chore: import upstream snapshot with attribution

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wehub-resource-sync
2026-07-13 12:52:40 +08:00
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---
name: cline-sdk
description: Comprehensive Cline SDK skill for building AI agents. Covers the Agent runtime, ClineCore sessions, custom tools, plugins, events, LLM providers, scheduling, multi-agent teams, and production deployment. Use for any task involving @cline/sdk or its sub-packages.
metadata:
references: agent, clinecore
---
# Cline SDK Skill
Consolidated skill for building AI agents with the Cline SDK. Use the decision trees below to find the right entry point and API surface, then load detailed references.
## Critical Rules
Follow these rules in all Cline SDK code:
1. Install with `npm install @cline/sdk`. The `@cline/sdk` package re-exports everything from `@cline/core`, `@cline/agents`, `@cline/llms`, and `@cline/shared`.
2. Requires Node.js 22 or later.
3. Use `createTool()` from `@cline/sdk` (or `@cline/shared`) to define tools. Tool names must be `snake_case`.
4. Return errors as structured data from tool `execute` functions. Throwing counts as a "mistake" against the agent's mistake limit.
5. Use `lifecycle: { completesRun: true }` on tools that should end the agent loop (e.g. a "submit answer" tool).
6. When using `ClineCore`, always call `dispose()` when done to clean up resources.
7. The standalone `Agent` and `ClineCore` have different event systems. For `Agent`: use `agent.subscribe()` to get `AgentRuntimeEvent` types (text streaming is `"assistant-text-delta"`, result text is `result.outputText`). For `ClineCore`: use `cline.subscribe()` to get `CoreSessionEvent` types (text streaming is `"chunk"` with `payload.type === "text"`, result text is `result.text`). There is no top-level `onEvent` field on `AgentRuntimeConfig` -- use `agent.subscribe()` or `hooks.onEvent` instead. Do not use event types like `"content_update"` or `"content_start"` with `agent.subscribe()` -- those are internal legacy types from the ClineCore adapter layer.
## How to Use This Skill
### Reference File Structure
The two main API surfaces (`Agent` and `ClineCore`) follow a 4-file pattern. Cross-cutting concepts are single-file guides.
Each main API surface in `./references/<api>/` contains:
| File | Purpose | When to Read |
|------|---------|--------------|
| `REFERENCE.md` | Overview, when to use, quick start | Always read first |
| `api.md` | Full API: classes, methods, config, types | Writing code |
| `patterns.md` | Common patterns, best practices | Implementation guidance |
| `gotchas.md` | Pitfalls, limitations, debugging | Troubleshooting |
Cross-cutting concepts in `./references/<concept>/` have `REFERENCE.md` as the entry point.
### Reading Order
1. Start with `REFERENCE.md` for your chosen API surface
2. Then read additional files relevant to your task:
- Writing agent code -> `api.md`
- Common patterns -> `patterns.md`
- Creating tools -> `tools/REFERENCE.md`
- Adding plugins/hooks -> `plugins/REFERENCE.md`
- Configuring LLM providers -> `providers/REFERENCE.md`
- Streaming events -> `events/REFERENCE.md`
- Deploying to production -> `production/REFERENCE.md`
- Scheduling agents -> `scheduling/REFERENCE.md`
- Multi-agent orchestration -> `multi-agent/REFERENCE.md`
- Debugging -> `gotchas.md`
### Example Paths
```
./references/agent/REFERENCE.md # Start here for lightweight agents
./references/clinecore/REFERENCE.md # Start here for full runtime
./references/agent/api.md # Agent class, config, methods
./references/tools/REFERENCE.md # Creating and using tools
./references/plugins/REFERENCE.md # Plugin system
./references/providers/REFERENCE.md # LLM provider configuration
```
## Quick Decision Trees
### "Which API surface should I use?"
```
Which API?
+-- I want a simple, stateless agent with custom tools
| +-- agent/ (Agent class from @cline/agents)
+-- I need session persistence, built-in tools, config discovery
| +-- clinecore/ (ClineCore from @cline/core)
+-- I want built-in file/shell/search/web tools
| +-- clinecore/ (has built-in tools; Agent does not)
+-- I want scheduled or recurring agents
| +-- clinecore/ (automation API)
+-- I need multi-process or multi-client session sharing
| +-- clinecore/ (hub-backed runtime)
+-- I'm building a browser-compatible agent
| +-- agent/ (no Node.js dependencies)
```
### "I need to create tools"
```
Tools?
+-- Define a custom tool with schema -> tools/REFERENCE.md
+-- Use built-in tools (bash, editor, read_files) -> tools/REFERENCE.md (built-in section)
+-- Control tool approval/policies -> tools/REFERENCE.md (policies section)
+-- Tool that ends the agent loop -> tools/REFERENCE.md (completion tools)
+-- Package tools as a reusable plugin -> plugins/REFERENCE.md
```
### "I need to handle events"
```
Events?
+-- Stream text/reasoning in real time -> events/REFERENCE.md
+-- Track token usage and costs -> events/REFERENCE.md
+-- Watch tool calls -> events/REFERENCE.md
+-- Detect completion/errors -> events/REFERENCE.md
+-- Hook into lifecycle stages -> plugins/REFERENCE.md
```
### "I need to configure a model provider"
```
Providers?
+-- Anthropic (Claude) -> providers/REFERENCE.md
+-- OpenAI (GPT) -> providers/REFERENCE.md
+-- Google (Gemini/Vertex) -> providers/REFERENCE.md
+-- AWS Bedrock -> providers/REFERENCE.md
+-- Mistral -> providers/REFERENCE.md
+-- OpenAI-compatible (vLLM, Together, etc.) -> providers/REFERENCE.md
+-- Custom/self-hosted provider -> providers/REFERENCE.md
```
### "I need plugins or hooks"
```
Plugins?
+-- Package tools + hooks together -> plugins/REFERENCE.md
+-- Observe tool calls (logging, metrics) -> plugins/REFERENCE.md
+-- Intercept lifecycle events -> plugins/REFERENCE.md
+-- Add system prompt rules -> plugins/REFERENCE.md
+-- Distribute via npm/git -> plugins/REFERENCE.md
```
### "I need multi-agent coordination"
```
Multi-agent?
+-- Spawn one-off background agents -> multi-agent/REFERENCE.md (sub-agents)
+-- Persistent cross-session teams -> multi-agent/REFERENCE.md (teams)
+-- Parent-child delegation -> multi-agent/REFERENCE.md (sub-agents)
+-- Peer-to-peer task board -> multi-agent/REFERENCE.md (teams)
```
### "I need scheduling or automation"
```
Scheduling?
+-- Recurring cron jobs -> scheduling/REFERENCE.md
+-- One-off scheduled tasks -> scheduling/REFERENCE.md
+-- Event-driven triggers -> scheduling/REFERENCE.md
+-- CLI schedule management -> scheduling/REFERENCE.md
```
### "I need to go to production"
```
Production?
+-- Error handling and status checks -> production/REFERENCE.md
+-- Cost control and token limits -> production/REFERENCE.md
+-- Observability (OpenTelemetry) -> production/REFERENCE.md
+-- Security and sandboxing -> production/REFERENCE.md
+-- Deployment patterns -> production/REFERENCE.md
```
### Troubleshooting Index
- Agent loop not stopping -> `tools/REFERENCE.md` (completion tools)
- Tool errors crashing the agent -> `agent/gotchas.md` or `clinecore/gotchas.md`
- Provider auth failures -> `providers/REFERENCE.md`
- Session not persisting -> `clinecore/gotchas.md`
- Token usage too high -> `production/REFERENCE.md` (cost control)
- Hub connection issues -> `clinecore/gotchas.md`
- Plugin not loading -> `plugins/REFERENCE.md`
- Events not firing -> `events/REFERENCE.md`
## Product Index
### API Surfaces
| API | Entry File | Description |
|-----|------------|-------------|
| Agent | `./references/agent/REFERENCE.md` | Lightweight stateless agent loop |
| ClineCore | `./references/clinecore/REFERENCE.md` | Full runtime with sessions, persistence, built-in tools |
### Cross-Cutting Concepts
| Concept | Entry File | Description |
|---------|------------|-------------|
| Tools | `./references/tools/REFERENCE.md` | Built-in and custom tool creation |
| Plugins | `./references/plugins/REFERENCE.md` | Extension system with hooks |
| Events | `./references/events/REFERENCE.md` | Real-time streaming events |
| Providers | `./references/providers/REFERENCE.md` | LLM provider configuration |
| Production | `./references/production/REFERENCE.md` | Deployment, security, observability |
| Scheduling | `./references/scheduling/REFERENCE.md` | Cron jobs and automation |
| Multi-Agent | `./references/multi-agent/REFERENCE.md` | Teams and sub-agents |
### Package Map
| Package | Purpose |
|---------|---------|
| `@cline/sdk` | Everything you need, install this one |
| `@cline/core` | Sessions, persistence, built-in tools, config, hub |
| `@cline/agents` | Stateless agent loop, tool orchestration, streaming |
| `@cline/llms` | LLM provider gateway |
| `@cline/shared` | Types, tool helpers, hook engine |
## Resources
Repository: https://github.com/cline/cline
SDK Source: https://github.com/cline/cline/tree/main/sdk
Documentation: https://docs.cline.bot/sdk/overview
Discord: https://discord.gg/cline
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# Agent Runtime
The `Agent` class (also exported as `AgentRuntime`) is the lightweight, stateless agent loop from `@cline/agents`. It handles the core iteration cycle: send messages to an LLM, execute tool calls, collect results, and repeat until the task is done.
## When to Use Agent
| Use Agent when... | Use ClineCore instead when... |
|---|---|
| You want a simple agent with custom tools | You need built-in tools (bash, editor, etc.) |
| You want minimal dependencies | You need session persistence |
| You need browser compatibility | You need config discovery from `.cline/` |
| You're building a stateless worker | You need multi-process session sharing |
| You want full control over the runtime | You want batteries-included setup |
## Quick Start
```typescript
import { Agent } from "@cline/sdk"
const agent = new Agent({
providerId: "anthropic",
modelId: "claude-sonnet-4-6",
apiKey: process.env.ANTHROPIC_API_KEY,
systemPrompt: "You are a helpful assistant.",
tools: [],
})
const result = await agent.run("What is the capital of France?")
console.log(result.outputText)
```
## Core Concepts
The Agent operates in a loop:
1. Accept user input (string, message, or array of messages)
2. Build turn context (system prompt, messages, tools)
3. Call the LLM provider
4. If the model returns tool calls, execute them and loop back to step 3
5. If the model returns text without tool calls, the run completes
6. Emit events throughout for streaming
The agent is stateless in the sense that it does not persist anything to disk. Conversation history is held in memory and can be accessed via `snapshot()`.
## Key APIs
- `new Agent(config)` or `createAgent(config)` - Create an agent
- `agent.run(input)` - Start a run with user input
- `agent.continue(input?)` - Continue an existing conversation
- `agent.abort(reason?)` - Cancel an active run
- `agent.subscribe(listener)` - Listen to streaming events
- `agent.snapshot()` - Get current runtime state
- `agent.restore(messages)` - Replace message history
See `api.md` for full API details.
## Multi-Turn Conversations
```typescript
const agent = new Agent({
providerId: "anthropic",
modelId: "claude-sonnet-4-6",
systemPrompt: "You are a helpful assistant.",
tools: [],
})
const first = await agent.run("What is 2 + 2?")
console.log(first.outputText)
const second = await agent.continue("Now multiply that by 3")
console.log(second.outputText)
```
Use `agent.hasRun` to check if a run has already been executed, which determines whether to call `run()` or `continue()`.
## Event Streaming
Use `agent.subscribe()` to stream events in real time. Register the listener before calling `run()` to avoid missing early events.
There is no top-level `onEvent` field on the Agent config. For an async alternative, use `hooks.onEvent` (see `api.md` and `gotchas.md`).
```typescript
const agent = new Agent({
providerId: "anthropic",
modelId: "claude-sonnet-4-6",
systemPrompt: "You are a helpful assistant.",
tools: [],
})
agent.subscribe((event) => {
if (event.type === "assistant-text-delta") {
process.stdout.write(event.text)
}
})
const result = await agent.run("What is the capital of France?")
```
See `events/REFERENCE.md` for the full event type catalog.
## Next Steps
- `api.md` - Full Agent API reference
- `patterns.md` - Common patterns and best practices
- `gotchas.md` - Pitfalls and debugging
- `../tools/REFERENCE.md` - Creating custom tools
- `../events/REFERENCE.md` - Event system details
- `../providers/REFERENCE.md` - Provider configuration
@@ -0,0 +1,231 @@
# Agent API Reference
## Constructor
```typescript
import { Agent } from "@cline/sdk"
const agent = new Agent(config: AgentRuntimeConfig)
```
Also available via factory function:
```typescript
import { createAgent } from "@cline/sdk"
const agent = createAgent(config)
```
## AgentRuntimeConfig
Two config forms exist as a discriminated union:
### With Provider ID (recommended)
```typescript
interface AgentRuntimeConfigWithProvider {
providerId: string // e.g. "anthropic", "openai", "gemini"
modelId: string // e.g. "claude-sonnet-4-6", "gpt-5.5"
apiKey?: string // provider API key
baseUrl?: string // custom endpoint
headers?: Record<string, string>
systemPrompt?: string
tools?: AgentTool[]
initialMessages?: AgentMessage[]
toolPolicies?: Record<string, ToolPolicy>
hooks?: Partial<AgentRuntimeHooks>
plugins?: AgentPlugin[]
}
```
### With Pre-built Model
```typescript
interface AgentRuntimeConfigWithModel {
model: AgentModel // pre-built model from gateway
systemPrompt?: string
tools?: AgentTool[]
initialMessages?: AgentMessage[]
toolPolicies?: Record<string, ToolPolicy>
hooks?: Partial<AgentRuntimeHooks>
plugins?: AgentPlugin[]
}
```
Note: there is no top-level `onEvent` field on `AgentRuntimeConfig`. For event streaming, use `agent.subscribe()` or `hooks.onEvent` (see AgentRuntimeHooks below).
## Methods
### run(input)
Start the agent with user input. Returns when the agent loop completes.
```typescript
const result: AgentRunResult = await agent.run("Build a REST API")
```
Input can be a string, an `AgentMessage`, or an array of `AgentMessage[]`.
### continue(input?)
Continue an existing conversation with optional new input.
```typescript
const result = await agent.continue("Now add authentication")
```
### abort(reason?)
Cancel the currently active run.
```typescript
agent.abort("User cancelled")
```
### subscribe(listener)
Register a listener for streaming events.
```typescript
const unsubscribe = agent.subscribe((event: AgentRuntimeEvent) => {
// handle event
})
// Later: stop listening
unsubscribe()
```
### snapshot()
Get the current runtime state including message history.
```typescript
const state: AgentRuntimeStateSnapshot = agent.snapshot()
```
### restore(messages)
Replace the agent's message history.
```typescript
agent.restore(previousMessages)
```
### hasRun
Boolean property indicating whether `run()` has been called at least once.
```typescript
if (agent.hasRun) {
await agent.continue(input)
} else {
await agent.run(input)
}
```
## AgentRunResult
Returned by `run()` and `continue()`.
```typescript
interface AgentRunResult {
agentId: string
agentRole?: string
runId: string
status: "completed" | "aborted" | "failed"
iterations: number
outputText: string
messages: readonly AgentMessage[]
usage: AgentUsage
error?: Error
}
```
### Status Values
- `"completed"` - Agent finished normally
- `"aborted"` - Cancelled via `abort()`
- `"failed"` - Unrecoverable error
## AgentMessage
```typescript
interface AgentMessage {
id: string
role: "user" | "assistant" | "tool"
content: AgentMessagePart[]
createdAt: number
metadata?: Record<string, unknown>
modelInfo?: { id: string; provider: string; family?: string }
metrics?: {
inputTokens: number
outputTokens: number
cacheReadTokens?: number
cacheWriteTokens?: number
cost?: number
}
}
```
## AgentUsage
```typescript
interface AgentUsage {
inputTokens: number
outputTokens: number
cacheReadTokens: number
cacheWriteTokens: number
totalInputTokens: number
totalOutputTokens: number
totalCost?: number
}
```
## AgentRuntimeHooks
```typescript
interface AgentRuntimeHooks {
beforeRun?(context): AgentStopControl | undefined
afterRun?(context): void
beforeModel?(context): AgentBeforeModelResult | undefined
afterModel?(context): AgentStopControl | undefined
beforeTool?(context): AgentBeforeToolResult | undefined
afterTool?(context): AgentAfterToolResult | undefined
onEvent?(event: AgentRuntimeEvent): void | Promise<void>
}
```
Hooks can intercept and modify behavior at each stage. Return a stop control from `beforeRun`, `afterModel`, or `beforeTool` to halt the agent loop.
`hooks.onEvent` receives the same `AgentRuntimeEvent` types as `agent.subscribe()`, but hook callbacks are awaited (can be async), while `subscribe()` listeners are called synchronously. Use `subscribe()` for UI streaming and `hooks.onEvent` for async side effects like logging to an external service.
## AgentRuntimeStateSnapshot
```typescript
interface AgentRuntimeStateSnapshot {
messages: readonly AgentMessage[]
usage: AgentUsage
iterations: number
status: string
}
```
## Factory: createAgentRuntime
Lower-level factory that returns the same `Agent` class:
```typescript
import { createAgentRuntime } from "@cline/sdk"
const runtime = createAgentRuntime(config)
```
## See Also
- `REFERENCE.md` - Overview and quick start
- `patterns.md` - Common patterns
- `../tools/REFERENCE.md` - Tool creation
- `../events/REFERENCE.md` - Event types
- `../providers/REFERENCE.md` - Provider setup
@@ -0,0 +1,134 @@
# Agent Gotchas
## Agent Loop Never Stops
If the agent keeps iterating without completing:
- Make sure at least one tool has `lifecycle: { completesRun: true }` if you want the agent to explicitly finish.
- Without any tools, the agent will complete after the model returns text without tool calls.
- If using tools, ensure the system prompt guides the model toward calling the completion tool when done.
- Check that `completesRun` tools return successfully (not throwing errors).
## Tool Errors Count as Mistakes
When a tool's `execute` function throws an exception, the SDK counts it as a "mistake." After too many mistakes, the agent stops with a `mistake_limit` finish reason.
Instead, return errors as structured data:
```typescript
// Bad: throwing
execute: async (input) => {
throw new Error("File not found")
}
// Good: returning error data
execute: async (input) => {
return { error: "File not found", path: input.path }
}
```
## run() vs continue()
- Call `run()` for the first interaction. It sets up the conversation.
- Call `continue()` for subsequent messages. It appends to the existing conversation.
- Calling `run()` a second time resets the conversation history.
- Use `agent.hasRun` to check which method to call.
## Browser Compatibility
`@cline/agents` (and by extension, the `Agent` class) is browser-safe with no Node.js dependencies. However, `@cline/core` and `ClineCore` require Node.js 22+. If you import from `@cline/sdk`, you get everything including the Node-only code. For browser usage, import directly from `@cline/agents`:
```typescript
import { Agent } from "@cline/agents"
```
## No Top-Level onEvent on Agent Config
`AgentRuntimeConfig` does not have a top-level `onEvent` field. Passing `onEvent` to `new Agent({ onEvent: ... })` has no effect. There are two ways to receive events:
```typescript
// Option 1: subscribe() - synchronous, best for UI streaming
const agent = new Agent({ ...config })
agent.subscribe((event) => {
if (event.type === "assistant-text-delta") {
process.stdout.write(event.text)
}
})
// Option 2: hooks.onEvent - awaited, best for async side effects
const agent = new Agent({
...config,
hooks: {
onEvent: async (event) => {
if (event.type === "assistant-text-delta") {
await logToService(event.text)
}
},
},
})
```
Both receive the same `AgentRuntimeEvent` types. Prefer `subscribe()` for streaming UI.
## Event Listener Timing
Register event listeners via `subscribe()` before calling `run()`:
```typescript
// Good: subscribe before run
agent.subscribe(handler)
const result = await agent.run(input)
// Bad: subscribing after run starts loses early events
const promise = agent.run(input)
agent.subscribe(handler) // may miss events
```
## Tool Input Schema Matters
The model uses the tool's `inputSchema` to decide what arguments to pass. A vague or missing schema leads to incorrect tool calls.
- Use `z.enum()` for fixed value sets, not free-form strings
- Describe every property with `.describe()` in Zod or `description` in JSON Schema
- Include constraints (rate limits, max values) in the tool description
## Memory and Long Conversations
The Agent holds all messages in memory. For long-running conversations, memory usage grows with each turn. Consider:
- Using `ClineCore` with compaction for long sessions
- Periodically creating a new agent with a summary of the conversation
- Monitoring `result.usage.totalInputTokens` to track context growth
## Abort Signal Handling in Tools
Long-running tools should respect the abort signal:
```typescript
execute: async (input, context) => {
for (const item of items) {
if (context.abortSignal?.aborted) {
return { partial: results, aborted: true }
}
results.push(await process(item))
}
return { results }
}
```
## Provider API Key
If you get authentication errors, check:
- `apiKey` is set in the config or via environment variables
- The key matches the `providerId` (e.g., Anthropic key for `providerId: "anthropic"`)
- For OpenAI-compatible providers, both `apiKey` and `baseUrl` are set
See `../providers/REFERENCE.md` for provider-specific setup.
## See Also
- `api.md` - Full API reference
- `patterns.md` - Common patterns
- `../tools/REFERENCE.md` - Tool creation
- `../clinecore/REFERENCE.md` - Use ClineCore for persistence
@@ -0,0 +1,258 @@
# Agent Patterns
## Interactive CLI Agent
A multi-turn conversational agent in the terminal with streaming output:
```typescript
import { Agent } from "@cline/sdk"
import * as readline from "node:readline"
const agent = new Agent({
providerId: "anthropic",
modelId: "claude-sonnet-4-6",
apiKey: process.env.ANTHROPIC_API_KEY,
systemPrompt: "You are a helpful assistant. Keep responses concise.",
tools: [],
})
agent.subscribe((event) => {
if (event.type === "assistant-text-delta") {
process.stdout.write(event.text)
}
})
const rl = readline.createInterface({
input: process.stdin,
output: process.stdout,
})
function prompt(): void {
rl.question("\nYou: ", async (input) => {
const trimmed = input.trim()
if (!trimmed || trimmed === "exit") {
rl.close()
return
}
process.stdout.write("\nAssistant: ")
if (agent.hasRun) {
await agent.continue(trimmed)
} else {
await agent.run(trimmed)
}
process.stdout.write("\n")
prompt()
})
}
prompt()
```
## Conversational Agent (Slack Bot, Chat App)
Maintain per-thread agents with conversation memory:
```typescript
import { Agent } from "@cline/sdk"
const agents = new Map<string, Agent>()
async function handleMessage(threadId: string, message: string) {
let agent = agents.get(threadId)
if (!agent) {
agent = new Agent({
providerId: "anthropic",
modelId: "claude-sonnet-4-6",
systemPrompt: "You are a concise assistant.",
tools: [],
})
agents.set(threadId, agent)
}
const result = agent.hasRun
? await agent.continue(message)
: await agent.run(message)
return result.outputText
}
```
## Streaming UI
Build a real-time UI by handling events via `subscribe()`:
```typescript
const agent = new Agent({
providerId: "anthropic",
modelId: "claude-sonnet-4-6",
systemPrompt: "You are a helpful assistant.",
tools: [myTool],
})
agent.subscribe((event) => {
switch (event.type) {
case "assistant-text-delta":
ui.appendText(event.text)
break
case "assistant-message":
ui.endText()
break
case "turn-started":
ui.startTurn(event.iteration)
break
case "turn-finished":
if (event.toolCallCount > 0) ui.showToolCount(event.toolCallCount)
break
case "usage-updated":
ui.updateUsage(event.usage.inputTokens, event.usage.outputTokens)
break
}
})
const result = await agent.run("Hello!")
```
## Structured Output via Completion Tool
Use a tool with `completesRun: true` to extract structured data:
```typescript
import { Agent, createTool } from "@cline/sdk"
import { z } from "zod"
const submitReview = createTool({
name: "submit_review",
description: "Submit the final code review with structured feedback.",
inputSchema: z.object({
summary: z.string(),
issues: z.array(z.object({
file: z.string(),
line: z.number(),
severity: z.enum(["error", "warning", "info"]),
message: z.string(),
})),
approved: z.boolean(),
}),
lifecycle: { completesRun: true },
execute: async (input) => input,
})
const agent = new Agent({
providerId: "anthropic",
modelId: "claude-sonnet-4-6",
systemPrompt: "Review the code diff and submit structured feedback.",
tools: [submitReview],
})
const result = await agent.run(diffContent)
const review = result.toolCalls.find(tc => tc.name === "submit_review")
console.log(review?.output)
```
## Agent with Abort/Timeout
```typescript
const agent = new Agent({
providerId: "anthropic",
modelId: "claude-sonnet-4-6",
systemPrompt: "Analyze this data.",
tools: [],
})
const timeout = setTimeout(() => agent.abort("Timeout"), 30_000)
try {
const result = await agent.run(data)
if (result.status === "aborted") {
console.log("Agent was aborted")
} else {
console.log(result.outputText)
}
} finally {
clearTimeout(timeout)
}
```
## Agent with Plugins
```typescript
import { Agent } from "@cline/sdk"
import type { AgentPlugin } from "@cline/sdk"
const loggingPlugin: AgentPlugin = {
name: "logging",
manifest: { capabilities: ["hooks"] },
setup() {},
hooks: {
beforeTool({ toolCall }) {
console.log(`Calling tool: ${toolCall.toolName}`)
},
afterRun({ result }) {
console.log(`Completed in ${result.iterations} iterations`)
},
},
}
const agent = new Agent({
providerId: "anthropic",
modelId: "claude-sonnet-4-6",
systemPrompt: "You are a helpful assistant.",
tools: [myTool],
plugins: [loggingPlugin],
})
```
## Restoring State Across Sessions
Save and restore agent state manually:
```typescript
// Save state
const snapshot = agent.snapshot()
const serialized = JSON.stringify(snapshot.messages)
// Later: restore
const agent2 = new Agent({ ...config })
const messages = JSON.parse(serialized)
agent2.restore(messages)
const result = await agent2.continue("Continue where we left off")
```
For automatic persistence, use `ClineCore` instead.
## Pre-Built Model via Gateway
For advanced provider configuration:
```typescript
import { Agent } from "@cline/sdk"
import { createGateway } from "@cline/llms"
const gateway = createGateway({
providerConfigs: [
{ providerId: "anthropic", apiKey: process.env.ANTHROPIC_API_KEY },
{ providerId: "openai", apiKey: process.env.OPENAI_API_KEY },
],
})
const model = gateway.createAgentModel({
providerId: "anthropic",
modelId: "claude-opus-4-7",
})
const agent = new Agent({
model,
systemPrompt: "You are a helpful assistant.",
tools: [],
})
```
## See Also
- `api.md` - Full API reference
- `gotchas.md` - Common pitfalls
- `../tools/REFERENCE.md` - Creating tools
- `../plugins/REFERENCE.md` - Plugin system
@@ -0,0 +1,131 @@
# ClineCore Runtime
`ClineCore` is the full-featured runtime from `@cline/core`. It wraps the `Agent` loop with session persistence, built-in tools (bash, editor, file reading, search, web fetch), config discovery, plugin loading, and optional hub-backed multi-process support.
## When to Use ClineCore
| Use ClineCore when... | Use Agent instead when... |
|---|---|
| You need built-in tools (bash, editor, etc.) | You only need custom tools |
| You want session persistence to disk | Stateless is fine |
| You need config discovery from `.cline/` dirs | You handle config yourself |
| You want scheduled/automated agents | You don't need scheduling |
| You need multi-client session sharing | Single-process is fine |
| You're building a full application | You want minimal dependencies |
## Quick Start
```typescript
import { ClineCore } from "@cline/sdk"
const cline = await ClineCore.create({ clientName: "my-app" })
const session = await cline.start({
prompt: "Set up CI with GitHub Actions",
config: {
providerId: "anthropic",
modelId: "claude-sonnet-4-6",
apiKey: process.env.ANTHROPIC_API_KEY,
cwd: "/path/to/project",
enableTools: true,
},
})
console.log(session.result?.text)
await cline.dispose()
```
## Core Concepts
### Sessions
Every `cline.start()` call creates a session with a unique ID. Sessions persist their messages and metadata to SQLite. You can list, read, resume, and delete sessions.
### Built-in Tools
ClineCore provides these tools automatically when `enableTools: true`:
| Tool | Description |
|------|-------------|
| `bash` | Execute shell commands |
| `editor` | Edit files |
| `read_files` | Read file contents |
| `apply_patch` | Apply unified diffs |
| `search` | Search file contents and structure |
| `fetch_web` | HTTP requests and web content |
### Config Discovery
ClineCore watches `.cline/` directories for:
- Rules (system prompt additions)
- Skills (domain knowledge)
- Workflows (multi-step procedures)
- Hooks (lifecycle logic)
- Plugins (tool + hook bundles)
- MCP servers (external tool providers)
### Backend Modes
| Mode | Description |
|------|-------------|
| `"auto"` (default) | Tries to connect to a local hub; falls back to in-process if unavailable |
| `"local"` | In-process execution, local SQLite storage, no hub |
| `"hub"` | Requires a compatible local WebSocket hub; fails if unavailable |
| `"remote"` | Connects to an explicit remote hub endpoint |
The default mode is `"auto"`. For simple scripts and CLI tools, `"local"` avoids hub discovery overhead. Hub mode enables multi-client session sharing (e.g., a dashboard watching a running session from another process).
## Key APIs
- `ClineCore.create(options)` - Create and initialize
- `cline.start(input)` - Start a new session
- `cline.send({ sessionId, prompt })` - Send follow-up message
- `cline.subscribe(listener)` - Listen to session events
- `cline.list()` - List sessions
- `cline.get(sessionId)` - Get session metadata
- `cline.readMessages(sessionId)` - Read persisted messages
- `cline.getAccumulatedUsage(sessionId)` - Token/cost totals
- `cline.abort(sessionId)` - Abort a session
- `cline.delete(sessionId)` - Delete a session
- `cline.dispose()` - Clean up resources
See `api.md` for full API details.
## Event Streaming
`cline.subscribe()` emits `CoreSessionEvent` types. These are different from the `AgentRuntimeEvent` types emitted by the standalone `Agent` class -- see `../events/REFERENCE.md` for the full comparison.
```typescript
cline.subscribe((event) => {
switch (event.type) {
case "chunk":
if (event.payload.type === "text") {
process.stdout.write(event.payload.text)
}
break
case "ended":
console.log(`Session ended: ${event.payload.finishReason}`)
break
}
})
```
ClineCore results use `AgentResult` with `.text` (not `.outputText` like the standalone Agent's `AgentRunResult`).
## Session Persistence
Sessions are stored at:
```
~/.cline/data/sessions/
sessions.db # SQLite database
[session-id].json # Message history
```
## Next Steps
- `api.md` - Full ClineCore API reference
- `patterns.md` - Common patterns and best practices
- `gotchas.md` - Pitfalls and debugging
- `../tools/REFERENCE.md` - Custom tool creation
- `../plugins/REFERENCE.md` - Plugin system
- `../scheduling/REFERENCE.md` - Scheduled agents
@@ -0,0 +1,304 @@
# ClineCore API Reference
## Creating ClineCore
```typescript
import { ClineCore } from "@cline/sdk"
const cline = await ClineCore.create(options: ClineCoreOptions)
```
### ClineCoreOptions
```typescript
interface ClineCoreOptions {
clientName: string // identifies your app
distinctId?: string // user/instance identifier
backendMode?: "auto" | "local" | "hub" | "remote"
hub?: HubOptions
remote?: RemoteOptions
capabilities?: RuntimeCapabilities
toolPolicies?: Record<string, ToolPolicy>
automation?: boolean | ClineCoreAutomationOptions
fetch?: typeof fetch
}
```
### RuntimeCapabilities
```typescript
interface RuntimeCapabilities {
requestToolApproval?: (request: ToolApprovalRequest) => Promise<ToolApprovalResult>
// ... other capability callbacks
}
```
## Starting Sessions
### start(input)
```typescript
const session = await cline.start(input: ClineCoreStartInput)
```
Returns a `StartSessionResult`:
```typescript
interface StartSessionResult {
sessionId: string
manifest: SessionManifest
manifestPath: string
messagesPath: string
result?: AgentResult
}
```
### ClineCoreStartInput
```typescript
interface ClineCoreStartInput {
prompt: string
config: CoreSessionConfig
source?: string
interactive?: boolean
sessionMetadata?: Record<string, unknown>
initialMessages?: AgentMessage[]
toolPolicies?: Record<string, ToolPolicy>
capabilities?: RuntimeCapabilities
}
```
### CoreSessionConfig
```typescript
interface CoreSessionConfig {
cwd?: string // working directory
providerId: string // LLM provider
modelId: string // model identifier
apiKey?: string // provider API key
systemPrompt?: string // custom system prompt
tools?: readonly AgentTool[] // additional custom tools
enableTools?: boolean // enable built-in tools
hooks?: Partial<AgentRuntimeHooks> // runtime hooks
extensions?: AgentPlugin[] // plugins loaded inline
pluginPaths?: string[] // paths to plugin packages
extensionLoading?: "isolated" | "direct"
extensionContext?: { // context passed to plugin setup()
workspace?: { rootPath: string; cwd: string }
}
checkpointConfig?: CoreCheckpointConfig
compactionConfig?: CoreCompactionConfig
telemetry?: ITelemetryService
logger?: BasicLogger
enableSpawnAgent?: boolean // enable sub-agent spawning
enableAgentTeams?: boolean // enable team coordination
teamName?: string // team identifier
}
```
`extensions` passes plugin objects directly. `pluginPaths` points to directories with `package.json` containing a `cline.plugins` field. Set `extensionContext.workspace` so plugins receive `ctx.workspaceInfo` in their `setup()` call -- without it, `ctx.workspaceInfo` is undefined.
