# CopilotKit for Angular Angular bindings for CopilotKit core and AG-UI agents. This package provides services, directives, and utilities for building custom, headless Copilot UIs. ## Installation ```bash # npm npm install @copilotkit/angular ``` Peer dependencies you provide in your app: - `@angular/core` and `@angular/common` (19, 20, or 21) - `@angular/cdk` (match your Angular major) - `rxjs` ## Quick start ### 1) Provide CopilotKit Configure runtime and tools in your app config: ```ts import { ApplicationConfig } from "@angular/core"; import { provideCopilotKit } from "@copilotkit/angular"; export const appConfig: ApplicationConfig = { providers: [ provideCopilotKit({ runtimeUrl: "http://localhost:3001/api/copilotkit", headers: { Authorization: "Bearer ..." }, properties: { app: "demo" }, }), ], }; ``` ### 2) Build a custom UI with `injectAgentStore` ```ts import { Component, inject, signal } from "@angular/core"; import { Message } from "@ag-ui/client"; import { CopilotKit, injectAgentStore } from "@copilotkit/angular"; import { randomUUID } from "@copilotkit/shared"; @Component({ template: ` @for (let message of messages(); track message.id) {
{{ message.role }}

{{ message.content }}

} `, }) export class HeadlessChatComponent { readonly copilotKit = inject(CopilotKit); readonly store = injectAgentStore("default"); readonly messages = this.store().messages; readonly input = signal(""); async send() { const content = this.input().trim(); if (!content) return; const agent = this.store().agent; agent.addMessage({ id: randomUUID(), role: "user", content, }); this.input.set(""); await this.copilotKit.core.runAgent({ agent }); } } ``` The `agent` is an AG-UI `AbstractAgent`. Refer to your AG-UI agent implementation for available methods and message formats. ## Core configuration ### `CopilotKitConfig` `provideCopilotKit` accepts a `CopilotKitConfig` object: ```ts export interface CopilotKitConfig { runtimeUrl?: string; headers?: Record; licenseKey?: string; properties?: Record; agents?: Record; tools?: ClientTool[]; renderToolCalls?: RenderToolCallConfig[]; frontendTools?: FrontendToolConfig[]; humanInTheLoop?: HumanInTheLoopConfig[]; } ``` - `runtimeUrl`: URL to your CopilotKit runtime. - `headers`: Default headers sent to the runtime. - `properties`: Arbitrary props forwarded to agent runs. - `agents`: Local, in-browser agents keyed by `agentId`. - `tools`: Tool definitions advertised to the runtime (no handler). - `renderToolCalls`: Components to render tool calls in the UI. - `frontendTools`: Client-side tools with handlers. - `humanInTheLoop`: Tools that pause for user input. ### Injection helpers - `provideCopilotKit(config)`: Provider for `CopilotKitConfig`. ## `CopilotKit` service ### Readonly signals - `agents`: `Signal>` - `runtimeConnectionStatus`: `Signal` - `runtimeUrl`: `Signal` - `runtimeTransport`: `Signal` (`"rest" | "single"`) - `headers`: `Signal>` - `toolCallRenderConfigs`: `Signal` - `clientToolCallRenderConfigs`: `Signal` - `humanInTheLoopToolRenderConfigs`: `Signal` ### Methods - `getAgent(agentId: string): AbstractAgent | undefined` - `addFrontendTool(config: FrontendToolConfig & { injector: Injector }): void` - `addRenderToolCall(config: RenderToolCallConfig): void` - `addHumanInTheLoop(config: HumanInTheLoopConfig): void` - `removeTool(toolName: string, agentId?: string): void` - `updateRuntime(options: { runtimeUrl?: string; runtimeTransport?: CopilotRuntimeTransport; headers?: Record; properties?: Record; agents?: Record; }): void` ### Advanced - `core`: The underlying `CopilotKitCore` instance. ## Agents ### `injectAgentStore` ```ts const store = injectAgentStore("default"); // or: injectAgentStore(signal(agentId)) ``` Returns a `Signal`. The store exposes: - `agent`: `AbstractAgent` - `messages`: `Signal` - `state`: `Signal` - `isRunning`: `Signal` - `teardown()`: Clean up subscriptions If the