastedMaxThreads = static_cast<uint64_t>(maxThreads);
// in some cases there's nothing to think about, part 1
if (iters_x < typeCastedMaxThreads && iters_y < typeCastedMaxThreads)
return sd::math::sd_max<int>(iters_x, iters_y);
auto remX = iters_x % maxThreads;
auto remY = iters_y % maxThreads;
// in some cases there's nothing to think about, part 2
if ((iters_x >= typeCastedMaxThreads && remX == 0) || (iters_y >= typeCastedMaxThreads && remY == 0))
return maxThreads;
// at this point we suppose that there's no loop perfectly matches number of our threads
// so let's pick something as equal as possible
if (iters_x > typeCastedMaxThreads || iters_y > typeCastedMaxThreads)
return maxThreads;
else
return numberOfThreads2d(maxThreads - 1, iters_x, iters_y);
}
int ThreadsHelper::numberOfThreads3d(int maxThreads, uint64_t itersX, uint64_t itersY, uint64_t itersZ) {
// we don't want to run underloaded threads
if (itersX * itersY * itersZ <= 32)
return 1;
uint64_t typeCastedMaxThreads = static_cast<uint64_t>(maxThreads);
auto remX = itersX % maxThreads;
auto remY = itersY % maxThreads;
auto remZ = itersZ % maxThreads;
// if we have perfect balance across one of dimensions - just go for it
if ((itersX >= typeCastedMaxThreads && remX == 0) || (itersY >= typeCastedMaxThreads && remY == 0) || (itersZ >= typeCastedMaxThreads && remZ == 0))
return maxThreads;
int threadsX = 0, threadsY = 0, threadsZ = 0;
// now we look into possible number of
threadsX = threads_(maxThreads, itersX);
threadsY = threads_(maxThreads, itersY);
threadsZ = threads_(maxThreads, itersZ);
// we want to split as close to outer loop as possible, so checking it out first
if (threadsX >= threadsY && threadsX >= threadsZ)
return threadsX;
else if (threadsY >= threadsX && threadsY >= threadsZ)
return threadsY;
else if (threadsZ >= threadsX && threadsZ >= threadsY)
return threadsZ;
return 1;
}
int ThreadsHelper::pickLoop3d(int numThreads, uint64_t itersX, uint64_t itersY, uint64_t itersZ) {
auto remX = itersX % numThreads;
auto remY = itersY % numThreads;
auto remZ = itersZ % numThreads;
auto splitX = itersX / numThreads;
auto splitY = itersY / numThreads;
auto splitZ = itersZ / numThreads;
uint64_t typeCastedNumThreads = static_cast<uint64_t>(numThreads);
// if there's no remainder left in some dimension - we're picking that dimension, because it'll be the most balanced work distribution
if (remX == 0)
return 1;
else if (remY == 0)
return 2;
else if (remZ == 0) // TODO: we don't want too smal splits over last dimension? or we do?