## Follow-Up Messages
### send({ sessionId, prompt })
Send a follow-up message to an existing session:
```typescript
const result = await cline.send({
sessionId: session.sessionId,
prompt: "Now add authentication",
})
```
Returns `AgentResult | undefined`.
## Event Subscription
### subscribe(listener, options?)
```typescript
const unsubscribe = cline.subscribe(
(event: CoreSessionEvent) => {
// handle events
},
{ sessionId: "optional-filter" }
)
```
### CoreSessionEvent
```typescript
type CoreSessionEvent =
| { type: "chunk"; payload: SessionChunkEvent }
| { type: "agent_event"; payload: { sessionId: string, event: AgentEvent } }
| { type: "ended"; payload: SessionEndedEvent }
| { type: "team_progress"; payload: SessionTeamProgressEvent }
| { type: "status"; payload: { sessionId: string, status: string } }
| { type: "hook"; payload: SessionToolEvent }
```
## Session Management
### list(limit?, options?)
```typescript
const sessions: SessionRecord[] = await cline.list(50)
```
### get(sessionId)
```typescript
const session: SessionRecord = await cline.get(sessionId)
```
### readMessages(sessionId)
```typescript
const messages: AgentMessage[] = await cline.readMessages(sessionId)
```
### getAccumulatedUsage(sessionId)
```typescript
const usage = await cline.getAccumulatedUsage(sessionId)
// usage.usage - root agent only
// usage.aggregateUsage - root + subagents/teammates
```
### update(sessionId, updates)
```typescript
await cline.update(sessionId, { title: "New title" })
```
### abort(sessionId, reason?)
```typescript
await cline.abort(sessionId, "User cancelled")
```
### stop(sessionId)
```typescript
await cline.stop(sessionId)
```
### delete(sessionId)
```typescript
await cline.delete(sessionId)
```
### restore(input)
Restore a session from a checkpoint:
```typescript
await cline.restore({ sessionId, checkpointId })
```
### dispose(reason?)
Clean up all resources. Always call this when done:
```typescript
await cline.dispose("Shutting down")
```
## AgentResult
Returned by session operations:
```typescript
interface AgentResult {
text: string
usage: LegacyAgentUsage
messages: MessageWithMetadata[]
toolCalls: ToolCallRecord[]
iterations: number
finishReason: "completed" | "max_iterations" | "aborted" | "mistake_limit" | "error"
model: { id: string; provider: string; info?: ModelInfo }
startedAt: Date
endedAt: Date
durationMs: number
}
```
## Tool Policies
Control tool access at the session level:
```typescript
const session = await cline.start({
prompt: "Review the code",
config: { ... },
toolPolicies: {
read_files: { autoApprove: true },
bash: { autoApprove: false },
editor: { enabled: false },
},
})
```
### ToolPolicy
```typescript
interface ToolPolicy {
enabled?: boolean // false = tool is hidden from the model
autoApprove?: boolean // false = requires approval callback
}
```
## Interactive Approval
```typescript
const cline = await ClineCore.create({
clientName: "my-app",
capabilities: {
requestToolApproval: async (request) => {
console.log(`Tool: ${request.toolName}, Input: ${JSON.stringify(request.input)}`)
const approved = await askUser(`Allow ${request.toolName}?`)
return { approved }
},
},
})
```
## Automation API
When `automation` is enabled in `ClineCore.create()`:
```typescript
const cline = await ClineCore.create({
clientName: "my-app",
automation: true,
})
// Access automation methods
cline.automation.start()
cline.automation.stop()
cline.automation.reconcile(specs)
cline.automation.ingestEvent(event)
cline.automation.listEvents()
cline.automation.listSpecs()
cline.automation.listRuns()
```
## Settings API
```typescript
// Read settings
const settings = await cline.settings.list()
// Toggle tools, plugins, MCP servers
await cline.settings.toggle({ type: "tool", name: "bash", enabled: true })
```
## See Also
- `REFERENCE.md` - Overview and quick start
- `patterns.md` - Common patterns
- `gotchas.md` - Pitfalls
- `../tools/REFERENCE.md` - Tool creation
- `../plugins/REFERENCE.md` - Plugin system
@@ -0,0 +1,148 @@
# ClineCore Gotchas
## Always Call dispose()
`ClineCore` holds resources (file watchers, database connections, hub connections). Failing to call `dispose()` can leave orphan processes and file locks.
```typescript
const cline = await ClineCore.create({ clientName: "my-app" })
try {
// ... use cline
} finally {
await cline.dispose()
}
```
## Node.js 22 Required
ClineCore and `@cline/core` require Node.js 22 or later. If you're on an older version, you'll get runtime errors. Check with `node --version`.
## Session Config vs Global Config
Tool policies can be set at two levels:
- Global: in `ClineCore.create({ toolPolicies })` -- applies to all sessions
- Per-session: in `cline.start({ toolPolicies })` -- overrides global for that session
Per-session policies take precedence.
## enableTools Must Be Explicit
Built-in tools (bash, editor, read_files, etc.) are not available unless you set `enableTools: true` in the session config:
```typescript
await cline.start({
prompt: "Read package.json",
config: {
providerId: "anthropic",
modelId: "claude-sonnet-4-6",
enableTools: true, // required for built-in tools
},
})
```
Without this, the agent only has access to custom tools you provide via `config.tools`.
## cwd Matters for Built-in Tools
Built-in tools like `bash`, `editor`, and `read_files` operate relative to `config.cwd`. If not set, they use the process working directory. Always set it explicitly for predictable behavior:
```typescript
config: {
cwd: "/absolute/path/to/project",
// ...
}
```
## Hub Startup Latency
With `backendMode: "auto"`, the first session may be slow if a hub daemon needs to be spawned. For immediate responsiveness:
- Use `backendMode: "local"` for in-process execution (fastest startup)
- Pre-warm the hub with `cline hub ensure` CLI command
- Accept the one-time startup cost and let subsequent sessions reuse the hub
## Session Storage Location
Sessions are stored at `~/.cline/data/sessions/`. This includes:
- `sessions.db` - SQLite database with session metadata
- `[session-id].json` - Individual message history files
If you're running in a container or ephemeral environment, these paths may not persist across restarts.
## requestToolApproval Blocks Execution
When a tool policy has `autoApprove: false` and you provide a `requestToolApproval` callback, the agent loop blocks until your callback resolves. If your callback never resolves (e.g., waiting for user input that never comes), the session hangs.
For automated pipelines, either:
- Set all tools to `autoApprove: true`
- Implement a timeout in your approval callback
## Plugin Discovery Paths
ClineCore discovers plugins from:
- Global: `~/.cline/plugins/`
- Workspace: `.cline/plugins/`
For SDK consumers, pass plugins via `extensions: [plugin]` or `pluginPaths: ["./path"]` in the session config.
If a plugin isn't loading, verify:
- The file is in one of the discovery directories, or passed via `extensions`/`pluginPaths`
- The file exports a default plugin object with a non-empty `manifest.capabilities` array
- Every `api.register*` call in `setup()` has a matching capability declared
- If `hooks` is present on the plugin, `"hooks"` is in `capabilities`
## extensionContext.workspace Is Required for Plugins
If your plugins use `ctx.workspaceInfo` (e.g., to resolve workspace paths), you must set `extensionContext.workspace` in the session config. Without it, `ctx.workspaceInfo` is undefined:
```typescript
await cline.start({
config: {
extensions: [myPlugin],
extensionContext: {
workspace: { rootPath: process.cwd(), cwd: process.cwd() },
},
},
})
```
The CLI sets this automatically, but SDK consumers must set it explicitly.
## send() Requires an Active Session
`cline.send()` only works on sessions that are still active. If a session has already completed, `send()` may return `undefined` or fail. Check session status with `cline.get(sessionId)` first.
## Result May Be Undefined
`session.result` can be `undefined` if the session was started but hasn't completed yet (e.g., in a non-blocking hub mode). Check for this:
```typescript
const session = await cline.start({ ... })
if (session.result) {
console.log(session.result.text)
} else {
console.log("Session started but not yet complete")
}
```
## Compaction and Long Sessions
For long-running sessions, message history grows and eventually exceeds the model's context window. ClineCore handles this via compaction, which summarizes older messages. Configure it via `compactionConfig`:
```typescript
config: {
compactionConfig: {
strategy: "summarize",
// ...
},
}
```
The default strategy works for most cases, but extremely long sessions may benefit from tuning.
## See Also
- `api.md` - Full API reference
- `patterns.md` - Common patterns
- `../agent/gotchas.md` - Agent-level gotchas
- `../tools/REFERENCE.md` - Tool troubleshooting
- `../providers/REFERENCE.md` - Provider troubleshooting
@@ -0,0 +1,279 @@
# ClineCore Patterns
## Basic Session with Built-in Tools
```typescript
import { ClineCore } from "@cline/sdk"
const cline = await ClineCore.create({ clientName: "my-app" })
const session = await cline.start({
prompt: "Read package.json and summarize the dependencies",
config: {
providerId: "anthropic",
modelId: "claude-sonnet-4-6",
apiKey: process.env.ANTHROPIC_API_KEY,
cwd: process.cwd(),
enableTools: true,
},
})
console.log(session.result?.text)
await cline.dispose()
```
## Streaming Session with UI Updates
```typescript
const cline = await ClineCore.create({ clientName: "my-app" })
cline.subscribe((event) => {
switch (event.type) {
case "chunk":
if (event.payload.type === "text") {
ui.appendText(event.payload.text)
}
break
case "ended":
ui.showComplete(event.payload.finishReason)
break
}
})
await cline.start({
prompt: "Refactor the auth module",
config: {
providerId: "anthropic",
modelId: "claude-sonnet-4-6",
cwd: "/path/to/project",
enableTools: true,
},
})
```
## Multi-Turn Session
```typescript
const cline = await ClineCore.create({ clientName: "my-app" })
const session = await cline.start({
prompt: "Create a new Express server",
config: {
providerId: "anthropic",
modelId: "claude-sonnet-4-6",
cwd: "/path/to/project",
enableTools: true,
},
})
// Follow-up
const result = await cline.send({
sessionId: session.sessionId,
prompt: "Now add a health check endpoint",
})
console.log(result?.text)
await cline.dispose()
```
## Tiered Permission Model
Auto-approve reads, require approval for writes:
```typescript
const cline = await ClineCore.create({
clientName: "my-app",
toolPolicies: {
read_files: { autoApprove: true },
search: { autoApprove: true },
fetch_web: { autoApprove: true },
bash: { autoApprove: false },
editor: { autoApprove: false },
apply_patch: { autoApprove: false },
},
capabilities: {
requestToolApproval: async (request) => {
const approved = await promptUser(
`Allow ${request.toolName}?\n${JSON.stringify(request.input, null, 2)}`
)
return { approved }
},
},
})
```
## Custom Tools Alongside Built-ins
```typescript
import { ClineCore, createTool } from "@cline/sdk"
import { z } from "zod"
const deployTool = createTool({
name: "deploy",
description: "Deploy the application to the specified environment.",
inputSchema: z.object({
environment: z.enum(["staging", "production"]),
}),
execute: async (input) => {
const result = await runDeployment(input.environment)
return { url: result.url, status: "deployed" }
},
})
const cline = await ClineCore.create({ clientName: "my-app" })
await cline.start({
prompt: "Deploy the app to staging",
config: {
providerId: "anthropic",
modelId: "claude-sonnet-4-6",
cwd: process.cwd(),
enableTools: true,
tools: [deployTool],
},
})
```
## Session with Plugins
Load plugins inline with `extensions` and provide workspace context so plugins can access `ctx.workspaceInfo`:
```typescript
import { ClineCore } from "@cline/sdk"
import myPlugin from "./my-plugin"
const cline = await ClineCore.create({
clientName: "my-app",
backendMode: "local",
})
await cline.start({
prompt: "Do the thing my plugin enables",
config: {
providerId: "anthropic",
modelId: "claude-sonnet-4-6",
cwd: process.cwd(),
enableTools: true,
extensions: [myPlugin],
extensionContext: {
workspace: { rootPath: process.cwd(), cwd: process.cwd() },
},
},
})
await cline.dispose()
```
For directory-based plugin packages, use `pluginPaths` instead:
```typescript
config: {
pluginPaths: ["./my-cline-plugin"],
extensionContext: {
workspace: { rootPath: process.cwd(), cwd: process.cwd() },
},
}
```
See `../plugins/REFERENCE.md` for the full plugin authoring guide.
## Session Listing and Replay
```typescript
const cline = await ClineCore.create({ clientName: "my-app" })
// List recent sessions
const sessions = await cline.list(10)
for (const session of sessions) {
console.log(`${session.id}: ${session.title}`)
}
// Read messages from a past session
const messages = await cline.readMessages(sessions[0].id)
for (const msg of messages) {
console.log(`[${msg.role}] ${msg.content}`)
}
// Check usage
const usage = await cline.getAccumulatedUsage(sessions[0].id)
console.log(`Total tokens: ${usage.aggregateUsage.totalInputTokens + usage.aggregateUsage.totalOutputTokens}`)
```
## Graceful Shutdown
```typescript
const cline = await ClineCore.create({ clientName: "my-app" })
process.on("SIGTERM", async () => {
await cline.dispose("SIGTERM received")
process.exit(0)
})
// Run sessions...
```
## Stateless Worker Pattern
For request/response workloads (API endpoints, queue consumers):
```typescript
import { ClineCore } from "@cline/sdk"
const cline = await ClineCore.create({
clientName: "worker",
backendMode: "local",
})
async function handleRequest(prompt: string, workspace: string) {
const session = await cline.start({
prompt,
config: {
providerId: "anthropic",
modelId: "claude-sonnet-4-6",
cwd: workspace,
enableTools: true,
},
})
return {
text: session.result?.text,
usage: session.result?.usage,
sessionId: session.sessionId,
}
}
```
## Hub-Backed Multi-Client
Multiple clients can attach to the same session:
```typescript
// Process 1: start session
const cline = await ClineCore.create({
clientName: "backend",
backendMode: "hub",
})
const session = await cline.start({
prompt: "Long running refactor task",
config: { ... },
})
// Process 2: attach and stream events
const viewer = await ClineCore.create({
clientName: "dashboard",
backendMode: "hub",
})
viewer.subscribe((event) => {
dashboard.render(event)
}, { sessionId: session.sessionId })
```
## See Also
- `api.md` - Full API reference
- `gotchas.md` - Common pitfalls
- `../tools/REFERENCE.md` - Tool creation
- `../plugins/REFERENCE.md` - Plugin system
- `../scheduling/REFERENCE.md` - Scheduled agents
@@ -0,0 +1,269 @@
# Events
The Cline SDK has three event layers. Which one you use depends on whether you're working with the standalone `Agent` class or `ClineCore`.
## Which Events Do I Get?
| If you use... | You subscribe with... | You receive... | Text streaming event |
|---|---|---|---|
| Standalone `Agent` | `agent.subscribe()` | `AgentRuntimeEvent` | `assistant-text-delta` |
| `ClineCore` | `cline.subscribe()` | `CoreSessionEvent` | `chunk` (with `payload.type === "text"`) |
These are different event types with different shapes. Do not mix them up.
## Layer 1: AgentRuntimeEvent (Standalone Agent)
Emitted by the `Agent` class via `agent.subscribe()`. This is what you get when using `new Agent(...)` directly. Every event includes a `snapshot` field with the current `AgentRuntimeStateSnapshot`.
### Run Lifecycle
```typescript
{ type: "run-started", snapshot }
{ type: "run-finished", snapshot, result: AgentRunResult }
{ type: "run-failed", snapshot, error: Error }
```
### Turns
```typescript
{ type: "turn-started", snapshot, iteration: number }
{ type: "turn-finished", snapshot, iteration: number, toolCallCount: number }
```
### Text Streaming
```typescript
// Streaming text delta (arrives as chunks during generation)
{ type: "assistant-text-delta", snapshot, iteration: number, text: string, accumulatedText: string }
// Streaming reasoning delta (when model uses extended thinking)
{ type: "assistant-reasoning-delta", snapshot, iteration: number, text: string }
// Complete assistant message after model finishes
{ type: "assistant-message", snapshot, iteration: number, message: AgentMessage, finishReason: string }
```
### Messages
```typescript
// Fired when any message (user or assistant) is added to conversation history
{ type: "message-added", snapshot, message: AgentMessage }
```
### Tool Events
```typescript
{ type: "tool-started", snapshot, toolCall: { toolName: string, toolCallId: string, input: unknown } }
{ type: "tool-updated", snapshot, toolCall: { toolName: string, toolCallId: string }, update: string }
{ type: "tool-finished", snapshot, toolCall: { toolName: string, toolCallId: string }, message: AgentMessage }
```
### Usage
```typescript
{
type: "usage-updated",
snapshot,
usage: {
inputTokens: number,
outputTokens: number,
cacheReadTokens?: number,
cacheWriteTokens?: number,
totalCost?: number,
},
}
```
### Notices
```typescript
{ type: "status-notice", snapshot, message: string, metadata?: Record<string, unknown> }
```
### Subscribing
Use `agent.subscribe()`. Register the listener before calling `run()` to avoid missing early events.
```typescript
const agent = new Agent({
providerId: "anthropic",
modelId: "claude-sonnet-4-6",
apiKey: process.env.ANTHROPIC_API_KEY,
systemPrompt: "You are a helpful assistant.",
tools: [],
})
agent.subscribe((event) => {
switch (event.type) {
case "assistant-text-delta":
process.stdout.write(event.text)
break
case "tool-started":
console.log(`\nUsing tool: ${event.toolCall.toolName}`)
break
case "usage-updated":
console.log(`Cost: $${event.usage.totalCost?.toFixed(4)}`)
break
case "run-finished":
console.log(`\nDone: ${event.result.status}`)
break
}
})
const result = await agent.run("Hello!")
```
You can also receive events through hooks (these are awaited, so they can be async):
```typescript
const agent = new Agent({
...config,
hooks: {
onEvent: async (event) => {
// Same AgentRuntimeEvent types as subscribe()
},
},
})
```
## Layer 2: AgentEvent (ClineCore Internal)
When using `ClineCore`, a `RuntimeEventAdapter` translates Layer 1 events into a legacy format called `AgentEvent`. You do not interact with this layer directly -- it is projected into `CoreSessionEvent` for subscribers. The key mappings:
| AgentRuntimeEvent (Layer 1) | AgentEvent (Layer 2) |
|---|---|
| `turn-started` | `iteration_start` |
| `turn-finished` | `iteration_end` |
| `assistant-text-delta` | `content_start` (text) |
| `assistant-message` | `content_end` (text) |
| `tool-started` | `content_start` (tool) |
| `tool-updated` | `content_update` (tool) |
| `tool-finished` | `content_end` (tool) |
| `usage-updated` | `usage` (with computed deltas) |
| `run-finished` | `done` |
| `run-failed` | `error` |
| `run-started`, `message-added` | (suppressed, not emitted) |
This layer exists for backwards compatibility. If you see event types like `content_update` or `iteration_start` in other documentation, they refer to this layer, not to what `agent.subscribe()` emits.
## Layer 3: CoreSessionEvent (ClineCore Subscriber)
Emitted by `ClineCore` via `cline.subscribe()`. These are higher-level session events.
```typescript
type CoreSessionEvent =
| { type: "chunk"; payload: SessionChunkEvent }
| { type: "agent_event"; payload: { sessionId: string, event: AgentEvent } }
| { type: "ended"; payload: SessionEndedEvent }
| { type: "team_progress"; payload: SessionTeamProgressEvent }
| { type: "status"; payload: { sessionId: string, status: string } }
| { type: "hook"; payload: SessionToolEvent }
```
### SessionChunkEvent
```typescript
interface SessionChunkEvent {
type: "text" | "reasoning"
text: string
sessionId: string
}
```
### SessionEndedEvent
```typescript
interface SessionEndedEvent {
sessionId: string
finishReason: "completed" | "max_iterations" | "aborted" | "mistake_limit" | "error"
result?: AgentResult
}
```
### Subscribing
```typescript
cline.subscribe((event) => {
switch (event.type) {
case "chunk":
if (event.payload.type === "text") {
process.stdout.write(event.payload.text)
}
break
case "ended":
console.log(`Finished: ${event.payload.finishReason}`)
break
}
})
```
Filter by session:
```typescript
cline.subscribe(handler, { sessionId: "specific-session-id" })
```
## Hub Events (Layer 3b)
When ClineCore runs in hub mode (via `backendMode: "hub"` or `"auto"` when a hub is available), events are projected over WebSocket using `HubEventName` types like `assistant.delta`, `iteration.started`, `tool.started`, etc. You do not interact with these directly -- `cline.subscribe()` still gives you `CoreSessionEvent` regardless of backend mode.
## Result Type Differences
The standalone Agent and ClineCore return different result types:
| API | Result type | Text property |
|---|---|---|
| `agent.run()` | `AgentRunResult` | `result.outputText` |
| `cline.start()` / `cline.send()` | `AgentResult` | `result.text` |
## Common Patterns
### Streaming Text (Standalone Agent)
```typescript
agent.subscribe((event) => {
if (event.type === "assistant-text-delta") {
process.stdout.write(event.text)
}
})
```
### Streaming Text (ClineCore)
```typescript
cline.subscribe((event) => {
if (event.type === "chunk" && event.payload.type === "text") {
process.stdout.write(event.payload.text)
}
})
```
### Usage Tracking (Standalone Agent)
```typescript
agent.subscribe((event) => {
if (event.type === "usage-updated" && event.usage.totalCost) {
console.log(`Running cost: $${event.usage.totalCost.toFixed(4)}`)
}
})
```
### Tool Call Logging (Standalone Agent)
```typescript
agent.subscribe((event) => {
if (event.type === "tool-started") {
console.log(`Tool started: ${event.toolCall.toolName}`)
}
if (event.type === "tool-finished") {
console.log(`Tool finished: ${event.toolCall.toolName}`)
}
})
```
## See Also
- `../agent/REFERENCE.md` - Agent runtime overview
- `../clinecore/REFERENCE.md` - ClineCore session management
- `../plugins/REFERENCE.md` - Plugin hooks for lifecycle events
- `../production/REFERENCE.md` - Observability in production
@@ -0,0 +1,157 @@
# Multi-Agent Coordination
The Cline SDK supports two models for multi-agent work: sub-agents (parent-child) and teams (peer-to-peer).
## Sub-Agents vs Teams
| Feature | Sub-Agents | Teams |
|---------|-----------|-------|
| Enable with | `enableSpawnAgent: true` | `enableAgentTeams: true` |
| Persistence | Session-scoped only | Across sessions |
| Coordination | Parent-child hierarchy | Peer-to-peer |
| Shared state | None | Task board, mailbox, mission log |
| Best for | One-off delegation | Complex multi-session projects |
## Sub-Agents
Sub-agents are spawned by a parent agent during a run. They execute independently and report results back.
### Enabling Sub-Agents
```typescript
const cline = await ClineCore.create({ clientName: "my-app" })
await cline.start({
prompt: "Refactor the auth module and update tests",
config: {
providerId: "anthropic",
modelId: "claude-sonnet-4-6",
enableSpawnAgent: true,
enableTools: true,
},
})
```
When `enableSpawnAgent` is true, the agent gets access to sub-agent tools:
| Tool | Description |
|------|-------------|
| `start_subagent` | Spawn a background agent with a task |
| `message_subagent` | Send a message to a running sub-agent |
| `handoff_to_agent` | Delegate the current task entirely |
| `submit_and_exit` | Signal completion |
### How Sub-Agents Work
1. The parent agent decides a subtask can be delegated
2. It calls `start_subagent` with a role, task description, and optionally a preset
3. The sub-agent runs independently in the background
4. The parent can check status or send follow-up messages
5. Sub-agent results are available to the parent when complete
## Teams
Teams provide persistent, cross-session coordination between agents.
### Enabling Teams
```typescript
await cline.start({
config: {
providerId: "anthropic",
modelId: "claude-sonnet-4-6",
enableAgentTeams: true,
teamName: "auth-sprint",
enableTools: true,
},
})
```
### Team Tools
When `enableAgentTeams` is true, the coordinator agent gets:
| Tool | Description |
|------|-------------|
| `team_spawn_teammate` | Create a new agent with a role and task |
| `team_delegate_task` | Assign a task to an existing teammate |
| `team_check_status` | Check on a delegated task's progress |
| `team_get_result` | Get the completed result from a teammate |
### Team Persistence
Teams store shared state in:
```
~/.cline/data/teams/[team-name]/
task-board.json # task assignments and status
mailbox.json # inter-agent messages
mission-log.json # coordination log
```
This state persists across sessions, so team members can pick up where they left off.
### CLI Team Access
```bash
cline --team-name auth-sprint "Continue the auth refactor"
```
## Choosing Between Sub-Agents and Teams
Use sub-agents when:
- You need one-off parallel execution within a single session
- Tasks are independent and don't need to communicate with each other
- Results only matter to the parent agent
Use teams when:
- Work spans multiple sessions over time
- Agents need to coordinate and share progress
- Tasks have dependencies between them
- You want a persistent record of multi-agent collaboration
## Patterns
### Parallel Research with Sub-Agents
A parent agent spawns multiple sub-agents to research different topics simultaneously:
```typescript
await cline.start({
prompt: `Research these three topics in parallel:
1. Current best practices for JWT auth
2. OAuth 2.0 provider comparison
3. Session management patterns
Spawn a sub-agent for each topic, then synthesize the results.`,
config: {
enableSpawnAgent: true,
enableTools: true,
// ...
},
})
```
### Team Sprint
A coordinator manages a multi-session project:
```typescript
await cline.start({
prompt: `You are the coordinator for the auth-sprint team.
Review the task board and delegate the next highest-priority task
to a teammate. Check status on any in-progress tasks.`,
config: {
enableAgentTeams: true,
teamName: "auth-sprint",
enableTools: true,
// ...
},
})
```
## See Also
- `../clinecore/REFERENCE.md` - ClineCore runtime
- `../clinecore/api.md` - Session config for teams
- `../tools/REFERENCE.md` - Tool system
- `../plugins/REFERENCE.md` - Plugin system
@@ -0,0 +1,649 @@
# Plugins
A Cline plugin is a TypeScript module that extends any agent built on the Cline SDK. The same plugin runs in the Cline CLI, VS Code and JetBrains extensions, and any custom app built on `@cline/core`.
A plugin can:
- Register tools the model can call.
- Hook into the agent loop before/after runs, model calls, and tool calls.
- Rewrite provider messages before they hit the model (custom compaction, redaction, context shaping).
- Register slash commands, prompt rules, providers, and automation event types.
A plugin ships in one of two shapes:
1. Single-file plugin -- one `.ts` file that exports a default plugin object. Drop it in a discovery folder and it loads.
2. Plugin package -- a directory with `package.json`, npm dependencies, and optionally bundled assets. Installable via `cline plugin install`.
Both shapes use the same plugin API.
## The Mental Model
When the host starts a session, it builds a registry of plugins and runs four phases:
1. resolve -- collect the plugin objects.
2. validate -- check each plugin's `manifest`. Capabilities must be non-empty; declared hook stages must have matching handlers; if `hooks` is present, `"hooks"` must be in `capabilities`.
3. setup -- call each plugin's `setup(api, ctx)` once. This is where you `registerTool`, `registerCommand`, etc.
4. activate -- registry is frozen, the agent loop starts, and your hooks/tools are live.
Two invariants the registry enforces:
- Every contribution requires a matching capability. Calling `api.registerRule(...)` without `"rules"` in `manifest.capabilities` throws.
- Capabilities and handlers must agree. Declaring `"hooks"` without a `hooks` object, or vice versa, fails validation.
After validation, registration is one-shot -- no dynamic register/unregister during the session.
## The Smallest Working Plugin
```typescript
import type { AgentPlugin } from "@cline/core"
import { createTool } from "@cline/core"
const plugin: AgentPlugin = {
name: "hello-plugin",
manifest: {
capabilities: ["tools"],
},
setup(api, ctx) {
api.registerTool(
createTool({
name: "say_hello",
description: "Greet a person by name.",
inputSchema: {
type: "object",
properties: { name: { type: "string" } },
required: ["name"],
},
async execute({ name }: { name: string }) {
return { greeting: `Hello, ${name}!` }
},
}),
)
},
}
export default plugin
```
The agent will see `say_hello` as a callable tool.
## The Manifest
```typescript
manifest: {
capabilities: ["tools", "hooks"], // required, non-empty array
paths?: string[], // optional, multi-entry packages
providerIds?: string[], // optional, provider plugins
modelIds?: string[], // optional, model plugins
}
```
### The Complete Capability List
| Capability | What It Unlocks in `api` |
|-----------|--------------------------|
| `"tools"` | `api.registerTool()` |
| `"commands"` | `api.registerCommand()` (slash commands in chat surfaces) |
| `"rules"` | `api.registerRule()` (string injected into the system prompt) |
| `"messageBuilders"` | `api.registerMessageBuilder()` (rewrites provider-bound messages) |
| `"providers"` | `api.registerProvider()` (custom model provider) |
| `"automationEvents"` | `api.registerAutomationEventType()` and `ctx.automation?.ingestEvent()` |
| `"hooks"` | The runtime `hooks` object on the plugin (lifecycle callbacks) |
You declare any combination -- most real plugins need 1-3 capabilities.
## setup(api, ctx) -- The Registration Phase
`setup()` runs once per session before the agent loop starts. Everything you register here is frozen for the lifetime of the session.
### The api Object
Each `register*` method requires the matching capability in your manifest:
```typescript
api.registerTool(tool) // requires "tools"
api.registerCommand({ name, description, handler }) // requires "commands"
api.registerRule({ id, content, source }) // requires "rules"
api.registerMessageBuilder({ name, build }) // requires "messageBuilders"
api.registerProvider({ name, description }) // requires "providers"
api.registerAutomationEventType({ eventType, source }) // requires "automationEvents"
```
### The ctx Object -- Host-Provided Session Context
The second argument carries everything the host knows about the current session. All fields are optional, so feature-detect before using them -- the same plugin must work in hosts that supply less context (unit tests, sandboxed plugin processes).
```typescript
ctx.session?.sessionId // string, stable core session id
ctx.client?.name // host: "cline-cli", "cline-vscode", etc.
ctx.user // authenticated user/org info, when available
ctx.workspaceInfo // { rootPath, hint, latestGitBranchName,
// latestGitCommitHash, associatedRemoteUrls }
ctx.automation?.ingestEvent // emit normalized automation events
ctx.logger?.log // structured logger scoped to this plugin
ctx.telemetry // ITelemetryService, only present in-process
```
Two rules about `ctx.workspaceInfo`:
1. Always prefer `ctx.workspaceInfo?.rootPath` over `process.cwd()`. The CLI may have been launched with `--cwd` without calling `chdir`, and VS Code workspaces don't share a single CWD. `workspaceInfo` is sourced from the session config and is always correct.
2. Don't use `import.meta.url` tricks to find "the workspace". That gives you the plugin's own location, not the user's project.
