Files
2026-07-13 12:58:18 +08:00

278 lines
12 KiB
C#

using System.Runtime.CompilerServices;
using System.Text.Json;
using System.Text.Json.Serialization;
using Microsoft.Agents.AI;
using Microsoft.Extensions.AI;
using Xunit;
using SSA = SharedStateAgent;
namespace MsAgentDotnet.AgentTests;
/// <summary>
/// Tests covering the SharedStateAgent streaming path. Specifically that the
/// caller-supplied IEnumerable&lt;ChatMessage&gt; is enumerated exactly once,
/// so single-use iterators (e.g. yield-based generators) don't silently yield
/// nothing on a second pass and lose user context on the summary request.
/// </summary>
public class SharedStateAgentStreamingTests
{
// SharedStateAgent's ctor validates that JsonSerializerOptions can resolve
// JsonElement. Attach the reflection-based DefaultJsonTypeInfoResolver so
// the ctor's shape check succeeds (production uses the source-gen context).
private static JsonSerializerOptions CreateSerializerOptions() =>
new(JsonSerializerDefaults.Web)
{
TypeInfoResolver = new System.Text.Json.Serialization.Metadata.DefaultJsonTypeInfoResolver(),
};
// Minimal AIAgent fake: records invocations + yields nothing. We don't care
// what the inner agent produces for the enumeration-count test; we just
// need the SharedStateAgent wrapper to call us and have us observe the
// `messages` IEnumerable.
private sealed class RecordingAgent : AIAgent
{
public int RunStreamingCalls { get; private set; }
public List<List<ChatMessage>> CapturedMessageSnapshots { get; } = new();
public override AgentThread GetNewThread() => throw new NotImplementedException();
public override AgentThread DeserializeThread(JsonElement serializedThread, JsonSerializerOptions? jsonSerializerOptions = null)
=> throw new NotImplementedException();
public override Task<AgentRunResponse> RunAsync(IEnumerable<ChatMessage> messages, AgentThread? thread = null, AgentRunOptions? options = null, CancellationToken cancellationToken = default)
{
var list = messages.ToList();
CapturedMessageSnapshots.Add(list);
return Task.FromResult(new AgentRunResponse());
}
public override async IAsyncEnumerable<AgentRunResponseUpdate> RunStreamingAsync(
IEnumerable<ChatMessage> messages,
AgentThread? thread = null,
AgentRunOptions? options = null,
[EnumeratorCancellation] CancellationToken cancellationToken = default)
{
RunStreamingCalls++;
// Materialize the incoming messages to capture them. (The outer
// SharedStateAgent is expected to have already materialized them
// once — we don't re-enumerate the caller's original iterator.)
var snapshot = messages.ToList();
CapturedMessageSnapshots.Add(snapshot);
await Task.CompletedTask;
yield break;
}
}
// IEnumerable wrapper that records how many times GetEnumerator is called
// so tests can assert the expected enumeration count.
//
// NOTE: this tracker does NOT enforce a single-use contract at the
// iterator level — a second `GetEnumerator()` call still returns a fresh,
// valid enumerator over the same backing array. Tests must explicitly
// `Assert.Equal(1, messages.EnumerationCount)` to catch double-enumeration
// regressions. The name reflects what the type actually does (counts
// enumerations) rather than what it does not do (enforce single use).
private sealed class EnumerationCountingMessages : IEnumerable<ChatMessage>
{
private readonly ChatMessage[] _messages;
private int _enumerations;
public int EnumerationCount => _enumerations;
public EnumerationCountingMessages(params ChatMessage[] messages)
{
_messages = messages;
}
public IEnumerator<ChatMessage> GetEnumerator()
{
_enumerations++;
return ((IEnumerable<ChatMessage>)_messages).GetEnumerator();
}
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() => GetEnumerator();
}
[Fact]
public async Task RunStreamingAsync_NoAgUiState_EnumeratesCallerMessagesOnce()
{
// When there's no AG-UI state attached, the non-structured path runs.
// Even here a naive implementation could accidentally enumerate twice
// (e.g. for logging). Verify we only enumerate the caller's iterator
// a single time — we then pass the materialized list to the inner
// agent.
var inner = new RecordingAgent();
var agent = new SSA(inner, CreateSerializerOptions());
var messages = new EnumerationCountingMessages(new ChatMessage(ChatRole.User, "hi"));
await foreach (var _ in agent.RunStreamingAsync(messages).ConfigureAwait(false))
{
// drain
}
Assert.Equal(1, messages.EnumerationCount);
Assert.Equal(1, inner.RunStreamingCalls);
}
[Fact]
public async Task RunStreamingAsync_WithSalesState_EnumeratesCallerMessagesOnce()
{
// With sales state attached, SharedStateAgent runs the two-pass
// structured-output flow: firstRunMessages and secondRunMessages both
// need the caller's message list. A previous bug enumerated `messages`
// for each of those appends — a yield-based generator would silently
// yield nothing on the second pass, and the summary request would run
// without user context.
var inner = new RecordingAgent();
var agent = new SSA(inner, CreateSerializerOptions());
var messages = new EnumerationCountingMessages(new ChatMessage(ChatRole.User, "update my pipeline"));
// Attach sales-shaped ag_ui_state so the structured-output path runs.
var statePayload = JsonDocument.Parse("{\"todos\":[{\"id\":\"a\",\"title\":\"Deal 1\"}]}").RootElement;
var chatOptions = new ChatOptions
{
AdditionalProperties = new AdditionalPropertiesDictionary
{
["ag_ui_state"] = statePayload,
},
};
var options = new ChatClientAgentRunOptions { ChatOptions = chatOptions };
await foreach (var _ in agent.RunStreamingAsync(messages, options: options).ConfigureAwait(false))
{
// drain
}
// The critical assertion: caller's iterator was enumerated exactly
// once, regardless of how many times SharedStateAgent needs to compose
// derived message lists internally.
