1.6 KiB
1.6 KiB
title, sidebar_label, description
| title | sidebar_label | description |
|---|---|---|
| manage_vfx | manage_vfx | Manage Unity VFX components (ParticleSystem, VisualEffect, LineRenderer, TrailRenderer). |
manage_vfx
Auto-generated from the Python tool registry. Do not hand-edit outside
<!-- examples:start --><!-- examples:end -->blocks — the generator (tools/generate_docs_reference.py) will overwrite them.
Group: vfx · Module: services.tools.manage_vfx
Description
Manage Unity VFX components (ParticleSystem, VisualEffect, LineRenderer, TrailRenderer). Action prefixes: particle_, vfx_, line_, trail_. Action-specific parameters go in properties (keys match ManageVFX.cs).
Parameters
| Name | Type | Required | Description |
|---|---|---|---|
action |
str |
yes | Action to perform (prefix: particle_, vfx_, line_, trail_). |
target |
str | None |
— | Target GameObject (name/path/id). |
search_method |
Literal['by_id', 'by_name', 'by_path', 'by_tag', 'by_layer'] | None |
— | How to find the target GameObject. |
properties |
dict[str, Any] | str | None |
— | Action-specific parameters (dict or JSON string). |
component_index |
int | None |
— | Zero-based index to select which component when multiple of the same type exist (e.g., multiple ParticleSystems). If omitted, targets the first instance. |
Returns
A dict containing the Unity response. The exact shape depends on the action.
Examples
No examples yet. Add usage examples here — they will be preserved across regenerations.