### Persisting State Across Hooks
`setup()` runs first; hooks fire later. The simplest way to share state is module-level variables:
```typescript
let sessionWorkspaceRoot: string | undefined
let sessionBranch: string | undefined
const plugin: AgentPlugin = {
name: "metrics",
manifest: { capabilities: ["hooks"] },
setup(api, ctx) {
sessionWorkspaceRoot = ctx.workspaceInfo?.rootPath
sessionBranch = ctx.workspaceInfo?.latestGitBranchName
},
hooks: {
beforeTool({ toolCall, input }) {
if (sessionBranch === "main" && toolCall.toolName === "run_commands") {
// inspect input, optionally block
}
return undefined
},
},
}
```
A single Node process may host multiple sessions concurrently. If your plugin will run in a multi-session host, key your state by `ctx.session?.sessionId`:
```typescript
const stateBySession = new Map<string, MyState>()
setup(api, ctx) {
const id = ctx.session?.sessionId
if (id) stateBySession.set(id, /* ... */)
}
```
## Runtime Hooks
Runtime hooks are typed in-process callbacks on the same hook layer the runtime uses internally. They run inside the agent loop with full type information -- no IPC, no JSON marshaling.
Declare `"hooks"` in `manifest.capabilities`, then add a `hooks` property:
```typescript
const plugin: AgentPlugin = {
name: "metrics",
manifest: { capabilities: ["hooks"] },
hooks: {
beforeRun(ctx) { /* ... */ },
beforeTool({ toolCall, input }) { /* ... */ },
afterTool({ toolCall, result }) { /* ... */ },
afterRun({ result }) { /* ... */ },
onEvent(event) { /* ... */ },
},
}
```
### The Seven Hooks
| Hook | Fires | Can Stop the Loop? | Common Uses |
|------|-------|--------------------|-------------|
| `beforeRun` | Before the runtime loop starts | Yes | Greet, log, attach session metadata |
| `afterRun` | After the runtime loop finishes (success, abort, or fail) | No | Notifications, metrics, persistent logs |
| `beforeModel` | Before each model request | Yes (mutate req) | Inject context, last-mile prompt edits |
| `afterModel` | After each model response, before tool execution | Yes | Block based on model output |
| `beforeTool` | Before each tool execution | Yes (`{ stop }`) | Audit, redact, block dangerous tools |
| `afterTool` | After each tool execution | Can replace result | Post-process, redact secrets in tool output |
| `onEvent` | On every `AgentRuntimeEvent` emitted by the runtime | No | Streaming UIs, telemetry pipes |
### Stopping the Loop from a Hook
Several hooks return an optional control object. The most common pattern is `beforeTool` blocking a destructive tool call:
```typescript
beforeTool({ toolCall, input }) {
if (toolCall.toolName === "run_commands") {
const { commands } = input as { commands?: string[] }
if (sessionBranch === "main" && commands?.some(c => c.startsWith("git push"))) {
return { stop: true, reason: "Blocked git push on protected branch" }
}
}
return undefined // explicit "continue"
}
```
Returning `undefined` (or omitting `return`) lets execution continue normally.
### afterRun Semantics
`afterRun` fires for every terminal status -- `completed`, `aborted`, `failed`. If you only want to act on success:
```typescript
afterRun({ result }) {
if (result.status !== "completed") return
// notify, log success metrics, etc.
}
```
### Plugin Hooks vs File Hooks
The runtime supports two hook systems:
- File hooks -- external scripts in `.cline/hooks/` invoked with serialized JSON. Right for user/workspace-specific scripts that don't ship with code.
- Plugin runtime hooks -- typed in-process callbacks. Right when the behavior belongs to a reusable extension and needs typed access to the runtime.
Core adapts file hooks onto the runtime hook layer, so you don't need both. If you're shipping a plugin, write it as runtime hooks.
## Message Builders
Message builders rewrite the provider-bound message list before the model call. They run after runtime messages are converted into SDK message blocks but before core's built-in safety builder.
Use them for:
- Custom compaction policies (replace middle history with a summary).
- Redacting PII or secrets before they reach the provider.
- Reshaping context for a specific model's strengths.
```typescript
api.registerMessageBuilder({
name: "summarize-middle-history",
build(messages) {
if (estimateTokens(messages) < THRESHOLD) return messages
return [...prefix, summary, ...recent]
},
})
```
Multiple builders run in registration order; the output of one is the input of the next.
When to use `beforeModel` instead: reach for the `beforeModel` hook only if you need the runtime snapshot or want to mutate the request object itself. Pure message rewrites belong in a builder.
## Automation Events
Plugins can declare normalized event types and emit them into Cline automation. Hosts that don't have automation enabled simply ignore both -- feature-detect `ctx.automation`.
```typescript
manifest: { capabilities: ["automationEvents"] },
setup(api, ctx) {
api.registerAutomationEventType({
eventType: "github.pull_request.opened",
source: "github",
description: "A new GitHub PR was opened",
attributesSchema: { /* JSON Schema for envelope.attributes */ },
})
if (!ctx.automation) return // host has no automation
ctx.automation.ingestEvent({
eventId: "pr-1234",
eventType: "github.pull_request.opened",
source: "github",
subject: "owner/repo#1234",
occurredAt: new Date().toISOString(),
attributes: { /* ... */ },
})
}
```
## Loading a Plugin
There are three ways a plugin gets into a session:
### Auto-Discovery (CLI)
The CLI scans these directories on startup:
- `<workspace>/.cline/plugins/` -- project-scoped plugins.
- `~/.cline/plugins/` -- user-scoped plugins.
Drop a `.ts` or `.js` file in, run `cline`, done:
```bash
mkdir -p .cline/plugins
cp my-plugin.ts .cline/plugins/
cline -i "do the thing my plugin enables"
```
### Explicit extensions in SDK Config
When you build your own host with `ClineCore`, pass the plugin object directly:
```typescript
import plugin from "./my-plugin"
import { ClineCore } from "@cline/core"
const host = await ClineCore.create({ backendMode: "local" })
await host.start({
config: {
providerId: "anthropic",
modelId: "claude-sonnet-4-6",
apiKey: process.env.ANTHROPIC_API_KEY ?? "",
cwd: process.cwd(),
enableTools: true,
systemPrompt: "You are a helpful assistant.",
extensions: [plugin],
extensionContext: {
workspace: { rootPath: process.cwd(), cwd: process.cwd() },
},
},
prompt: "...",
interactive: false,
})
```
### pluginPaths for Directory-Based Plugins
When the plugin is a directory with `package.json`, point `pluginPaths` at the directory:
```typescript
config: {
pluginPaths: ["./path/to/my-plugin-package"],
}
```
Or install with the CLI:
```bash
cline plugin install ./path/to/my-plugin-package
cline plugin install @scope/my-cline-plugin # from npm
cline plugin install --git github.com/owner/repo # from git
```
## Single-File Plugin Template
Save as `my-plugin.ts`, drop in `.cline/plugins/`:
```typescript
import { type AgentPlugin, ClineCore, createTool } from "@cline/core"
let sessionRoot: string | undefined
const plugin: AgentPlugin = {
name: "my-plugin",
manifest: {
capabilities: ["tools", "hooks"],
},
setup(api, ctx) {
sessionRoot = ctx.workspaceInfo?.rootPath
api.registerTool(
createTool({
name: "do_thing",
description: "Do the thing this plugin exists for.",
inputSchema: {
type: "object",
properties: { target: { type: "string" } },
required: ["target"],
},
async execute(input) {
const { target } = input as { target: string }
return { ok: true, target, root: sessionRoot }
},
}),
)
},
hooks: {
beforeRun() {
console.log("[my-plugin] run started")
},
afterRun({ result }) {
if (result.status !== "completed") return
console.log(`[my-plugin] done in ${result.iterations} iteration(s)`)
},
},
}
async function runDemo(): Promise<void> {
const host = await ClineCore.create({ backendMode: "local" })
try {
const result = await host.start({
config: {
providerId: "anthropic",
modelId: "claude-sonnet-4-6",
apiKey: process.env.ANTHROPIC_API_KEY ?? "",
cwd: process.cwd(),
enableTools: true,
systemPrompt: "You are a helpful assistant. Use tools when needed.",
extensions: [plugin],
extensionContext: {
workspace: { rootPath: process.cwd(), cwd: process.cwd() },
},
},
prompt: "Use do_thing on the target 'world'.",
interactive: false,
})
console.log(result.result?.text ?? "")
} finally {
await host.dispose()
}
}
if (import.meta.main) {
await runDemo()
}
export { plugin, runDemo }
export default plugin
```
Copy it, rename the tool, swap in your logic. The `runDemo()` function lets you test with `ANTHROPIC_API_KEY=sk-... bun run my-plugin.ts`.
## Plugin Package
Use a plugin package when you need npm dependencies, multiple entry points, bundled assets, or npm/git distribution.
### Layout
```
my-cline-plugin/
+-- package.json
+-- tsconfig.json (optional, for local typechecking)
+-- index.ts (the plugin entry point)
+-- README.md
+-- assets/ (optional, bundled content)
+-- templates/
+-- schemas/
```
### package.json -- The Discovery Contract
```json
{
"name": "my-cline-plugin",
"version": "0.1.0",
"private": true,
"description": "What this plugin does, in one sentence.",
"type": "module",
"exports": {
".": "./index.ts"
},
"cline": {
"plugins": [
{
"paths": ["./index.ts"],
"capabilities": ["tools", "hooks"]
}
]
},
"peerDependencies": {
"@cline/core": "*"
},
"peerDependenciesMeta": {
"@cline/core": { "optional": true }
},
"dependencies": {
"zod": "^4.1.5"
}
}
```
Key fields:
- `type: "module"` -- required. Cline plugins are ES modules.
- `cline.plugins` -- the discovery contract. Array of entries, each with `paths` (entry files) and `capabilities` (pre-declared, validated before importing).
- `peerDependencies` for `@cline/core` -- the host already provides it. Marking it optional lets you typecheck in isolation.
### Bundling Assets
Resolve asset paths with `import.meta.url`, not `process.cwd()`:
```typescript
import { dirname, join } from "node:path"
import { fileURLToPath } from "node:url"
import { readFileSync, existsSync } from "node:fs"
const MODULE_DIR = dirname(fileURLToPath(import.meta.url))
const TEMPLATES_DIR = join(MODULE_DIR, "assets", "templates")
function loadTemplate(name: string): string | undefined {
const path = join(TEMPLATES_DIR, `${name}.md`)
return existsSync(path) ? readFileSync(path, "utf8") : undefined
}
```
This is the only place `import.meta.url` is appropriate in a plugin -- locating files inside the plugin package. For workspace paths, always use `ctx.workspaceInfo?.rootPath`.
### The Override Pattern (Bundled / Global / Project)
A package can ship default assets and let users override them. The convention is a three-tier lookup, last write wins by `name`:
1. bundled -- files inside the plugin package (defaults shipped with the plugin).
2. global -- files under `~/.cline/data/settings/<kind>/` (user overrides).
3. project -- files under `<workspace>/.cline/<kind>/` (project overrides).
### Multiple Plugin Entries
If your package exposes more than one plugin, list each in `cline.plugins`:
```json
"cline": {
"plugins": [
{ "paths": ["./tools-plugin.ts"], "capabilities": ["tools"] },
{ "paths": ["./hooks-plugin.ts"], "capabilities": ["hooks"] }
]
}
```
Each entry file should `export default` its own plugin object.
## Testing Your Plugin
### Unit Tests
The plugin object is plain data. Drive `setup()` against a minimal context and exercise tools directly:
```typescript
import plugin from "../my-plugin"
const tools: unknown[] = []
const api = {
registerTool: (t: unknown) => tools.push(t),
registerCommand: () => {},
registerRule: () => {},
registerMessageBuilder: () => {},
registerProvider: () => {},
registerAutomationEventType: () => {},
}
await plugin.setup?.(api as never, {
workspaceInfo: { rootPath: "/tmp/fake-workspace" },
})
// Now `tools` contains the registered tools -- call tool.execute(input, ctx)
```
### End-to-End with runDemo()
Add a `runDemo()` in your plugin file (see the single-file template above) that boots a real `ClineCore` session:
```bash
ANTHROPIC_API_KEY=sk-... bun run my-plugin.ts
```
### CLI Smoke Test
```bash
mkdir -p .cline/plugins
cp my-plugin.ts .cline/plugins/
cline -i "trigger something that exercises the plugin"
```
For packages:
```bash
cline plugin install ./my-cline-plugin
cline -i "..."
```
If the plugin fails validation or setup, the CLI prints a clear error and continues without it.
## Common Gotchas
- "capabilities must be a non-empty array" -- you forgot `manifest.capabilities`, or it's `[]`.
- "registerRule requires the 'rules' capability" -- capability/handler drift. Add `"rules"` to capabilities, or stop calling `registerRule`.
- Tool not visible to the model -- check `enableTools: true` on the session config, and that you're declaring `"tools"` in capabilities.
- `ctx.workspaceInfo` is undefined in SDK tests -- the host didn't pass `extensionContext.workspace`. In SDK code, set it explicitly (see the ClineCore loading example above).
- State leaking across sessions -- module-level variables are shared across sessions in the same process. Key by `ctx.session?.sessionId` if your host runs multiple sessions concurrently.
- `afterRun` firing on aborts -- guard with `if (result.status !== "completed") return`.
- Heavy work in `setup()` -- `setup()` blocks session start. Defer expensive work into the first tool call or `beforeRun`.
- Importing host internals -- only import from `@cline/core`. Reaching into host-specific packages (e.g. CLI internals) will break in non-CLI hosts.
- Sandboxed plugins and `telemetry` -- telemetry is process-local. Feature-detect `ctx.telemetry` and expect it to be undefined in sandboxed plugin processes.
- Resolving bundled assets -- use `import.meta.url` + `fileURLToPath` to find files inside your package; never `process.cwd()`. For workspace paths, do the opposite: use `ctx.workspaceInfo?.rootPath`, never `import.meta.url`.
- Plugin name collisions -- `name` must be unique within a session. If two plugins share a name, validation fails. Namespace by package (`my-org-redactor`, not `redactor`).
## Decision Guide -- Which Extension Point?
| You want to... | Use |
|----------------|-----|
| Give the model a new capability | `registerTool` |
| Add a slash command in chat surfaces | `registerCommand` |
| Inject text into the system prompt | `registerRule` |
| Rewrite messages before they hit the provider | `registerMessageBuilder` |
| Add a custom model provider | `registerProvider` |
| Emit normalized cron/webhook events | `registerAutomationEventType` + `ctx.automation` |
| Observe or steer the agent loop | `hooks.*` |
| Block a dangerous tool call | `hooks.beforeTool` returning `{ stop: true }` |
| Notify on completion | `hooks.afterRun` (gate on `status === "completed"`) |
| Tweak each model request | `hooks.beforeModel` |
| Stream events to a UI | `hooks.onEvent` |
| Ship reusable templates with the plugin | Bundle assets next to `index.ts`, resolve via `import.meta.url` |
| Let users override defaults globally or per-project | Three-tier lookup: bundled / global / project |
## Pre-Ship Checklist
- `manifest.capabilities` is a non-empty array.
- Every `api.register*` call has a matching capability declared.
- If `hooks` is present, `"hooks"` is in `capabilities`.
- `ctx.workspaceInfo?.rootPath` is used for workspace paths (not `process.cwd()`).
- Optional `ctx` fields are feature-detected.
- Tool names are snake_case verbs; descriptions are written for the model.
- Tool inputs have JSON Schema with `required` set.
- `afterRun` handlers gate on `result.status === "completed"` if they only want successes.
- State that must not leak between concurrent sessions is keyed by `ctx.session?.sessionId`.
- (Package) `package.json` has `type: "module"`, `cline.plugins`, and `@cline/core` as an optional peer dep.
- (Package) Bundled assets resolved via `import.meta.url`, not `process.cwd()`.
- Smoke test: drop the plugin into `.cline/plugins/` (or `cline plugin install`), run `cline -i "..."`, watch it work.
## Plugin Examples from SDK
The SDK repo includes these example plugins:
| Plugin | Description |
|--------|-------------|
| `weather-metrics.ts` | Tool registration + lifecycle metrics |
| `mac-notify.ts` | macOS Notification Center alerts |
| `custom-compaction.ts` | Custom message compaction via message builders |
| `background-terminal.ts` | Detached shell job management |
| `automation-events.ts` | Plugin-emitted automation events |
| `gitignore-read-files-guard.ts` | File access policy enforcement via beforeTool |
| `web-search.ts` | Web search via Exa API |
| `typescript-lsp/` | TypeScript Language Service tools (plugin package) |
| `agents-squad/` | Multi-agent team orchestration (plugin package) |
## See Also
- `../tools/REFERENCE.md` - Tool creation
- `../events/REFERENCE.md` - Event system
- `../agent/REFERENCE.md` - Using plugins with Agent
- `../clinecore/REFERENCE.md` - Using plugins with ClineCore
@@ -0,0 +1,253 @@
# Going to Production
Guidelines for deploying Cline SDK agents in production environments.
## Error Handling
Always check the result status:
```typescript
const result = await agent.run(input)
switch (result.status) {
case "completed":
console.log("Success:", result.outputText)
break
case "aborted":
console.log("Cancelled:", result.error?.message)
break
case "failed":
console.error("Failed:", result.error)
break
}
```
For ClineCore, check `finishReason`:
```typescript
const session = await cline.start({ ... })
switch (session.result?.finishReason) {
case "completed":
// normal completion
break
case "max_iterations":
// agent hit iteration limit
break
case "aborted":
// manually cancelled
break
case "mistake_limit":
// too many tool errors
break
case "error":
// unrecoverable error
break
}
```
## Cost Control
### Token Limits
Set maximum tokens per turn and iteration limits:
```typescript
const agent = new Agent({
providerId: "anthropic",
modelId: "claude-sonnet-4-6",
maxTokensPerTurn: 4096,
maxIterations: 10,
tools: [...],
})
```
### Model Selection
Use cheaper models for simple tasks:
```typescript
// Simple classification or formatting
{ providerId: "anthropic", modelId: "claude-haiku-4-5" }
// Complex reasoning and code generation
{ providerId: "anthropic", modelId: "claude-sonnet-4-6" }
// Hardest tasks requiring deep reasoning
{ providerId: "anthropic", modelId: "claude-opus-4-7" }
```
### Usage Tracking
Monitor spending in real time:
```typescript
agent.subscribe((event) => {
if (event.type === "usage-updated" && event.usage.totalCost) {
if (event.usage.totalCost > MAX_BUDGET) {
agent.abort("Budget exceeded")
}
}
})
```
## Observability
### OpenTelemetry Integration
The SDK supports OpenTelemetry for traces, metrics, and logs:
```typescript
import { ClineCore } from "@cline/sdk"
const cline = await ClineCore.create({
clientName: "my-app",
// OpenTelemetry config is picked up from environment
// OTEL_EXPORTER_OTLP_ENDPOINT, OTEL_SERVICE_NAME, etc.
})
```
### Structured Logging
Use the `BasicLogger` interface for injectable logging:
```typescript
import type { BasicLogger } from "@cline/sdk"
const logger: BasicLogger = {
debug: (msg, meta) => console.debug(msg, meta),
log: (msg, meta) => console.log(msg, meta),
error: (msg, meta) => console.error(msg, meta),
}
await cline.start({
config: {
logger,
// ...
},
})
```
### Custom Metrics via Plugins
```typescript
const metricsPlugin: AgentPlugin = {
name: "metrics",
manifest: { capabilities: ["hooks"] },
setup() {},
hooks: {
beforeRun() {
metrics.increment("agent.runs.started")
},
afterRun({ result }) {
metrics.increment("agent.runs.completed")
metrics.histogram("agent.iterations", result.iterations)
metrics.histogram("agent.tokens.output", result.usage.outputTokens)
},
beforeTool({ toolCall }) {
metrics.increment(`agent.tools.${toolCall.toolName}`)
},
},
}
```
## Security
### Sandbox Tool Execution
Validate tool inputs to prevent path traversal and injection:
```typescript
execute: async (input) => {
const safePath = path.resolve(WORKSPACE_ROOT, input.path)
if (!safePath.startsWith(WORKSPACE_ROOT)) {
return { error: "Path traversal attempt blocked" }
}
return await readFile(safePath, "utf-8")
}
```
### API Key Management
- Use environment variables, never hardcode keys
- Rotate keys regularly
- Use different keys for development and production
```typescript
{
providerId: "anthropic",
modelId: "claude-sonnet-4-6",
apiKey: process.env.ANTHROPIC_API_KEY, // never a literal string
}
```
### Tool Policy Hardening
Disable tools you don't need and require approval for dangerous ones:
```typescript
toolPolicies: {
read_files: { autoApprove: true },
search: { autoApprove: true },
bash: { autoApprove: false }, // require approval
editor: { autoApprove: false },
apply_patch: { autoApprove: false },
fetch_web: { enabled: false }, // disable entirely
}
```
## Deployment Patterns
### Stateless Worker
For request/response workloads (API endpoints, queue consumers):
```typescript
const cline = await ClineCore.create({
clientName: "worker",
backendMode: "local",
})
app.post("/agent", async (req, res) => {
const session = await cline.start({
prompt: req.body.prompt,
config: { ... },
})
res.json({ text: session.result?.text, usage: session.result?.usage })
})
```
### Persistent Service
For long-running services with session management:
```typescript
const cline = await ClineCore.create({
clientName: "service",
backendMode: "hub",
})
process.on("SIGTERM", async () => {
await cline.dispose("SIGTERM")
process.exit(0)
})
```
### Scheduled Automation
See `../scheduling/REFERENCE.md` for recurring agent tasks.
## Retry and Resilience
- Tool `execute` functions support `retryable: true` (default) and `maxRetries: 3` (default)
- Provider API calls are retried automatically on transient failures
- Use `timeoutMs` on tools to prevent hanging
- Monitor `mistake_limit` finish reason to detect systematic tool failures
## See Also
- `../agent/REFERENCE.md` - Agent overview
- `../clinecore/REFERENCE.md` - ClineCore overview
- `../tools/REFERENCE.md` - Tool configuration
- `../plugins/REFERENCE.md` - Metrics plugins
- `../scheduling/REFERENCE.md` - Scheduled agents
@@ -0,0 +1,257 @@
# Model Providers
The Cline SDK supports every major LLM provider out of the box via `@cline/llms`.
## Supported Providers
| Provider ID | Models |
|-------------|--------|
| `"anthropic"` | Claude Opus 4.7, Sonnet 4.6, Haiku 4.5 |
| `"openai"` | GPT-5.5, GPT-5.3 Codex |
| `"gemini"` | Gemini 3.1 Pro Preview, Gemini 3 Flash Preview |
| `"vertex"` | Google models via Vertex AI |
| `"bedrock"` | Claude, Llama via AWS Bedrock |
| `"mistral"` | Mistral Large, Codestral |
| `"openai-compatible"` | vLLM, Together, Fireworks, Groq, etc. |
## Basic Configuration
### With Agent
```typescript
import { Agent } from "@cline/sdk"
const agent = new Agent({
providerId: "anthropic",
modelId: "claude-sonnet-4-6",
apiKey: process.env.ANTHROPIC_API_KEY,
systemPrompt: "You are a helpful assistant.",
tools: [],
})
```
### With ClineCore
```typescript
import { ClineCore } from "@cline/sdk"
const cline = await ClineCore.create({ clientName: "my-app" })
await cline.start({
prompt: "Hello",
config: {
providerId: "anthropic",
modelId: "claude-sonnet-4-6",
apiKey: process.env.ANTHROPIC_API_KEY,
},
})
```
## Provider-Specific Configuration
### Anthropic
```typescript
{
providerId: "anthropic",
modelId: "claude-opus-4-7", // or "claude-sonnet-4-6", "claude-haiku-4-5"
apiKey: process.env.ANTHROPIC_API_KEY,
}
```
### OpenAI
```typescript
{
providerId: "openai",
modelId: "gpt-5.5",
apiKey: process.env.OPENAI_API_KEY,
}
```
### Google (Gemini)
```typescript
{
providerId: "gemini",
modelId: "gemini-3.1-pro-preview",
apiKey: process.env.GOOGLE_API_KEY,
}
```
### Google (Vertex AI)
```typescript
{
providerId: "vertex",
modelId: "gemini-3.1-pro-preview",
// Uses application default credentials or service account
}
```
### AWS Bedrock
```typescript
{
providerId: "bedrock",
modelId: "anthropic.claude-sonnet-4-6",
// Uses AWS credential chain (env vars, config file, IAM role)
// Set AWS_REGION, AWS_ACCESS_KEY_ID, AWS_SECRET_ACCESS_KEY
}
```
### Mistral
```typescript
{
providerId: "mistral",
modelId: "mistral-large-latest",
apiKey: process.env.MISTRAL_API_KEY,
}
```
### OpenAI-Compatible
For any provider with an OpenAI-compatible API:
```typescript
{
providerId: "openai-compatible",
modelId: "my-model",
apiKey: process.env.API_KEY,
baseUrl: "https://api.together.xyz/v1",
}
```
Works with: vLLM, Together AI, Fireworks, Groq, Ollama, LiteLLM, etc.
## Custom Base URL
Override the API endpoint for any provider:
```typescript
{
providerId: "anthropic",
modelId: "claude-sonnet-4-6",
apiKey: process.env.API_KEY,
baseUrl: "https://my-proxy.example.com/v1",
}
```
## Custom Headers
Pass additional headers to API requests:
```typescript
{
providerId: "openai",
modelId: "gpt-5.5",
apiKey: process.env.API_KEY,
headers: {
"X-Custom-Header": "value",
},
}
```
## Gateway API
For advanced multi-provider setups, use the Gateway directly:
```typescript
import { createGateway, DefaultGateway } from "@cline/llms"
const gateway = createGateway({
providerConfigs: [
{ providerId: "anthropic", apiKey: process.env.ANTHROPIC_API_KEY },
{ providerId: "openai", apiKey: process.env.OPENAI_API_KEY },
],
})
// Create a model for a specific provider
const model = gateway.createAgentModel({
providerId: "anthropic",
modelId: "claude-opus-4-7",
})
// Use with Agent
const agent = new Agent({ model, systemPrompt: "...", tools: [] })
```
### Gateway Methods
```typescript
gateway.registerProvider(registration) // add a custom provider
gateway.configureProvider(config) // update provider settings
gateway.listProviders() // list available providers
gateway.listModels(providerId?) // list available models
gateway.createAgentModel(selection) // create model for agent
gateway.stream(request) // raw streaming (AsyncIterable)
```
## Provider Registry
Query and register providers programmatically:
```typescript
import {
getAllProviders,
getProviderIds,
getProvider,
getModelsForProvider,
registerProvider,
registerModel,
createHandler,
} from "@cline/llms"
// List all registered providers
const providers = getAllProviders()
// Get models for a provider
const models = getModelsForProvider("anthropic")
// Register a custom provider
registerProvider({
id: "my-provider",
name: "My Custom Provider",
handler: createHandler({ ... }),
})
```
## Model Metadata
Access model info (context window, pricing, capabilities):
```typescript
import { getModelsForProvider } from "@cline/llms"
const models = getModelsForProvider("anthropic")
for (const model of models) {
console.log(`${model.id}: context=${model.contextWindow}, input=$${model.inputPrice}/MTok`)
}
```
## Cost Tracking
Track per-request and cumulative costs:
```typescript
// Via events
agent.subscribe((event) => {
if (event.type === "usage-updated") {
console.log(`Cost: $${event.usage.totalCost?.toFixed(4)}`)
}
})
// Via result
const result = await agent.run("...")
console.log(`Total cost: $${result.usage.totalCost?.toFixed(4)}`)
// Via ClineCore accumulated usage
const usage = await cline.getAccumulatedUsage(sessionId)
```
## See Also
- `../agent/REFERENCE.md` - Using providers with Agent
- `../clinecore/REFERENCE.md` - Using providers with ClineCore
- `../production/REFERENCE.md` - Cost control in production
@@ -0,0 +1,227 @@
# Scheduling and Automation
The Cline SDK supports scheduled, one-off, and event-driven agent execution through the automation subsystem in `@cline/core`.
## Overview
Three trigger types:
| Trigger | Description |
|---------|-------------|
| `schedule` | Recurring jobs via cron expressions |
| `one_off` | Single execution tasks |
| `event` | Triggered by external events (GitHub, Linear, custom) |
## CLI Schedule Management
```bash
# Create a recurring schedule
cline schedule create "Daily standup" \
--cron "0 9 * * MON-FRI" \
--prompt "Summarize open PRs and blockers" \
--workspace /path/to/project \
--model anthropic/claude-sonnet-4-6
# List schedules
cline schedule list
# Trigger a schedule immediately
cline schedule trigger <schedule-id>
# Pause/resume
cline schedule pause <schedule-id>
cline schedule resume <schedule-id>
# Delete
cline schedule delete <schedule-id>
# View past executions
cline schedule executions <schedule-id>
```
## Cron Expressions
| Expression | Meaning |
|-----------|---------|
| `0 9 * * MON-FRI` | 9 AM weekdays |
| `0 */6 * * *` | Every 6 hours |
| `0 8 * * MON` | Mondays at 8 AM |
| `*/30 * * * *` | Every 30 minutes |
| `0 0 1 * *` | First of every month |
## File-Based Specs
Create Markdown files in `~/.cline/cron/` (global) or `.cline/cron/` (workspace):
### Recurring Schedule
```markdown
---
trigger: schedule
schedule: "0 9 * * MON-FRI"
timezone: America/New_York
mode: exclusive
prompt: "Check for dependency updates and create PRs for any outdated packages."
modelSelection:
providerId: anthropic
modelId: claude-sonnet-4-6
tools:
enabled: true
---
Additional context or instructions for the agent go in the body.
```
### One-Off Task
```markdown
---
trigger: one_off
prompt: "Generate a comprehensive test coverage report."
modelSelection:
providerId: anthropic
modelId: claude-sonnet-4-6
---
```
### Event-Driven
```markdown
---
trigger: event
eventType: github.pull_request.opened
filters:
repository: myorg/myrepo
debounceMs: 5000
cooldownMs: 60000
prompt: "Review the PR for security issues and code quality."
modelSelection:
providerId: anthropic
modelId: claude-sonnet-4-6
---
```
## CronSpec Types
```typescript
interface CronScheduleSpec {
trigger: "schedule"
schedule: string // cron expression
timezone?: string
mode?: "exclusive" | "concurrent"
prompt: string
modelSelection?: { providerId: string; modelId?: string }
extensionLoading?: "isolated" | "direct"
configExtensions?: RuntimeConfigExtensionKind[]
tools?: { enabled?: boolean; names?: string[] }
}
interface CronOneOffSpec {
trigger: "one_off"
prompt: string
modelSelection?: { providerId: string; modelId?: string }
}
interface CronEventSpec {
trigger: "event"
eventType: string // e.g., "github.pull_request.opened"
filters?: Record<string, unknown>
debounceMs?: number
cooldownMs?: number
prompt: string
modelSelection?: { providerId: string; modelId?: string }
}
```
## Programmatic Automation API
```typescript
const cline = await ClineCore.create({
clientName: "my-app",
automation: true,
})
// Start automation service
cline.automation.start()
// Ingest an external event
cline.automation.ingestEvent({
eventId: "evt-123",
eventType: "github.pull_request.opened",
source: "github",
timestamp: Date.now(),
payload: { pr: { number: 42, title: "..." } },
})
// List specs, runs, events
const specs = await cline.automation.listSpecs()
const runs = await cline.automation.listRuns()
const events = await cline.automation.listEvents()
// Reconcile specs from directory
await cline.automation.reconcile(specDirectory)
// Stop automation
cline.automation.stop()
```
## Event Ingestion from Plugins
Plugins can declare and emit automation events:
```typescript
const webhookPlugin: AgentPlugin = {
name: "webhook-events",
manifest: { capabilities: ["automationEvents"] },
setup(api) {
api.registerAutomationEventType({
type: "webhook.received",
description: "External webhook received",
})
},
}
```
Submit events via the plugin context:
```typescript
ctx.automation.ingestEvent({
eventId: "evt-456",
eventType: "webhook.received",
source: "custom",
timestamp: Date.now(),
payload: { ... },
})
```
## Concurrency Control
| Mode | Behavior |
|------|----------|
| `"exclusive"` | Skip if previous run still active |
| `"concurrent"` | Allow overlapping runs |
## Run Reports
Each completed run writes a Markdown report to `.cline/cron/reports/<run-id>.md` with:
- Run metadata (spec, trigger, timing)
- Summary of agent output
- Usage (tokens, cost)
- Tool calls made
- Trigger event context (for event-driven runs)
## Use Cases
- Daily standup summaries
- Automated dependency update checks
- PR review on open
- Codebase health reports
- Scheduled security scans
- Event-driven CI/CD workflows
## See Also
- `../clinecore/REFERENCE.md` - ClineCore runtime
- `../clinecore/api.md` - Automation API details
- `../plugins/REFERENCE.md` - Plugin events
- `../production/REFERENCE.md` - Production deployment
@@ -0,0 +1,259 @@
# Tools
Tools are how agents interact with the world. The Cline SDK supports both built-in tools (via ClineCore) and custom tools you define yourself.