agent is not available locally but a `runtimeUrl` is configured, a proxy agent is created while the runtime connects. If the agent still cannot be resolved, an error is thrown that includes the configured runtime and known agent IDs. ### `CopilotkitAgentFactory` Advanced factory for creating `AgentStore` signals. Most apps should use `injectAgentStore` instead. ## Agent context ### `connectAgentContext` Connect AG-UI context to the runtime (auto-cleanup when the effect is destroyed): ```ts import { connectAgentContext } from "@copilotkit/angular"; connectAgentContext({ description: "User preferences", value: { theme: "dark" }, }); ``` You must call it within an injection context (e.g., inside a component constructor or `runInInjectionContext`), or pass an explicit `Injector`: ```ts connectAgentContext(contextSignal, { injector }); ``` ## Tools and tool rendering ### Types ```ts export interface RenderToolCallConfig { name: string; // tool name, or "*" for wildcard args: z.ZodType; // Zod schema for args component: Type>; agentId?: string; // optional agent scope } export interface FrontendToolConfig { name: string; description: string; parameters: z.ZodType; component?: Type>; // optional UI renderer handler: (args: Args, context: FrontendToolHandlerContext) => Promise; agentId?: string; } export interface HumanInTheLoopConfig { name: string; description: string; parameters: z.ZodType; component: Type>; agentId?: string; } export type ClientTool = Omit, \"handler\"> & { renderer?: Type>; }; ``` Renderer components receive a signal: ```ts export interface ToolRenderer { toolCall: Signal>; } export interface HumanInTheLoopToolRenderer { toolCall: Signal>; // includes respond(result) } ``` `AngularToolCall` / `HumanInTheLoopToolCall` expose `args`, `status` (`"in-progress" | "executing" | "complete"`), and `result`. ### Register tools with DI These helpers auto-remove tools when the current injection context is destroyed: Call them from an injection context (e.g., a component constructor, directive, or `runInInjectionContext`). ```ts import { registerFrontendTool, registerRenderToolCall, registerHumanInTheLoop, } from "@copilotkit/angular"; import { z } from "zod"; registerFrontendTool({ name: "lookup", description: "Fetch a record", parameters: z.object({ id: z.string() }), handler: async ({ id }) => ({ id, ok: true }), }); registerRenderToolCall({ name: "*", // wildcard renderer args: z.any(), component: MyToolCallRenderer, }); registerHumanInTheLoop({ name: "approval", description: "Request approval", parameters: z.object({ reason: z.string() }), component: ApprovalRenderer, }); ``` ### Configure tools in `provideCopilotKit` ```ts provideCopilotKit({ frontendTools: [ /* FrontendToolConfig[] */ ], renderToolCalls: [ /* RenderToolCallConfig[] */ ], humanInTheLoop: [ /* HumanInTheLoopConfig[] */ ], tools: [ /* ClientTool[] */ ], }); ``` `tools` are advertised to the runtime. If you include `renderer` + `parameters` on a `ClientTool`, CopilotKit will also register a renderer for tool calls. ## `RenderToolCalls` component `RenderToolCalls` renders tool call components under an assistant message based on registered render configs. ```html ``` Inputs: - `message`: `AssistantMessage` (must include `toolCalls`) - `messages`: full `Message[]` list (used to find tool results) - `isLoading`: whether the agent is currently running Tool arguments are parsed with `partialJSONParse`, so incomplete JSON during streaming still renders. ## Runtime notes - Set `runtimeUrl` to your CopilotKit runtime endpoint. - If you need to change runtime settings at runtime, call `CopilotKit.updateRuntime(...)`. - `runtimeTransport` supports `"rest"` or `"single"` (SSE single-stream transport). ## Not documented here This package also exports a full set of chat UI components under `src/lib/components/chat`. Those APIs are intentionally omitted from this README.