251 lines
7.5 KiB
Python
251 lines
7.5 KiB
Python
"""Playwright-style actionability checks for the humanize layer (async).
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Async mirror of actionability.py — same logic, uses asyncio.sleep and await.
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"""
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from __future__ import annotations
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import asyncio
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import logging
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import time
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from typing import Any, FrozenSet, Optional
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logger = logging.getLogger(__name__)
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from .actionability import (
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ActionabilityError,
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ElementNotAttachedError,
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ElementNotVisibleError,
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ElementNotStableError,
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ElementNotEnabledError,
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ElementNotEditableError,
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ElementNotReceivingEventsError,
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_BACKOFF_MS,
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_boxes_differ,
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_POINTER_EVENTS_LOCATOR_JS,
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_POINTER_EVENTS_HANDLE_JS,
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)
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async def _async_backoff_sleep(attempt: int) -> None:
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idx = min(attempt, len(_BACKOFF_MS) - 1)
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await asyncio.sleep(_BACKOFF_MS[idx] / 1000.0)
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# ---------------------------------------------------------------------------
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# Pre-scroll actionability
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# ---------------------------------------------------------------------------
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async def async_ensure_actionable(
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page: Any,
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selector: str,
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checks: FrozenSet[str],
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timeout: float = 30000,
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force: bool = False,
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) -> None:
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if force:
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return
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deadline = time.monotonic() + timeout / 1000.0
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attempt = 0
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last_error: Optional[ActionabilityError] = None
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while True:
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remaining_ms = max(0, (deadline - time.monotonic()) * 1000)
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if remaining_ms <= 0:
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if last_error is not None:
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raise last_error
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raise ActionabilityError(selector, "timeout", "timeout expired before first check")
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try:
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loc = page.locator(selector).first
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if "attached" in checks:
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try:
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await loc.wait_for(state="attached", timeout=max(1, min(remaining_ms, 2000)))
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except Exception:
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raise ElementNotAttachedError(selector)
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if "visible" in checks:
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if not await loc.is_visible():
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raise ElementNotVisibleError(selector)
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if "enabled" in checks:
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if not await loc.is_enabled():
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raise ElementNotEnabledError(selector)
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if "editable" in checks:
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if not await loc.is_editable():
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raise ElementNotEditableError(selector)
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return
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except ActionabilityError as e:
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last_error = e
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if time.monotonic() >= deadline:
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raise last_error
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await _async_backoff_sleep(attempt)
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attempt += 1
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# ---------------------------------------------------------------------------
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# Post-scroll stability check
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# ---------------------------------------------------------------------------
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async def async_ensure_stable(
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page: Any,
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selector: str,
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timeout: float = 5000,
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) -> None:
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deadline = time.monotonic() + timeout / 1000.0
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attempt = 0
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while True:
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remaining_ms = max(0, (deadline - time.monotonic()) * 1000)
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if remaining_ms <= 0:
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raise ElementNotStableError(selector)
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loc = page.locator(selector).first
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box1 = await loc.bounding_box(timeout=max(1, min(remaining_ms, 1000)))
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if box1 is None:
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raise ElementNotAttachedError(selector)
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await asyncio.sleep(0.1)
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box2 = await loc.bounding_box(timeout=max(1, min(remaining_ms, 1000)))
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if box2 is None:
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raise ElementNotAttachedError(selector)
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if not _boxes_differ(box1, box2):
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return
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if time.monotonic() >= deadline:
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raise ElementNotStableError(selector)
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await _async_backoff_sleep(attempt)
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attempt += 1
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# ---------------------------------------------------------------------------
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# Pointer-events check
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# ---------------------------------------------------------------------------
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async def async_check_pointer_events(
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page: Any,
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selector: str,
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x: float,
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y: float,
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stealth: Any = None,
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timeout: float = 5000,
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) -> None:
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deadline = time.monotonic() + timeout / 1000.0
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attempt = 0
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while True:
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try:
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loc = page.locator(selector).first
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box = await loc.bounding_box(timeout=max(1, min((deadline - time.monotonic()) * 1000, 1000)))
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result = await loc.evaluate(_POINTER_EVENTS_LOCATOR_JS, {"x": x, "y": y, "box": box})
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except Exception as exc:
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logger.debug("pointer_events check failed for %r: %s", selector, exc)
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result = None
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# Proceed if the check confirms a hit, or if it could not be determined
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# (None) — failing closed would block legitimate clicks.
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if result is None or result.get("hit", False):
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return
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covering = (result or {}).get("covering", "unknown")
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if time.monotonic() >= deadline:
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raise ElementNotReceivingEventsError(selector, covering)
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await _async_backoff_sleep(attempt)
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attempt += 1
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# ---------------------------------------------------------------------------
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# ElementHandle variant
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# ---------------------------------------------------------------------------
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async def async_ensure_actionable_handle(
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page: Any,
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el: Any,
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checks: FrozenSet[str],
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timeout: float = 30000,
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force: bool = False,
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) -> None:
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if force:
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return
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deadline = time.monotonic() + timeout / 1000.0
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attempt = 0
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last_error: Optional[ActionabilityError] = None
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label = "<ElementHandle>"
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while True:
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remaining_ms = max(0, (deadline - time.monotonic()) * 1000)
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if remaining_ms <= 0:
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if last_error is not None:
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raise last_error
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raise ActionabilityError(label, "timeout", "timeout expired before first check")
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try:
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if "visible" in checks:
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try:
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await el.wait_for_element_state("visible", timeout=max(1, min(remaining_ms, 2000)))
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except Exception:
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raise ElementNotVisibleError(label)
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if "enabled" in checks:
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try:
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await el.wait_for_element_state("enabled", timeout=max(1, min(remaining_ms, 2000)))
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except Exception:
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raise ElementNotEnabledError(label)
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if "editable" in checks:
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try:
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await el.wait_for_element_state("editable", timeout=max(1, min(remaining_ms, 2000)))
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except Exception:
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raise ElementNotEditableError(label)
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return
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except ActionabilityError as e:
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last_error = e
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if time.monotonic() >= deadline:
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raise last_error
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await _async_backoff_sleep(attempt)
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attempt += 1
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async def async_check_pointer_events_handle(
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page: Any,
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el: Any,
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x: float,
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y: float,
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timeout: float = 5000,
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) -> None:
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deadline = time.monotonic() + timeout / 1000.0
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attempt = 0
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while True:
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try:
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box = await el.bounding_box()
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result = await el.evaluate(_POINTER_EVENTS_HANDLE_JS, {"x": x, "y": y, "box": box})
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except Exception:
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result = None
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# Proceed if the check confirms a hit, or if it could not be determined
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# (None) — failing closed would block legitimate clicks.
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if result is None or result.get("hit", False):
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return
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covering = (result or {}).get("covering", "unknown")
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if time.monotonic() >= deadline:
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raise ElementNotReceivingEventsError("<ElementHandle>", covering)
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await _async_backoff_sleep(attempt)
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attempt += 1
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