## Creating Custom Tools
Use `createTool()` from `@cline/sdk` (or `@cline/shared`):
```typescript
import { createTool } from "@cline/sdk"
const myTool = createTool({
name: "search_issues",
description: "Search GitHub issues by query. Returns up to 10 results.",
inputSchema: {
type: "object",
properties: {
query: { type: "string", description: "Search query" },
state: { type: "string", enum: ["open", "closed", "all"] },
},
required: ["query"],
},
execute: async (input) => {
const issues = await github.searchIssues(input.query, input.state)
return { issues, count: issues.length }
},
})
```
### With Zod Schema
```typescript
import { createTool } from "@cline/sdk"
import { z } from "zod"
const deployTool = createTool({
name: "deploy",
description: "Deploy the app to the specified environment.",
inputSchema: z.object({
environment: z.enum(["staging", "production"]).describe("Target environment"),
version: z.string().optional().describe("Version tag, defaults to latest"),
}),
execute: async (input) => {
const result = await deploy(input.environment, input.version)
return { url: result.url, status: "deployed" }
},
})
```
### Tool Config Options
```typescript
createTool({
name: string, // snake_case, unique per agent
description: string, // what the tool does (model reads this)
inputSchema: JSONSchema | ZodSchema, // input validation
execute: async (input, context, onChange?) => output,
timeoutMs?: number, // default: 30000
retryable?: boolean, // default: true
maxRetries?: number, // default: 3
lifecycle?: {
completesRun?: boolean // true = ends agent loop on success
},
})
```
### AgentToolContext
The second argument to `execute` provides runtime context:
```typescript
interface AgentToolContext {
agentId: string
conversationId: string
iteration: number
abortSignal?: AbortSignal
metadata?: Record<string, unknown>
}
```
## Tool Naming Rules
- Names must be `snake_case` (e.g., `search_issues`, `deploy_app`)
- Names must be unique within a single agent's tool set
- Choose descriptive names since the model uses them to decide which tool to call
## Tool Descriptions Matter
The model reads the tool description to decide when and how to use it. Write clear, specific descriptions:
```typescript
// Bad: vague
description: "Does deployment stuff"
// Good: specific with constraints
description: "Deploy the application to staging or production. " +
"Staging deployments are immediate. Production requires a passing CI build. " +
"Returns the deployment URL and status."
```
Include constraints, rate limits, and expected behavior in the description.
## Error Handling in Tools
Return errors as structured data instead of throwing:
```typescript
// Good: return error data
execute: async (input) => {
const file = await readFile(input.path).catch(() => null)
if (!file) {
return { error: "File not found", path: input.path }
}
return { content: file }
}
```
Thrown exceptions count as "mistakes" against the agent's mistake limit. Returned error data lets the agent adjust its approach.
## Completion Tools
Tools with `lifecycle: { completesRun: true }` end the agent loop when they execute successfully:
```typescript
const submitAnswer = createTool({
name: "submit_answer",
description: "Submit the final answer and end the task.",
inputSchema: z.object({
answer: z.string(),
confidence: z.number().min(0).max(1),
}),
lifecycle: { completesRun: true },
execute: async (input) => input,
})
```
The model sees the tool result and the run ends. Access the output via `result.toolCalls`.
## Built-in Tools (ClineCore Only)
When using `ClineCore` with `enableTools: true`, these tools are available automatically:
| Tool | Name | What It Does |
|------|------|-------------|
| Shell | `bash` | Execute shell commands in the session workspace |
| Editor | `editor` | Create and edit files |
| Read | `read_files` | Read file contents |
| Patch | `apply_patch` | Apply unified diffs to files |
| Search | `search` | Search file contents and directory structure |
| Web | `fetch_web` | Fetch web content via HTTP |
Built-in tools respect the `cwd` setting in `CoreSessionConfig`.
## Tool Policies
Control which tools are available and whether they require approval:
```typescript
// In Agent config
const agent = new Agent({
tools: [toolA, toolB, toolC],
toolPolicies: {
tool_a: { autoApprove: true }, // runs without asking
tool_b: { autoApprove: false }, // requires approval
tool_c: { enabled: false }, // hidden from model
},
})
// In ClineCore session
await cline.start({
prompt: "...",
config: { ... },
toolPolicies: {
bash: { autoApprove: true },
editor: { autoApprove: false },
},
})
```
### Policy Options
| Policy | Effect |
|--------|--------|
| `{ autoApprove: true }` | Tool runs without approval |
| `{ autoApprove: false }` | Triggers approval callback before running |
| `{ enabled: false }` | Tool is hidden from the model entirely |
| No policy set | Defaults to enabled and auto-approved |
## Abort Signal in Long-Running Tools
Respect the abort signal for tools that take a long time:
```typescript
execute: async (input, context) => {
const results = []
for (const item of input.items) {
if (context.abortSignal?.aborted) {
return { results, aborted: true, processed: results.length }
}
results.push(await processItem(item))
}
return { results, processed: results.length }
}
```
## Streaming Tool Output
Use the `onChange` callback (third argument) to stream partial results:
```typescript
execute: async (input, context, onChange) => {
let progress = 0
for (const step of steps) {
progress++
onChange?.(`Processing step ${progress}/${steps.length}...`)
await processStep(step)
}
return { completed: true }
}
```
## Testing Tools
Tools are plain async functions, so they're straightforward to test:
```typescript
import { describe, it, expect } from "vitest"
describe("deploy tool", () => {
it("deploys to staging", async () => {
const context = { agentId: "test", conversationId: "test", iteration: 1 }
const result = await deployTool.execute({ environment: "staging" }, context)
expect(result.status).toBe("deployed")
})
})
```
## MCP Tool Integration
ClineCore can connect to MCP (Model Context Protocol) servers for additional tools. Configure in `.cline/mcp-servers.json`:
```json
{
"servers": {
"my-server": {
"command": "node",
"args": ["./mcp-server.js"]
}
}
}
```
MCP tools appear alongside built-in and custom tools automatically.
## See Also
- `../agent/REFERENCE.md` - Using tools with Agent
- `../clinecore/REFERENCE.md` - Using tools with ClineCore
- `../plugins/REFERENCE.md` - Packaging tools as plugins
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---
name: create-pull-request
description: Create a GitHub pull request following project conventions. Use when the user asks to create a PR, submit changes for review, or open a pull request. Handles commit analysis, branch management, PR template usage, and PR creation using the gh CLI tool.
---
# Create Pull Request
This skill guides you through creating a well-structured GitHub pull request that follows project conventions and best practices.
## Prerequisites Check
Before proceeding, verify the following:
### 1. Check if `gh` CLI is installed
```bash
gh --version
```
If not installed, inform the user:
> The GitHub CLI (`gh`) is required but not installed. Please install it:
> - macOS: `brew install gh`
> - Other: https://cli.github.com/
### 2. Check if authenticated with GitHub
```bash
gh auth status
```
If not authenticated, guide the user to run `gh auth login`.
### 3. Verify clean working directory
```bash
git status
```
If there are uncommitted changes, ask the user whether to:
- Commit them as part of this PR
- Stash them temporarily
- Discard them (with caution)
## Gather Context
### 1. Identify the current branch
```bash
git branch --show-current
```
Ensure you're not on `main` or `master`. If so, ask the user to create or switch to a feature branch.
### 2. Find the base branch
```bash
git remote show origin | grep "HEAD branch"
```
This is typically `main` or `master`.
### 3. Analyze recent commits relevant to this PR
```bash
git log origin/main..HEAD --oneline --no-decorate
```
Review these commits to understand:
- What changes are being introduced
- The scope of the PR (single feature/fix or multiple changes)
- Whether commits should be squashed or reorganized
### 4. Review the diff
```bash
git diff origin/main..HEAD --stat
```
This shows which files changed and helps identify the type of change.
## Information Gathering
Before creating the PR, you need the following information. Check if it can be inferred from:
- Commit messages
- Branch name (e.g., `fix/issue-123`, `feature/new-login`)
- Changed files and their content
If any critical information is missing, use `ask_followup_question` to ask the user:
### Required Information
1. **Related Issue Number**: Look for patterns like `#123`, `fixes #123`, or `closes #123` in commit messages
2. **Description**: What problem does this solve? Why were these changes made?
3. **Type of Change**: Bug fix, new feature, breaking change, refactor, cosmetic, documentation, or workflow
4. **Test Procedure**: How was this tested? What could break?
### Example clarifying question
If the issue number is not found:
> I couldn't find a related issue number in the commit messages or branch name. What GitHub issue does this PR address? (Enter the issue number, e.g., "123" or "N/A" for small fixes)
## Git Best Practices
Before creating the PR, consider these best practices:
### Commit Hygiene
1. **Atomic commits**: Each commit should represent a single logical change
2. **Clear commit messages**: Follow conventional commit format when possible
3. **No merge commits**: Prefer rebasing over merging to keep history clean
### Branch Management
1. **Rebase on latest main** (if needed):
```bash
git fetch origin
git rebase origin/main
```
2. **Squash if appropriate**: If there are many small "WIP" commits, consider interactive rebase:
```bash
git rebase -i origin/main
```
Only suggest this if commits appear messy and the user is comfortable with rebasing.
### Push Changes
Ensure all commits are pushed:
```bash
git push origin HEAD
```
If the branch was rebased, you may need:
```bash
git push origin HEAD --force-with-lease
```
## Create the Pull Request
**IMPORTANT**: Read and use the PR template at `.github/pull_request_template.md`. The PR body format must **strictly match** the template structure. Do not deviate from the template format.
When filling out the template:
- Replace `#XXXX` with the actual issue number, or keep as `#XXXX` if no issue exists (for small fixes)
- Fill in all sections with relevant information gathered from commits and context
- Mark the appropriate "Type of Change" checkbox(es)
- Complete the "Pre-flight Checklist" items that apply
### Create PR with gh CLI
**Use a temporary file for the PR body** to avoid shell escaping issues, newline problems, and other command-line flakiness:
1. Write the PR body to a temporary file:
```
/tmp/pr-body.md
```
2. Create the PR using the file:
```bash
gh pr create --title "PR_TITLE" --body-file /tmp/pr-body.md --base main
```
3. Clean up the temporary file:
```bash
rm /tmp/pr-body.md
```
For draft PRs:
```bash
gh pr create --title "PR_TITLE" --body-file /tmp/pr-body.md --base main --draft
```
**Why use a file?** Passing complex markdown with newlines, special characters, and checkboxes directly via `--body` is error-prone. The `--body-file` flag handles all content reliably.
## Post-Creation
After creating the PR:
1. **Display the PR URL** so the user can review it
2. **Remind about CI checks**: Tests and linting will run automatically
3. **Suggest next steps**:
- Add reviewers if needed: `gh pr edit --add-reviewer USERNAME`
- Add labels if needed: `gh pr edit --add-label "bug"`
## Error Handling
### Common Issues
1. **No commits ahead of main**: The branch has no changes to submit
- Ask if the user meant to work on a different branch
2. **Branch not pushed**: Remote doesn't have the branch
- Push the branch first: `git push -u origin HEAD`
3. **PR already exists**: A PR for this branch already exists
- Show the existing PR: `gh pr view`
- Ask if they want to update it instead
4. **Merge conflicts**: Branch conflicts with base
- Guide user through resolving conflicts or rebasing
## Summary Checklist
Before finalizing, ensure:
- [ ] `gh` CLI is installed and authenticated
- [ ] Working directory is clean
- [ ] All commits are pushed
- [ ] Branch is up-to-date with base branch
- [ ] Related issue number is identified, or placeholder is used
- [ ] PR description follows the template exactly
- [ ] Appropriate type of change is selected
- [ ] Pre-flight checklist items are addressed
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---
name: opentui
description: Comprehensive OpenTUI skill for building terminal user interfaces. Covers the core imperative API, React reconciler, and Solid reconciler. Use for any TUI development task including components, layout, keyboard handling, animations, and testing.
metadata:
references: core, react, solid
---
# OpenTUI Platform Skill
Consolidated skill for building terminal user interfaces with OpenTUI. Use decision trees below to find the right framework and components, then load detailed references.
## Critical Rules
**Follow these rules in all OpenTUI code:**
1. **Use `create-tui` for new projects.** See framework `REFERENCE.md` quick starts.
2. **`create-tui` options must come before arguments.** `bunx create-tui -t react my-app` works, `bunx create-tui my-app -t react` does NOT.
3. **Never call `process.exit()` directly.** Use `renderer.destroy()` (see `core/gotchas.md`).
4. **Text styling requires nested tags in React/Solid.** Use modifier elements, not props (see `components/text-display.md`).
## How to Use This Skill
### Reference File Structure
Framework references follow a 5-file pattern. Cross-cutting concepts are single-file guides.
Each framework in `./references/<framework>/` contains:
| File | Purpose | When to Read |
|------|---------|--------------|
| `REFERENCE.md` | Overview, when to use, quick start | **Always read first** |
| `api.md` | Runtime API, components, hooks | Writing code |
| `configuration.md` | Setup, tsconfig, bundling | Configuring a project |
| `patterns.md` | Common patterns, best practices | Implementation guidance |
| `gotchas.md` | Pitfalls, limitations, debugging | Troubleshooting |
Cross-cutting concepts in `./references/<concept>/` have `REFERENCE.md` as the entry point.
### Reading Order
1. Start with `REFERENCE.md` for your chosen framework
2. Then read additional files relevant to your task:
- Building components -> `api.md` + `components/<category>.md`
- Setting up project -> `configuration.md`
- Layout/positioning -> `layout/REFERENCE.md`
- Keyboard/input handling -> `keyboard/REFERENCE.md`
- Animations -> `animation/REFERENCE.md`
- Troubleshooting -> `gotchas.md` + `testing/REFERENCE.md`
### Example Paths
```
./references/react/REFERENCE.md # Start here for React
./references/react/api.md # React components and hooks
./references/solid/configuration.md # Solid project setup
./references/components/inputs.md # Input, Textarea, Select docs
./references/core/gotchas.md # Core debugging tips
```
### Runtime Notes
OpenTUI runs on Bun and uses Zig for native builds. Read `./references/core/gotchas.md` for runtime requirements and build guidance.
## Quick Decision Trees
### "Which framework should I use?"
```
Which framework?
├─ I want full control, maximum performance, no framework overhead
│ └─ core/ (imperative API)
├─ I know React, want familiar component patterns
│ └─ react/ (React reconciler)
├─ I want fine-grained reactivity, optimal re-renders
│ └─ solid/ (Solid reconciler)
└─ I'm building a library/framework on top of OpenTUI
└─ core/ (imperative API)
```
### "I need to display content"
```
Display content?
├─ Plain or styled text -> components/text-display.md
├─ Container with borders/background -> components/containers.md
├─ Scrollable content area -> components/containers.md (scrollbox)
├─ ASCII art banner/title -> components/text-display.md (ascii-font)
├─ Data table with borders/wrapping -> components/code-diff.md (TextTable)
├─ Code with syntax highlighting -> components/code-diff.md
├─ Diff viewer (unified/split) -> components/code-diff.md
├─ Line numbers with diagnostics -> components/code-diff.md
└─ Markdown content (streaming) -> components/code-diff.md (markdown)
```
### "I need user input"
```
User input?
├─ Single-line text field -> components/inputs.md (input)
├─ Multi-line text editor -> components/inputs.md (textarea)
├─ Select from a list (vertical) -> components/inputs.md (select)
├─ Tab-based selection (horizontal) -> components/inputs.md (tab-select)
└─ Custom keyboard shortcuts -> keyboard/REFERENCE.md
```
### "I need layout/positioning"
```
Layout?
├─ Flexbox-style layouts (row, column, wrap) -> layout/REFERENCE.md
├─ Absolute positioning -> layout/patterns.md
├─ Responsive to terminal size -> layout/patterns.md
├─ Centering content -> layout/patterns.md
└─ Complex nested layouts -> layout/patterns.md
```
### "I need animations"
```
Animations?
├─ Timeline-based animations -> animation/REFERENCE.md
├─ Easing functions -> animation/REFERENCE.md
├─ Property transitions -> animation/REFERENCE.md
└─ Looping animations -> animation/REFERENCE.md
```
### "I need to handle input"
```
Input handling?
├─ Keyboard events (keypress, release) -> keyboard/REFERENCE.md
├─ Focus management -> keyboard/REFERENCE.md
├─ Paste events -> keyboard/REFERENCE.md
├─ Mouse events -> components/containers.md
├─ Text selection & copy-on-select -> keyboard/REFERENCE.md (selection)
└─ Clipboard (OSC 52) -> keyboard/REFERENCE.md (clipboard)
```
### "I need to test my TUI"
```
Testing?
├─ Snapshot testing -> testing/REFERENCE.md
├─ Interaction testing -> testing/REFERENCE.md
├─ Test renderer setup -> testing/REFERENCE.md
└─ Debugging tests -> testing/REFERENCE.md
```
### "I need to debug/troubleshoot"
```
Troubleshooting?
├─ Runtime errors, crashes -> <framework>/gotchas.md
├─ Layout issues -> layout/REFERENCE.md + layout/patterns.md
├─ Input/focus issues -> keyboard/REFERENCE.md
└─ Repro + regression tests -> testing/REFERENCE.md
```
### Troubleshooting Index
- Terminal cleanup, crashes -> `core/gotchas.md`
- Text styling not applying -> `components/text-display.md`
- Input focus/shortcuts -> `keyboard/REFERENCE.md`
- Layout misalignment -> `layout/REFERENCE.md`
- Flaky snapshots -> `testing/REFERENCE.md`
For component naming differences and text modifiers, see `components/REFERENCE.md`.
## Product Index
### Frameworks
| Framework | Entry File | Description |
|-----------|------------|-------------|
| Core | `./references/core/REFERENCE.md` | Imperative API, all primitives |
| React | `./references/react/REFERENCE.md` | React reconciler for declarative TUI |
| Solid | `./references/solid/REFERENCE.md` | SolidJS reconciler for declarative TUI |
### Cross-Cutting Concepts
| Concept | Entry File | Description |
|---------|------------|-------------|
| Layout | `./references/layout/REFERENCE.md` | Yoga/Flexbox layout system |
| Components | `./references/components/REFERENCE.md` | Component reference by category |
| Keyboard | `./references/keyboard/REFERENCE.md` | Keyboard input handling |
| Animation | `./references/animation/REFERENCE.md` | Timeline-based animations |
| Testing | `./references/testing/REFERENCE.md` | Test renderer and snapshots |
### Component Categories
| Category | Entry File | Components |
|----------|------------|------------|
| Text & Display | `./references/components/text-display.md` | text, ascii-font, styled text |
| Containers | `./references/components/containers.md` | box, scrollbox, borders |
| Inputs | `./references/components/inputs.md` | input, textarea, select, tab-select |
| Code & Diff | `./references/components/code-diff.md` | code, line-number, diff, markdown, text-table |
## Resources
**Repository**: https://github.com/anomalyco/opentui
**Core Docs**: https://github.com/anomalyco/opentui/tree/main/packages/core/docs
**Examples**: https://github.com/anomalyco/opentui/tree/main/packages/core/src/examples
**Awesome List**: https://github.com/msmps/awesome-opentui
@@ -0,0 +1,431 @@
# Animation System
OpenTUI provides a timeline-based animation system for smooth property transitions.
## Overview
Animations in OpenTUI use:
- **Timeline**: Orchestrates multiple animations
- **Animation Engine**: Manages timelines and rendering
- **Easing Functions**: Control animation curves
## When to Use
Use this reference when you need timeline-driven animations, easing curves, or progressive transitions.
## Basic Usage
### React
```tsx
import { useTimeline } from "@opentui/react"
import { useEffect, useState } from "react"
function AnimatedBox() {
const [width, setWidth] = useState(0)
const timeline = useTimeline({
duration: 2000,
})
useEffect(() => {
timeline.add(
{ width: 0 },
{
width: 50,
duration: 2000,
ease: "easeOutQuad",
onUpdate: (anim) => {
setWidth(Math.round(anim.targets[0].width))
},
}
)
}, [])
return (
<box
width={width}
height={3}
backgroundColor="#6a5acd"
/>
)
}
```
### Solid
```tsx
import { useTimeline } from "@opentui/solid"
import { createSignal, onMount } from "solid-js"
function AnimatedBox() {
const [width, setWidth] = createSignal(0)
const timeline = useTimeline({
duration: 2000,
})
onMount(() => {
timeline.add(
{ width: 0 },
{
width: 50,
duration: 2000,
ease: "easeOutQuad",
onUpdate: (anim) => {
setWidth(Math.round(anim.targets[0].width))
},
}
)
})
return (
<box
width={width()}
height={3}
backgroundColor="#6a5acd"
/>
)
}
```
### Core
```typescript
import { createCliRenderer, Timeline, engine } from "@opentui/core"
const renderer = await createCliRenderer()
engine.attach(renderer)
const timeline = new Timeline({
duration: 2000,
autoplay: true,
})
timeline.add(
{ x: 0 },
{
x: 50,
duration: 2000,
ease: "easeOutQuad",
onUpdate: (anim) => {
box.setLeft(Math.round(anim.targets[0].x))
},
}
)
engine.addTimeline(timeline)
```
## Timeline Options
```typescript
const timeline = useTimeline({
duration: 2000, // Total duration in ms
loop: false, // Loop the timeline
autoplay: true, // Start automatically
onComplete: () => {}, // Called when timeline completes
onPause: () => {}, // Called when timeline pauses
})
```
## Timeline Methods
```typescript
// Add animation
timeline.add(target, properties, startTime?)
// Control playback
timeline.play() // Start/resume
timeline.pause() // Pause
timeline.restart() // Restart from beginning
// State
timeline.progress // Current progress (0-1)
timeline.duration // Total duration
```
## Animation Properties
```typescript
timeline.add(
{ value: 0 }, // Target object with initial values
{
value: 100, // Final value
duration: 1000, // Animation duration in ms
ease: "linear", // Easing function
delay: 0, // Delay before starting
onUpdate: (anim) => {
// Called each frame
const current = anim.targets[0].value
},
onComplete: () => {
// Called when this animation completes
},
},
0 // Start time in timeline (optional)
)
```
## Easing Functions
Available easing functions:
### Linear
| Name | Description |
|------|-------------|
| `linear` | Constant speed |
### Quad (Power of 2)
| Name | Description |
|------|-------------|
| `easeInQuad` | Slow start |
| `easeOutQuad` | Slow end |
| `easeInOutQuad` | Slow start and end |
### Cubic (Power of 3)
| Name | Description |
|------|-------------|
| `easeInCubic` | Slower start |
| `easeOutCubic` | Slower end |
| `easeInOutCubic` | Slower start and end |
### Quart (Power of 4)
| Name | Description |
|------|-------------|
| `easeInQuart` | Even slower start |
| `easeOutQuart` | Even slower end |
| `easeInOutQuart` | Even slower start and end |
### Expo (Exponential)
| Name | Description |
|------|-------------|
| `easeInExpo` | Exponential start |
| `easeOutExpo` | Exponential end |
| `easeInOutExpo` | Exponential start and end |
### Back (Overshoot)
| Name | Description |
|------|-------------|
| `easeInBack` | Pull back, then forward |
| `easeOutBack` | Overshoot, then settle |
| `easeInOutBack` | Both |
### Elastic
| Name | Description |
|------|-------------|
| `easeInElastic` | Elastic start |
| `easeOutElastic` | Elastic end (bouncy) |
| `easeInOutElastic` | Both |
### Bounce
| Name | Description |
|------|-------------|
| `easeInBounce` | Bounce at start |
| `easeOutBounce` | Bounce at end |
| `easeInOutBounce` | Both |
## Patterns
### Progress Bar
```tsx
function ProgressBar({ progress }: { progress: number }) {
const [width, setWidth] = useState(0)
const maxWidth = 50
const timeline = useTimeline()
useEffect(() => {
timeline.add(
{ value: width },
{
value: (progress / 100) * maxWidth,
duration: 300,
ease: "easeOutQuad",
onUpdate: (anim) => {
setWidth(Math.round(anim.targets[0].value))
},
}
)
}, [progress])
return (
<box flexDirection="column" gap={1}>
<text>Progress: {progress}%</text>
<box width={maxWidth} height={1} backgroundColor="#333">
<box width={width} height={1} backgroundColor="#00FF00" />
</box>
</box>
)
}
```
### Fade In
```tsx
function FadeIn({ children }) {
const [opacity, setOpacity] = useState(0)
const timeline = useTimeline()
useEffect(() => {
timeline.add(
{ opacity: 0 },
{
opacity: 1,
duration: 500,
ease: "easeOutQuad",
onUpdate: (anim) => {
setOpacity(anim.targets[0].opacity)
},
}
)
}, [])
return (
<box style={{ opacity }}>
{children}
</box>
)
}
```
### Looping Animation
```tsx
function Spinner() {
const [frame, setFrame] = useState(0)
const frames = ["⠋", "⠙", "⠹", "⠸", "⠼", "⠴", "⠦", "⠧", "⠇", "⠏"]
useEffect(() => {
const interval = setInterval(() => {
setFrame(f => (f + 1) % frames.length)
}, 80)
return () => clearInterval(interval)
}, [])
return <text>{frames[frame]} Loading...</text>
}
```
### Staggered Animation
```tsx
function StaggeredList({ items }) {
const [visibleCount, setVisibleCount] = useState(0)
useEffect(() => {
let count = 0
const interval = setInterval(() => {
count++
setVisibleCount(count)
if (count >= items.length) {
clearInterval(interval)
}
}, 100)
return () => clearInterval(interval)
}, [items.length])
return (
<box flexDirection="column">
{items.slice(0, visibleCount).map((item, i) => (
<text key={i}>{item}</text>
))}
</box>
)
}
```
### Slide In
```tsx
function SlideIn({ children, from = "left" }) {
const [offset, setOffset] = useState(from === "left" ? -20 : 20)
const timeline = useTimeline()
useEffect(() => {
timeline.add(
{ offset: from === "left" ? -20 : 20 },
{
offset: 0,
duration: 300,
ease: "easeOutCubic",
onUpdate: (anim) => {
setOffset(Math.round(anim.targets[0].offset))
},
}
)
}, [])
return (
<box position="relative" left={offset}>
{children}
</box>
)
}
```
## Performance Tips
### Batch Updates
Timeline automatically batches updates within the render loop.
### Use Integer Values
Round animated values for character-based positioning:
```typescript
onUpdate: (anim) => {
setX(Math.round(anim.targets[0].x))
}
```
### Clean Up Timelines
Hooks automatically clean up, but for core:
```typescript
// When done with timeline
engine.removeTimeline(timeline)
```
## Gotchas
### Terminal Refresh Rate
Terminal UIs typically refresh at 60 FPS max. Very fast animations may appear choppy.
### Character Grid
Animations are constrained to character cells. Sub-pixel positioning isn't possible.
### Cleanup in Effects
Always clean up intervals and timelines:
```tsx
useEffect(() => {
const interval = setInterval(...)
return () => clearInterval(interval)
}, [])
```
## See Also
- [React API](../react/api.md) - `useTimeline` hook reference
- [Solid API](../solid/api.md) - `useTimeline` hook reference
- [Core API](../core/api.md) - `AnimationEngine` and `Timeline` classes
- [Layout Patterns](../layout/patterns.md) - Animated positioning and transitions
@@ -0,0 +1,144 @@
# OpenTUI Components
Reference for all OpenTUI components, organized by category. Components are available in all three frameworks (Core, React, Solid) with slight API differences.
## When to Use
Use this reference when you need to find the right component category or compare naming across Core, React, and Solid.
## Component Categories
| Category | Components | File |
|----------|------------|------|
| Text & Display | text, ascii-font, styled text | [text-display.md](./text-display.md) |
| Containers | box, scrollbox, borders | [containers.md](./containers.md) |
| Inputs | input, textarea, select, tab-select | [inputs.md](./inputs.md) |
| Code & Diff | code, line-number, diff, markdown, text-table | [code-diff.md](./code-diff.md) |
## Component Chooser
```
Need a component?
├─ Styled text or ASCII art -> text-display.md
├─ Containers, borders, scrolling -> containers.md
├─ Forms or input controls -> inputs.md
└─ Code blocks, diffs, line numbers, markdown -> code-diff.md
```
## Component Naming
Components have different names across frameworks:
| Concept | Core (Class) | React (JSX) | Solid (JSX) |
|---------|--------------|-------------|-------------|
| Text | `TextRenderable` | `<text>` | `<text>` |
| Box | `BoxRenderable` | `<box>` | `<box>` |
| ScrollBox | `ScrollBoxRenderable` | `<scrollbox>` | `<scrollbox>` |
| Input | `InputRenderable` | `<input>` | `<input>` |
| Textarea | `TextareaRenderable` | `<textarea>` | `<textarea>` |
| Select | `SelectRenderable` | `<select>` | `<select>` |
| Tab Select | `TabSelectRenderable` | `<tab-select>` | `<tab_select>` |
| ASCII Font | `ASCIIFontRenderable` | `<ascii-font>` | `<ascii_font>` |
| Code | `CodeRenderable` | `<code>` | `<code>` |
| Line Number | `LineNumberRenderable` | `<line-number>` | `<line_number>` |
| Diff | `DiffRenderable` | `<diff>` | `<diff>` |
| Markdown | `MarkdownRenderable` | `<markdown>` | `<markdown>` |
| TextTable | `TextTableRenderable` | N/A (Core only) | N/A (Core only) |
**Note**: Solid uses underscores (`tab_select`) while React uses hyphens (`tab-select`). `TextTableRenderable` is used internally by `MarkdownRenderable` for table rendering and is also available as a standalone Core component.
## Common Properties
All components share these layout properties (see [Layout](../layout/REFERENCE.md)):
```tsx
// Positioning
position="relative" | "absolute"
left, top, right, bottom
// Dimensions
width, height
minWidth, maxWidth, minHeight, maxHeight
// Flexbox
flexDirection, flexGrow, flexShrink, flexBasis
justifyContent, alignItems, alignSelf
flexWrap, gap
// Spacing
padding, paddingTop, paddingRight, paddingBottom, paddingLeft
paddingX, paddingY // Axis shorthand (horizontal/vertical)
margin, marginTop, marginRight, marginBottom, marginLeft
marginX, marginY // Axis shorthand (horizontal/vertical)
// Display
display="flex" | "none"
overflow="visible" | "hidden" | "scroll"
zIndex
```
## Quick Examples
### Core (Imperative)
```typescript
import { createCliRenderer, TextRenderable, BoxRenderable } from "@opentui/core"
const renderer = await createCliRenderer()
const box = new BoxRenderable(renderer, {
id: "container",
border: true,
padding: 2,
})
const text = new TextRenderable(renderer, {
id: "greeting",
content: "Hello!",
fg: "#00FF00",
})
box.add(text)
renderer.root.add(box)
```
### React
```tsx
import { createCliRenderer } from "@opentui/core"
import { createRoot } from "@opentui/react"
function App() {
return (
<box border padding={2}>
<text fg="#00FF00">Hello!</text>
</box>
)
}
const renderer = await createCliRenderer()
createRoot(renderer).render(<App />)
```
### Solid
```tsx
import { render } from "@opentui/solid"
function App() {
return (
<box border padding={2}>
<text fg="#00FF00">Hello!</text>
</box>
)
}
render(() => <App />)
```
## See Also
- [Core API](../core/api.md) - Imperative component classes
- [React API](../react/api.md) - React component props
- [Solid API](../solid/api.md) - Solid component props
- [Layout](../layout/REFERENCE.md) - Layout system details
@@ -0,0 +1,672 @@
# Code & Diff Components
Components for displaying code with syntax highlighting and diffs in OpenTUI.
## Code Component
Display syntax-highlighted code blocks.
### Basic Usage
```tsx
// React
<code
code={`function hello() {
console.log("Hello, World!");
}`}
language="typescript"
/>
// Solid
<code
code={sourceCode}
language="javascript"
/>
// Core
const codeBlock = new CodeRenderable(renderer, {
id: "code",
code: sourceCode,
language: "typescript",
})
```
### Supported Languages
OpenTUI uses Tree-sitter for syntax highlighting. Common languages:
- `typescript`, `javascript`
- `python`
- `rust`
- `go`
- `json`
- `html`, `css`
- `markdown`
- `bash`, `shell`
### Styling
```tsx
<code
code={sourceCode}
language="typescript"
backgroundColor="#1a1a2e"
showLineNumbers
/>
```
### onHighlight Callback
Intercept and modify syntax highlights before rendering:
```tsx
// Core
const codeBlock = new CodeRenderable(renderer, {
id: "code",
code: sourceCode,
language: "typescript",
onHighlight: (highlights, context) => {
// Add custom highlights
highlights.push([10, 20, "custom.error", {}])
return highlights
},
})
// React/Solid
<code
code={sourceCode}
language="typescript"
onHighlight={(highlights, context) => {
// context: { content, filetype, syntaxStyle }
// Modify and return highlights array
return highlights.filter(h => h[2] !== "comment")
}}
/>
```
**Callback signature:**
- `highlights: SimpleHighlight[]` - Array of `[start, end, scope, metadata]`
- `context: { content, filetype, syntaxStyle }` - Highlighting context
- Return modified highlights array or `undefined` to use original
Supports async callbacks for fetching additional highlight data.
