551 lines
18 KiB
Plaintext
551 lines
18 KiB
Plaintext
---
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title: CopilotKitCore
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description: "CopilotKitCore API Reference"
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---
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`CopilotKitCore` is the client-side cross-framework orchestration layer that coordinates communication between your
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application's UI, agents abd the remote Copilot runtime.
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## Architecture Overview
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```mermaid
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graph TB
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subgraph Framework["Framework Layer"]
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React["**CopilotKit React**<br/>Components & Hooks"]
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Angular["**CopilotKit Angular**<br/>Directives & Services"]
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Vue["**CopilotKit ...**<br/>Future frameworks"]
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end
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subgraph CoreLayer["Core Layer"]
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Core["**CopilotKitCore**<br/>Cross-framework Orchestration<br/>State Management & Agent Coordination"]
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end
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subgraph RuntimeLayer["Runtime Layer"]
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Runtime["**CopilotRuntime**<br/>AI Agent Execution<br/>Backend Services"]
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end
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React --> Core
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Angular --> Core
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Vue -.-> Core
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Core <--> Runtime
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```
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## What does CopilotKitCore do?
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CopilotKitCore solves several complex challenges in building AI-powered applications:
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1. **Agent Orchestration**: Handles the entire lifecycle of running AI agents, from starting the agent and executing
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tools, to providing tool results, handling follow-ups and handling streaming updates to the UI.
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2. **Runtime Connection**: Manages connecting to and synchronizing with the remote `CopilotRuntime`.
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3. **State Synchronization**: Maintains consistent state across your application, ensuring all components have access to
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the latest agents, tools, and context
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4. **Framework Independence**: Works with any frontend framework, providing a consistent API whether you're using React,
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Angular, Vue, or vanilla JavaScript
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At its heart, CopilotKitCore maintains the authoritative state for these critical elements:
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- **Agents**: Both local and remote AI agents that power your application's intelligence
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- **Context**: Additional information that agents can use to make more informed decisions
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- **Frontend Tools**: Functions that agents can call to interact with your UI
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- **Properties and Headers**: Application-specific data forwarded to agents as additional properties or HTTP headers
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- **Runtime Metadata**: Connection status, versioning, and configuration details
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## Creating a CopilotKitCore Instance
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<Info>
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In most applications, you don’t need to create a `CopilotKitCore` instance
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yourself—CopilotKit initializes and manages it behind the scenes.
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</Info>
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Instantiate `CopilotKitCore` to initialize the client that manages runtime connections, agents, and tools.
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```typescript
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new CopilotKitCore(config?: CopilotKitCoreConfig)
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```
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#### Parameters
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```typescript
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interface CopilotKitCoreConfig {
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runtimeUrl?: string; // The endpoint where your CopilotRuntime server is hosted
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headers?: Record<string, string>; // Custom HTTP headers to include with every request
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properties?: Record<string, unknown>; // Application-specific data forwarded to agents as context
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agents__unsafe_dev_only?: Record<string, AbstractAgent>; // Local agents for development only - production requires CopilotRuntime
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tools?: FrontendTool<any>[]; // Frontend functions that agents can invoke
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}
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```
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Configuration details:
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- `runtimeUrl`: When provided, CopilotKitCore will automatically connect and discover available remote agents.
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- `headers`: Headers to include with every request.
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- `properties`: Properties forwarded to agents as `forwardedProps`.
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- `tools`: Frontend tools that agents can invoke.
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- `agents__unsafe_dev_only`: **Development only** - This property is intended solely for rapid prototyping during
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development. Production deployments require the security, reliability, and performance guarantees that only the
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CopilotRuntime can provide. The key becomes the agent's identifier.
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## Core Properties
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Once initialized, CopilotKitCore exposes several properties that provide insight into its current state:
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### Runtime Configuration
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- `runtimeUrl`: `string | undefined` The current runtime endpoint. Changing this property triggers a connection attempt
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to the new runtime. Setting it to `undefined` gracefully disconnects from the current runtime.
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- `runtimeVersion`: `string | undefined` The version of the connected runtime, helpful for compatibility checks and
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debugging.
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- `runtimeConnectionStatus`: `CopilotKitCoreRuntimeConnectionStatus` Tracks the current connection state, allowing you
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to respond to connection changes in your UI.