return 3;
if (itersX > typeCastedNumThreads)
return 1;
else if (itersY > typeCastedNumThreads)
return 2;
else if (itersZ > typeCastedNumThreads)
return 3;
return 1;
}
#ifdef _OPENMP
std::mutex Threads::gThreadmutex;
uint64_t Threads::_nFreeThreads = sd::Environment::getInstance().maxThreads();
bool Threads::tryAcquire(int numThreads) {
std::lock_guard<std::mutex> lock(gThreadmutex);
auto nThreads = _nFreeThreads - numThreads;
//error: comparison of unsigned expression in >= 0 is always true [-Werror=type-limits]
_nFreeThreads = nThreads;
return true;
}
bool Threads::freeThreads(int numThreads) {
std::lock_guard<std::mutex> lock(gThreadmutex);
_nFreeThreads += numThreads;
// check if correct number of threads
return _nFreeThreads > static_cast<uint64_t >(sd::Environment::getInstance().maxThreads());
}
#endif
int Threads::parallel_tad(FUNC_1D function, sd::LongType start, sd::LongType stop, sd::LongType increment,
sd::LongType numThreads) {
if (start > stop)
THROW_EXCEPTION("Threads::parallel_for got start > stop");
auto delta = (stop - start);
if (numThreads > delta)
numThreads = delta;
if (numThreads == 0)
return 0;
// shortcut
if (numThreads == 1) {
function(0, start, stop, increment);
return 1;
}
#ifdef _OPENMP
if (tryAcquire(numThreads)) {
auto span = delta / numThreads;
#pragma omp parallel for schedule(guided) proc_bind(close) default(shared)
for (sd::LongType e = 0; e < numThreads; e++) {
auto start_ = span * e + start;
auto stop_ = start_ + span;
if (e == numThreads - 1)
stop_ = stop;
function(e, start_, stop_, increment);
}
freeThreads(numThreads);
return numThreads;
}
else {
// if there were no threads available - we'll execute function right within current thread
function(0, start, stop, increment);
// we tell that parallelism request declined
return 1;
}
#else
sd::Environment::getInstance().maxThreads();
auto ticket = ThreadPool::getInstance().tryAcquire(numThreads);
if (ticket != nullptr) {
// if we got our threads - we'll run our jobs here
auto span = delta / numThreads;
for (uint32_t e = 0; e < numThreads; e++) {
auto start_ = span * e + start;
auto stop_ = start_ + span;
// last thread will process tail
if (e == numThreads - 1)
stop_ = stop;
// putting the task into the queue for a given thread
ticket->enqueue(e, numThreads, function, start_, stop_, increment);
}
// block and wait till all threads finished the job
ticket->waitAndRelease();
// we tell that parallelism request succeeded
return numThreads;
}
else {
// if there were no threads available - we'll execute function right within current thread
function(0, start, stop, increment);
// we tell that parallelism request declined
return 1;
}
#endif
}
int Threads::parallel_for(FUNC_1D function, sd::LongType start, sd::LongType stop, sd::LongType increment,
sd::LongType numThreads) {
if (start > stop)
THROW_EXCEPTION("Threads::parallel_for got start > stop");
auto delta = (stop - start);
// in some cases we just fire func as is
if (delta == 0 || numThreads == 1) {
function(0, start, stop, increment);
return 1;
}
auto numElements = delta / increment;
// we decide what's optimal number of threads we need here, and execute it in parallel_tad.
numThreads = ThreadsHelper::numberOfThreads(numThreads, numElements);
return parallel_tad(function, start, stop, increment, numThreads);
}
int Threads::parallel_for(FUNC_2D function, int64_t startX, int64_t stopX, int64_t incX, int64_t startY, int64_t stopY, int64_t incY, uint64_t numThreads, bool debug) {
if (startX > stopX)
THROW_EXCEPTION("Threads::parallel_for got startX > stopX");
if (startY > stopY)
THROW_EXCEPTION("Threads::parallel_for got startY > stopY");
// number of elements per loop
auto delta_x = (stopX - startX);
auto delta_y = (stopY - startY);
// number of iterations per loop
auto itersX = delta_x / incX;
auto itersY = delta_y / incY;
// total number of iterations
auto iters_t = itersX * itersY;
// we are checking the case of number of requested threads was smaller
numThreads = ThreadsHelper::numberOfThreads2d(numThreads, itersX, itersY);
// basic shortcut for no-threading cases
if (numThreads == 1) {
function(0, startX, stopX, incX, startY, stopY, incY);
return 1;
}
// We have couple of scenarios:
// either we split workload along 1st loop, or 2nd