### onChunks Callback
Post-process rendered text chunks after syntax highlighting. Runs after `onHighlight` and receives fully resolved chunks:
```tsx
// Core
const codeBlock = new CodeRenderable(renderer, {
id: "code",
code: sourceCode,
language: "typescript",
onChunks: (chunks, context) => {
// Transform chunks (e.g., add link detection)
return chunks
},
})
// React/Solid
<code
code={sourceCode}
language="typescript"
onChunks={(chunks, context) => {
// context: { content, filetype, syntaxStyle, highlights }
return chunks
}}
/>
```
### Link Detection Utility
Auto-detect URLs in code and add clickable hyperlinks:
```typescript
import { detectLinks } from "@opentui/core"
<code
code={sourceCode}
language="typescript"
onChunks={(chunks, context) => detectLinks(chunks, context)}
/>
```
`detectLinks` examines Tree-sitter highlights to find URL tokens and sets `chunk.link` on matching chunks. Supports async usage.
## TextTable Component
Render data tables with borders, word wrapping, and selection support.
### Basic Usage
```typescript
// Core
import { TextTableRenderable, type TextTableContent } from "@opentui/core"
const content: TextTableContent = [
[[ { text: "Name" } ], [ { text: "Age" } ], [ { text: "Role" } ]],
[[ { text: "Alice" } ], [ { text: "30" } ], [ { text: "Engineer" } ]],
[[ { text: "Bob" } ], [ { text: "25" } ], [ { text: "Designer" } ]],
]
const table = new TextTableRenderable(renderer, {
id: "table",
content,
wrapMode: "word", // "none" | "char" | "word"
columnWidthMode: "content", // "content" | "fill"
cellPadding: 0,
border: true,
outerBorder: true,
borderStyle: "single", // single | double | rounded | bold
selectable: true, // Allow text selection
columnFitter: "balanced", // "proportional" | "balanced"
})
```
### Options
| Option | Type | Default | Description |
|--------|------|---------|-------------|
| `content` | `TextTableContent` | - | 2D array of cell content |
| `wrapMode` | `"none" \| "char" \| "word"` | `"none"` | Text wrapping in cells |
| `columnWidthMode` | `"content" \| "fill"` | `"content"` | Column sizing strategy |
| `cellPadding` | `number` | `0` | Padding inside cells |
| `border` | `boolean` | `true` | Show inner borders |
| `outerBorder` | `boolean` | `true` | Show outer borders |
| `borderStyle` | `string` | `"single"` | Border style |
| `borderColor` | `string \| RGBA` | - | Border color |
| `selectable` | `boolean` | `false` | Allow text selection |
| `columnFitter` | `"proportional" \| "balanced"` | `"proportional"` | Column width distribution |
### Cell Content Format
Each cell is an array of styled text chunks:
```typescript
type TextTableCellContent = { text: string; fg?: RGBA; bg?: RGBA }[]
type TextTableContent = TextTableCellContent[][] // rows -> cells -> chunks
```
### Selection
```typescript
table.getSelectedText() // Get selected text
table.hasSelection() // Check if text is selected
```
Columnar selection is supported: dragging vertically within a single column selects only that column's content.
## Line Number Component
Code display with line numbers, highlighting, and diagnostics.
### Basic Usage
```tsx
// React
<line-number
code={sourceCode}
language="typescript"
/>
// Solid (note underscore)
<line_number
code={sourceCode}
language="typescript"
/>
// Core
const codeView = new LineNumberRenderable(renderer, {
id: "code-view",
code: sourceCode,
language: "typescript",
})
```
### Line Number Options
```tsx
// React
<line-number
code={sourceCode}
language="typescript"
startLine={1} // Starting line number
showLineNumbers={true} // Display line numbers
/>
// Solid
<line_number
code={sourceCode}
language="typescript"
startLine={1}
showLineNumbers={true}
/>
```
### Line Highlighting
Highlight specific lines:
```tsx
// React
<line-number
code={sourceCode}
language="typescript"
highlightedLines={[5, 10, 15]} // Highlight these lines
/>
// Solid
<line_number
code={sourceCode}
language="typescript"
highlightedLines={[5, 10, 15]}
/>
```
### Diagnostics
Show errors, warnings, and info on specific lines:
```tsx
// React
<line-number
code={sourceCode}
language="typescript"
diagnostics={[
{ line: 3, severity: "error", message: "Unexpected token" },
{ line: 7, severity: "warning", message: "Unused variable" },
{ line: 12, severity: "info", message: "Consider using const" },
]}
/>
// Solid
<line_number
code={sourceCode}
language="typescript"
diagnostics={[
{ line: 3, severity: "error", message: "Unexpected token" },
]}
/>
```
**Diagnostic severity levels:**
- `error` - Red indicator
- `warning` - Yellow indicator
- `info` - Blue indicator
- `hint` - Gray indicator
### Diff Highlighting
Show added/removed lines:
```tsx
<line-number
code={sourceCode}
language="typescript"
addedLines={[5, 6, 7]} // Green background
removedLines={[10, 11]} // Red background
/>
```
## Diff Component
Unified or split diff viewer with syntax highlighting.
### Basic Usage
```tsx
// React
<diff
oldCode={originalCode}
newCode={modifiedCode}
language="typescript"
/>
// Solid
<diff
oldCode={originalCode}
newCode={modifiedCode}
language="typescript"
/>
// Core
const diffView = new DiffRenderable(renderer, {
id: "diff",
oldCode: originalCode,
newCode: modifiedCode,
language: "typescript",
})
```
### Display Modes
```tsx
// Unified diff (default)
<diff
oldCode={old}
newCode={new}
mode="unified"
/>
// Split/side-by-side diff
<diff
oldCode={old}
newCode={new}
mode="split"
/>
```
### Synchronized Scrolling (Split View)
In split view, enable synchronized scrolling between left and right panes:
```tsx
// React/Solid
<diff
oldCode={old}
newCode={new}
mode="split"
syncScroll // Scrolling one pane syncs the other
/>
// Core
const diffView = new DiffRenderable(renderer, {
id: "diff",
diff: unifiedDiff,
view: "split",
syncScroll: true,
})
// Toggle at runtime
diffView.syncScroll = true
diffView.syncScroll = false
```
### Options
```tsx
<diff
oldCode={originalCode}
newCode={modifiedCode}
language="typescript"
mode="unified"
showLineNumbers
context={3} // Lines of context around changes
/>
```
### Styling
```tsx
<diff
oldCode={old}
newCode={new}
addedLineColor="#2d4f2d" // Background for added lines
removedLineColor="#4f2d2d" // Background for removed lines
unchangedLineColor="transparent"
/>
```
### Line Highlighting API (Core)
Programmatically highlight specific lines in a diff:
```typescript
// Set a single line's color
diffView.setLineColor(5, "#2d4f2d")
diffView.setLineColor(5, { gutter: "#333", content: "#2d4f2d" })
// Clear a single line's color
diffView.clearLineColor(5)
// Set multiple lines at once
diffView.setLineColors(new Map([
[1, "#2d4f2d"],
[2, "#4f2d2d"],
]))
// Highlight a range
diffView.highlightLines(10, 20, "#2d4f2d")
diffView.clearHighlightLines(10, 20)
// Clear all line colors
diffView.clearAllLineColors()
```
The `LineNumberRenderable` also supports programmatic highlighting:
```typescript
lineNumberView.highlightLines(5, 10, "#2d4f2d")
lineNumberView.clearHighlightLines(5, 10)
```
```
## Markdown Component
Render markdown content with syntax highlighting for code blocks.
### Basic Usage
```tsx
// React
<markdown
content={markdownText}
syntaxStyle={mySyntaxStyle}
/>
// Solid
<markdown
content={markdownText}
syntaxStyle={mySyntaxStyle}
/>
// Core
import { MarkdownRenderable } from "@opentui/core"
const md = new MarkdownRenderable(renderer, {
id: "markdown",
content: "# Hello\n\nThis is **markdown**.",
syntaxStyle: mySyntaxStyle,
})
```
### Options
```tsx
<markdown
content={markdownText}
syntaxStyle={syntaxStyle}
treeSitterClient={client} // Optional: custom tree-sitter client
conceal={true} // Hide markdown syntax characters
streaming={true} // Enable streaming mode for incremental updates
tableOptions={{ // Customize markdown table rendering
widthMode: "full", // "content" | "full"
wrapMode: "word", // "none" | "char" | "word"
cellPadding: 0,
borders: true,
outerBorder: true,
borderStyle: "single",
borderColor: "#555",
selectable: true, // Tables are selectable by default
}}
/>
```
### Custom Node Rendering
```tsx
// Core
const md = new MarkdownRenderable(renderer, {
id: "markdown",
content: "# Custom Heading",
syntaxStyle,
renderNode: (node, ctx, defaultRender) => {
if (node.type === "heading") {
// Return custom renderable for headings
return new TextRenderable(ctx, {
content: `>> ${node.content} <<`,
})
}
return null // Use default rendering
},
})
```
### Streaming Mode
For real-time content like LLM output:
```tsx
const [content, setContent] = useState("")
// Append text as it arrives
useEffect(() => {
llmStream.on("token", (token) => {
setContent(c => c + token)
})
}, [])
<markdown
content={content}
syntaxStyle={syntaxStyle}
streaming={true} // Optimizes for incremental updates
/>
```
## Use Cases
### Code Editor
```tsx
function CodeEditor() {
const [code, setCode] = useState(`function hello() {
console.log("Hello!");
}`)
return (
<box flexDirection="column" height="100%">
<box height={1}>
<text>editor.ts</text>
</box>
<textarea
value={code}
onChange={setCode}
language="typescript"
showLineNumbers
flexGrow={1}
focused
/>
</box>
)
}
```
### Code Review
```tsx
function CodeReview({ oldCode, newCode }) {
return (
<box flexDirection="column" height="100%">
<box height={1} backgroundColor="#333">
<text>Changes in src/utils.ts</text>
</box>
<diff
oldCode={oldCode}
newCode={newCode}
language="typescript"
mode="split"
showLineNumbers
/>
</box>
)
}
```
### Syntax-Highlighted Preview
```tsx
function MarkdownPreview({ content }) {
// Extract code blocks from markdown
const codeBlocks = extractCodeBlocks(content)
return (
<scrollbox height={20}>
{codeBlocks.map((block, i) => (
<box key={i} marginBottom={1}>
<code
code={block.code}
language={block.language}
/>
</box>
))}
</scrollbox>
)
}
```
### Error Display
```tsx
function ErrorView({ errors, code }) {
const diagnostics = errors.map(err => ({
line: err.line,
severity: "error",
message: err.message,
}))
return (
<line-number
code={code}
language="typescript"
diagnostics={diagnostics}
highlightedLines={errors.map(e => e.line)}
/>
)
}
```
## Gotchas
### Solid Uses Underscores
```tsx
// React
<line-number />
// Solid
<line_number />
```
### Language Required for Highlighting
```tsx
// No highlighting (plain text)
<code code={text} />
// With highlighting
<code code={text} language="typescript" />
```
### Large Files
For very large files, consider:
- Pagination or virtual scrolling
- Loading only visible portion
- Using `scrollbox` wrapper
```tsx
<scrollbox height={30}>
<line-number
code={largeFile}
language="typescript"
/>
</scrollbox>
```
### Tree-sitter Loading
Syntax highlighting requires Tree-sitter grammars. If highlighting isn't working:
1. Check the language is supported
2. Verify grammars are installed
3. Check `OTUI_TREE_SITTER_WORKER_PATH` if using custom path
@@ -0,0 +1,417 @@
# Container Components
Components for grouping and organizing content in OpenTUI.
## Box Component
The primary container component with borders, backgrounds, and layout capabilities.
### Basic Usage
```tsx
// React/Solid
<box>
<text>Content inside box</text>
</box>
// Core
const box = new BoxRenderable(renderer, {
id: "container",
})
box.add(child)
```
### Borders
```tsx
<box border>
Simple border
</box>
<box
border
borderStyle="single" // single | double | rounded | bold | none
borderColor="#FFFFFF"
>
Styled border
</box>
// Individual borders
<box
borderTop
borderBottom
borderLeft={false}
borderRight={false}
>
Top and bottom only
</box>
```
**Border Styles:**
| Style | Appearance |
|-------|------------|
| `single` | `┌─┐│ │└─┘` |
| `double` | `╔═╗║ ║╚═╝` |
| `rounded` | `╭─╮│ │╰─╯` |
| `bold` | `┏━┓┃ ┃┗━┛` |
### Title
```tsx
<box
border
title="Settings"
titleAlignment="center" // left | center | right
>
Panel content
</box>
```
### Background
```tsx
<box backgroundColor="#1a1a2e">
Dark background
</box>
<box backgroundColor="transparent">
No background
</box>
```
### Layout
Boxes are flex containers by default:
```tsx
<box
flexDirection="row" // row | column | row-reverse | column-reverse
justifyContent="center" // flex-start | flex-end | center | space-between | space-around
alignItems="center" // flex-start | flex-end | center | stretch | baseline
gap={2} // Space between children
>
<text>Item 1</text>
<text>Item 2</text>
</box>
```
### Spacing
```tsx
<box
padding={2} // All sides
paddingTop={1}
paddingRight={2}
paddingBottom={1}
paddingLeft={2}
paddingX={2} // Horizontal (left + right)
paddingY={1} // Vertical (top + bottom)
margin={1}
marginTop={1}
marginX={2} // Horizontal (left + right)
marginY={1} // Vertical (top + bottom)
>
Spaced content
</box>
```
### Dimensions
```tsx
<box
width={40} // Fixed width
height={10} // Fixed height
width="50%" // Percentage of parent
minWidth={20} // Minimum width
maxWidth={80} // Maximum width
flexGrow={1} // Grow to fill space
>
Sized box
</box>
```
### Mouse Events
```tsx
<box
onMouseDown={(event) => {
console.log("Clicked at:", event.x, event.y)
}}
onMouseUp={(event) => {}}
onMouseMove={(event) => {}}
>
Clickable box
</box>
```
### Focusable Boxes
By default, Box elements are not focusable. Set the `focusable` prop to enable focus behavior:
```tsx
// Make a box focusable - it can receive focus via mouse click
<box focusable border>
<text>Click to focus</text>
</box>
// Controlled focus state
const [focused, setFocused] = useState(false)
<box
focusable
focused={focused}
border
borderColor={focused ? "#00ff00" : "#888"}
>
<text>{focused ? "Focused!" : "Not focused"}</text>
</box>
```
When a focusable Box is clicked, focus bubbles up from the click target to the nearest focusable parent. Use `event.preventDefault()` in `onMouseDown` to prevent auto-focus.
## ScrollBox Component
A scrollable container for content that exceeds the viewport.
### Basic Usage
```tsx
// React
<scrollbox height={10}>
{items.map((item, i) => (
<text key={i}>{item}</text>
))}
</scrollbox>
// Solid
<scrollbox height={10}>
<For each={items()}>
{(item) => <text>{item}</text>}
</For>
</scrollbox>
// Core
const scrollbox = new ScrollBoxRenderable(renderer, {
id: "list",
height: 10,
})
items.forEach(item => {
scrollbox.add(new TextRenderable(renderer, { content: item }))
})
```
### Focus for Keyboard Scrolling
```tsx
<scrollbox focused height={20}>
{/* Use arrow keys to scroll */}
</scrollbox>
```
### Scrollbar Styling
```tsx
// React
<scrollbox
style={{
rootOptions: {
backgroundColor: "#24283b",
},
wrapperOptions: {
backgroundColor: "#1f2335",
},
viewportOptions: {
backgroundColor: "#1a1b26",
},
contentOptions: {
backgroundColor: "#16161e",
},
scrollbarOptions: {
showArrows: true,
trackOptions: {
foregroundColor: "#7aa2f7",
backgroundColor: "#414868",
},
},
}}
>
{content}
</scrollbox>
```
### Scroll Position (Core)
```typescript
const scrollbox = new ScrollBoxRenderable(renderer, {
id: "list",
height: 20,
})
// Scroll programmatically
scrollbox.scrollTo(0) // Scroll to top
scrollbox.scrollTo(100) // Scroll to position
scrollbox.scrollBy(10) // Scroll relative
scrollbox.scrollToBottom() // Scroll to end
// Scroll a child into view (nearest alignment)
scrollbox.scrollChildIntoView("child-id") // Searches descendants by ID
```
`scrollChildIntoView(childId)` scrolls the minimum amount needed to make the identified descendant visible. It mirrors `Element.scrollIntoView({ block: "nearest" })` from the CSSOM View spec. Works with nested descendants and handles both horizontal and vertical scrolling.
## Composition Patterns
### Card Component
```tsx
function Card({ title, children }) {
return (
<box
border
borderStyle="rounded"
padding={2}
marginBottom={1}
>
{title && (
<text fg="#00FFFF" bold>
{title}
</text>
)}
<box marginTop={title ? 1 : 0}>
{children}
</box>
</box>
)
}
```
### Panel Component
```tsx
function Panel({ title, children, width = 40 }) {
return (
<box
border
borderStyle="double"
width={width}
backgroundColor="#1a1a2e"
>
{title && (
<box
borderBottom
padding={1}
backgroundColor="#2a2a4e"
>
<text bold>{title}</text>
</box>
)}
<box padding={2}>
{children}
</box>
</box>
)
}
```
### List Container
```tsx
function List({ items, renderItem }) {
return (
<scrollbox height={15} focused>
{items.map((item, i) => (
<box
key={i}
padding={1}
backgroundColor={i % 2 === 0 ? "#222" : "#333"}
>
{renderItem(item, i)}
</box>
))}
</scrollbox>
)
}
```
## Nesting Containers
```tsx
<box flexDirection="column" height="100%">
{/* Header */}
<box height={3} border>
<text>Header</text>
</box>
{/* Main area with sidebar */}
<box flexDirection="row" flexGrow={1}>
<box width={20} border>
<text>Sidebar</text>
</box>
<box flexGrow={1}>
<scrollbox height="100%">
{/* Scrollable content */}
</scrollbox>
</box>
</box>
{/* Footer */}
<box height={1}>
<text>Footer</text>
</box>
</box>
```
## Gotchas
### Percentage Dimensions Need Parent Size
```tsx
// WRONG - parent has no explicit size
<box>
<box width="50%">Won't work</box>
</box>
// CORRECT
<box width="100%">
<box width="50%">Works</box>
</box>
```
### FlexGrow Needs Sized Parent
```tsx
// WRONG
<box>
<box flexGrow={1}>Won't grow</box>
</box>
// CORRECT
<box height="100%">
<box flexGrow={1}>Will grow</box>
</box>
```
### ScrollBox Needs Height
```tsx
// WRONG - no height constraint
<scrollbox>
{items}
</scrollbox>
// CORRECT
<scrollbox height={20}>
{items}
</scrollbox>
```
### Borders Add to Size
Borders take up space inside the box:
```tsx
<box width={10} border>
{/* Inner content area is 8 chars (10 - 2 for borders) */}
</box>
```
@@ -0,0 +1,531 @@
# Input Components
Components for user input in OpenTUI.
## Input Component
Single-line text input field.
### Basic Usage
```tsx
// React
<input
value={value}
onChange={(newValue) => setValue(newValue)}
placeholder="Enter text..."
focused
/>
// Solid
<input
value={value()}
onInput={(newValue) => setValue(newValue)}
placeholder="Enter text..."
focused
/>
// Core
const input = new InputRenderable(renderer, {
id: "name",
placeholder: "Enter text...",
})
input.on(InputRenderableEvents.CHANGE, (value) => {
console.log("Value:", value)
})
input.focus()
```
### Styling
```tsx
<input
width={30}
backgroundColor="#1a1a1a"
textColor="#FFFFFF"
cursorColor="#00FF00"
focusedBackgroundColor="#2a2a2a"
placeholderColor="#666666"
/>
```
### Events
```tsx
// React
<input
onChange={(value) => console.log("Changed:", value)}
onFocus={() => console.log("Focused")}
onBlur={() => console.log("Blurred")}
/>
// Core
input.on(InputRenderableEvents.CHANGE, (value) => {})
input.on(InputRenderableEvents.FOCUS, () => {})
input.on(InputRenderableEvents.BLUR, () => {})
```
### Controlled Input
```tsx
// React
function ControlledInput() {
const [value, setValue] = useState("")
return (
<input
value={value}
onChange={setValue}
focused
/>
)
}
// Solid
function ControlledInput() {
const [value, setValue] = createSignal("")
return (
<input
value={value()}
onInput={setValue}
focused
/>
)
}
```
## Textarea Component
Multi-line text input field.
### Basic Usage
```tsx
// React
<textarea
value={text}
onChange={(newText) => setText(newText)}
placeholder="Enter multiple lines..."
width={40}
height={10}
focused
/>
// Solid
<textarea
value={text()}
onInput={(newText) => setText(newText)}
placeholder="Enter multiple lines..."
width={40}
height={10}
focused
/>
// Core
const textarea = new TextareaRenderable(renderer, {
id: "editor",
width: 40,
height: 10,
placeholder: "Enter text...",
})
```
### Features
```tsx
<textarea
showLineNumbers // Display line numbers
wrapText // Wrap long lines
readOnly // Disable editing
tabSize={2} // Tab character width
/>
```
### Syntax Highlighting
```tsx
<textarea
language="typescript"
value={code}
onChange={setCode}
/>
```
## Select Component
List selection for choosing from options.
### Basic Usage
```tsx
// React
<select
options={[
{ name: "Option 1", description: "First option", value: "1" },
{ name: "Option 2", description: "Second option", value: "2" },
{ name: "Option 3", description: "Third option", value: "3" },
]}
onSelect={(index, option) => {
console.log("Selected:", option.name) // Called when Enter is pressed
}}
focused
/>
// Solid
<select
options={[
{ name: "Option 1", description: "First option", value: "1" },
{ name: "Option 2", description: "Second option", value: "2" },
]}
onSelect={(index, option) => {
console.log("Selected:", option.name) // Called when Enter is pressed
}}
focused
/>
// Core
const select = new SelectRenderable(renderer, {
id: "menu",
options: [
{ name: "Option 1", description: "First option", value: "1" },
{ name: "Option 2", description: "Second option", value: "2" },
],
})
select.on(SelectRenderableEvents.ITEM_SELECTED, (index, option) => {
console.log("Selected:", option.name) // Called when Enter is pressed
})
select.focus()
```
### Option Format
```typescript
interface SelectOption {
name: string // Display text
description?: string // Optional description shown below
value?: any // Associated value
}
```
### Styling
```tsx
<select
height={8} // Visible height
selectedIndex={0} // Initially selected
showScrollIndicator // Show scroll arrows
selectedBackgroundColor="#333"
selectedTextColor="#fff"
highlightBackgroundColor="#444"
/>
```
### Navigation
Default keybindings:
- `Up` / `k` - Move up
- `Down` / `j` - Move down
- `Enter` - Select item
### Events
**Important**: `onSelect` and `onChange` serve different purposes:
| Event | Trigger | Use Case |
|-------|---------|----------|
| `onSelect` | **Enter key pressed** - user confirms selection | Perform action with selected item |
| `onChange` | **Arrow keys** - user navigates list | Preview, update UI as user browses |
```tsx
// React/Solid
<select
onSelect={(index, option) => {
// Called when Enter is pressed - selection confirmed
console.log("User selected:", option.name)
performAction(option)
}}
onChange={(index, option) => {
// Called when navigating with arrow keys
console.log("Browsing:", option.name)
showPreview(option)
}}
/>
// Core
select.on(SelectRenderableEvents.ITEM_SELECTED, (index, option) => {
// Called when Enter is pressed
})
select.on(SelectRenderableEvents.SELECTION_CHANGED, (index, option) => {
// Called when navigating with arrow keys
})
```
## Tab Select Component
Horizontal tab-based selection.
### Basic Usage
```tsx
// React
<tab-select
options={[
{ name: "Home", description: "Dashboard view" },
{ name: "Settings", description: "Configuration" },
{ name: "Help", description: "Documentation" },
]}
onSelect={(index, option) => {
console.log("Tab selected:", option.name) // Called when Enter is pressed
}}
focused
/>
// Solid (note underscore)
<tab_select
options={[
{ name: "Home", description: "Dashboard view" },
{ name: "Settings", description: "Configuration" },
]}
onSelect={(index, option) => {
console.log("Tab selected:", option.name) // Called when Enter is pressed
}}
focused
/>
// Core
const tabs = new TabSelectRenderable(renderer, {
id: "tabs",
options: [...],
tabWidth: 20,
})
tabs.on(TabSelectRenderableEvents.ITEM_SELECTED, (index, option) => {
console.log("Tab selected:", option.name) // Called when Enter is pressed
})
tabs.focus()
```
### Events
Same pattern as Select - `onSelect` for Enter key, `onChange` for navigation:
```tsx
<tab-select
onSelect={(index, option) => {
// Called when Enter is pressed - switch to tab
setActiveTab(index)
}}
onChange={(index, option) => {
// Called when navigating with arrow keys
showTabPreview(option)
}}
/>
```
### Styling
```tsx
// React
<tab-select
tabWidth={20} // Width of each tab
selectedIndex={0} // Initially selected tab
/>
// Solid
<tab_select
tabWidth={20}
selectedIndex={0}
/>
```
### Navigation
Default keybindings:
- `Left` / `[` - Previous tab
- `Right` / `]` - Next tab
- `Enter` - Select tab
## Focus Management
### Single Focused Input
```tsx
function SingleInput() {
return <input placeholder="I'm focused" focused />
}
```
### Multiple Inputs with Focus State
```tsx
// React
function Form() {
const [focusIndex, setFocusIndex] = useState(0)
const fields = ["name", "email", "message"]
useKeyboard((key) => {
if (key.name === "tab") {
setFocusIndex(i => (i + 1) % fields.length)
}
})
return (
<box flexDirection="column" gap={1}>
{fields.map((field, i) => (
<input
key={field}
placeholder={`Enter ${field}`}
focused={i === focusIndex}
/>
))}
</box>
)
}
```
### Focus Methods (Core)
```typescript
input.focus() // Give focus
input.blur() // Remove focus
input.isFocused() // Check focus state
```
## Form Patterns
### Login Form
```tsx
function LoginForm() {
const [username, setUsername] = useState("")
const [password, setPassword] = useState("")
const [focusField, setFocusField] = useState<"username" | "password">("username")
useKeyboard((key) => {
if (key.name === "tab") {
setFocusField(f => f === "username" ? "password" : "username")
}
if (key.name === "enter") {
handleLogin()
}
})
return (
<box flexDirection="column" gap={1} border padding={2}>
<box flexDirection="row" gap={1}>
<text>Username:</text>
<input
value={username}
onChange={setUsername}
focused={focusField === "username"}
width={20}
/>
</box>
<box flexDirection="row" gap={1}>
<text>Password:</text>
<input
value={password}
onChange={setPassword}
focused={focusField === "password"}
width={20}
/>
</box>
</box>
)
}
```
### Search with Results
```tsx
function SearchableList({ items, onItemSelected }) {
const [query, setQuery] = useState("")
const [focusSearch, setFocusSearch] = useState(true)
const [preview, setPreview] = useState(null)
const filtered = items.filter(item =>
item.toLowerCase().includes(query.toLowerCase())
)
useKeyboard((key) => {
if (key.name === "tab") {
setFocusSearch(f => !f)
}
})
return (
<box flexDirection="column">
<input
value={query}
onChange={setQuery}
placeholder="Search..."
focused={focusSearch}
/>
<select
options={filtered.map(item => ({ name: item }))}
focused={!focusSearch}
height={10}
onSelect={(index, option) => {
// Enter pressed - confirm selection
onItemSelected(option)
}}
onChange={(index, option) => {
// Navigating - show preview
setPreview(option)
}}
/>
</box>
)
}
```
## Gotchas
### Focus Required
Inputs must be focused to receive keyboard input:
```tsx
// WRONG - won't receive input
<input placeholder="Type here" />
// CORRECT
<input placeholder="Type here" focused />
```
### Select Options Format
Options must be objects with `name` property:
```tsx
// WRONG
<select options={["a", "b", "c"]} />
// CORRECT
<select options={[
{ name: "A", description: "Option A" },
{ name: "B", description: "Option B" },
]} />
```
### Solid Uses Underscores
```tsx
// React
<tab-select />
// Solid
<tab_select />
```
### Value vs onInput (Solid)
Solid uses `onInput` instead of `onChange`:
```tsx
// React
<input value={value} onChange={setValue} />
// Solid
<input value={value()} onInput={setValue} />
```
@@ -0,0 +1,386 @@
# Text & Display Components
Components for displaying text content in OpenTUI.
## Text Component
The primary component for displaying styled text.
### Basic Usage
```tsx
// React/Solid
<text>Hello, World!</text>
// With content prop
<text content="Hello, World!" />
// Core
const text = new TextRenderable(renderer, {
id: "greeting",
content: "Hello, World!",
})
```
### Styling (React/Solid)
For React and Solid, use **nested modifier tags** for text styling:
```tsx
<text fg="#FFFFFF" bg="#000000">
<strong>Bold</strong>, <em>italic</em>, and <u>underlined</u>
</text>
```
> **Important**: Do NOT use `bold`, `italic`, `underline`, `dim`, `strikethrough` as props on `<text>` — they don't work. Always use nested tags like `<strong>`, `<em>`, `<u>`, or `<span>` with styling.
### Styling (Core) - Text Attributes
```typescript
import { TextRenderable, TextAttributes } from "@opentui/core"
const text = new TextRenderable(renderer, {
content: "Styled",
attributes: TextAttributes.BOLD | TextAttributes.UNDERLINE,
})
```
**Available attributes:**
- `TextAttributes.BOLD`
- `TextAttributes.DIM`
- `TextAttributes.ITALIC`
- `TextAttributes.UNDERLINE`
- `TextAttributes.BLINK`
- `TextAttributes.INVERSE`
- `TextAttributes.HIDDEN`
- `TextAttributes.STRIKETHROUGH`
### Text Selection
```tsx
<text selectable>
This text can be selected by the user
</text>
<text selectable={false}>
This text cannot be selected
</text>
```
For copy-on-selection and the full selection API, see `keyboard/REFERENCE.md` (selection).
## Text Modifiers
Inline styling elements that must be used inside `<text>`:
### Span
Inline styled text:
```tsx
<text>
Normal text with <span fg="red">red text</span> inline
</text>
```
### Bold/Strong
```tsx
<text>
<strong>Bold text</strong>
<b>Also bold</b>
</text>
```
### Italic/Emphasis
```tsx
<text>
<em>Italic text</em>
<i>Also italic</i>
</text>
```
### Underline
```tsx
<text>
<u>Underlined text</u>
</text>
```
### Line Break
```tsx
<text>
Line one
<br />
Line two
</text>
```
### Link
```tsx
<text>
Visit <a href="https://example.com">our website</a>
</text>
```
### Combined Modifiers
```tsx
<text>
<span fg="#00FF00">
<strong>Bold green</strong>
</span>
and
<span fg="#FF0000">
<em><u>italic underlined red</u></em>
</span>
</text>
```
## Styled Text Template (Core)
The `t` template literal for complex styling:
```typescript
import { t, bold, italic, underline, fg, bg, dim } from "@opentui/core"
const styled = t`
${bold("Bold")} and ${italic("italic")} text.
${fg("#FF0000")("Red text")} with ${bg("#0000FF")("blue background")}.
${dim("Dimmed")} and ${underline("underlined")}.
`
const text = new TextRenderable(renderer, {
content: styled,
})
```
### Style Functions
| Function | Description |
|----------|-------------|
| `bold(text)` | Bold text |
| `italic(text)` | Italic text |
| `underline(text)` | Underlined text |
| `dim(text)` | Dimmed text |
| `strikethrough(text)` | Strikethrough text |
| `fg(color)(text)` | Set foreground color |
| `bg(color)(text)` | Set background color |
## ASCII Font Component
Display large ASCII art text banners.