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### State Management
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- `headers`: `Readonly<Record<string, string>>` The current request headers sent with every request.
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- `properties`: `Readonly<Record<string, unknown>>` The application properties being forwarded to agents.
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- `agents`: `Readonly<Record<string, AbstractAgent>>` A combined view of all available agents, merging local development
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agents with those discovered from the runtime.
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- `tools`: `Readonly<FrontendTool<any>[]>` The list of registered frontend tools available to agents.
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- `context`: `Readonly<Record<string, Context>>` Contextual information that agents can use to make more informed
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decisions.
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## Understanding Runtime Connections
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When you provide a `runtimeUrl`, CopilotKitCore initiates a connection to your CopilotRuntime server. Here's what
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happens behind the scenes:
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1. CopilotKitCore sends a GET request to `{runtimeUrl}/info`
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2. The runtime responds with available agents and metadata
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3. For each remote agent, `CopilotKitCore` creates a `ProxiedCopilotRuntimeAgent` instance
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4. These remote agents are merged with your local agents
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5. Subscribers are notified of the connection status and agent availability
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### Runtime Connection States
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The connection to your runtime can be in one of four states:
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- `Disconnected`: No runtime URL is configured, or the connection was intentionally closed
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- `Connecting`: Actively attempting to establish a connection with the runtime
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- `Connected`: Successfully connected and remote agents are available
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- `Error`: The connection attempt failed, but CopilotKitCore will continue with local agents only
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## Event Subscription System
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CopilotKitCore implements a robust event system that allows you to react to state changes and agent activities:
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### subscribe()
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Registers a subscriber to receive events. Returns a subscription object with an `unsubscribe()` method, keeping
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unsubscription localized to the subscription object.
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```typescript
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subscribe(subscriber: CopilotKitCoreSubscriber): { unsubscribe(): void }
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```
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## Subscribing to Events
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The event subscription system allows you to build reactive UIs that respond to CopilotKitCore's state changes. Each
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event provides both the CopilotKitCore instance and relevant data:
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### onRuntimeConnectionStatusChanged()
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Notified whenever the connection to the runtime changes state. Use this to show connection indicators in your UI.
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```typescript
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onRuntimeConnectionStatusChanged?: (event: {
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copilotkit: CopilotKitCore;
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status: CopilotKitCoreRuntimeConnectionStatus;
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}) => void | Promise<void>
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```
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### onToolExecutionStart()
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Fired when an agent begins executing a tool. Useful for showing loading states or activity indicators.
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```typescript
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onToolExecutionStart?: (event: {
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copilotkit: CopilotKitCore;
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toolCallId: string;
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agentId: string;
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toolName: string;
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args: unknown;
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}) => void | Promise<void>
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```
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### onToolExecutionEnd()
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Fired when tool execution completes, whether successfully or with an error. Use this to update your UI based on the
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results.
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```typescript
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onToolExecutionEnd?: (event: {
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copilotkit: CopilotKitCore;
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toolCallId: string;
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agentId: string;
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toolName: string;
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result: string;
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error?: string;
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}) => void | Promise<void>
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```
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### onAgentsChanged()
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Notified when agents are added, removed, or updated. This includes both local changes and runtime discovery.
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```typescript
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onAgentsChanged?: (event: {
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copilotkit: CopilotKitCore;
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agents: Readonly<Record<string, AbstractAgent>>;
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}) => void | Promise<void>
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```
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### onContextChanged()
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Fired when context items are added or removed. Use this to keep UI elements in sync with available context.
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```typescript
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onContextChanged?: (event: {
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copilotkit: CopilotKitCore;
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context: Readonly<Record<string, Context>>;
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}) => void | Promise<void>
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```
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### onPropertiesChanged()
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Notified when application properties are updated. Useful for debugging or showing current configuration.
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```typescript
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onPropertiesChanged?: (event: {
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copilotkit: CopilotKitCore;
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properties: Readonly<Record<string, unknown>>;
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}) => void | Promise<void>
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```
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### onHeadersChanged()
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Fired when HTTP headers are modified. Important for tracking authentication state changes.
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```typescript
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onHeadersChanged?: (event: {
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copilotkit: CopilotKitCore;
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headers: Readonly<Record<string, string>>;
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}) => void | Promise<void>
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```
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### onError()
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The central error handler for all CopilotKitCore operations. Every error includes a code and contextual information to
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help with debugging.
