chore: import upstream snapshot with attribution
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using System;
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using System.Collections.Generic;
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using System.IO;
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using MCPForUnity.Editor.Models;
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namespace MCPForUnity.Editor.Clients.Configurators
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{
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/// <summary>
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/// Qwen Code MCP client configurator.
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/// Qwen Code uses a JSON-based configuration file with mcpServers section.
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/// Config path: ~/.qwen/settings.json
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///
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/// Qwen Code supports both stdio (uvx) and HTTP transport modes.
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/// Default: stdio mode (works without Unity Editor for basic operations)
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/// HTTP mode: requires Unity Editor running with MCP HTTP server started
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/// </summary>
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public class QwenCodeConfigurator : JsonFileMcpConfigurator
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{
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public QwenCodeConfigurator() : base(new McpClient
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{
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name = "Qwen Code",
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windowsConfigPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".qwen", "settings.json"),
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macConfigPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".qwen", "settings.json"),
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linuxConfigPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".qwen", "settings.json"),
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SupportsHttpTransport = true,
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// Default to stdio transport for Qwen Code (like Cursor)
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// User can switch to HTTP in Unity: Window > MCP for Unity > Settings
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})
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{ }
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public override IList<string> GetInstallationSteps() => new List<string>
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{
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"Ensure Qwen Code is installed (npm install -g @qwen-code/qwen-code or download from https://github.com/QwenLM/qwen-code)",
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"Open Qwen Code",
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"Click 'Auto Configure' to automatically add UnityMCP to settings.json",
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"OR click 'Manual Setup' to copy the configuration JSON",
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"Open ~/.qwen/settings.json and paste the configuration",
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"Save and restart Qwen Code",
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"Use /mcp command in Qwen Code to verify Unity MCP is connected",
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"Note: For full functionality, open Unity Editor and start HTTP server"
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};
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}
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}
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