### Basic Usage
```tsx
// React
<ascii-font text="TITLE" font="tiny" />
// Solid
<ascii_font text="TITLE" font="tiny" />
// Core
const title = new ASCIIFontRenderable(renderer, {
id: "title",
text: "TITLE",
font: "tiny",
})
```
### Available Fonts
| Font | Description |
|------|-------------|
| `tiny` | Compact ASCII font |
| `block` | Block-style letters |
| `slick` | Sleek modern style |
| `shade` | Shaded 3D effect |
### Styling
```tsx
// React
<ascii-font
text="HELLO"
font="block"
color="#00FF00"
/>
// Core
import { RGBA } from "@opentui/core"
const title = new ASCIIFontRenderable(renderer, {
text: "HELLO",
font: "block",
color: RGBA.fromHex("#00FF00"),
})
```
### Example Output
```
Font: tiny
╭─╮╭─╮╭─╮╭╮╭╮╭─╮╶╮╶ ╶╮
│ ││─┘├┤ │╰╯││ │ │
╰─╯╵ ╰─╯╵ ╵╰─╯╶╯╶╰─╯
Font: block
█▀▀█ █▀▀█ █▀▀ █▀▀▄
█ █ █▀▀▀ █▀▀ █ █
▀▀▀▀ ▀ ▀▀▀ ▀ ▀
```
## Colors
### Color Formats
```tsx
// Hex colors
<text fg="#FF0000">Red</text>
<text fg="#F00">Short hex</text>
// Named colors
<text fg="red">Red</text>
<text fg="blue">Blue</text>
// Transparent
<text bg="transparent">No background</text>
```
### RGBA Class
The `RGBA` class from `@opentui/core` can be used in **all frameworks** (Core, React, Solid) for programmatic color manipulation:
```typescript
import { RGBA } from "@opentui/core"
// From hex string (most common)
const red = RGBA.fromHex("#FF0000")
const shortHex = RGBA.fromHex("#F00") // Short form supported
// From integers (0-255 range for each channel)
const green = RGBA.fromInts(0, 255, 0, 255) // r, g, b, a
const semiGreen = RGBA.fromInts(0, 255, 0, 128) // 50% transparent
// From normalized floats (0.0-1.0 range)
const blue = RGBA.fromValues(0.0, 0.0, 1.0, 1.0) // r, g, b, a
const overlay = RGBA.fromValues(0.1, 0.1, 0.1, 0.7) // Dark semi-transparent
// Common use cases
const backgroundColor = RGBA.fromHex("#1a1a2e")
const textColor = RGBA.fromHex("#FFFFFF")
const borderColor = RGBA.fromInts(122, 162, 247, 255) // Tokyo Night blue
const shadowColor = RGBA.fromValues(0.0, 0.0, 0.0, 0.5) // 50% black
```
**When to use each method:**
- `fromHex()` - When working with design specs or CSS colors
- `fromInts()` - When you have 8-bit color values (0-255)
- `fromValues()` - When doing color math or interpolation (normalized 0.0-1.0)
### Using RGBA in React/Solid
```tsx
// React or Solid - RGBA works with color props
import { RGBA } from "@opentui/core"
const primaryColor = RGBA.fromHex("#7aa2f7")
function MyComponent() {
return (
<box backgroundColor={primaryColor} borderColor={primaryColor}>
<text fg={RGBA.fromHex("#c0caf5")}>Styled with RGBA</text>
</box>
)
}
```
Most props that accept color strings (`"#FF0000"`, `"red"`) also accept `RGBA` objects directly.
## Text Wrapping
Text wraps based on parent container:
```tsx
<box width={40}>
<text>
This long text will wrap when it reaches the edge of the
40-character wide parent container.
</text>
</box>
```
## Dynamic Content
### React
```tsx
function Counter() {
const [count, setCount] = useState(0)
return <text>Count: {count}</text>
}
```
### Solid
```tsx
function Counter() {
const [count, setCount] = createSignal(0)
return <text>Count: {count()}</text>
}
```
### Core
```typescript
const text = new TextRenderable(renderer, {
id: "counter",
content: "Count: 0",
})
// Update later
text.setContent("Count: 1")
```
## Gotchas
### Text Modifiers Outside Text
```tsx
// WRONG - modifiers only work inside <text>
<box>
<strong>Won't work</strong>
</box>
// CORRECT
<box>
<text>
<strong>This works</strong>
</text>
</box>
```
### Empty Text
```tsx
// May cause layout issues
<text></text>
// Better - use space or conditional
<text>{content || " "}</text>
```
### Color Format
```tsx
// WRONG
<text fg="FF0000">Missing #</text>
// CORRECT
<text fg="#FF0000">With #</text>
```
@@ -0,0 +1,145 @@
# OpenTUI Core (@opentui/core)
The foundational library for building terminal user interfaces. Provides an imperative API with all primitives, giving you maximum control over rendering, state, and behavior.
## Overview
OpenTUI Core runs on Bun with native Zig bindings for performance-critical operations:
- **Renderer**: Manages terminal output, input events, and the rendering loop
- **Renderables**: Hierarchical UI building blocks with Yoga layout
- **Constructs**: Declarative wrappers for composing Renderables
- **FrameBuffer**: Low-level 2D rendering surface for custom graphics
## When to Use Core
Use the core imperative API when:
- Building a library or framework on top of OpenTUI
- Need maximum control over rendering and state
- Want smallest possible bundle size (no React/Solid runtime)
- Building performance-critical applications
- Integrating with existing imperative codebases
## When NOT to Use Core
| Scenario | Use Instead |
|----------|-------------|
| Familiar with React patterns | `@opentui/react` |
| Want fine-grained reactivity | `@opentui/solid` |
| Building typical applications | React or Solid reconciler |
| Rapid prototyping | React or Solid reconciler |
## Quick Start
### Using create-tui (Recommended)
```bash
bunx create-tui@latest -t core my-app
cd my-app
bun run src/index.ts
```
The CLI creates the `my-app` directory for you - it must **not already exist**.
**Agent guidance**: Always use autonomous mode with `-t <template>` flag. Never use interactive mode (`bunx create-tui@latest my-app` without `-t`) as it requires user prompts that agents cannot respond to.
### Manual Setup
```bash
mkdir my-tui && cd my-tui
bun init
bun install @opentui/core
```
```typescript
import { createCliRenderer, TextRenderable, BoxRenderable } from "@opentui/core"
const renderer = await createCliRenderer()
// Create a box container
const container = new BoxRenderable(renderer, {
id: "container",
width: 40,
height: 10,
border: true,
borderStyle: "rounded",
padding: 1,
})
// Create text inside the box
const greeting = new TextRenderable(renderer, {
id: "greeting",
content: "Hello, OpenTUI!",
fg: "#00FF00",
})
// Compose the tree
container.add(greeting)
renderer.root.add(container)
```
## Core Concepts
### Renderer
The `CliRenderer` orchestrates everything:
- Manages the terminal viewport and alternate screen
- Handles input events (keyboard, mouse, paste)
- Runs the rendering loop (configurable FPS)
- Provides the root node for the renderable tree
### Renderables vs Constructs
| Renderables (Imperative) | Constructs (Declarative) |
|--------------------------|--------------------------|
| `new TextRenderable(renderer, {...})` | `Text({...})` |
| Requires renderer at creation | Creates VNode, instantiated later |
| Direct mutation via methods | Chained calls recorded, replayed on instantiation |
| Full control | Cleaner composition |
### Storage Options
Renderables can be composed in two ways:
1. **Imperative**: Create instances, call `.add()` to compose
2. **Declarative (Constructs)**: Create VNodes, pass children as arguments
## Essential Commands
```bash
bun install @opentui/core # Install
bun run src/index.ts # Run directly (no build needed)
bun test # Run tests
```
## Runtime Requirements
OpenTUI runs on Bun and uses Zig for native builds.
```bash
# Package management
bun install @opentui/core
# Running
bun run src/index.ts
bun test
# Building (only needed for native code changes)
bun run build
```
**Zig** is required for building native components.
## In This Reference
- [Configuration](./configuration.md) - Renderer options, environment variables
- [API](./api.md) - Renderer, Renderables, types, utilities
- [Patterns](./patterns.md) - Composition, events, state management
- [Gotchas](./gotchas.md) - Common issues, debugging, limitations
## See Also
- [React](../react/REFERENCE.md) - React reconciler for declarative TUI
- [Solid](../solid/REFERENCE.md) - Solid reconciler for declarative TUI
- [Layout](../layout/REFERENCE.md) - Yoga/Flexbox layout system
- [Components](../components/REFERENCE.md) - Component reference by category
- [Keyboard](../keyboard/REFERENCE.md) - Input handling and shortcuts
- [Testing](../testing/REFERENCE.md) - Test renderer and snapshots
@@ -0,0 +1,543 @@
# Core API Reference
## Renderer
### createCliRenderer(config?)
Creates and initializes the CLI renderer.
```typescript
import { createCliRenderer, type CliRendererConfig } from "@opentui/core"
const renderer = await createCliRenderer({
targetFPS: 60, // Target frames per second
exitOnCtrlC: true, // Exit process on Ctrl+C
consoleOptions: { // Debug console overlay
position: ConsolePosition.BOTTOM,
sizePercent: 30,
startInDebugMode: false,
},
onDestroy: () => {}, // Cleanup callback
})
```
### CliRenderer Instance
```typescript
renderer.root // Root renderable node
renderer.width // Terminal width in columns
renderer.height // Terminal height in rows
renderer.keyInput // Keyboard event emitter
renderer.console // Console overlay controller
renderer.start() // Start render loop
renderer.stop() // Stop render loop
renderer.destroy() // Cleanup and exit alternate screen
renderer.requestRender() // Request a re-render
renderer.setCursorStyle(options) // Set cursor style
renderer.setCursorColor(color) // Set cursor color
renderer.setMousePointer(style) // Set mouse pointer shape
```
### Cursor & Mouse Pointer
```typescript
import { type CursorStyleOptions, type MousePointerStyle } from "@opentui/core"
// Set cursor style (options object)
renderer.setCursorStyle({
style: "block", // "block" | "line" | "underline" | "default"
blinking: true, // Cursor blink
color: RGBA.fromHex("#FF0000"), // Cursor color
cursor: "pointer", // Mouse pointer shape
})
// Set mouse pointer shape (OSC 22)
renderer.setMousePointer("pointer")
// Available: "default" | "pointer" | "text" | "crosshair" | "move" | "not-allowed"
```
### Renderer Events
```typescript
renderer.on("resize", (width, height) => {}) // Terminal resized
renderer.on("focus", () => {}) // Terminal window gained focus
renderer.on("blur", () => {}) // Terminal window lost focus
renderer.on("theme_mode", (mode) => {}) // "dark" | "light"
renderer.on("capabilities", (caps) => {}) // Terminal capabilities detected
renderer.on("selection", (selection) => {}) // Text selection finished (mouse-up)
renderer.on("destroy", () => {}) // Renderer destroyed
renderer.on("memory:snapshot", (snapshot) => {}) // Memory snapshot
renderer.on("debugOverlay:toggle", () => {}) // Debug overlay toggled
```
### Console Overlay
```typescript
renderer.console.show() // Show console overlay
renderer.console.hide() // Hide console overlay
renderer.console.toggle() // Toggle visibility/focus
renderer.console.clear() // Clear console contents
```
## Renderables
All renderables extend the base `Renderable` class and share common properties.
### Common Properties
```typescript
interface CommonProps {
id?: string // Unique identifier
// Positioning
position?: "relative" | "absolute"
left?: number | string
top?: number | string
right?: number | string
bottom?: number | string
// Dimensions
width?: number | string | "auto"
height?: number | string | "auto"
minWidth?: number
minHeight?: number
maxWidth?: number
maxHeight?: number
// Flexbox
flexDirection?: "row" | "column" | "row-reverse" | "column-reverse"
flexGrow?: number
flexShrink?: number
flexBasis?: number | string
flexWrap?: "nowrap" | "wrap" | "wrap-reverse"
justifyContent?: "flex-start" | "flex-end" | "center" | "space-between" | "space-around" | "space-evenly"
alignItems?: "flex-start" | "flex-end" | "center" | "stretch" | "baseline"
alignSelf?: "auto" | "flex-start" | "flex-end" | "center" | "stretch" | "baseline"
alignContent?: "flex-start" | "flex-end" | "center" | "stretch" | "space-between" | "space-around"
// Spacing
padding?: number
paddingTop?: number
paddingRight?: number
paddingBottom?: number
paddingLeft?: number
margin?: number
marginTop?: number
marginRight?: number
marginBottom?: number
marginLeft?: number
gap?: number
// Display
display?: "flex" | "none"
overflow?: "visible" | "hidden" | "scroll"
zIndex?: number
}
```
### Renderable Methods
```typescript
renderable.add(child) // Add child renderable
renderable.remove(child) // Remove child renderable
renderable.getRenderable(id) // Find child by ID
renderable.focus() // Focus this renderable
renderable.blur() // Remove focus
renderable.destroy() // Destroy and cleanup
renderable.on(event, handler) // Add event listener
renderable.off(event, handler) // Remove event listener
renderable.emit(event, ...args) // Emit event
```
### TextRenderable
Display styled text content.
```typescript
import { TextRenderable, TextAttributes, t, bold, fg, underline } from "@opentui/core"
const text = new TextRenderable(renderer, {
id: "text",
content: "Hello World",
fg: "#FFFFFF", // Foreground color
bg: "#000000", // Background color
attributes: TextAttributes.BOLD | TextAttributes.UNDERLINE,
selectable: true, // Allow text selection
})
// Styled text with template literals
const styled = new TextRenderable(renderer, {
content: t`${bold("Bold")} and ${fg("#FF0000")(underline("red underlined"))}`,
})
```
**TextAttributes flags:**
- `TextAttributes.BOLD`
- `TextAttributes.DIM`
- `TextAttributes.ITALIC`
- `TextAttributes.UNDERLINE`
- `TextAttributes.BLINK`
- `TextAttributes.INVERSE`
- `TextAttributes.HIDDEN`
- `TextAttributes.STRIKETHROUGH`
### BoxRenderable
Container with borders and layout.
```typescript
import { BoxRenderable } from "@opentui/core"
const box = new BoxRenderable(renderer, {
id: "box",
width: 40,
height: 10,
backgroundColor: "#1a1a2e",
border: true,
borderStyle: "single" | "double" | "rounded" | "bold" | "none",
borderColor: "#FFFFFF",
title: "Panel Title",
titleAlignment: "left" | "center" | "right",
onMouseDown: (event) => {},
onMouseUp: (event) => {},
onMouseMove: (event) => {},
})
```
### InputRenderable
Single-line text input.
```typescript
import { InputRenderable, InputRenderableEvents } from "@opentui/core"
const input = new InputRenderable(renderer, {
id: "input",
width: 30,
placeholder: "Enter text...",
value: "", // Initial value
backgroundColor: "#1a1a1a",
textColor: "#FFFFFF",
cursorColor: "#00FF00",
focusedBackgroundColor: "#2a2a2a",
})
input.on(InputRenderableEvents.CHANGE, (value: string) => {
console.log("Value:", value)
})
input.focus() // Must be focused to receive input
```
### SelectRenderable
List selection component.
```typescript
import { SelectRenderable, SelectRenderableEvents } from "@opentui/core"
const select = new SelectRenderable(renderer, {
id: "select",
width: 30,
height: 10,
options: [
{ name: "Option 1", description: "First option", value: "1" },
{ name: "Option 2", description: "Second option", value: "2" },
],
selectedIndex: 0,
})
// Called when Enter is pressed - selection confirmed
select.on(SelectRenderableEvents.ITEM_SELECTED, (index, option) => {
console.log("Selected:", option.name)
performAction(option)
})
// Called when navigating with arrow keys
select.on(SelectRenderableEvents.SELECTION_CHANGED, (index, option) => {
console.log("Browsing:", option.name)
showPreview(option)
})
select.focus() // Navigate with up/down/j/k, select with enter
```
**Event distinction:**
- `ITEM_SELECTED` - Enter key pressed, user confirms selection
- `SELECTION_CHANGED` - Arrow keys, user navigating/browsing options
### TabSelectRenderable
Horizontal tab selection.
```typescript
import { TabSelectRenderable, TabSelectRenderableEvents } from "@opentui/core"
const tabs = new TabSelectRenderable(renderer, {
id: "tabs",
width: 60,
options: [
{ name: "Home", description: "Dashboard" },
{ name: "Settings", description: "Configuration" },
],
tabWidth: 20,
})
// Called when Enter is pressed - tab selected
tabs.on(TabSelectRenderableEvents.ITEM_SELECTED, (index, option) => {
console.log("Tab selected:", option.name)
switchToTab(index)
})
// Called when navigating with arrow keys
tabs.on(TabSelectRenderableEvents.SELECTION_CHANGED, (index, option) => {
console.log("Browsing tab:", option.name)
})
tabs.focus() // Navigate with left/right/[/], select with enter
```
**Event distinction** (same as SelectRenderable):
- `ITEM_SELECTED` - Enter key pressed, user confirms tab
- `SELECTION_CHANGED` - Arrow keys, user navigating tabs
### ScrollBoxRenderable
Scrollable container.
```typescript
import { ScrollBoxRenderable } from "@opentui/core"
const scrollbox = new ScrollBoxRenderable(renderer, {
id: "scrollbox",
width: 40,
height: 20,
showScrollbar: true,
scrollbarOptions: {
showArrows: true,
trackOptions: {
foregroundColor: "#7aa2f7",
backgroundColor: "#414868",
},
},
})
// Add content that exceeds viewport
for (let i = 0; i < 100; i++) {
scrollbox.add(new TextRenderable(renderer, {
id: `line-${i}`,
content: `Line ${i}`,
}))
}
scrollbox.focus() // Scroll with arrow keys
```
### ASCIIFontRenderable
ASCII art text.
```typescript
import { ASCIIFontRenderable, RGBA } from "@opentui/core"
const title = new ASCIIFontRenderable(renderer, {
id: "title",
text: "OPENTUI",
font: "tiny" | "block" | "slick" | "shade",
color: RGBA.fromHex("#FFFFFF"),
})
```
### FrameBufferRenderable
Low-level 2D rendering surface.
```typescript
import { FrameBufferRenderable, RGBA } from "@opentui/core"
const canvas = new FrameBufferRenderable(renderer, {
id: "canvas",
width: 50,
height: 20,
})
// Direct pixel manipulation
canvas.frameBuffer.fillRect(10, 5, 20, 8, RGBA.fromHex("#FF0000"))
canvas.frameBuffer.drawText("Custom", 12, 7, RGBA.fromHex("#FFFFFF"))
canvas.frameBuffer.setCell(x, y, char, fg, bg)
```
## Constructs (VNode API)
Declarative wrappers that create VNodes instead of direct instances.
```typescript
import { Text, Box, Input, Select, instantiate, delegate } from "@opentui/core"
// Create VNode tree
const ui = Box(
{ border: true, padding: 1 },
Text({ content: "Hello" }),
Input({ placeholder: "Type here..." }),
)
// Instantiate onto renderer
renderer.root.add(ui)
// Delegate focus to nested element
const form = delegate(
{ focus: "email-input" },
Box(
{},
Text({ content: "Email:" }),
Input({ id: "email-input", placeholder: "you@example.com" }),
),
)
form.focus() // Focuses the input, not the box
```
## Colors (RGBA)
The `RGBA` class is exported from `@opentui/core` but works across **all frameworks** (Core, React, Solid). Use it for programmatic color manipulation.
### Creating Colors
```typescript
import { RGBA, parseColor } from "@opentui/core"
// From hex string (most common)
RGBA.fromHex("#FF0000") // Full hex
RGBA.fromHex("#F00") // Short hex
// From integers (0-255 range)
RGBA.fromInts(255, 0, 0, 255) // r, g, b, a - fully opaque red
RGBA.fromInts(255, 0, 0, 128) // 50% transparent red
RGBA.fromInts(0, 0, 0, 0) // Fully transparent
// From normalized floats (0.0-1.0 range)
RGBA.fromValues(1.0, 0.0, 0.0, 1.0) // Fully opaque red
RGBA.fromValues(0.1, 0.1, 0.1, 0.7) // Dark gray, 70% opaque
RGBA.fromValues(0.0, 0.5, 1.0, 1.0) // Light blue
```
### Common Color Patterns
```typescript
// Theme colors
const primary = RGBA.fromHex("#7aa2f7") // Tokyo Night blue
const background = RGBA.fromHex("#1a1a2e")
const foreground = RGBA.fromHex("#c0caf5")
const error = RGBA.fromHex("#f7768e")
// Overlays and shadows
const modalOverlay = RGBA.fromValues(0.0, 0.0, 0.0, 0.5) // 50% black
const shadow = RGBA.fromInts(0, 0, 0, 77) // 30% black
// Borders
const activeBorder = RGBA.fromHex("#7aa2f7")
const inactiveBorder = RGBA.fromInts(65, 72, 104, 255)
```
### parseColor Utility
```typescript
// Accepts multiple formats
parseColor("#FF0000") // Hex string
parseColor("red") // CSS color name
parseColor("transparent") // Special values
parseColor(RGBA.fromHex("#F00")) // Pass-through RGBA objects
```
### When to Use Each Method
| Method | Use When |
|--------|----------|
| `fromHex()` | Working with design specs, CSS colors, config files |
| `fromInts()` | You have 8-bit values (0-255), common in graphics |
| `fromValues()` | Doing color interpolation, animations, math |
| `parseColor()` | Accepting user input or config that could be any format |
### Using RGBA in React/Solid
```tsx
// Import from @opentui/core, use in any framework
import { RGBA } from "@opentui/core"
// React or Solid component
function ThemedBox() {
const bg = RGBA.fromHex("#1a1a2e")
const border = RGBA.fromInts(122, 162, 247, 255)
return (
<box backgroundColor={bg} borderColor={border} border>
<text fg={RGBA.fromHex("#c0caf5")}>Works everywhere!</text>
</box>
)
}
```
Color props in React/Solid accept both string formats (`"#FF0000"`, `"red"`) and `RGBA` objects.
## Keyboard Input
```typescript
import { type KeyEvent } from "@opentui/core"
renderer.keyInput.on("keypress", (key: KeyEvent) => {
console.log(key.name) // "a", "escape", "f1", etc.
console.log(key.sequence) // Raw escape sequence
console.log(key.ctrl) // Ctrl held
console.log(key.shift) // Shift held
console.log(key.meta) // Alt held
console.log(key.option) // Option held (macOS)
console.log(key.eventType) // "press" | "release" | "repeat"
})
renderer.keyInput.on("paste", (event: PasteEvent) => {
const text = decodePasteBytes(event.bytes)
console.log("Pasted:", text)
})
```
## Animation Timeline
```typescript
import { Timeline, engine } from "@opentui/core"
const timeline = new Timeline({
duration: 2000,
loop: false,
autoplay: true,
})
timeline.add(
{ width: 0 },
{
width: 50,
duration: 1000,
ease: "easeOutQuad",
onUpdate: (anim) => {
box.setWidth(anim.targets[0].width)
},
},
)
engine.attach(renderer)
engine.addTimeline(timeline)
```
## Type Exports
```typescript
import type {
CliRenderer,
CliRendererConfig,
RenderContext,
KeyEvent,
Renderable,
// ... and more
} from "@opentui/core"
```
@@ -0,0 +1,168 @@
# Core Configuration
## Renderer Configuration
### createCliRenderer Options
```typescript
import { createCliRenderer, ConsolePosition } from "@opentui/core"
const renderer = await createCliRenderer({
// Rendering
targetFPS: 60, // Target frames per second (default: 60)
// Behavior
exitOnCtrlC: true, // Exit on Ctrl+C (default: true)
// Console overlay
consoleOptions: {
position: ConsolePosition.BOTTOM, // BOTTOM | TOP | LEFT | RIGHT
sizePercent: 30, // Percentage of screen
colorInfo: "#00FFFF",
colorWarn: "#FFFF00",
colorError: "#FF0000",
colorDebug: "#888888",
startInDebugMode: false,
},
// Lifecycle
onDestroy: () => {
// Cleanup callback
},
})
```
## Environment Variables
OpenTUI respects several environment variables for configuration and debugging.
### Debug & Development
| Variable | Type | Default | Description |
|----------|------|---------|-------------|
| `OTUI_DEBUG` | boolean | false | Enable debug mode, capture raw input |
| `OTUI_DEBUG_FFI` | boolean | false | Debug logging for FFI bindings |
| `OTUI_TRACE_FFI` | boolean | false | Tracing for FFI bindings |
| `OTUI_SHOW_STATS` | boolean | false | Show debug overlay at startup |
| `OTUI_DUMP_CAPTURES` | boolean | false | Dump captured output on exit |
### Console
| Variable | Type | Default | Description |
|----------|------|---------|-------------|
| `OTUI_USE_CONSOLE` | boolean | true | Enable console capture |
| `SHOW_CONSOLE` | boolean | false | Show console at startup |
### Rendering
| Variable | Type | Default | Description |
|----------|------|---------|-------------|
| `OTUI_NO_NATIVE_RENDER` | boolean | false | Disable ANSI output (for debugging) |
| `OTUI_USE_ALTERNATE_SCREEN` | boolean | true | Use alternate screen buffer |
| `OTUI_OVERRIDE_STDOUT` | boolean | true | Override stdout stream |
### Terminal Capabilities
| Variable | Type | Default | Description |
|----------|------|---------|-------------|
| `OPENTUI_NO_GRAPHICS` | boolean | false | Disable Kitty graphics protocol |
| `OPENTUI_FORCE_UNICODE` | boolean | false | Force Mode 2026 Unicode support |
| `OPENTUI_FORCE_WCWIDTH` | boolean | false | Use wcwidth for character width |
| `OPENTUI_FORCE_NOZWJ` | boolean | false | Disable ZWJ emoji joining |
| `OPENTUI_FORCE_EXPLICIT_WIDTH` | string | - | Force explicit width ("true"/"false") |
### Tree-sitter (Syntax Highlighting)
| Variable | Type | Default | Description |
|----------|------|---------|-------------|
| `OTUI_TS_STYLE_WARN` | boolean | false | Warn on missing syntax styles |
| `OTUI_TREE_SITTER_WORKER_PATH` | string | "" | Custom tree-sitter worker path |
### XDG Paths
| Variable | Type | Default | Description |
|----------|------|---------|-------------|
| `XDG_CONFIG_HOME` | string | "" | User config directory |
| `XDG_DATA_HOME` | string | "" | User data directory |
## Usage Examples
### Development Mode
```bash
# Show debug overlay and console
OTUI_SHOW_STATS=true SHOW_CONSOLE=true bun run src/index.ts
# Debug FFI issues
OTUI_DEBUG_FFI=true OTUI_TRACE_FFI=true bun run src/index.ts
# Disable native rendering for testing
OTUI_NO_NATIVE_RENDER=true bun run src/index.ts
```
### Terminal Compatibility
```bash
# Force wcwidth for problematic terminals
OPENTUI_FORCE_WCWIDTH=true bun run src/index.ts
# Disable graphics for SSH sessions
OPENTUI_NO_GRAPHICS=true bun run src/index.ts
```
## Project Setup
### package.json
```json
{
"name": "my-tui-app",
"type": "module",
"scripts": {
"start": "bun run src/index.ts",
"dev": "bun --watch run src/index.ts",
"test": "bun test"
},
"dependencies": {
"@opentui/core": "latest"
},
"devDependencies": {
"@types/bun": "latest",
"typescript": "latest"
}
}
```
### tsconfig.json
```json
{
"compilerOptions": {
"lib": ["ESNext"],
"target": "ESNext",
"module": "NodeNext",
"moduleResolution": "NodeNext",
"strict": true,
"skipLibCheck": true,
"noEmit": true,
"types": ["bun-types"]
},
"include": ["src/**/*"]
}
```
> **Note**: OpenTUI uses `NodeNext` module resolution. All internal imports use `.js` extensions. If you use `bundler` resolution, imports still work but `NodeNext` is recommended for compatibility.
## Building Native Code
Native code changes require rebuilding:
```bash
# From repo root (if developing OpenTUI itself)
bun run build
# Zig is required for native compilation
# Install: https://ziglang.org/learn/getting-started/
```
**Note**: TypeScript changes do NOT require building. Bun runs TypeScript directly.
@@ -0,0 +1,393 @@
# Core Gotchas
## Runtime Environment
### Use Bun, Not Node.js
OpenTUI is built for Bun. Always use Bun commands:
```bash
# CORRECT
bun install @opentui/core
bun run src/index.ts
bun test
# WRONG
npm install @opentui/core
node src/index.ts
npx jest
```
### Bun APIs to Use
Prefer Bun's built-in APIs for your application code:
```typescript
// CORRECT - Bun APIs
Bun.serve({ ... }) // Instead of express
Bun.$`ls -la` // Instead of execa
import { Database } from "bun:sqlite" // Instead of better-sqlite3
// WRONG - Node.js patterns
import express from "express"
```
> **Note**: OpenTUI itself uses `node:fs` internally for file I/O (for broader compatibility), but your application code should still prefer Bun APIs where available.
### Avoid process.exit()
**Never use `process.exit()` directly** - it prevents proper terminal cleanup and can leave the terminal in a broken state (alternate screen mode, raw input mode, etc.).
```typescript
// WRONG - Terminal may be left in broken state
if (error) {
console.error("Fatal error")
process.exit(1)
}
// CORRECT - Use renderer.destroy() for cleanup
if (error) {
console.error("Fatal error")
await renderer.destroy()
process.exit(1) // Only after destroy
}
// BETTER - Let destroy handle exit
const renderer = await createCliRenderer({
exitOnCtrlC: true, // Handles Ctrl+C properly
})
// For programmatic exit
renderer.destroy() // Cleans up and exits
```
`renderer.destroy()` restores the terminal to its original state before exiting.
### Environment Variables
Bun auto-loads `.env` files. Don't use dotenv:
```typescript
// CORRECT
const apiKey = process.env.API_KEY
// WRONG
import dotenv from "dotenv"
dotenv.config()
```
## Debugging TUIs
### Cannot See console.log Output
OpenTUI captures console output for the debug overlay. You can't see logs in the terminal while the TUI is running.
**Solutions:**
1. **Use the console overlay:**
```typescript
const renderer = await createCliRenderer()
renderer.console.show()
console.log("This appears in the overlay")
```
2. **Toggle with keyboard:**
```typescript
renderer.keyInput.on("keypress", (key) => {
if (key.name === "f12") {
renderer.console.toggle()
}
})
```
3. **Write to a file:**
```typescript
import { appendFileSync } from "node:fs"
function debugLog(msg: string) {
appendFileSync("debug.log", `${new Date().toISOString()} ${msg}\n`)
}
```
4. **Disable console capture:**
```bash
OTUI_USE_CONSOLE=false bun run src/index.ts
```
### Reproduce Issues in Tests
Don't guess at bugs. Create a reproducible test:
```typescript
import { test, expect } from "bun:test"
import { createTestRenderer } from "@opentui/core/testing"
test("reproduces the issue", async () => {
const { renderer, snapshot } = await createTestRenderer({
width: 40,
height: 10,
})
// Setup that reproduces the bug
const box = new BoxRenderable(renderer, { ... })
renderer.root.add(box)
// Verify with snapshot
expect(snapshot()).toMatchSnapshot()
})
```
## Focus Management
### Components Must Be Focused
Input components only receive keyboard input when focused:
```typescript
const input = new InputRenderable(renderer, {
id: "input",
placeholder: "Type here...",
})
renderer.root.add(input)
// WRONG - input won't receive keystrokes
// (no focus call)
// CORRECT
input.focus()
```
### Focus in Nested Components
When a component is inside a container, focus the component directly:
```typescript
const container = new BoxRenderable(renderer, { id: "container" })
const input = new InputRenderable(renderer, { id: "input" })
container.add(input)
renderer.root.add(container)
// WRONG
container.focus()
// CORRECT
input.focus()
// Or use getRenderable
container.getRenderable("input")?.focus()
// Or use delegate (constructs)
const form = delegate(
{ focus: "input" },
Box({}, Input({ id: "input" })),
)
form.focus() // Routes to the input
```
## Build Requirements
### Zig is Required
Native code compilation requires Zig:
```bash
# Install Zig first
# macOS
brew install zig
# Linux
# Download from https://ziglang.org/download/
# Then build
bun run build
```
### When to Build
- **TypeScript changes**: NO build needed (Bun runs TS directly)
- **Native code changes**: Build required
```bash
# Only needed when changing native (Zig) code
cd packages/core
bun run build
```
## Common Errors
### "Cannot read properties of undefined"
Usually means a renderable wasn't added to the tree:
```typescript
// WRONG - not added to tree
const text = new TextRenderable(renderer, { content: "Hello" })
// text.someMethod() // May fail
// CORRECT
const text = new TextRenderable(renderer, { content: "Hello" })
renderer.root.add(text)
text.someMethod()
```
### Layout Not Updating
Yoga layout is calculated lazily. Force a recalculation:
```typescript
// After changing layout properties
box.setWidth(newWidth)
renderer.requestRender()
```
### Text Overflow/Clipping
Text doesn't wrap by default. Set explicit width:
```typescript
// May overflow
const text = new TextRenderable(renderer, {
content: "Very long text that might overflow the terminal...",
})
// Contained within width
const text = new TextRenderable(renderer, {
content: "Very long text that might overflow the terminal...",
width: 40, // Will clip or wrap based on parent
})
```
### Colors Not Showing
Check terminal capability and color format:
```typescript
// CORRECT formats
fg: "#FF0000" // Hex
fg: "red" // CSS color name
fg: RGBA.fromHex("#FF0000")
// WRONG
fg: "FF0000" // Missing #
fg: 0xFF0000 // Number (not supported)
```
## Performance
### Avoid Frequent Re-renders
Batch updates when possible:
```typescript
// WRONG - multiple render calls
item1.setContent("...")
item2.setContent("...")
item3.setContent("...")
