using System; using System.Collections.Generic; using System.IO; using MCPForUnity.Editor.Models; using UnityEditor; namespace MCPForUnity.Editor.Clients.Configurators { public class ClaudeDesktopConfigurator : JsonFileMcpConfigurator { public const string ClientName = "Claude Desktop"; public ClaudeDesktopConfigurator() : base(new McpClient { name = ClientName, windowsConfigPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "Claude", "claude_desktop_config.json"), macConfigPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), "Library", "Application Support", "Claude", "claude_desktop_config.json"), linuxConfigPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".config", "Claude", "claude_desktop_config.json"), SupportsHttpTransport = false, StripEnvWhenNotRequired = true }) { } public override bool SupportsSkills => true; public override string GetSkillInstallPath() { var userHome = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile); return Path.Combine(userHome, ".claude", "skills", "unity-mcp-skill"); } public override IList GetInstallationSteps() => new List { "Open Claude Desktop", "Go to Settings > Developer > Edit Config\nOR open the config path", "Paste the configuration JSON", "Save and restart Claude Desktop" }; private static readonly ConfiguredTransport[] StdioOnly = { ConfiguredTransport.Stdio }; public override IReadOnlyList SupportedTransports => StdioOnly; } }