namespace MCPForUnity.Editor.Security { /// /// At-rest storage for AI asset-generation provider API keys. /// /// Keys are written ONLY to the OS secure store (Keychain / Credential Manager / /// libsecret) or an encrypted-file fallback. They are never placed in EditorPrefs, /// never sent over the MCP bridge, never returned by any MCP tool, and never logged. /// reports existence only — there is no API that returns all keys. /// public interface ISecureKeyStore { /// Resolve the key for a provider id (e.g. "tripo"). Returns false when absent. bool TryGet(string providerId, out string apiKey); /// Store (or overwrite) the key for a provider id. Empty/null deletes it. void Set(string providerId, string apiKey); /// Remove the stored key for a provider id (no-op when absent). void Delete(string providerId); /// True when a key exists for the provider id. Never returns the value. bool Has(string providerId); } }