// BETTER - single render after all updates
// (OpenTUI batches automatically, but be mindful)
items.forEach((item, i) => {
item.setContent(data[i])
})
```
### Minimize Tree Depth
Deep nesting impacts layout calculation:
```typescript
// Avoid unnecessary wrappers
// WRONG
Box({}, Box({}, Box({}, Text({ content: "Hello" }))))
// CORRECT
Box({}, Text({ content: "Hello" }))
```
### Use display: none
Hide elements instead of removing/re-adding:
```typescript
// For toggling visibility
element.setDisplay("none") // Hidden
element.setDisplay("flex") // Visible
// Instead of
parent.remove(element)
parent.add(element)
```
## Testing
### Test Runner
Use Bun's test runner:
```typescript
import { test, expect, beforeEach, afterEach } from "bun:test"
test("my test", () => {
expect(1 + 1).toBe(2)
})
```
### Test from Package Directories
Run tests from the specific package directory:
```bash
# CORRECT
cd packages/core
bun test
# For native tests
cd packages/core
bun run test:native
```
### Filter Tests
```bash
# Bun test filter
bun test --filter "component name"
# Native test filter
bun run test:native -Dtest-filter="test name"
```
## Keyboard Handling
### Key Names
Common key names for `KeyEvent.name`:
```typescript
// Letters/numbers
"a", "b", ..., "z"
"1", "2", ..., "0"
// Special keys
"escape", "enter", "return", "tab", "backspace", "delete"
"up", "down", "left", "right"
"home", "end", "pageup", "pagedown"
"f1", "f2", ..., "f12"
"space"
// Modifiers (check boolean properties)
key.ctrl // Ctrl held
key.shift // Shift held
key.meta // Alt held
key.option // Option held (macOS)
```
### Key Event Types
```typescript
renderer.keyInput.on("keypress", (key) => {
// eventType: "press" | "release" | "repeat"
if (key.eventType === "repeat") {
// Key being held down
}
})
```
@@ -0,0 +1,449 @@
# Core Patterns
## Composition Patterns
### Imperative Composition
Create renderables and compose with `.add()`:
```typescript
import { createCliRenderer, BoxRenderable, TextRenderable } from "@opentui/core"
const renderer = await createCliRenderer()
// Create parent
const container = new BoxRenderable(renderer, {
id: "container",
flexDirection: "column",
padding: 1,
})
// Create children
const header = new TextRenderable(renderer, {
id: "header",
content: "Header",
fg: "#00FF00",
})
const body = new TextRenderable(renderer, {
id: "body",
content: "Body content",
})
// Compose tree
container.add(header)
container.add(body)
renderer.root.add(container)
```
### Declarative Composition (Constructs)
Use VNode functions for cleaner composition:
```typescript
import { createCliRenderer, Box, Text, Input, delegate } from "@opentui/core"
const renderer = await createCliRenderer()
// Compose as function calls
const ui = Box(
{ flexDirection: "column", padding: 1 },
Text({ content: "Header", fg: "#00FF00" }),
Box(
{ flexDirection: "row", gap: 2 },
Text({ content: "Name:" }),
Input({ id: "name", placeholder: "Enter name..." }),
),
)
renderer.root.add(ui)
```
### Reusable Components
Create factory functions for reusable UI pieces:
```typescript
// Imperative factory
function createLabeledInput(
renderer: RenderContext,
props: { id: string; label: string; placeholder: string }
) {
const container = new BoxRenderable(renderer, {
id: `${props.id}-container`,
flexDirection: "row",
gap: 1,
})
container.add(new TextRenderable(renderer, {
id: `${props.id}-label`,
content: props.label,
}))
container.add(new InputRenderable(renderer, {
id: `${props.id}-input`,
placeholder: props.placeholder,
width: 20,
}))
return container
}
// Declarative factory
function LabeledInput(props: { id: string; label: string; placeholder: string }) {
return delegate(
{ focus: `${props.id}-input` },
Box(
{ flexDirection: "row", gap: 1 },
Text({ content: props.label }),
Input({
id: `${props.id}-input`,
placeholder: props.placeholder,
width: 20,
}),
),
)
}
```
### Focus Delegation
Route focus calls to nested elements:
```typescript
import { delegate, Box, Input, Text } from "@opentui/core"
const form = delegate(
{
focus: "email-input", // Route .focus() to this child
blur: "email-input", // Route .blur() to this child
},
Box(
{ border: true, padding: 1 },
Text({ content: "Email:" }),
Input({ id: "email-input", placeholder: "you@example.com" }),
),
)
// This focuses the input inside, not the box
form.focus()
```
## Event Handling
### Keyboard Events
```typescript
const renderer = await createCliRenderer()
// Global keyboard handler
renderer.keyInput.on("keypress", (key) => {
if (key.name === "escape") {
renderer.destroy()
process.exit(0)
}
if (key.ctrl && key.name === "c") {
// Ctrl+C handling (if exitOnCtrlC is false)
}
if (key.name === "tab") {
// Tab navigation
focusNext()
}
})
// Paste events
renderer.keyInput.on("paste", (event) => {
const text = decodePasteBytes(event.bytes)
currentInput?.setValue(currentInput.value + text)
})
```
### Component Events
```typescript
import { InputRenderable, InputRenderableEvents } from "@opentui/core"
const input = new InputRenderable(renderer, {
id: "search",
placeholder: "Search...",
})
input.on(InputRenderableEvents.CHANGE, (value) => {
performSearch(value)
})
// Select events
const select = new SelectRenderable(renderer, {
id: "menu",
options: [...],
})
select.on(SelectRenderableEvents.ITEM_SELECTED, (index, option) => {
handleSelection(option)
})
select.on(SelectRenderableEvents.SELECTION_CHANGED, (index, option) => {
showPreview(option)
})
```
### Mouse Events
```typescript
const button = new BoxRenderable(renderer, {
id: "button",
border: true,
onMouseDown: (event) => {
button.setBackgroundColor("#444444")
},
onMouseUp: (event) => {
button.setBackgroundColor("#222222")
handleClick()
},
onMouseMove: (event) => {
// Hover effect
},
})
```
## State Management
### Local State
Manage state in closures or objects:
```typescript
// Closure-based state
function createCounter(renderer: RenderContext) {
let count = 0
const display = new TextRenderable(renderer, {
id: "count",
content: `Count: ${count}`,
})
const increment = () => {
count++
display.setContent(`Count: ${count}`)
}
return { display, increment }
}
// Class-based state
class CounterWidget {
private count = 0
private display: TextRenderable
constructor(renderer: RenderContext) {
this.display = new TextRenderable(renderer, {
id: "count",
content: this.formatCount(),
})
}
private formatCount() {
return `Count: ${this.count}`
}
increment() {
this.count++
this.display.setContent(this.formatCount())
}
getRenderable() {
return this.display
}
}
```
### Focus Management
Track and manage focus across components:
```typescript
class FocusManager {
private focusables: Renderable[] = []
private currentIndex = 0
register(renderable: Renderable) {
this.focusables.push(renderable)
}
focusNext() {
this.focusables[this.currentIndex]?.blur()
this.currentIndex = (this.currentIndex + 1) % this.focusables.length
this.focusables[this.currentIndex]?.focus()
}
focusPrevious() {
this.focusables[this.currentIndex]?.blur()
this.currentIndex = (this.currentIndex - 1 + this.focusables.length) % this.focusables.length
this.focusables[this.currentIndex]?.focus()
}
}
// Usage
const focusManager = new FocusManager()
focusManager.register(input1)
focusManager.register(input2)
focusManager.register(select1)
renderer.keyInput.on("keypress", (key) => {
if (key.name === "tab") {
key.shift ? focusManager.focusPrevious() : focusManager.focusNext()
}
})
```
## Lifecycle Patterns
### Cleanup
Always clean up resources:
```typescript
const renderer = await createCliRenderer()
// Track intervals/timeouts
const intervals: Timer[] = []
intervals.push(setInterval(() => {
updateClock()
}, 1000))
// Cleanup on exit
process.on("SIGINT", () => {
intervals.forEach(clearInterval)
renderer.destroy()
process.exit(0)
})
// Or use onDestroy callback
const renderer = await createCliRenderer({
onDestroy: () => {
intervals.forEach(clearInterval)
},
})
```
### Dynamic Updates
Update UI based on external data:
```typescript
async function createDashboard(renderer: RenderContext) {
const statsText = new TextRenderable(renderer, {
id: "stats",
content: "Loading...",
})
// Poll for updates
const updateStats = async () => {
const data = await fetchStats()
statsText.setContent(`CPU: ${data.cpu}% | Memory: ${data.memory}%`)
}
// Initial load
await updateStats()
// Periodic updates
setInterval(updateStats, 5000)
return statsText
}
```
## Layout Patterns
### Responsive Layout
Adapt to terminal size:
```typescript
const renderer = await createCliRenderer()
const mainPanel = new BoxRenderable(renderer, {
id: "main",
width: "100%",
height: "100%",
flexDirection: renderer.width > 80 ? "row" : "column",
})
// Listen for resize
process.stdout.on("resize", () => {
mainPanel.setFlexDirection(renderer.width > 80 ? "row" : "column")
})
```
### Split Panels
```typescript
function createSplitView(renderer: RenderContext, ratio = 0.3) {
const container = new BoxRenderable(renderer, {
id: "split",
flexDirection: "row",
width: "100%",
height: "100%",
})
const left = new BoxRenderable(renderer, {
id: "left",
width: `${ratio * 100}%`,
border: true,
})
const right = new BoxRenderable(renderer, {
id: "right",
flexGrow: 1,
border: true,
})
container.add(left)
container.add(right)
return { container, left, right }
}
```
## Debugging Patterns
### Console Overlay
Use the built-in console for debugging:
```typescript
const renderer = await createCliRenderer({
consoleOptions: {
startInDebugMode: true,
},
})
// Show console
renderer.console.show()
// All console methods work
console.log("Debug info")
console.warn("Warning")
console.error("Error")
// Toggle with keyboard
renderer.keyInput.on("keypress", (key) => {
if (key.name === "f12") {
renderer.console.toggle()
}
})
```
### State Inspection
```typescript
function debugState(label: string, state: unknown) {
console.log(`[${label}]`, JSON.stringify(state, null, 2))
}
// In your update logic
debugState("form", { name: nameInput.value, email: emailInput.value })
```
@@ -0,0 +1,617 @@
# Keyboard Input Handling
How to handle keyboard input in OpenTUI applications.
## Overview
OpenTUI provides keyboard input handling through:
- **Core**: `renderer.keyInput` EventEmitter
- **React**: `useKeyboard()` hook
- **Solid**: `useKeyboard()` hook
## When to Use
Use this reference when you need keyboard shortcuts, focus-aware input handling, or custom keybindings.
## KeyEvent Object
All keyboard handlers receive a `KeyEvent` object:
```typescript
interface KeyEvent {
name: string // Key name: "a", "escape", "f1", etc.
sequence: string // Raw escape sequence
ctrl: boolean // Ctrl modifier held
shift: boolean // Shift modifier held
meta: boolean // Alt modifier held
option: boolean // Option modifier held (macOS)
eventType: "press" | "release" | "repeat"
repeated: boolean // Key is being held (repeat event)
}
```
## Basic Usage
### Core
```typescript
import { createCliRenderer, type KeyEvent } from "@opentui/core"
const renderer = await createCliRenderer()
renderer.keyInput.on("keypress", (key: KeyEvent) => {
if (key.name === "escape") {
renderer.destroy()
return
}
if (key.ctrl && key.name === "s") {
saveDocument()
}
})
```
### React
```tsx
import { useKeyboard, useRenderer } from "@opentui/react"
function App() {
const renderer = useRenderer()
useKeyboard((key) => {
if (key.name === "escape") {
renderer.destroy()
}
})
return <text>Press ESC to exit</text>
}
```
### Solid
```tsx
import { useKeyboard, useRenderer } from "@opentui/solid"
function App() {
const renderer = useRenderer()
useKeyboard((key) => {
if (key.name === "escape") {
renderer.destroy()
}
})
return <text>Press ESC to exit</text>
}
```
## Key Names
### Alphabetic Keys
Lowercase: `a`, `b`, `c`, ... `z`
With Shift: Check `key.shift && key.name === "a"` for uppercase
### Numeric Keys
`0`, `1`, `2`, ... `9`
### Function Keys
`f1`, `f2`, `f3`, ... `f12`
### Special Keys
| Key Name | Description |
|----------|-------------|
| `escape` | Escape key |
| `enter` | Enter/Return |
| `return` | Enter/Return (alias) |
| `tab` | Tab key |
| `backspace` | Backspace |
| `delete` | Delete key |
| `space` | Spacebar |
### Arrow Keys
| Key Name | Description |
|----------|-------------|
| `up` | Up arrow |
| `down` | Down arrow |
| `left` | Left arrow |
| `right` | Right arrow |
### Navigation Keys
| Key Name | Description |
|----------|-------------|
| `home` | Home key |
| `end` | End key |
| `pageup` | Page Up |
| `pagedown` | Page Down |
| `insert` | Insert key |
## Modifier Keys
Check modifier properties on `KeyEvent`:
```typescript
renderer.keyInput.on("keypress", (key) => {
if (key.ctrl && key.name === "c") {
// Ctrl+C
}
if (key.shift && key.name === "tab") {
// Shift+Tab
}
if (key.meta && key.name === "s") {
// Alt+S (meta = Alt on most systems)
}
if (key.option && key.name === "a") {
// Option+A (macOS)
}
})
```
### Modifier Combinations
```typescript
// Ctrl+Shift+S
if (key.ctrl && key.shift && key.name === "s") {
saveAs()
}
// Ctrl+Alt+Delete (careful with system shortcuts!)
if (key.ctrl && key.meta && key.name === "delete") {
// ...
}
```
## Event Types
### Press Events (Default)
Normal key press:
```typescript
renderer.keyInput.on("keypress", (key) => {
if (key.eventType === "press") {
// Initial key press
}
})
```
### Repeat Events
Key held down:
```typescript
renderer.keyInput.on("keypress", (key) => {
if (key.eventType === "repeat" || key.repeated) {
// Key is being held
}
})
```
### Release Events
Key released (opt-in):
```tsx
// React
useKeyboard(
(key) => {
if (key.eventType === "release") {
// Key released
}
},
{ release: true } // Enable release events
)
// Solid
useKeyboard(
(key) => {
if (key.eventType === "release") {
// Key released
}
},
{ release: true }
)
```
## Patterns
### Navigation Menu
```tsx
function Menu() {
const [selectedIndex, setSelectedIndex] = useState(0)
const items = ["Home", "Settings", "Help", "Quit"]
useKeyboard((key) => {
switch (key.name) {
case "up":
case "k":
setSelectedIndex(i => Math.max(0, i - 1))
break
case "down":
case "j":
setSelectedIndex(i => Math.min(items.length - 1, i + 1))
break
case "enter":
handleSelect(items[selectedIndex])
break
}
})
return (
<box flexDirection="column">
{items.map((item, i) => (
<text
key={item}
fg={i === selectedIndex ? "#00FF00" : "#FFFFFF"}
>
{i === selectedIndex ? "> " : " "}{item}
</text>
))}
</box>
)
}
```
### Modal Escape
```tsx
function Modal({ onClose, children }) {
useKeyboard((key) => {
if (key.name === "escape") {
onClose()
}
})
return (
<box border padding={2}>
{children}
</box>
)
}
```
### Vim-style Modes
```tsx
function Editor() {
const [mode, setMode] = useState<"normal" | "insert">("normal")
const [content, setContent] = useState("")
useKeyboard((key) => {
if (mode === "normal") {
switch (key.name) {
case "i":
setMode("insert")
break
case "escape":
// Already in normal mode
break
case "j":
moveCursorDown()
break
case "k":
moveCursorUp()
break
}
} else if (mode === "insert") {
if (key.name === "escape") {
setMode("normal")
}
// Input component handles text in insert mode
}
})
return (
<box flexDirection="column">
<text>Mode: {mode}</text>
<textarea
value={content}
onChange={setContent}
focused={mode === "insert"}
/>
</box>
)
}
```
### Game Controls
```tsx
function Game() {
const [pressed, setPressed] = useState(new Set<string>())
useKeyboard(
(key) => {
setPressed(keys => {
const newKeys = new Set(keys)
if (key.eventType === "release") {
newKeys.delete(key.name)
} else {
newKeys.add(key.name)
}
return newKeys
})
},
{ release: true }
)
// Game logic uses pressed set
useEffect(() => {
if (pressed.has("up") || pressed.has("w")) {
moveUp()
}
if (pressed.has("down") || pressed.has("s")) {
moveDown()
}
}, [pressed])
return <text>WASD or arrows to move</text>
}
```
### Keyboard Shortcuts Help
```tsx
function ShortcutsHelp() {
const shortcuts = [
{ keys: "Ctrl+S", action: "Save" },
{ keys: "Ctrl+Q", action: "Quit" },
{ keys: "Ctrl+F", action: "Find" },
{ keys: "Tab", action: "Next field" },
{ keys: "Shift+Tab", action: "Previous field" },
]
return (
<box border title="Keyboard Shortcuts" padding={1}>
{shortcuts.map(({ keys, action }) => (
<box key={keys} flexDirection="row">
<text width={15} fg="#00FFFF">{keys}</text>
<text>{action}</text>
</box>
))}
</box>
)
}
```
## Paste Events
Handle pasted content. Paste events deliver raw bytes, not decoded text.
### PasteEvent Object
```typescript
import { type PasteEvent } from "@opentui/core"
interface PasteEvent {
type: "paste" // Always "paste"
bytes: Uint8Array // Raw pasted bytes
metadata?: PasteMetadata // Optional metadata
preventDefault(): void // Prevent default paste handling
defaultPrevented: boolean // Whether preventDefault was called
}
interface PasteMetadata {
mimeType?: string // MIME type if available
kind?: PasteKind // Paste kind
}
```
### Decoding Paste Bytes
Use `decodePasteBytes` to convert raw bytes to a string, and `stripAnsiSequences` to remove ANSI escape codes:
```typescript
import { decodePasteBytes, stripAnsiSequences } from "@opentui/core"
const text = decodePasteBytes(event.bytes) // Decode UTF-8
const clean = stripAnsiSequences(decodePasteBytes(event.bytes)) // Decode + strip ANSI
```
### Core
```typescript
import { type PasteEvent, decodePasteBytes } from "@opentui/core"
renderer.keyInput.on("paste", (event: PasteEvent) => {
const text = decodePasteBytes(event.bytes)
console.log("Pasted:", text)
})
```
### Solid
Solid provides a dedicated `usePaste` hook:
```tsx
import { usePaste } from "@opentui/solid"
import { decodePasteBytes } from "@opentui/core"
function App() {
usePaste((event) => {
const text = decodePasteBytes(event.bytes)
console.log("Pasted:", text)
})
return <text>Paste something</text>
}
```
> **Note**: `usePaste` is **Solid-only**. React does not have this hook - handle paste via the Core event emitter or input component's `onChange`.
## Text Selection
Text selection is renderer-managed. The renderer owns a single `Selection` object, walks the renderable tree to find selectable children, and emits a `"selection"` event when the user finishes selecting (mouse-up). The `Selection` object aggregates text from all selected renderables automatically.
### Making Renderables Selectable
A renderable must have `selectable` set to `true` to participate in selection. Text-based renderables (`TextRenderable`, `TextareaRenderable`, `ASCIIFontRenderable`, `TextTableRenderable`) support this:
```tsx
// React / Solid
<text selectable>This text can be selected</text>
// Core
const text = new TextRenderable(renderer, {
id: "label",
content: "This text can be selected",
selectable: true,
})
```
### Copy-on-Selection (Core)
Listen to the renderer's `"selection"` event. The `Selection` object's `getSelectedText()` returns text aggregated from all selected renderables in reading order:
```typescript
import type { Selection } from "@opentui/core"
renderer.on("selection", (selection: Selection) => {
const text = selection.getSelectedText()
if (text) {
renderer.copyToClipboardOSC52(text)
}
})
```
> **Important**: Call `selection.getSelectedText()` on the `Selection` object from the event -- not `renderer.root.getSelectedText()`. Individual renderables only return their own selected text. The `Selection` object aggregates across the tree.
### Copy-on-Selection (Solid)
```tsx
import { useSelectionHandler } from "@opentui/solid"
function App() {
useSelectionHandler((selection) => {
const text = selection.getSelectedText()
if (text) {
renderer.copyToClipboardOSC52(text)
}
})
return <text selectable>Select this text</text>
}
```
> **Note**: `useSelectionHandler` is **Solid-only**. React does not have this hook -- use the Core `renderer.on("selection", ...)` event.
### Selection Object
The `Selection` object passed to the event callback:
```typescript
selection.getSelectedText() // Aggregated text from all selected renderables
selection.bounds // { startX, startY, endX, endY } bounding rect
selection.selectedRenderables // Renderable[] with active selections
selection.isActive // Whether selection is still active
```
Individual renderables also expose:
```typescript
renderable.hasSelection() // Does this renderable have selected text?
renderable.getSelectedText() // Selected text in this renderable only
```
### How Selection Traversal Works
When the user drags to select, the renderer:
1. Identifies the selection container (common ancestor of start and end points)
2. Walks all `selectable` descendants within the selection bounds
3. Calls `onSelectionChanged(selection)` on each, which computes local selection
4. Tracks which renderables have active selections in `selection.selectedRenderables`
This means selection works across multiple renderables. Dragging across two `<text selectable>` elements selects text in both, and `selection.getSelectedText()` joins them with newlines.
## Clipboard API (OSC 52)
Copy text to the system clipboard using OSC 52 escape sequences. Works over SSH and in most modern terminal emulators.
```typescript
// Copy to clipboard
const success = renderer.copyToClipboardOSC52("text to copy")
// Check if OSC 52 is supported
if (renderer.isOsc52Supported()) {
renderer.copyToClipboardOSC52("Hello!")
}
// Clear clipboard
renderer.clearClipboardOSC52()
// Target specific clipboard (X11)
import { ClipboardTarget } from "@opentui/core"
renderer.copyToClipboardOSC52("text", ClipboardTarget.Primary) // X11 primary
renderer.copyToClipboardOSC52("text", ClipboardTarget.Clipboard) // System clipboard (default)
```
## Focus and Input Components
Input components (`<input>`, `<textarea>`, `<select>`) capture keyboard events when focused:
```tsx
<input focused /> // Receives keyboard input
// Global useKeyboard still fires, but input consumes characters
```
To prevent conflicts, check if an input is focused before handling global shortcuts:
```tsx
function App() {
const renderer = useRenderer()
const [inputFocused, setInputFocused] = useState(false)
useKeyboard((key) => {
if (inputFocused) return // Let input handle it
// Global shortcuts
if (key.name === "escape") {
renderer.destroy()
}
})
return (
<input
focused={inputFocused}
onFocus={() => setInputFocused(true)}
onBlur={() => setInputFocused(false)}
/>
)
}
```
## Gotchas
### Terminal Limitations
Some key combinations are captured by the terminal or OS:
- `Ctrl+C` often sends SIGINT (use `exitOnCtrlC: false` to handle)
- `Ctrl+Z` suspends the process
- Some function keys may be intercepted
### SSH and Remote Sessions
Key detection may vary over SSH. Test on target environments.
### Multiple Handlers
Multiple `useKeyboard` calls all receive events. Coordinate handlers to prevent conflicts.
## See Also
- [React API](../react/api.md) - `useKeyboard` hook reference
- [Solid API](../solid/api.md) - `useKeyboard` hook reference
- [Input Components](../components/inputs.md) - Focus management with input, textarea, select
- [Testing](../testing/REFERENCE.md) - Simulating key presses in tests
@@ -0,0 +1,337 @@
# OpenTUI Layout System
OpenTUI uses the Yoga layout engine, providing CSS Flexbox-like capabilities for positioning and sizing components in the terminal.
## Overview
Key concepts:
- **Flexbox model**: Familiar CSS Flexbox properties
- **Yoga engine**: Facebook's cross-platform layout engine
- **Terminal units**: Dimensions are in character cells (columns x rows)
- **Percentage support**: Relative sizing based on parent
## Flex Container Properties
### flexDirection
Controls the main axis direction:
```tsx
// Row (default) - children flow horizontally
<box flexDirection="row">
<text>1</text>
<text>2</text>
<text>3</text>
</box>
// Output: 1 2 3
// Column - children flow vertically
<box flexDirection="column">
<text>1</text>
<text>2</text>
<text>3</text>
</box>
// Output:
// 1
// 2
// 3
// Reverse variants
<box flexDirection="row-reverse">...</box> // 3 2 1
<box flexDirection="column-reverse">...</box> // Bottom to top
```
### justifyContent
Aligns children along the main axis:
```tsx
<box flexDirection="row" width={40} justifyContent="flex-start">
{/* Children at start (left for row) */}
</box>
<box flexDirection="row" width={40} justifyContent="flex-end">
{/* Children at end (right for row) */}
</box>
<box flexDirection="row" width={40} justifyContent="center">
{/* Children centered */}
</box>
<box flexDirection="row" width={40} justifyContent="space-between">
{/* First at start, last at end, rest evenly distributed */}
</box>
<box flexDirection="row" width={40} justifyContent="space-around">
{/* Equal space around each child */}
</box>
<box flexDirection="row" width={40} justifyContent="space-evenly">
{/* Equal space between all children and edges */}
</box>
```
### alignItems
Aligns children along the cross axis:
```tsx
<box flexDirection="row" height={10} alignItems="flex-start">
{/* Children at top */}
</box>
<box flexDirection="row" height={10} alignItems="flex-end">
{/* Children at bottom */}
</box>
<box flexDirection="row" height={10} alignItems="center">
{/* Children vertically centered */}
</box>
<box flexDirection="row" height={10} alignItems="stretch">
{/* Children stretch to fill height */}
</box>
<box flexDirection="row" height={10} alignItems="baseline">
{/* Children aligned by text baseline */}
</box>
```
### flexWrap
Controls whether children wrap to new lines:
```tsx
<box flexDirection="row" flexWrap="nowrap" width={20}>
{/* Children overflow (default) */}
</box>
<box flexDirection="row" flexWrap="wrap" width={20}>
{/* Children wrap to next row */}
</box>
<box flexDirection="row" flexWrap="wrap-reverse" width={20}>
{/* Children wrap upward */}
</box>
```
### gap
Space between children:
```tsx
<box flexDirection="row" gap={2}>
<text>A</text>
<text>B</text>
<text>C</text>
</box>
// Output: A B C (2 spaces between)
```
## Flex Item Properties
### flexGrow
How much a child should grow relative to siblings:
```tsx
<box flexDirection="row" width={30}>
<box flexGrow={1}><text>1</text></box>
<box flexGrow={2}><text>2</text></box>
<box flexGrow={1}><text>1</text></box>
</box>
// Widths: 7.5 | 15 | 7.5 (1:2:1 ratio)
```
### flexShrink
How much a child should shrink when space is limited:
```tsx
<box flexDirection="row" width={20}>
<box width={15} flexShrink={1}><text>Shrinks</text></box>
<box width={15} flexShrink={0}><text>Fixed</text></box>
</box>
```
### flexBasis
Initial size before growing/shrinking:
```tsx
<box flexDirection="row">
<box flexBasis={20} flexGrow={1}>Starts at 20, can grow</box>
<box flexBasis="50%">Half of parent</box>
</box>
```
### alignSelf
Override parent's alignItems for this child:
```tsx
<box flexDirection="row" height={10} alignItems="center">
<text>Centered</text>
<text alignSelf="flex-start">Top</text>
<text alignSelf="flex-end">Bottom</text>
</box>
```
## Dimensions
### Fixed Dimensions
```tsx
<box width={40} height={10}>
{/* Exactly 40 columns by 10 rows */}
</box>
```
### Percentage Dimensions
Parent must have explicit size:
```tsx
<box width="100%" height="100%">
<box width="50%" height="50%">
{/* Half of parent */}
</box>
</box>
```
### Min/Max Constraints
```tsx
<box
minWidth={20}
maxWidth={60}
minHeight={5}
maxHeight={20}
>
{/* Constrained sizing */}
</box>
```
## Spacing
### Padding (inside)
```tsx
// All sides
<box padding={2}>Content</box>
// Individual sides
<box
paddingTop={1}
paddingRight={2}
paddingBottom={1}
paddingLeft={2}
>
Content
</box>
```
### Margin (outside)
```tsx
// All sides
<box margin={1}>Content</box>
// Individual sides
<box
marginTop={1}
marginRight={2}
marginBottom={1}
marginLeft={2}
>
Content
</box>
```
## Positioning
### Relative (default)
Element flows in normal document order:
```tsx
<box position="relative">
{/* Normal flow */}
</box>
```
### Absolute
Element positioned relative to nearest positioned ancestor:
```tsx
<box position="relative" width="100%" height="100%">
<box
position="absolute"
left={10}
top={5}
width={20}
height={5}
>
Positioned at (10, 5)
</box>
</box>
```
### Position Properties
```tsx
<box
position="absolute"
left={10} // From left edge
top={5} // From top edge
right={10} // From right edge
bottom={5} // From bottom edge
>
Content
</box>
```
## Display
### Visibility Control
```tsx
// Visible (default)
<box display="flex">Visible</box>
// Hidden (removed from layout)
<box display="none">Hidden</box>
```
## Overflow
```tsx
<box overflow="visible">
{/* Content can extend beyond bounds (default) */}
</box>
<box overflow="hidden">
{/* Content clipped at bounds */}
</box>
<box overflow="scroll">
{/* Scrollable when content exceeds bounds */}
</box>
```
## Z-Index
Control stacking order for overlapping elements:
```tsx
<box position="relative">
<box position="absolute" zIndex={1}>Behind</box>
<box position="absolute" zIndex={2}>In front</box>
</box>
```
## See Also
- [Layout Patterns](./patterns.md) - Common layout recipes
- [Components/Containers](../components/containers.md) - Box and ScrollBox details
@@ -0,0 +1,444 @@
# Layout Patterns
Common layout recipes for terminal user interfaces.