Assert.Equal(1, messages.EnumerationCount);
}
// Inner agent that emits a controllable sequence of text-only updates on
// the first RunStreamingAsync call and nothing on subsequent calls. Used
// to exercise the buffered-text cap and the deserialize-success paths.
private sealed class TextEmittingAgent : AIAgent
{
private readonly IReadOnlyList<string> _firstPassChunks;
private readonly string? _secondPassChunk;
private int _callCount;
public TextEmittingAgent(IReadOnlyList<string> firstPassChunks, string? secondPassChunk = null)
{
_firstPassChunks = firstPassChunks;
_secondPassChunk = secondPassChunk;
}
public override AgentThread GetNewThread() => throw new NotImplementedException();
public override AgentThread DeserializeThread(JsonElement serializedThread, JsonSerializerOptions? jsonSerializerOptions = null)
=> throw new NotImplementedException();
public override Task<AgentRunResponse> RunAsync(IEnumerable<ChatMessage> messages, AgentThread? thread = null, AgentRunOptions? options = null, CancellationToken cancellationToken = default)
=> Task.FromResult(new AgentRunResponse());
public override async IAsyncEnumerable<AgentRunResponseUpdate> RunStreamingAsync(
IEnumerable<ChatMessage> messages,
AgentThread? thread = null,
AgentRunOptions? options = null,
[EnumeratorCancellation] CancellationToken cancellationToken = default)
{
var call = Interlocked.Increment(ref _callCount);
var chunks = call == 1 ? _firstPassChunks : (_secondPassChunk is null ? Array.Empty<string>() : new[] { _secondPassChunk });
foreach (var chunk in chunks)
{
yield return new AgentRunResponseUpdate
{
Role = ChatRole.Assistant,
Contents = [new TextContent(chunk)],
};
}
await Task.CompletedTask;
}
}
[Fact]
public async Task RunStreamingAsync_BufferedTextCap_DropsUpdatesBeyondCap()
{
// Pathological first-pass response: emit many text chunks whose total
// length exceeds MaxBufferedTextChars. The deserialize will fail
// (plain text is not valid JSON for SalesStateSnapshot), so we fall
// back to replaying the buffered text updates. The total replayed
// character count must NOT exceed the cap plus the largest single
// chunk size — anything beyond that signals the cap isn't enforced.
const int chunkSize = 10_000;
const int chunkCount = 150; // 1.5 MB total — exceeds the 1 MB cap.
var chunks = Enumerable.Range(0, chunkCount).Select(_ => new string('x', chunkSize)).ToArray();
var inner = new TextEmittingAgent(chunks);
var agent = new SSA(inner, CreateSerializerOptions());
var statePayload = JsonDocument.Parse("{\"todos\":[{\"id\":\"a\",\"title\":\"Deal 1\"}]}").RootElement;
var chatOptions = new ChatOptions
{
AdditionalProperties = new AdditionalPropertiesDictionary
{
["ag_ui_state"] = statePayload,
},
};
var options = new ChatClientAgentRunOptions { ChatOptions = chatOptions };
var totalReplayedChars = 0;
await foreach (var update in agent.RunStreamingAsync(new[] { new ChatMessage(ChatRole.User, "hi") }, options: options))
{
foreach (var c in update.Contents.OfType<TextContent>())
{
totalReplayedChars += c.Text?.Length ?? 0;
}
}
// Replay must be bounded strictly by the cap. The buffering admission
// check is pre-increment: a chunk that WOULD cross the cap is rejected
// in full (no partial admission), and already-admitted chunks are
// kept. So the replayed total is always <= MaxBufferedTextChars — no
// slack. If enforcement ever becomes post-increment (admit first, then
// check), the bound would loosen to <= MaxBufferedTextChars + chunkSize
// and this assertion would need to relax accordingly.
Assert.True(
totalReplayedChars <= SSA.MaxBufferedTextChars,
$"Replayed {totalReplayedChars} chars; cap is {SSA.MaxBufferedTextChars}.");
}
[Fact]
public async Task RunStreamingAsync_DeserializeSuccess_NoSalesData_SkipsDataContentEmit()
{
// First-pass produces a syntactically valid SalesStateSnapshot with
// an empty todos array. TryDeserialize succeeds, but
// ShouldEmitStateSnapshot returns false because todos is empty, so no
// DataContent is emitted. The second pass (for the summary) is
// allowed to run; we assert the absence of DataContent across the
// full output rather than counting exact updates.
var firstPass = new[] { "{\"todos\":[]}" };
var inner = new TextEmittingAgent(firstPass, secondPassChunk: "ok");
var agent = new SSA(inner, CreateSerializerOptions());
var statePayload = JsonDocument.Parse("{\"todos\":[{\"id\":\"a\",\"title\":\"Deal 1\"}]}").RootElement;
var chatOptions = new ChatOptions
{
AdditionalProperties = new AdditionalPropertiesDictionary
{
["ag_ui_state"] = statePayload,
},
};
var options = new ChatClientAgentRunOptions { ChatOptions = chatOptions };
var hasDataContent = false;
await foreach (var update in agent.RunStreamingAsync(new[] { new ChatMessage(ChatRole.User, "hi") }, options: options))
{
if (update.Contents.Any(c => c is DataContent))
{
hasDataContent = true;
}
}
Assert.False(hasDataContent, "Empty-todos snapshot must not be emitted as DataContent.");
}
}