auto splitLoop = ThreadsHelper::pickLoop2d(numThreads, itersX, itersY);
// for debug mode we execute things inplace, without any threads
if (debug) {
for (uint64_t e = 0; e < numThreads; e++) {
auto span = Span2::build(splitLoop, e, numThreads, startX, stopX, incX, startY, stopY, incY);
function(e, span.startX(), span.stopX(), span.incX(), span.startY(), span.stopY(), span.incY());
}
// but we still mimic multithreaded execution
return numThreads;
}
else {
#ifdef _OPENMP
if (tryAcquire(numThreads)) {
#pragma omp parallel for
for (uint64_t e = 0; e < numThreads; e++) {
auto span = Span2::build(splitLoop, e, numThreads, startX, stopX, incX, startY, stopY, incY);
function(e, span.startX(), span.stopX(), span.incX(), span.startY(), span.stopY(), span.incY());
}
freeThreads(numThreads);
return numThreads;
}
else {
// if there were no threads available - we'll execute function right within current thread
function(0, startX, stopX, incX, startY, stopY, incY);
// we tell that parallelism request declined
return 1;
}
#else
auto ticket = ThreadPool::getInstance().tryAcquire(numThreads);
if (ticket != nullptr) {
for (uint64_t e = 0; e < numThreads; e++) {
auto threadId = numThreads - e - 1;
auto span = Span2::build(splitLoop, threadId, numThreads, startX, stopX, incX, startY, stopY, incY);
ticket->enqueue(e, numThreads, function, span.startX(), span.stopX(), span.incX(), span.startY(), span.stopY(), span.incY());
}
// block until all threads finish their job
ticket->waitAndRelease();
return numThreads;
}
else {
// if there were no threads available - we'll execute function right within current thread
function(0, startX, stopX, incX, startY, stopY, incY);
// we tell that parallelism request declined
return 1;
}
#endif
};
}
int Threads::parallel_for(FUNC_3D function, int64_t startX, int64_t stopX, int64_t incX, int64_t startY, int64_t stopY, int64_t incY, int64_t startZ, int64_t stopZ, int64_t incZ, uint64_t numThreads) {
if (startX > stopX)
THROW_EXCEPTION("Threads::parallel_for got startX > stopX");
if (startY > stopY)
THROW_EXCEPTION("Threads::parallel_for got startY > stopY");
if (startZ > stopZ)
THROW_EXCEPTION("Threads::parallel_for got startZ > stopZ");
auto delta_x = stopX - startX;
auto delta_y = stopY - startY;
auto delta_z = stopZ - startZ;
auto itersX = delta_x / incX;
auto itersY = delta_y / incY;
auto itersZ = delta_z / incZ;
numThreads = ThreadsHelper::numberOfThreads3d(numThreads, itersX, itersY, itersZ);
if (numThreads == 1) {
// loop is too small - executing function as is
function(0, startX, stopX, incX, startY, stopY, incY, startZ, stopZ, incZ);
return 1;
}
#ifdef _OPENMP
if (tryAcquire(numThreads)) {
auto splitLoop = ThreadsHelper::pickLoop3d(numThreads, itersX, itersY, itersZ);
#pragma omp parallel for
for (uint64_t e = 0; e < numThreads; e++) {
auto thread_id = numThreads - e - 1;
auto span = Span3::build(splitLoop, thread_id, numThreads, startX, stopX, incX, startY, stopY, incY, startZ, stopZ, incZ);
function(e, span.startX(), span.stopX(), span.incX(), span.startY(), span.stopY(), span.incY(), span.startZ(), span.stopZ(), span.incZ());
}
freeThreads(numThreads);
return numThreads;
}
else {
// if there were no threads available - we'll execute function right within current thread
function(0, startX, stopX, incX, startY, stopY, incY, startZ, stopZ, incZ);
// we tell that parallelism request declined
return 1;
}
#else
auto ticket = ThreadPool::getInstance().tryAcquire(numThreads);
if (ticket != nullptr) {
auto splitLoop = ThreadsHelper::pickLoop3d(numThreads, itersX, itersY, itersZ);
for (uint64_t e = 0; e < numThreads; e++) {
auto thread_id = numThreads - e - 1;
auto span = Span3::build(splitLoop, thread_id, numThreads, startX, stopX, incX, startY, stopY, incY, startZ, stopZ, incZ);
ticket->enqueue(e, numThreads, function, span.startX(), span.stopX(), span.incX(), span.startY(), span.stopY(), span.incY(), span.startZ(), span.stopZ(), span.incZ());
}
// block until we're done
ticket->waitAndRelease();
// we tell that parallelism request succeeded
return numThreads;
}
else {
// if there were no threads available - we'll execute function right within current thread
function(0, startX, stopX, incX, startY, stopY, incY, startZ, stopZ, incZ);
