namespace MCPForUnity.Editor.Security { /// Shared constants for the secure key store. internal static class SecureKeyStoreConstants { /// Service / target namespace used in the OS secure store. internal const string ServiceName = "MCPForUnity.AssetGen"; /// Known asset-generation provider ids (lowercase). internal static readonly string[] ProviderIds = { "tripo", "meshy", "sketchfab", "fal", "openrouter" }; } }