chore: import upstream snapshot with attribution

This commit is contained in:
wehub-resource-sync
2026-07-13 12:58:18 +08:00
commit 6d5d58c1a9
18293 changed files with 3502153 additions and 0 deletions
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* {
box-sizing: border-box;
}
html,
body {
font-family:
system-ui,
-apple-system,
sans-serif;
font-size: 1rem;
margin: 0;
padding: 0;
background: #1a1a2e;
}
.loading {
display: flex;
align-items: center;
justify-content: center;
height: 400px;
color: #888;
font-size: 14px;
}
.error {
padding: 20px;
color: #ff6b6b;
}
.threejs-container {
width: 100%;
position: relative;
}
.error-overlay {
position: absolute;
inset: 0;
display: flex;
align-items: center;
justify-content: center;
color: #ff6b6b;
background: rgba(26, 26, 46, 0.9);
border-radius: 8px;
font-family: system-ui;
padding: 20px;
}
@@ -0,0 +1,135 @@
/**
* Three.js Widget - MCP App Wrapper
*
* Generic wrapper that handles MCP App connection and passes all relevant
* props to the actual widget component.
*/
import type { App, McpUiHostContext } from "@modelcontextprotocol/ext-apps";
import { useApp } from "@modelcontextprotocol/ext-apps/react";
import type { CallToolResult } from "@modelcontextprotocol/sdk/types.js";
import { StrictMode, useState, useCallback, useEffect } from "react";
import { createRoot } from "react-dom/client";
import ThreeJSApp from "./threejs-app.tsx";
import "./global.css";
// =============================================================================
// Types
// =============================================================================
/**
* Props passed to the widget component.
* This interface can be reused for other widgets.
*/
export interface WidgetProps<TToolInput = Record<string, unknown>> {
/** Complete tool input (after streaming finishes) */
toolInputs: TToolInput | null;
/** Partial tool input (during streaming) */
toolInputsPartial: TToolInput | null;
/** Tool execution result from the server */
toolResult: CallToolResult | null;
/** Host context (theme, dimensions, locale, etc.) */
hostContext: McpUiHostContext | null;
/** Call a tool on the MCP server */
callServerTool: App["callServerTool"];
/** Send a message to the host's chat */
sendMessage: App["sendMessage"];
/** Request the host to open a URL */
openLink: App["openLink"];
/** Send log messages to the host */
sendLog: App["sendLog"];
}
// =============================================================================
// MCP App Wrapper
// =============================================================================
function McpAppWrapper() {
const [toolInputs, setToolInputs] = useState<Record<string, unknown> | null>(
null,
);
const [toolInputsPartial, setToolInputsPartial] = useState<Record<
string,
unknown
> | null>(null);
const [toolResult, setToolResult] = useState<CallToolResult | null>(null);
const [hostContext, setHostContext] = useState<McpUiHostContext | null>(null);
const { app, error } = useApp({
appInfo: { name: "Three.js Widget", version: "1.0.0" },
capabilities: {},
onAppCreated: (app) => {
// Complete tool input (streaming finished)
app.ontoolinput = (params) => {
setToolInputs(params.arguments as Record<string, unknown>);
setToolInputsPartial(null);
};
// Partial tool input (streaming in progress)
app.ontoolinputpartial = (params) => {
setToolInputsPartial(params.arguments as Record<string, unknown>);
};
// Tool execution result
app.ontoolresult = (params) => {
setToolResult(params as CallToolResult);
};
// Host context changes (theme, dimensions, etc.)
app.onhostcontextchanged = (params) => {
setHostContext((prev) => ({ ...prev, ...params }));
};
},
});
// Get initial host context after connection
useEffect(() => {
if (app) {
const ctx = app.getHostContext();
if (ctx) {
setHostContext(ctx);
}
}
}, [app]);
// Memoized callbacks that forward to app methods
const callServerTool = useCallback<App["callServerTool"]>(
(params, options) => app!.callServerTool(params, options),
[app],
);
const sendMessage = useCallback<App["sendMessage"]>(
(params, options) => app!.sendMessage(params, options),
[app],
);
const openLink = useCallback<App["openLink"]>(
(params, options) => app!.openLink(params, options),
[app],
);
const sendLog = useCallback<App["sendLog"]>(
(params) => app!.sendLog(params),
[app],
);
if (error) {
return <div className="error">Error: {error.message}</div>;
}
if (!app) {
return <div className="loading">Connecting...</div>;
}
return (
<ThreeJSApp
toolInputs={toolInputs}
toolInputsPartial={toolInputsPartial}
toolResult={toolResult}
hostContext={hostContext}
callServerTool={callServerTool}
sendMessage={sendMessage}
openLink={openLink}
sendLog={sendLog}
/>
);
}
createRoot(document.getElementById("root")!).render(
<StrictMode>
<McpAppWrapper />
</StrictMode>,
);
@@ -0,0 +1,232 @@
/**
* Three.js App Component
*
* Renders interactive 3D scenes using Three.js with streaming code preview.
* Receives all MCP App props from the wrapper.
