chore: import upstream snapshot with attribution
This commit is contained in:
@@ -0,0 +1,119 @@
|
||||
/* ******************************************************************************
|
||||
*
|
||||
*
|
||||
* This program and the accompanying materials are made available under the
|
||||
* terms of the Apache License, Version 2.0 which is available at
|
||||
* https://www.apache.org/licenses/LICENSE-2.0.
|
||||
*
|
||||
* See the NOTICE file distributed with this work for additional
|
||||
* information regarding copyright ownership.
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
|
||||
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
|
||||
* License for the specific language governing permissions and limitations
|
||||
* under the License.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
******************************************************************************/
|
||||
|
||||
//
|
||||
// @author raver119@gmail.com
|
||||
//
|
||||
#include <exceptions/cuda_exception.h>
|
||||
#include <execution/AffinityManager.h>
|
||||
#include <execution/LaunchContext.h>
|
||||
#include <helpers/logger.h>
|
||||
|
||||
thread_local int globalThreadToDevice = -1;
|
||||
|
||||
namespace sd {
|
||||
std::mutex AffinityManager::_currentMutex;
|
||||
std::mutex AffinityManager::_numberMutex;
|
||||
int AffinityManager::_numberOfDevices = -1;
|
||||
|
||||
int AffinityManager::currentDeviceId() {
|
||||
// if there's no affinity set - set it now
|
||||
if (globalThreadToDevice < 0) {
|
||||
// this block must be thread-local
|
||||
_currentMutex.lock();
|
||||
|
||||
globalThreadToDevice = _lastDevice++;
|
||||
|
||||
// we need to check if we've got deviceId >= number of actual devices, and reset to zero otherwise
|
||||
if (globalThreadToDevice >= numberOfDevices()) {
|
||||
globalThreadToDevice = 0;
|
||||
_lastDevice = numberOfDevices() > 1 ? 1 : 0;
|
||||
}
|
||||
|
||||
_currentMutex.unlock();
|
||||
|
||||
setCurrentNativeDevice(globalThreadToDevice);
|
||||
}
|
||||
|
||||
// if we already know affinity - just return it
|
||||
if (globalThreadToDevice >= 0) return globalThreadToDevice;
|
||||
|
||||
int dev = 0;
|
||||
auto res = cudaGetDevice(&dev);
|
||||
|
||||
if (res != 0) throw cuda_exception::build("cudaGetDevice failed", res);
|
||||
|
||||
return dev;
|
||||
}
|
||||
|
||||
int AffinityManager::currentNativeDeviceId() {
|
||||
int dev = 0;
|
||||
auto res = cudaGetDevice(&dev);
|
||||
|
||||
if (res != 0) throw cuda_exception::build("cudaGetDevice failed", res);
|
||||
|
||||
return dev;
|
||||
}
|
||||
|
||||
int AffinityManager::numberOfDevices() {
|
||||
_numberMutex.lock();
|
||||
// we want to cache number of devices
|
||||
if (_numberOfDevices <= 0) {
|
||||
int dev = 0;
|
||||
auto res = cudaGetDeviceCount(&dev);
|
||||
|
||||
if (res != 0) throw cuda_exception::build("cudaGetDeviceCount failed", res);
|
||||
|
||||
_numberOfDevices = dev;
|
||||
}
|
||||
_numberMutex.unlock();
|
||||
|
||||
return _numberOfDevices;
|
||||
}
|
||||
|
||||
void AffinityManager::setCurrentNativeDevice(int deviceId) {
|
||||
auto res = cudaSetDevice(deviceId);
|
||||
if (res != 0) throw cuda_exception::build("setCurrentDevice failed", res);
|
||||
}
|
||||
|
||||
void AffinityManager::setCurrentDevice(int deviceId) {
|
||||
auto previousDeviceId = globalThreadToDevice;
|
||||
if (previousDeviceId >= 0 && LaunchContext::isInitialized()) {
|
||||
auto res = cudaStreamSynchronize(*LaunchContext::defaultContext()->getCudaStream());
|
||||
if (res != 0) throw cuda_exception::build("setCurrentDevice -> sync failed", res);
|
||||
|
||||
res = cudaStreamSynchronize(*LaunchContext::defaultContext()->getCudaSpecialStream());
|
||||
if (res != 0) throw cuda_exception::build("setCurrentDevice -> specialSync failed", res);
|
||||
|
||||
if (deviceId != previousDeviceId) {
|
||||
// discard existing stuff
|
||||
LaunchContext::releaseBuffers();
|
||||
}
|
||||
}
|
||||
|
||||
if (deviceId != previousDeviceId) {
|
||||
auto res = cudaSetDevice(deviceId);
|
||||
if (res != 0) throw cuda_exception::build("cudaSetDevice failed", res);
|
||||
}
|
||||
|
||||
// update thread-device affinity
|
||||
globalThreadToDevice = deviceId;
|
||||
}
|
||||
|
||||
std::atomic<int> AffinityManager::_lastDevice; // = std::atomic<int>(initialV);
|
||||
} // namespace sd
|
||||
Reference in New Issue
Block a user