/** * Startup-orphan regression tests (#1185) — spawn-level. * * Reproduced bug: an MCP host kills the launcher chain within the server's * first ~100ms while keeping the stdio pipes open (config probe, instant * cancel, initialize-timeout teardown; Rust hosts that kill a child without * dropping its stdio handles hold pipes exactly like this). The server booted * already reparented, so its PPID-watchdog baseline read 1 (blind forever), * stdin never EOF'd, and the process lived until the HOST exited — one ~30MB * node process leaked per occurrence. * * These tests exercise the last-resort defense end-to-end on the real built * binary: a server that receives no MCP traffic shuts itself down when the * startup-handshake timeout lapses, and a server that got even one message * is never touched by it. * * POSIX-only: the blind spot is a POSIX reparenting artifact (Windows never * reparents, so its liveness-based check keeps working with a late baseline), * and the suite avoids the known Windows EPERM teardown quirk of spawned * `serve --mcp` children holding the temp cwd open. */ import { describe, it, expect, beforeEach, afterEach } from 'vitest'; import { spawn, ChildProcessWithoutNullStreams } from 'child_process'; import * as fs from 'fs'; import * as os from 'os'; import * as path from 'path'; const BIN = path.resolve(__dirname, '../dist/bin/codegraph.js'); function spawnServer(cwd: string, handshakeTimeoutMs: number): ChildProcessWithoutNullStreams { return spawn(process.execPath, [BIN, 'serve', '--mcp'], { cwd, stdio: ['pipe', 'pipe', 'pipe'], env: { ...process.env, // Direct mode: hermetic (no detached daemon to leak from the suite). // The backstop is armed identically on the proxy path. CODEGRAPH_NO_DAEMON: '1', // Single process (skip the --liftoff-only re-exec) so exit-code and // liveness assertions observe the server itself. CODEGRAPH_WASM_RELAUNCHED: '1', // One less helper child; the liveness watchdog is not under test. CODEGRAPH_NO_WATCHDOG: '1', CODEGRAPH_TELEMETRY: '0', DO_NOT_TRACK: '1', CODEGRAPH_STARTUP_HANDSHAKE_TIMEOUT_MS: String(handshakeTimeoutMs), }, }) as ChildProcessWithoutNullStreams; } function waitForExit(child: ChildProcessWithoutNullStreams, timeoutMs: number): Promise { return new Promise((resolve, reject) => { if (child.exitCode !== null) { resolve(child.exitCode); return; } const timer = setTimeout( () => reject(new Error(`server did not exit within ${timeoutMs}ms`)), timeoutMs ); child.on('exit', (code) => { clearTimeout(timer); resolve(code); }); }); } const sleep = (ms: number) => new Promise((r) => setTimeout(r, ms)); describe.skipIf(process.platform === 'win32')('startup-orphan backstop (#1185)', () => { let dir: string; let child: ChildProcessWithoutNullStreams | null = null; beforeEach(() => { dir = fs.mkdtempSync(path.join(os.tmpdir(), 'cg-orphan-')); }); afterEach(() => { if (child && child.exitCode === null) child.kill('SIGKILL'); child = null; fs.rmSync(dir, { recursive: true, force: true }); }); it('a server that never receives MCP traffic shuts itself down', async () => { child = spawnServer(dir, 1000); let stderr = ''; child.stderr.on('data', (c) => { stderr += c.toString(); }); // Keep our pipe ends open the whole time — the abandoned-launch shape: // no stdin EOF ever arrives; only the backstop can reap the server. const code = await waitForExit(child, 15_000); expect(code).toBe(0); expect(stderr).toContain('No MCP traffic since startup'); }, 20_000); it('a server that got an initialize is never reaped by the backstop', async () => { child = spawnServer(dir, 1000); child.stdin.write(JSON.stringify({ jsonrpc: '2.0', id: 1, method: 'initialize', params: { protocolVersion: '2025-11-25', capabilities: {}, clientInfo: { name: 't', version: '0' } }, }) + '\n'); // Well past the 1s backstop window: the first byte disarmed it for good. await sleep(3000); expect(child.exitCode).toBeNull(); // Normal lifecycle still intact: closing stdin ends the session. child.stdin.end(); const code = await waitForExit(child, 10_000); expect(code).toBe(0); }, 20_000); });