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danny-avila--librechat/e2e/playwright.config.local.ts
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TypeScript

import { PlaywrightTestConfig } from '@playwright/test';
import mainConfig from './playwright.config';
import { getLocalE2EEnv } from './setup/env';
import path from 'path';
const rootPath = path.resolve(__dirname, '..');
const serverPath = path.resolve(rootPath, 'e2e/setup/start-server.js');
import dotenv from 'dotenv';
dotenv.config();
const e2eEnv = getLocalE2EEnv();
Object.assign(process.env, e2eEnv);
const config: PlaywrightTestConfig = {
...mainConfig,
retries: 0,
globalSetup: require.resolve('./setup/global-setup.local'),
globalTeardown: require.resolve('./setup/global-teardown.local'),
webServer: {
...mainConfig.webServer,
command: `node ${serverPath}`,
cwd: rootPath,
},
fullyParallel: false, // if you are on Windows, keep this as `false`. On a Mac, `true` could make tests faster (maybe on some Windows too, just try)
// workers: 1,
// testMatch: /messages/,
// retries: 0,
};
export default config;