--- allowed-tools: Read, Write, Edit, Bash argument-hint: [profile-type] | --fps | --memory | --rendering | --comprehensive description: Use PROACTIVELY to analyze game performance bottlenecks and generate optimization recommendations across multiple platforms --- # Game Performance Analysis & Optimization Analyze game performance and generate optimization recommendations: $ARGUMENTS ## Current Performance Context - Game engine: @package.json or detect Unity/Unreal/Godot project files - Platform targets: !`find . -name "*.pbxproj" -o -name "*.gradle" -o -name "*.vcxproj" | head -3` - Asset pipeline: !`find . -name "*.meta" -o -name "*.asset" | wc -l` game assets - Build configs: !`grep -r "BuildTarget\|Platform" . 2>/dev/null | wc -l` platform configurations - Performance logs: !`find . -name "*profile*" -o -name "*perf*" | head -5` ## Task Create comprehensive performance analysis with automated bottleneck detection, optimization suggestions, and platform-specific recommendations for game development projects. ## Performance Analysis Areas ### 1. Frame Rate & Rendering Performance - Analyze draw calls and batching efficiency - Identify overdraw and fillrate bottlenecks - Review shader complexity and optimization opportunities - Evaluate mesh and texture optimization potential - Check lighting and shadow rendering performance ### 2. Memory Usage Analysis - Memory allocation patterns and potential leaks - Texture memory usage and compression opportunities - Audio memory optimization suggestions - Object pooling and garbage collection analysis - Platform-specific memory constraints evaluation ### 3. CPU Performance Profiling - Script execution bottlenecks identification - Physics simulation optimization opportunities - AI and pathfinding performance analysis - Animation system efficiency review - Threading and parallelization recommendations ### 4. Platform-Specific Optimization - Mobile performance considerations (battery, thermal throttling) - Console-specific optimization guidelines - PC hardware scaling recommendations - VR performance requirements and optimizations - Web/WebGL specific performance considerations ## Deliverables 1. **Performance Audit Report** - Current performance metrics and benchmarks - Identified bottlenecks with severity ratings - Platform-specific performance analysis 2. **Optimization Recommendations** - Prioritized optimization suggestions - Implementation difficulty and impact assessment - Code and asset optimization guidelines 3. **Monitoring Setup** - Performance monitoring implementation - Key metrics tracking configuration - Automated performance regression detection 4. **Testing Strategy** - Performance testing procedures - Target device testing recommendations - Continuous performance monitoring setup ## Implementation Guidelines Follow game engine best practices and target platform requirements. Generate actionable recommendations with clear implementation steps and expected performance improvements.