namespace MCPForUnity.Editor.Security
{
/// Shared constants for the secure key store.
internal static class SecureKeyStoreConstants
{
/// Service / target namespace used in the OS secure store.
internal const string ServiceName = "MCPForUnity.AssetGen";
/// Known asset-generation provider ids (lowercase).
internal static readonly string[] ProviderIds =
{
"tripo", "meshy", "sketchfab", "fal", "openrouter"
};
}
}