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```typescript
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onError?: (event: {
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copilotkit: CopilotKitCore;
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error: Error;
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code: CopilotKitCoreErrorCode;
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context: Record<string, any>;
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}) => void | Promise<void>
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```
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## Error Handling
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CopilotKitCore provides detailed error information through typed error codes, making it easier to handle different
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failure scenarios appropriately:
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### Understanding Error Codes
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Each error is categorized with a specific code that indicates what went wrong:
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- `RUNTIME_INFO_FETCH_FAILED`: The attempt to fetch runtime information failed. This might indicate network issues or an
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incorrect runtime URL.
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- `AGENT_CONNECT_FAILED`: Failed to establish a connection with an agent. Check that the agent is properly configured.
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- `AGENT_RUN_FAILED`: The agent execution failed. This could be due to invalid messages or agent-side errors.
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- `AGENT_RUN_FAILED_EVENT`: The agent reported a failure through its event stream.
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- `AGENT_RUN_ERROR_EVENT`: The agent emitted an error event during execution.
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- `TOOL_ARGUMENT_PARSE_FAILED`: The arguments provided to a tool couldn't be parsed. This usually indicates a mismatch
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between expected and actual parameters.
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- `TOOL_HANDLER_FAILED`: A tool's handler function threw an error during execution.
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## Running Agents
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CopilotKitCore provides two primary methods for executing agents: `runAgent` for immediate execution with message
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handling, and `connectAgent` for establishing live connections to existing agent sessions.
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### runAgent()
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Executes an agent and intelligently handles the complete request-response cycle, including automatic tool execution and
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follow-up runs.
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The execution flow:
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1. Sends initial messages (if provided) to the agent
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2. Agent processes the request and may request tool calls
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3. CopilotKitCore automatically executes any requested frontend tools
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4. Tool results are added back to the message history
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5. If tools were executed and have `followUp` enabled (default), the agent is automatically re-run with the tool results
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6. This cycle continues until the agent completes without requesting more tools
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Key behaviors:
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- **Automatic Tool Execution**: When an agent requests a tool call, CopilotKitCore finds the matching tool, executes it,
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and adds the result to the conversation
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- **Smart Follow-ups**: After executing tools, it automatically re-runs the agent so it can process the tool results and
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continue its work
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- **Error Recovery**: Tool execution errors are captured and returned to the agent, allowing it to handle failures
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gracefully
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- **Wildcard Tools**: Supports a special "\*" tool that can handle any undefined tool request
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```typescript
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runAgent(params: CopilotKitCoreRunAgentParams): Promise<RunAgentResult>
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```
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#### Parameters
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```typescript
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interface CopilotKitCoreRunAgentParams {
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agent: AbstractAgent; // The agent to execute
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}
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```
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### connectAgent()
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Establishes a live connection with an agent, restoring any existing conversation history and subscribing to real-time
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events. This method is particularly useful when:
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- Reconnecting to an agent that's already running (displays new events as they occur)
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- Restoring conversation history after a page refresh
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- Setting up an agent that will receive updates from background processes
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The connection process:
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1. Provides the agent with current properties and available tools
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2. Sets up error event subscribers for proper error handling
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3. Restores any existing message history
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4. Returns immediately without triggering a new agent run
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```typescript
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connectAgent(params: CopilotKitCoreConnectAgentParams): Promise<RunAgentResult>
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```
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#### Parameters
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```typescript
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interface CopilotKitCoreConnectAgentParams {
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agent: AbstractAgent; // The agent to connect
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agentId?: string; // Override the agent's default identifier
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}
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```
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### getAgent()
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Retrieves an agent by its identifier. Returns `undefined` if the agent doesn't exist or if the runtime is still
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connecting.
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```typescript
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getAgent(id: string): AbstractAgent | undefined
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```
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## Managing Context
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Context provides agents with additional information about the current state of your application:
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### addContext()
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Adds contextual information that agents can reference. Returns a unique identifier for later removal.
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```typescript
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addContext(context: Context): string
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```
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#### Parameters
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```typescript
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interface Context {
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description: string; // A human-readable description of what this context represents
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value: any; // The actual context data
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}
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```
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### removeContext()
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Removes previously added context using its identifier.