// we tell that parallelism request declined
return 1;
}
#endif
}
int Threads::parallel_do(FUNC_DO function, sd::LongType numThreads) {
if (numThreads == 1) {
function(0, numThreads);
return 1;
}
#ifdef _OPENMP
if (tryAcquire(numThreads)) {
#pragma omp parallel for
for (int e = 0; e < numThreads; e++) {
function(e, numThreads);
}
freeThreads(numThreads);
return numThreads;
}
else {
// if there's no threads available - we'll execute function sequentially one by one
for (uint64_t e = 0; e < static_cast<uint64_t >(numThreads); e++)
function(e, numThreads);
return numThreads;
}
#else
auto ticket = ThreadPool::getInstance().tryAcquire(numThreads - 1);
if (ticket != nullptr) {
// submit tasks one by one
for (sd::LongType e = 0; e < numThreads - 1; e++)
ticket->enqueue(e, numThreads, function);
function(numThreads - 1, numThreads);
ticket->waitAndRelease();
return numThreads;
}
else {
// if there's no threads available - we'll execute function sequentially one by one
for (uint64_t e = 0; e < static_cast<uint64_t>(numThreads); e++)
function(e, numThreads);
return numThreads;
}
#endif
return numThreads;
}
int64_t Threads::parallel_long(FUNC_RL function, FUNC_AL aggregator, sd::LongType start, sd::LongType stop,
sd::LongType increment, sd::LongType numThreads) {
if (start > stop)
THROW_EXCEPTION("Threads::parallel_long got start > stop");
auto delta = (stop - start);
if (delta == 0 || numThreads == 1)
return function(0, start, stop, increment);
auto numElements = delta / increment;
// we decide what's optimal number of threads we need here, and execute it
numThreads = ThreadsHelper::numberOfThreads(numThreads, numElements);
if (numThreads == 1)
return function(0, start, stop, increment);
// create temporary array
int64_t intermediatery[256];
auto span = delta / numThreads;
#ifdef _OPENMP
if (tryAcquire(numThreads)) {
#pragma omp parallel for
for (int e = 0; e < numThreads; e++) {
auto start_ = span * e + start;
auto stop_ = span * (e + 1) + start;
intermediatery[e] = function(e, start_, e == numThreads - 1 ? stop : stop_, increment);
}
freeThreads(numThreads);
}
else {
// if there were no threads available - we'll execute function right within current thread
return function(0, start, stop, increment);
}
#else
auto ticket = ThreadPool::getInstance().tryAcquire(numThreads - 1);
if (ticket == nullptr)
return function(0, start, stop, increment);
// execute threads in parallel
for (uint32_t e = 0; e < numThreads; e++) {
auto start_ = span * e + start;
auto stop_ = span * (e + 1) + start;
if (e == numThreads - 1)
intermediatery[e] = function(e, start_, stop, increment);
else
ticket->enqueue(e, numThreads, &intermediatery[e], function, start_, stop_, increment);
}
ticket->waitAndRelease();
#endif
// aggregate results in single thread
for (uint64_t e = 1; e < static_cast<uint64_t>(numThreads); e++)
intermediatery[0] = aggregator(intermediatery[0], intermediatery[e]);
// return accumulated result
return intermediatery[0];
}
double Threads::parallel_double(FUNC_RD function, FUNC_AD aggregator, int64_t start, int64_t stop, int64_t increment, uint64_t numThreads) {
if (start > stop)
THROW_EXCEPTION("Threads::parallel_long got start > stop");
auto delta = (stop - start);
if (delta == 0 || numThreads == 1)
return function(0, start, stop, increment);
auto numElements = delta / increment;
// we decide what's optimal number of threads we need here, and execute it
numThreads = ThreadsHelper::numberOfThreads(numThreads, numElements);
if (numThreads == 1)
return function(0, start, stop, increment);
// create temporary array
double intermediatery[256];
auto span = delta / numThreads;
#ifdef _OPENMP
if (tryAcquire(numThreads)) {
#pragma omp parallel for
for (uint64_t e = 0; e < numThreads; e++) {
auto start_ = span * e + start;
auto stop_ = span * (e + 1) + start;
intermediatery[e] = function(e, start_, e == numThreads - 1 ? stop : stop_, increment);
}
freeThreads(numThreads);
}
else {
// if there were no thre ads available - we'll execute function right within current thread
return function(0, start, stop, increment);
}
#else
auto ticket = ThreadPool::getInstance().tryAcquire(numThreads - 1);
if (ticket == nullptr)
return function(0, start, stop, increment);
// execute threads in parallel
