chore: import upstream snapshot with attribution
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@@ -0,0 +1,18 @@
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using UnityEngine;
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namespace TestNamespace
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{
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public class CustomComponent : MonoBehaviour
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{
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[SerializeField]
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private string customText = "Hello from custom asmdef!";
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[SerializeField]
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private float customFloat = 42.0f;
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void Start()
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{
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Debug.Log($"CustomComponent started: {customText}, value: {customFloat}");
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}
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}
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}
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