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```typescript
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removeContext(id: string): void
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```
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## Managing Tools
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Tools are functions that agents can call to interact with your application:
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### addTool()
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Registers a new frontend tool. If a tool with the same name and agent scope already exists, the registration is skipped
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to prevent duplicates.
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```typescript
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addTool<T>(tool: FrontendTool<T>): void
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```
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### removeTool()
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Removes a tool from the registry. You can remove tools globally or for specific agents:
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- When `agentId` is provided, removes the tool only for that agent
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- When `agentId` is omitted, removes only global tools with the matching name
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```typescript
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removeTool(id: string, agentId?: string): void
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```
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### getTool()
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Retrieves a tool by name, with intelligent fallback behavior:
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- If an agent-specific tool isn't found, it falls back to global tools
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```typescript
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getTool(params: CopilotKitCoreGetToolParams): FrontendTool<any> | undefined
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```
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#### Parameters
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```typescript
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interface CopilotKitCoreGetToolParams {
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toolName: string; // The tool's name
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agentId?: string; // Look for agent-specific tools first
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}
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```
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### setTools()
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Replaces all tools at once. Useful for completely reconfiguring available tools.
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```typescript
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setTools(tools: FrontendTool<any>[]): void
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```
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## Tool Execution Lifecycle
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Understanding how CopilotKitCore handles tool execution is crucial for building responsive AI applications. Here's the
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complete lifecycle:
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### 1. Tool Request
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When an agent needs to interact with your application, it returns a tool call request with:
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- Tool name
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- Structured arguments (JSON)
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- Unique call ID for tracking
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### 2. Tool Resolution
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CopilotKitCore uses a two-tier resolution strategy:
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- First checks for agent-specific tools (scoped to that particular agent)
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- Falls back to global tools available to all agents
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- Special wildcard tool (`*`) can handle any unmatched tool requests
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### 3. Execution & Error Handling
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The tool handler is invoked with parsed arguments:
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- Successful results are stringified and added to the conversation
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- Errors are caught and returned to the agent for graceful handling
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- Subscribers are notified of start and completion events
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### 4. Automatic Follow-up
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By default, after tool execution completes:
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- The tool result is inserted into the message history
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- The agent is automatically re-run to process the results
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- This continues until no more tools are requested
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- You can disable follow-up by setting `followUp: false` on specific tools
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## Working with Configuration
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These methods allow you to dynamically update CopilotKitCore's configuration after initialization:
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### setRuntimeUrl()
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Changes the runtime endpoint and manages the connection lifecycle. This is useful when switching between different
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environments or disconnecting from the runtime entirely.
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```typescript
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setRuntimeUrl(runtimeUrl: string | undefined): void
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```
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### setHeaders()
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Replaces all HTTP headers. Subscribers are notified so they can react to authentication changes or other header updates.
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```typescript
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setHeaders(headers: Record<string, string>): void
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```
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### setProperties()
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Updates the properties forwarded to agents. Use this when your application state changes in ways that might affect agent
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behavior.
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```typescript
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setProperties(properties: Record<string, unknown>): void
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```
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## Managing Local Agents
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<Warning>
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In production applications, agents must be managed through the CopilotRuntime,
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which provides proper isolation, monitoring, and scalability. The local agent
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methods below are marked `__unsafe_dev_only` as they're intended solely for
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rapid prototyping during development. Production deployments require the
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security and performance guarantees that only the CopilotRuntime can provide.
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</Warning>
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Agents are the AI-powered components that process requests and generate responses. CopilotKitCore provides several
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methods to manage them locally during development:
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### setAgents\_\_unsafe_dev_only()
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Replaces all local development agents while preserving remote agents from the runtime.
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```typescript
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setAgents__unsafe_dev_only(agents: Record<string, AbstractAgent>): void
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```
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### addAgent\_\_unsafe_dev_only()
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Adds a single agent for development testing.
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```typescript
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addAgent__unsafe_dev_only(params: CopilotKitCoreAddAgentParams): void
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```
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#### Parameters
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```typescript
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interface CopilotKitCoreAddAgentParams {
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id: string; // A unique identifier for the agent
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agent: AbstractAgent; // The agent instance to add
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}
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```
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### removeAgent\_\_unsafe_dev_only()
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Removes a local development agent by its identifier. Remote agents from the runtime cannot be removed this way.
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|
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```typescript
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removeAgent__unsafe_dev_only(id: string): void
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```
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