chore: import upstream snapshot with attribution

This commit is contained in:
wehub-resource-sync
2026-07-13 12:49:17 +08:00
commit 7243d5823b
2201 changed files with 257291 additions and 0 deletions
@@ -0,0 +1,19 @@
using UnityEngine;
public class Bouncer : MonoBehaviour
{
public float speed = 1f;
public float height = 2f;
private Vector3 startPos;
void Start()
{
startPos = transform.position;
}
void Update()
{
float newY = startPos.y + Mathf.Abs(Mathf.Sin(Time.time * speed)) * height;
transform.position = new Vector3(startPos.x, newY, startPos.z);
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
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MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,10 @@
using UnityEngine;
using System.Collections;
public class Hello : MonoBehaviour
{
void Start()
{
Debug.Log("Hello World");
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
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File diff suppressed because it is too large Load Diff
@@ -0,0 +1,11 @@
fileFormatVersion: 2
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MonoImporter:
externalObjects: {}
serializedVersion: 2
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@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e5441db2ad88a4bc3a8f0868c9471142
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,18 @@
using UnityEngine;
namespace TestNamespace
{
public class CustomComponent : MonoBehaviour
{
[SerializeField]
private string customText = "Hello from custom asmdef!";
[SerializeField]
private float customFloat = 42.0f;
void Start()
{
Debug.Log($"CustomComponent started: {customText}, value: {customFloat}");
}
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 78ee39b9744834fe390a4c7c5634eb5a
@@ -0,0 +1,14 @@
{
"name": "TestAsmdef",
"rootNamespace": "TestNamespace",
"references": [],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": false,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 72f6376fa7bdc4220b11ccce20108cdc
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,14 @@
using UnityEngine;
using UnityEngine.Events;
namespace TestNamespace
{
public class UnityEventTestComponent : MonoBehaviour
{
public UnityEvent onSimpleEvent;
public UnityEvent<float> onFloatEvent;
[SerializeField]
private UnityEvent _onPrivateEvent;
}
}
@@ -0,0 +1,11 @@
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