*/
import { useState, useEffect, useRef } from "react";
import * as THREE from "three";
import { OrbitControls } from "three/examples/jsm/controls/OrbitControls.js";
import { EffectComposer } from "three/examples/jsm/postprocessing/EffectComposer.js";
import { RenderPass } from "three/examples/jsm/postprocessing/RenderPass.js";
import { UnrealBloomPass } from "three/examples/jsm/postprocessing/UnrealBloomPass.js";
import type { WidgetProps } from "./mcp-app-wrapper.tsx";
// =============================================================================
// Types
// =============================================================================
interface ThreeJSToolInput {
code?: string;
height?: number;
}
type ThreeJSAppProps = WidgetProps<ThreeJSToolInput>;
// =============================================================================
// Constants
// =============================================================================
// Default demo code shown when no code is provided
const DEFAULT_THREEJS_CODE = `const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(75, width / height, 0.1, 1000);
const renderer = new THREE.WebGLRenderer({ canvas, antialias: true });
renderer.setSize(width, height);
renderer.setClearColor(0x1a1a2e);
const cube = new THREE.Mesh(
new THREE.BoxGeometry(1, 1, 1),
new THREE.MeshStandardMaterial({ color: 0x00ff88 })
);
// Start with an isometric-ish rotation to show 3 faces
cube.rotation.x = 0.5;
cube.rotation.y = 0.7;
scene.add(cube);
// Better lighting: key light + fill light + ambient
const keyLight = new THREE.DirectionalLight(0xffffff, 1.2);
keyLight.position.set(1, 1, 2);
scene.add(keyLight);
const fillLight = new THREE.DirectionalLight(0x8888ff, 0.4);
fillLight.position.set(-1, 0, -1);
scene.add(fillLight);
scene.add(new THREE.AmbientLight(0x404040, 0.5));
camera.position.z = 3;
function animate() {
requestAnimationFrame(animate);
cube.rotation.x += 0.01;
cube.rotation.y += 0.01;
renderer.render(scene, camera);
}
animate();`;
// =============================================================================
// Streaming Preview
// =============================================================================
const SHIMMER_STYLE = `
@keyframes shimmer {
0% { background-position: 200% 0; }
100% { background-position: -200% 0; }
}
`;
function LoadingShimmer({ height, code }: { height: number; code?: string }) {
const preRef = useRef<HTMLPreElement>(null);
useEffect(() => {
if (preRef.current) preRef.current.scrollTop = preRef.current.scrollHeight;
}, [code]);
return (
<div
style={{
width: "100%",
height,
borderRadius: 8,
padding: 16,
boxSizing: "border-box",
display: "flex",
flexDirection: "column",
overflow: "hidden",
background:
"linear-gradient(90deg, #1a1a2e 25%, #2d2d44 50%, #1a1a2e 75%)",
backgroundSize: "200% 100%",
animation: "shimmer 1.5s ease-in-out infinite",
}}
>
<style>{SHIMMER_STYLE}</style>
<div
style={{
color: "#888",
fontFamily: "system-ui",
fontSize: 12,
marginBottom: 8,
}}
>
🎮 Three.js
</div>
{code && (
<pre
ref={preRef}
style={{
margin: 0,
padding: 0,
flex: 1,
overflow: "auto",
color: "#aaa",
fontFamily: "monospace",
fontSize: 11,
lineHeight: 1.4,
whiteSpace: "pre-wrap",
wordBreak: "break-word",
}}
>
{code}
</pre>
)}
</div>
);
}
// =============================================================================
// Three.js Execution
// =============================================================================
const threeContext = {
THREE,
OrbitControls,
EffectComposer,
RenderPass,
UnrealBloomPass,
};
async function executeThreeCode(
code: string,
canvas: HTMLCanvasElement,
width: number,
height: number,
): Promise<void> {
const fn = new Function(
"ctx",
"canvas",
"width",
"height",
`const { THREE, OrbitControls, EffectComposer, RenderPass, UnrealBloomPass } = ctx;
return (async () => { ${code} })();`,
);
await fn(threeContext, canvas, width, height);
}
// =============================================================================
// Main Component
// =============================================================================
export default function ThreeJSApp({
toolInputs,
toolInputsPartial,
toolResult: _toolResult,
hostContext,
callServerTool: _callServerTool,
sendMessage: _sendMessage,
openLink: _openLink,
sendLog: _sendLog,
}: ThreeJSAppProps) {
const [error, setError] = useState<string | null>(null);
const canvasRef = useRef<HTMLCanvasElement>(null);
const containerRef = useRef<HTMLDivElement>(null);
const height = toolInputs?.height ?? toolInputsPartial?.height ?? 400;
const code = toolInputs?.code || DEFAULT_THREEJS_CODE;
const partialCode = toolInputsPartial?.code;
const isStreaming = !toolInputs && !!toolInputsPartial;
const safeAreaInsets = hostContext?.safeAreaInsets;
const containerStyle = {
paddingTop: safeAreaInsets?.top,
paddingRight: safeAreaInsets?.right,
paddingBottom: safeAreaInsets?.bottom,
paddingLeft: safeAreaInsets?.left,
};
useEffect(() => {
if (!code || !canvasRef.current || !containerRef.current) return;
setError(null);
const width = containerRef.current.offsetWidth || 800;
executeThreeCode(code, canvasRef.current, width, height).catch((e) =>
setError(e instanceof Error ? e.message : "Unknown error"),
);
}, [code, height]);
if (isStreaming || !code) {
return (
<div style={containerStyle}>
<LoadingShimmer height={height} code={partialCode} />
</div>
);
}
return (
<div
ref={containerRef}
className="threejs-container"
style={containerStyle}
>
<canvas
id="threejs-canvas"
ref={canvasRef}
style={{
width: "100%",
height,
borderRadius: 8,
display: "block",
background: "#1a1a2e",
}}
/>
{error && <div className="error-overlay">Error: {error}</div>}
</div>
);
}