chore: import upstream snapshot with attribution
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using System;
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using System.Collections.Generic;
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using System.IO;
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using MCPForUnity.Editor.Models;
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namespace MCPForUnity.Editor.Clients.Configurators
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{
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public class CodexConfigurator : CodexMcpConfigurator
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{
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public CodexConfigurator() : base(new McpClient
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{
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name = "Codex",
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windowsConfigPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".codex", "config.toml"),
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macConfigPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".codex", "config.toml"),
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linuxConfigPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".codex", "config.toml")
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})
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{ }
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public override bool SupportsSkills => true;
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public override string GetSkillInstallPath()
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{
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var userHome = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile);
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return Path.Combine(userHome, ".codex", "skills", "unity-mcp-skill");
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}
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public override IList<string> GetInstallationSteps() => new List<string>
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{
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"Run 'codex config edit' in a terminal\nOR open the config file at the path above",
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"Paste the configuration TOML",
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"Save and restart Codex"
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};
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}
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}
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