using System.Threading;
using System.Threading.Tasks;
namespace MCPForUnity.Editor.Services.AssetGen.Http
{
///
/// The HTTP seam that provider adapters depend on. Production uses
/// ; tests inject so
/// adapter request/response shaping can be verified without touching the network.
///
public interface IHttpTransport
{
Task SendAsync(HttpRequestSpec spec, CancellationToken ct);
}
}