for (uint32_t e = 0; e < numThreads; e++) {
auto start_ = span * e + start;
auto stop_ = span * (e + 1) + start;
if (e == numThreads - 1)
intermediatery[e] = function(e, start_, stop, increment);
else
ticket->enqueue(e, numThreads, &intermediatery[e], function, start_, stop_, increment);
}
ticket->waitAndRelease();
#endif
// aggregate results in single thread
for (uint64_t e = 1; e < numThreads; e++)
intermediatery[0] = aggregator(intermediatery[0], intermediatery[e]);
// return accumulated result
return intermediatery[0];
}
int Threads::parallel_aligned_increment(FUNC_1D function, int64_t start, int64_t stop, int64_t increment,
size_t type_size,
uint32_t req_numThreads) {
if (start > stop)
THROW_EXCEPTION("Threads::parallel_for got start > stop");
auto num_elements = (stop - start);
//this way we preserve increment starts offset
//so we will partition considering delta but not total elements
auto delta = (stop - start) / increment;
// in some cases we just fire func as is
if (delta == 0 || req_numThreads == 1) {
function(0, start, stop, increment);
return 1;
}
int numThreads = 0;
struct th_span {
sd::LongType start;
sd::LongType end;
};
#ifdef _OPENMP
constexpr int max_thread_count = 8;
#else
constexpr int max_thread_count = 1024;
#endif
th_span thread_spans[max_thread_count];
req_numThreads = req_numThreads > max_thread_count ? max_thread_count : req_numThreads;
#ifdef _OPENMP
int adjusted_numThreads = max_thread_count;
#else
int adjusted_numThreads =
ThreadsHelper::numberOfThreads(req_numThreads, (num_elements * sizeof(double)) / (200 * type_size));
#endif
if (adjusted_numThreads > delta)
adjusted_numThreads = delta;
// shortcut
if (adjusted_numThreads <= 1) {
function(0, start, stop, increment);
return 1;
}
//take span as ceil
auto spand = std::ceil((double)delta / (double)adjusted_numThreads);
numThreads = static_cast<sd::LongType>(std::ceil((double)delta / spand));
auto span = static_cast<sd::LongType>(spand);
//tail_add is additional value of the last part
//it could be negative or positive
//we will spread that value across
auto tail_add = delta - numThreads * span;
sd::LongType begin = 0;
sd::LongType end = 0;
//we will try enqueue bigger parts first
decltype(span) span1 = 0, span2 = 0;
int last = 0;
if (tail_add >= 0) {
//for span == 1 , tail_add is 0
last = tail_add;
span1 = span + 1;
span2 = span;
}
else {
last = numThreads + tail_add;// -std::abs(tail_add);
span1 = span;
span2 = span - 1;
}
for (int i = 0; i < last; i++) {
end = begin + span1 * increment;
// putting the task into the queue for a given thread
thread_spans[i].start = begin;
thread_spans[i].end = end;
begin = end;
}
for (int i = last; i < numThreads - 1; i++) {
end = begin + span2 * increment;
// putting the task into the queue for a given thread
thread_spans[i].start = begin;
thread_spans[i].end = end;
begin = end;
}
//for last one enqueue last offset as stop
//we need it in case our ((stop-start) % increment ) > 0
thread_spans[numThreads - 1].start = begin;
thread_spans[numThreads - 1].end = stop;
#ifdef _OPENMP
if (tryAcquire(numThreads)) {
#pragma omp parallel for
for (int j = 0; j < numThreads; j++) {
function(j, thread_spans[j].start, thread_spans[j].end, increment);
}
freeThreads(numThreads);
return numThreads;
}
else {
function(0, start, stop, increment);
// we tell that parallelism request declined
return 1;
}
#else
auto ticket = ThreadPool::getInstance().tryAcquire(numThreads);
if (ticket != nullptr) {
for (size_t j = 0; j < static_cast<size_t>(numThreads); j++) {
ticket->enqueue(j, numThreads, function, thread_spans[j].start, thread_spans[j].end, increment);
}
// block and wait till all threads finished the job
ticket->waitAndRelease();
// we tell that parallelism request succeeded
return numThreads;
}
else {
// if there were no threads available - we'll execute function right within current thread
function(0, start, stop, increment);
// we tell that parallelism request declined
return 1;
}
#endif
}
}
+95
View File
@@ -0,0 +1,95 @@
/* ******************************************************************************
*
*
* This program and the accompanying materials are made available under the
* terms of the Apache License, Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0.
*
* See the NOTICE file distributed with this work for additional
* information regarding copyright ownership.
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
* SPDX-License-Identifier: Apache-2.0
******************************************************************************/
//
// @author raver119@gmail.com
//
#include <execution/ThreadPool.h>
#include <execution/Ticket.h>
#include <helpers/logger.h>
namespace samediff {
Ticket::Ticket(const std::vector<BlockingQueue<CallableWithArguments *> *> &queues) {
_acquired = true;
_queues = queues;
}
Ticket::Ticket() {
_acquired = true;
_interfaces.resize(sd::Environment::getInstance().maxThreads());
}
bool Ticket::acquired() { return _acquired; }
void Ticket::enqueue(int thread_id, CallableWithArguments *callable) {
_queues[thread_id]->put(callable);
_callables.emplace_back(callable);
}
void Ticket::enqueue(uint32_t thread_id, uint32_t num_threads, FUNC_DO func) {
_interfaces[thread_id]->fill(thread_id, num_threads, func);
}
void Ticket::enqueue(uint32_t thread_id, uint32_t num_threads, FUNC_1D func, int64_t start_x, int64_t stop_x,
int64_t inc_x) {
_interfaces[thread_id]->fill(thread_id, num_threads, func, start_x, stop_x, inc_x);
}
void Ticket::enqueue(uint32_t thread_id, uint32_t num_threads, int64_t *lpt, FUNC_RL func, int64_t start_x,
int64_t stop_x, int64_t inc_x) {
_interfaces[thread_id]->fill(thread_id, num_threads, lpt, func, start_x, stop_x, inc_x);
}
void Ticket::enqueue(uint32_t thread_id, uint32_t num_threads, double *dpt, FUNC_RD func, int64_t start_x,
int64_t stop_x, int64_t inc_x) {
_interfaces[thread_id]->fill(thread_id, num_threads, dpt, func, start_x, stop_x, inc_x);
}
void Ticket::enqueue(uint32_t thread_id, uint32_t num_threads, FUNC_2D func, int64_t start_x, int64_t stop_x,
int64_t inc_x, int64_t start_y, int64_t stop_y, int64_t inc_y) {
_interfaces[thread_id]->fill(thread_id, num_threads, std::move(func), start_x, stop_x, inc_x, start_y, stop_y, inc_y);
}
void Ticket::enqueue(uint32_t thread_id, uint32_t num_threads, FUNC_3D func, int64_t start_x, int64_t stop_x,
int64_t inc_x, int64_t start_y, int64_t stop_y, int64_t inc_y, int64_t start_z, int64_t stop_z,
int64_t inc_z) {
_interfaces[thread_id]->fill(thread_id, num_threads, func, start_x, stop_x, inc_x, start_y, stop_y, inc_y, start_z,
stop_z, inc_z);
}
void Ticket::acquiredThreads(uint32_t threads) { _acquiredThreads = threads; }
void Ticket::waitAndRelease() {
for (uint32_t e = 0; e < this->_acquiredThreads; e++) {
// block until finished
_interfaces[e]->waitForCompletion();
// mark available
_interfaces[e]->markAvailable();
// increment availability counter
ThreadPool::getInstance().release();
}
// return this ticket back to the pool
ThreadPool::getInstance().release(this);
}
void Ticket::attach(uint32_t thread_id, CallableInterface *call_interface) { _interfaces[thread_id] = call_interface; }
} // namespace samediff