## Full-Screen App
Fill the entire terminal:
```tsx
function App() {
return (
<box width="100%" height="100%">
{/* Content fills terminal */}
</box>
)
}
```
## Header/Content/Footer
Classic app layout:
```tsx
function AppLayout() {
return (
<box flexDirection="column" width="100%" height="100%">
{/* Header - fixed height */}
<box height={3} borderStyle="single" borderBottom>
<text>Header</text>
</box>
{/* Content - fills remaining space */}
<box flexGrow={1}>
<text>Main Content</text>
</box>
{/* Footer - fixed height */}
<box height={1}>
<text>Status: Ready</text>
</box>
</box>
)
}
```
## Sidebar Layout
```tsx
function SidebarLayout() {
return (
<box flexDirection="row" width="100%" height="100%">
{/* Sidebar - fixed width */}
<box width={25} borderStyle="single" borderRight>
<text>Sidebar</text>
</box>
{/* Main - fills remaining space */}
<box flexGrow={1}>
<text>Main Content</text>
</box>
</box>
)
}
```
## Resizable Sidebar
Responsive based on terminal width:
```tsx
function ResponsiveSidebar() {
const dims = useTerminalDimensions() // React: useTerminalDimensions()
const showSidebar = dims.width > 60
const sidebarWidth = Math.min(30, Math.floor(dims.width * 0.3))
return (
<box flexDirection="row" width="100%" height="100%">
{showSidebar && (
<box width={sidebarWidth} border>
<text>Sidebar</text>
</box>
)}
<box flexGrow={1}>
<text>Main</text>
</box>
</box>
)
}
```
## Centered Content
### Horizontally Centered
```tsx
<box width="100%" justifyContent="center">
<box width={40}>
<text>Centered horizontally</text>
</box>
</box>
```
### Vertically Centered
```tsx
<box height="100%" alignItems="center">
<text>Centered vertically</text>
</box>
```
### Both Axes
```tsx
<box
width="100%"
height="100%"
justifyContent="center"
alignItems="center"
>
<box width={40} height={10} border>
<text>Centered both ways</text>
</box>
</box>
```
## Modal/Dialog
Centered overlay:
```tsx
function Modal({ children, visible }) {
if (!visible) return null
return (
<box
position="absolute"
left={0}
top={0}
width="100%"
height="100%"
justifyContent="center"
alignItems="center"
backgroundColor="rgba(0,0,0,0.5)"
>
<box
width={50}
height={15}
border
borderStyle="double"
backgroundColor="#1a1a2e"
padding={2}
>
{children}
</box>
</box>
)
}
```
## Grid Layout
Using flexWrap:
```tsx
function Grid({ items, columns = 3 }) {
const itemWidth = `${Math.floor(100 / columns)}%`
return (
<box flexDirection="row" flexWrap="wrap" width="100%">
{items.map((item, i) => (
<box key={i} width={itemWidth} padding={1}>
<text>{item}</text>
</box>
))}
</box>
)
}
```
## Split Panels
### Horizontal Split
```tsx
function HorizontalSplit({ ratio = 0.5 }) {
return (
<box flexDirection="row" width="100%" height="100%">
<box width={`${ratio * 100}%`} border>
<text>Left Panel</text>
</box>
<box flexGrow={1} border>
<text>Right Panel</text>
</box>
</box>
)
}
```
### Vertical Split
```tsx
function VerticalSplit({ ratio = 0.5 }) {
return (
<box flexDirection="column" width="100%" height="100%">
<box height={`${ratio * 100}%`} border>
<text>Top Panel</text>
</box>
<box flexGrow={1} border>
<text>Bottom Panel</text>
</box>
</box>
)
}
```
## Form Layout
Label + Input pairs:
```tsx
function FormField({ label, children }) {
return (
<box flexDirection="row" marginBottom={1}>
<box width={15}>
<text>{label}:</text>
</box>
<box flexGrow={1}>
{children}
</box>
</box>
)
}
function LoginForm() {
return (
<box flexDirection="column" padding={2} border width={50}>
<FormField label="Username">
<input placeholder="Enter username" />
</FormField>
<FormField label="Password">
<input placeholder="Enter password" />
</FormField>
<box marginTop={2} justifyContent="flex-end">
<box border padding={1}>
<text>Login</text>
</box>
</box>
</box>
)
}
```
## Navigation Tabs
```tsx
function TabBar({ tabs, activeIndex, onSelect }) {
return (
<box flexDirection="row" borderBottom>
{tabs.map((tab, i) => (
<box
key={i}
padding={1}
backgroundColor={i === activeIndex ? "#333" : "transparent"}
onMouseDown={() => onSelect(i)}
>
<text fg={i === activeIndex ? "#fff" : "#888"}>
{tab}
</text>
</box>
))}
</box>
)
}
```
## Sticky Footer
Footer always at bottom:
```tsx
function StickyFooterLayout() {
return (
<box flexDirection="column" width="100%" height="100%">
{/* Content area */}
<box flexGrow={1} flexDirection="column">
{/* Your content here */}
<text>Content that might be short</text>
</box>
{/* Footer pushed to bottom */}
<box height={1}>
<text fg="#888">Press ? for help | q to quit</text>
</box>
</box>
)
}
```
## Absolute Positioning Overlay
Tooltip or popup:
```tsx
function Tooltip({ x, y, children }) {
return (
<box
position="absolute"
left={x}
top={y}
border
backgroundColor="#333"
padding={1}
zIndex={100}
>
{children}
</box>
)
}
```
## Responsive Breakpoints
Different layouts based on terminal size:
```tsx
function ResponsiveApp() {
const { width, height } = useTerminalDimensions()
// Define breakpoints
const isSmall = width < 60
const isMedium = width >= 60 && width < 100
const isLarge = width >= 100
if (isSmall) {
// Mobile-like: stacked layout
return (
<box flexDirection="column">
<Navigation />
<Content />
</box>
)
}
if (isMedium) {
// Tablet-like: sidebar + content
return (
<box flexDirection="row">
<box width={20}><Navigation /></box>
<box flexGrow={1}><Content /></box>
</box>
)
}
// Large: full layout
return (
<box flexDirection="row">
<box width={25}><Navigation /></box>
<box flexGrow={1}><Content /></box>
<box width={30}><Sidebar /></box>
</box>
)
}
```
## Equal Height Columns
```tsx
function EqualColumns() {
return (
<box flexDirection="row" alignItems="stretch" height={20}>
<box flexGrow={1} border>
<text>Short content</text>
</box>
<box flexGrow={1} border>
<text>
Longer content that
spans multiple lines
and takes up space
</text>
</box>
<box flexGrow={1} border>
<text>Medium content</text>
</box>
</box>
)
}
```
## Spacing Utilities
Consistent spacing patterns:
```tsx
// Spacer component
function Spacer({ size = 1 }) {
return <box height={size} width={size} />
}
// Divider component
function Divider() {
return <box height={1} width="100%" backgroundColor="#333" />
}
// Usage
<box flexDirection="column">
<text>Section 1</text>
<Spacer size={2} />
<Divider />
<Spacer size={2} />
<text>Section 2</text>
</box>
```
### Axis Shorthand Props
Use `paddingX`/`paddingY` and `marginX`/`marginY` for horizontal/vertical spacing:
```tsx
// Horizontal padding (left + right)
<box paddingX={4}>
<text>4 chars padding left and right</text>
</box>
// Vertical padding (top + bottom)
<box paddingY={2}>
<text>2 lines padding top and bottom</text>
</box>
// Horizontal margin for centering-like effect
<box marginX={10}>
<text>Indented content</text>
</box>
// Combined for card-like spacing
<box paddingX={3} paddingY={1} marginY={1} border>
<text>Nicely spaced card</text>
</box>
```
These are shorthand for:
- `paddingX={n}` = `paddingLeft={n}` + `paddingRight={n}`
- `paddingY={n}` = `paddingTop={n}` + `paddingBottom={n}`
- `marginX={n}` = `marginLeft={n}` + `marginRight={n}`
- `marginY={n}` = `marginTop={n}` + `marginBottom={n}`
@@ -0,0 +1,174 @@
# OpenTUI React (@opentui/react)
A React reconciler for building terminal user interfaces with familiar React patterns. Write TUIs using JSX, hooks, and component composition.
## Overview
OpenTUI React provides:
- **Custom reconciler**: React components render to OpenTUI renderables
- **JSX intrinsics**: `<text>`, `<box>`, `<input>`, etc.
- **Hooks**: `useKeyboard`, `useRenderer`, `useTimeline`, etc.
- **Full React compatibility**: useState, useEffect, context, and more
## When to Use React
Use the React reconciler when:
- You're familiar with React patterns
- You want declarative UI composition
- You need React's ecosystem (context, state management libraries)
- Building applications with complex state
- Team knows React already
## When NOT to Use React
| Scenario | Use Instead |
|----------|-------------|
| Maximum performance critical | `@opentui/core` (imperative) |
| Fine-grained reactivity | `@opentui/solid` |
| Smallest bundle size | `@opentui/core` |
| Building a framework/library | `@opentui/core` |
## Quick Start
```bash
bunx create-tui@latest -t react my-app
cd my-app
bun run src/index.tsx
```
The CLI creates the `my-app` directory for you - it must **not already exist**.
**Agent guidance**: Always use autonomous mode with `-t <template>` flag. Never use interactive mode (`bunx create-tui@latest my-app` without `-t`) as it requires user prompts that agents cannot respond to.
Or manual setup:
```bash
mkdir my-tui && cd my-tui
bun init
bun install @opentui/react @opentui/core react
```
```tsx
import { createCliRenderer } from "@opentui/core"
import { createRoot } from "@opentui/react"
import { useState } from "react"
function App() {
const [count, setCount] = useState(0)
return (
<box border padding={2}>
<text>Count: {count}</text>
<box
border
onMouseDown={() => setCount(c => c + 1)}
>
<text>Click me!</text>
</box>
</box>
)
}
const renderer = await createCliRenderer()
createRoot(renderer).render(<App />)
```
## Core Concepts
### JSX Elements
React maps JSX intrinsic elements to OpenTUI renderables:
```tsx
// These are not HTML elements!
<text>Hello</text> // TextRenderable
<box border>Content</box> // BoxRenderable
<input placeholder="..." /> // InputRenderable
<select options={[...]} /> // SelectRenderable
```
### Text Modifiers
Inside `<text>`, use modifier elements:
```tsx
<text>
<strong>Bold</strong>, <em>italic</em>, and <u>underlined</u>
<span fg="red">Colored text</span>
<br />
New line with <a href="https://example.com">link</a>
</text>
```
### Styling
Two approaches to styling:
```tsx
// Direct props
<box backgroundColor="blue" padding={2} border>
<text fg="#00FF00">Green text</text>
</box>
// Style prop
<box style={{ backgroundColor: "blue", padding: 2, border: true }}>
<text style={{ fg: "#00FF00" }}>Green text</text>
</box>
```
## Available Components
### Layout & Display
- `<text>` - Styled text content
- `<box>` - Container with borders and layout
- `<scrollbox>` - Scrollable container
- `<ascii-font>` - ASCII art text
### Input
- `<input>` - Single-line text input
- `<textarea>` - Multi-line text input
- `<select>` - List selection
- `<tab-select>` - Tab-based selection
### Code & Diff
- `<code>` - Syntax-highlighted code
- `<line-number>` - Code with line numbers
- `<diff>` - Unified or split diff viewer
### Text Modifiers (inside `<text>`)
- `<span>` - Inline styled text
- `<strong>`, `<b>` - Bold
- `<em>`, `<i>` - Italic
- `<u>` - Underline
- `<br>` - Line break
- `<a>` - Link
## Essential Hooks
```tsx
import {
useRenderer,
useKeyboard,
useOnResize,
useTerminalDimensions,
useTimeline,
} from "@opentui/react"
```
See [API Reference](./api.md) for detailed hook documentation.
## In This Reference
- [Configuration](./configuration.md) - Project setup, tsconfig, bundling
- [API](./api.md) - Components, hooks, createRoot
- [Patterns](./patterns.md) - State management, keyboard handling, forms
- [Gotchas](./gotchas.md) - Common issues, debugging, limitations
## See Also
- [Core](../core/REFERENCE.md) - Underlying imperative API
- [Solid](../solid/REFERENCE.md) - Alternative declarative approach
- [Components](../components/REFERENCE.md) - Component reference by category
- [Layout](../layout/REFERENCE.md) - Flexbox layout system
- [Keyboard](../keyboard/REFERENCE.md) - Input handling and shortcuts
- [Testing](../testing/REFERENCE.md) - Test renderer and snapshots
@@ -0,0 +1,436 @@
# React API Reference
## Rendering
### createRoot(renderer)
Creates a React root for rendering.
```tsx
import { createCliRenderer } from "@opentui/core"
import { createRoot } from "@opentui/react"
const renderer = await createCliRenderer({
exitOnCtrlC: false, // Handle Ctrl+C yourself
})
const root = createRoot(renderer)
root.render(<App />)
```
## Hooks
### useRenderer()
Access the OpenTUI renderer instance.
```tsx
import { useRenderer } from "@opentui/react"
import { useEffect } from "react"
function App() {
const renderer = useRenderer()
useEffect(() => {
// Access renderer properties
console.log(`Terminal: ${renderer.width}x${renderer.height}`)
// Show debug console
renderer.console.show()
// Access theme mode (dark/light based on terminal settings)
console.log(`Theme: ${renderer.themeMode}`) // "dark" | "light" | null
}, [renderer])
return <text>Hello</text>
}
// Listen for theme mode changes
function ThemedApp() {
const renderer = useRenderer()
const [theme, setTheme] = useState(renderer.themeMode ?? "dark")
useEffect(() => {
const handler = (mode: "dark" | "light") => setTheme(mode)
renderer.on("theme_mode", handler)
return () => renderer.off("theme_mode", handler)
}, [renderer])
return (
<box backgroundColor={theme === "dark" ? "#1a1a2e" : "#ffffff"}>
<text fg={theme === "dark" ? "#fff" : "#000"}>
Current theme: {theme}
</text>
</box>
)
}
```
### useKeyboard(handler, options?)
Handle keyboard events.
```tsx
import { useKeyboard, useRenderer } from "@opentui/react"
function App() {
const renderer = useRenderer()
useKeyboard((key) => {
if (key.name === "escape") {
renderer.destroy() // Never use process.exit() directly!
}
if (key.ctrl && key.name === "s") {
saveDocument()
}
})
return <text>Press ESC to exit</text>
}
// With release events
function GameControls() {
const [pressed, setPressed] = useState(new Set<string>())
useKeyboard(
(event) => {
setPressed(keys => {
const newKeys = new Set(keys)
if (event.eventType === "release") {
newKeys.delete(event.name)
} else {
newKeys.add(event.name)
}
return newKeys
})
},
{ release: true } // Include release events
)
return <text>Pressed: {Array.from(pressed).join(", ")}</text>
}
```
**Options:**
- `release?: boolean` - Include key release events (default: false)
**KeyEvent properties:**
- `name: string` - Key name ("a", "escape", "f1", etc.)
- `sequence: string` - Raw escape sequence
- `ctrl: boolean` - Ctrl modifier
- `shift: boolean` - Shift modifier
- `meta: boolean` - Alt modifier
- `option: boolean` - Option modifier (macOS)
- `eventType: "press" | "release" | "repeat"`
- `repeated: boolean` - Key is being held
### useOnResize(callback)
Handle terminal resize events.
```tsx
import { useOnResize } from "@opentui/react"
function App() {
useOnResize((width, height) => {
console.log(`Resized to ${width}x${height}`)
})
return <text>Resize the terminal</text>
}
```
### useTerminalDimensions()
Get reactive terminal dimensions.
```tsx
import { useTerminalDimensions } from "@opentui/react"
function ResponsiveLayout() {
const { width, height } = useTerminalDimensions()
return (
<box flexDirection={width > 80 ? "row" : "column"}>
<box flexGrow={1}>
<text>Width: {width}</text>
</box>
<box flexGrow={1}>
<text>Height: {height}</text>
</box>
</box>
)
}
```
### useTimeline(options?)
Create animations with the timeline system.
```tsx
import { useTimeline } from "@opentui/react"
import { useEffect, useState } from "react"
function AnimatedBox() {
const [width, setWidth] = useState(0)
const timeline = useTimeline({
duration: 2000,
loop: false,
})
useEffect(() => {
timeline.add(
{ width: 0 },
{
width: 50,
duration: 2000,
ease: "easeOutQuad",
onUpdate: (anim) => {
setWidth(Math.round(anim.targets[0].width))
},
}
)
}, [timeline])
return <box style={{ width, height: 3, backgroundColor: "#6a5acd" }} />
}
```
**Options:**
- `duration?: number` - Default duration (ms)
- `loop?: boolean` - Loop the timeline
- `autoplay?: boolean` - Auto-start (default: true)
- `onComplete?: () => void` - Completion callback
- `onPause?: () => void` - Pause callback
**Timeline methods:**
- `add(target, properties, startTime?)` - Add animation
- `play()` - Start playback
- `pause()` - Pause playback
- `restart()` - Restart from beginning
## Components
### Text Component
```tsx
<text
content="Hello" // Or use children
fg="#FFFFFF" // Foreground color
bg="#000000" // Background color
selectable={true} // Allow text selection
>
{/* Use nested modifier tags for styling */}
<span fg="red">Red</span>
<strong>Bold</strong>
<em>Italic</em>
<u>Underline</u>
<br />
<a href="https://...">Link</a>
</text>
```
> **Note**: Do NOT use `bold`, `italic`, `underline` as props on `<text>`. Use nested modifier tags like `<strong>`, `<em>`, `<u>` instead.
### Box Component
```tsx
<box
// Borders
border // Enable border
borderStyle="single" // single | double | rounded | bold
borderColor="#FFFFFF"
title="Title"
titleAlignment="center" // left | center | right
// Colors
backgroundColor="#1a1a2e"
// Layout (see layout/REFERENCE.md)
flexDirection="row"
justifyContent="center"
alignItems="center"
gap={2}
// Spacing
padding={2}
paddingTop={1}
paddingX={2} // Horizontal (left + right)
paddingY={1} // Vertical (top + bottom)
margin={1}
marginX={2} // Horizontal (left + right)
marginY={1} // Vertical (top + bottom)
// Dimensions
width={40}
height={10}
flexGrow={1}
// Focus
focusable // Allow box to receive focus
focused={isFocused} // Controlled focus state
// Events
onMouseDown={(e) => {}}
onMouseUp={(e) => {}}
onMouseMove={(e) => {}}
>
{children}
</box>
```
### Scrollbox Component
```tsx
<scrollbox
focused // Enable keyboard scrolling
style={{
rootOptions: { backgroundColor: "#24283b" },
wrapperOptions: { backgroundColor: "#1f2335" },
viewportOptions: { backgroundColor: "#1a1b26" },
contentOptions: { backgroundColor: "#16161e" },
scrollbarOptions: {
showArrows: true,
trackOptions: {
foregroundColor: "#7aa2f7",
backgroundColor: "#414868",
},
},
}}
>
{/* Scrollable content */}
{items.map((item, i) => (
<box key={i}>
<text>{item}</text>
</box>
))}
</scrollbox>
```
### Input Component
```tsx
<input
value={value}
onChange={(newValue) => setValue(newValue)}
placeholder="Enter text..."
focused // Start focused
width={30}
backgroundColor="#1a1a1a"
textColor="#FFFFFF"
cursorColor="#00FF00"
focusedBackgroundColor="#2a2a2a"
/>
```
### Textarea Component
```tsx
<textarea
value={text}
onChange={(newValue) => setText(newValue)}
placeholder="Enter multiple lines..."
focused
width={40}
height={10}
showLineNumbers
wrapText
/>
```
### Select Component
```tsx
<select
options={[
{ name: "Option 1", description: "First option", value: "1" },
{ name: "Option 2", description: "Second option", value: "2" },
]}
onChange={(index, option) => setSelected(option)}
selectedIndex={0}
focused
showScrollIndicator
height={8}
/>
```
### Tab Select Component
```tsx
<tab-select
options={[
{ name: "Home", description: "Dashboard" },
{ name: "Settings", description: "Configuration" },
]}
onChange={(index, option) => setTab(option)}
tabWidth={20}
focused
/>
```
### ASCII Font Component
```tsx
<ascii-font
text="TITLE"
font="tiny" // tiny | block | slick | shade
color="#FFFFFF"
/>
```
### Code Component
```tsx
<code
code={sourceCode}
language="typescript"
showLineNumbers
highlightLines={[1, 5, 10]}
/>
```
### Line Number Component
```tsx
<line-number
code={sourceCode}
language="typescript"
startLine={1}
highlightedLines={[5]}
diagnostics={[
{ line: 3, severity: "error", message: "Syntax error" }
]}
/>
```
### Diff Component
```tsx
<diff
oldCode={originalCode}
newCode={modifiedCode}
language="typescript"
mode="unified" // unified | split
syncScroll // Sync scroll between split view panes
showLineNumbers
/>
```
## Type Exports
```tsx
import type {
// Component props
TextProps,
BoxProps,
InputProps,
SelectProps,
// Hook types
KeyEvent,
// From core
CliRenderer,
} from "@opentui/react"
```
@@ -0,0 +1,302 @@
# React Configuration
## Project Setup
### Quick Start
```bash
bunx create-tui@latest -t react my-app
cd my-app && bun install
```
The CLI creates the `my-app` directory for you - it must **not already exist**.
Options: `--no-git` (skip git init), `--no-install` (skip bun install)
### Manual Setup
```bash
mkdir my-tui && cd my-tui
bun init
bun install @opentui/react @opentui/core react
```
## TypeScript Configuration
### tsconfig.json
```json
{
"compilerOptions": {
"lib": ["ESNext", "DOM"],
"target": "ESNext",
"module": "NodeNext",
"moduleResolution": "NodeNext",
"jsx": "react-jsx",
"jsxImportSource": "@opentui/react",
"strict": true,
"skipLibCheck": true,
"noEmit": true,
"types": ["bun-types"]
},
"include": ["src/**/*"]
}
```
**Critical settings:**
- `jsx: "react-jsx"` - Use the new JSX transform
- `jsxImportSource: "@opentui/react"` - Import JSX runtime from OpenTUI
- `module` / `moduleResolution: "NodeNext"` - Recommended for OpenTUI compatibility
### Why DOM lib?
The `DOM` lib is needed for React types. OpenTUI's JSX types extend React's.
## Package Configuration
### package.json
```json
{
"name": "my-tui-app",
"type": "module",
"scripts": {
"start": "bun run src/index.tsx",
"dev": "bun --watch run src/index.tsx",
"test": "bun test",
"build": "bun build src/index.tsx --outdir=dist --target=bun"
},
"dependencies": {
"@opentui/core": "latest",
"@opentui/react": "latest",
"react": ">=19.0.0"
},
"devDependencies": {
"@types/bun": "latest",
"@types/react": ">=19.0.0",
"typescript": "latest"
}
}
```
## Project Structure
Recommended structure:
```
my-tui-app/
├── src/
│ ├── components/
│ │ ├── Header.tsx
│ │ ├── Sidebar.tsx
│ │ └── MainContent.tsx
│ ├── hooks/
│ │ └── useAppState.ts
│ ├── App.tsx
│ └── index.tsx
├── package.json
└── tsconfig.json
```
### Entry Point (src/index.tsx)
```tsx
import { createCliRenderer } from "@opentui/core"
import { createRoot } from "@opentui/react"
import { App } from "./App"
const renderer = await createCliRenderer({
exitOnCtrlC: true,
})
createRoot(renderer).render(<App />)
```
### App Component (src/App.tsx)
```tsx
import { Header } from "./components/Header"
import { Sidebar } from "./components/Sidebar"
import { MainContent } from "./components/MainContent"
export function App() {
return (
<box flexDirection="column" width="100%" height="100%">
<Header />
<box flexDirection="row" flexGrow={1}>
<Sidebar />
<MainContent />
</box>
</box>
)
}
```
## Renderer Configuration
### createCliRenderer Options
```tsx
import { createCliRenderer, ConsolePosition } from "@opentui/core"
const renderer = await createCliRenderer({
// Rendering
targetFPS: 60,
// Behavior
exitOnCtrlC: true, // Set false to handle Ctrl+C yourself
autoFocus: true, // Auto-focus elements on click (default: true)
useMouse: true, // Enable mouse support (default: true)
// Debug console
consoleOptions: {
position: ConsolePosition.BOTTOM,
sizePercent: 30,
startInDebugMode: false,
},
// Cleanup
onDestroy: () => {
// Cleanup code
},
})
```
## Building for Distribution
### Bundling with Bun
```typescript
// build.ts
await Bun.build({
entrypoints: ["./src/index.tsx"],
outdir: "./dist",
target: "bun",
minify: true,
})
```
Run: `bun run build.ts`
### Creating Executables
```typescript
// build.ts
await Bun.build({
entrypoints: ["./src/index.tsx"],
outdir: "./dist",
target: "bun",
compile: {
target: "bun-darwin-arm64", // or bun-linux-x64, etc.
outfile: "my-app",
},
})
```
## Environment Variables
Create `.env` for development:
```env
# Debug settings
OTUI_SHOW_STATS=false
SHOW_CONSOLE=false
# App settings
API_URL=https://api.example.com
```
Bun auto-loads `.env` files. Access via `process.env`:
```tsx
const apiUrl = process.env.API_URL
```
## React DevTools
OpenTUI React supports React DevTools for debugging.
### Setup
1. Install DevTools as a dev dependency (must use version 7):
```bash
bun add react-devtools-core@7 -d
```
2. Run DevTools standalone app:
```bash
npx react-devtools@7
```
3. Start your app with `DEV=true` environment variable:
```bash
DEV=true bun run src/index.tsx
```
**Important**: Auto-connect to DevTools ONLY happens when `DEV=true` is set. Without this environment variable, the DevTools connection code is not loaded.
### How It Works
OpenTUI checks for `process.env["DEV"] === "true"` at startup. When true, it dynamically imports `react-devtools-core` and connects to the standalone DevTools app.
## Testing Configuration
### Test Setup
```typescript
// src/test-utils.tsx
import { createTestRenderer } from "@opentui/core/testing"
import { createRoot } from "@opentui/react"
export async function renderForTest(
element: React.ReactElement,
options = { width: 80, height: 24 }
) {
const testSetup = await createTestRenderer(options)
createRoot(testSetup.renderer).render(element)
return testSetup
}
```
### Test Example
```typescript
// src/components/Counter.test.tsx
import { test, expect } from "bun:test"
import { renderForTest } from "../test-utils"
import { Counter } from "./Counter"
test("Counter renders initial value", async () => {
const { snapshot } = await renderForTest(<Counter initialValue={5} />)
expect(snapshot()).toContain("Count: 5")
})
```
## Common Issues
### JSX Types Not Working
Ensure `jsxImportSource` is set:
```json
{
"compilerOptions": {
"jsx": "react-jsx",
"jsxImportSource": "@opentui/react"
}
}
```
### React Version Mismatch
Ensure React 19+:
```bash
bun install react@19 @types/react@19
```
### Module Resolution Errors
Use `moduleResolution: "bundler"` for Bun compatibility.
@@ -0,0 +1,443 @@
# React Gotchas
## Critical
### Never use `process.exit()` directly
**This is the most common mistake.** Using `process.exit()` leaves the terminal in a broken state (cursor hidden, raw mode, alternate screen).
```tsx
// WRONG - Terminal left in broken state
process.exit(0)
// CORRECT - Use renderer.destroy()
import { useRenderer } from "@opentui/react"
function App() {
const renderer = useRenderer()
const handleExit = () => {
renderer.destroy() // Cleans up and exits properly
}
}
```
`renderer.destroy()` restores the terminal (exits alternate screen, restores cursor, etc.) before exiting.
### Signal Handling
OpenTUI automatically handles cleanup for these signals:
- `SIGINT` (Ctrl+C), `SIGTERM`, `SIGQUIT` - Standard termination
- `SIGHUP` - Terminal closed/hangup
- `SIGBREAK` - Ctrl+Break (Windows)
- `SIGPIPE` - Broken pipe (output closed)
- `SIGBUS`, `SIGFPE` - Hardware errors
This ensures terminal state is restored even on unexpected termination. If you need custom signal handling, use `exitOnCtrlC: false` and handle signals yourself while still calling `renderer.destroy()`.
## JSX Configuration
### Missing jsxImportSource
**Symptom**: JSX elements have wrong types, components don't render
```
// Error: Property 'text' does not exist on type 'JSX.IntrinsicElements'
```
**Fix**: Configure tsconfig.json:
```json
{
"compilerOptions": {
"jsx": "react-jsx",
"jsxImportSource": "@opentui/react"
}
}
```
### HTML Elements vs TUI Elements
OpenTUI's JSX elements are **not** HTML elements:
```tsx
// WRONG - These are HTML concepts
<div>Not supported</div>
<button>Not supported</button>
<span>Only works inside <text></span>
// CORRECT - OpenTUI elements
<box>Container</box>
<text>Display text</text>
<text><span>Inline styled</span></text>
```
## Component Issues
### Text Modifiers Outside Text
Text modifiers only work inside `<text>`:
```tsx
// WRONG
<box>
<strong>This won't work</strong>
</box>
// CORRECT
<box>
<text>
<strong>This works</strong>
</text>
</box>
```
### Focus Not Working
Components must be explicitly focused:
```tsx
// WRONG - Won't receive keyboard input
<input placeholder="Type here..." />
// CORRECT
<input placeholder="Type here..." focused />
// Or manage focus state
const [isFocused, setIsFocused] = useState(true)
<input placeholder="Type here..." focused={isFocused} />
```
### Select Not Responding
Select requires focus and proper options format:
```tsx
// WRONG - Missing required properties
<select options={["a", "b", "c"]} />
// CORRECT
<select
options={[
{ name: "Option A", description: "First option", value: "a" },
{ name: "Option B", description: "Second option", value: "b" },
]}
onSelect={(index, option) => {
// Called when Enter is pressed
console.log("Selected:", option.name)
}}
focused
/>
```
### Select Events Confusion
Remember: `onSelect` fires on Enter (selection confirmed), `onChange` fires on navigation:
```tsx
// WRONG - expecting onChange to fire on Enter
<select
options={options}
onChange={(i, opt) => submitForm(opt)} // This fires on arrow keys!
/>
// CORRECT
<select
options={options}
onSelect={(i, opt) => submitForm(opt)} // Enter pressed - submit
onChange={(i, opt) => showPreview(opt)} // Arrow keys - preview
/>
```
## Hook Issues
### useKeyboard Not Firing
Multiple `useKeyboard` hooks can conflict:
```tsx
// Both handlers fire - may cause issues
function App() {
useKeyboard((key) => { /* parent handler */ })
return <ChildWithKeyboard />
}
function ChildWithKeyboard() {
useKeyboard((key) => { /* child handler */ })
return <text>Child</text>
}
```
**Solution**: Use a single keyboard handler or implement event stopping:
```tsx
function App() {
const [handled, setHandled] = useState(false)
useKeyboard((key) => {
if (handled) {
setHandled(false)
return
}
// Handle at app level
})
return <Child onKeyHandled={() => setHandled(true)} />
}
```
### useEffect Cleanup
Always clean up intervals and listeners:
```tsx
// WRONG - Memory leak
useEffect(() => {
setInterval(() => updateData(), 1000)
}, [])
// CORRECT
useEffect(() => {
const interval = setInterval(() => updateData(), 1000)
return () => clearInterval(interval) // Cleanup!
}, [])
```
## Styling Issues
### Colors Not Applying
Check color format:
```tsx
// CORRECT formats
<text fg="#FF0000">Red</text>
<text fg="red">Red</text>
<box backgroundColor="#1a1a2e">Box</box>
// WRONG
<text fg="FF0000">Missing #</text>
<text color="#FF0000">Wrong prop name (use fg)</text>
```
### Layout Not Working
Ensure parent has dimensions:
```tsx
// WRONG - Parent has no height
<box flexDirection="column">
<box flexGrow={1}>Won't grow</box>
</box>
// CORRECT
<box flexDirection="column" height="100%">
<box flexGrow={1}>Will grow</box>
</box>
```
### Percentage Widths Not Working
Parent must have explicit dimensions:
```tsx
// WRONG
<box>
<box width="50%">Won't work</box>
</box>
// CORRECT
<box width="100%">
<box width="50%">Works</box>
</box>
```
## Performance Issues
### Too Many Re-renders
Avoid inline objects/functions in props:
```tsx
// WRONG - New object every render
<box style={{ padding: 2 }}>Content</box>
// BETTER - Use direct props
<box padding={2}>Content</box>
// OR memoize style objects
const style = useMemo(() => ({ padding: 2 }), [])
<box style={style}>Content</box>
```
### Heavy Components
Use React.memo for expensive components:
```tsx
const ExpensiveList = React.memo(function ExpensiveList({
items
}: {
items: Item[]
}) {
return (
<box flexDirection="column">
{items.map(item => (
<text key={item.id}>{item.name}</text>
))}
</box>
)
})
```
### State Updates During Render
Don't update state during render:
```tsx
// WRONG
function Component({ value }: { value: number }) {
const [count, setCount] = useState(0)
// This causes infinite loop!
if (value > 10) {
setCount(value)
}
return <text>{count}</text>
}
// CORRECT
function Component({ value }: { value: number }) {
const [count, setCount] = useState(0)
useEffect(() => {
if (value > 10) {
setCount(value)
}
}, [value])
return <text>{count}</text>
}
```
## Debugging
### Console Not Visible
OpenTUI captures console output. Show the overlay:
```tsx
import { useRenderer } from "@opentui/react"
import { useEffect } from "react"
function App() {
const renderer = useRenderer()
useEffect(() => {
renderer.console.show()
console.log("Now you can see this!")
}, [renderer])
return <box>{/* ... */}</box>
}
```
### Component Not Rendering
Check if component is in the tree:
```tsx
// WRONG - Conditional returns nothing
function MaybeComponent({ show }: { show: boolean }) {
if (!show) return // Returns undefined!
return <text>Visible</text>
}
// CORRECT
function MaybeComponent({ show }: { show: boolean }) {
if (!show) return null // Explicit null
return <text>Visible</text>
}
```
### Events Not Firing
Check event handler names:
```tsx
// WRONG
<box onClick={() => {}}>Click</box> // No onClick in TUI
// CORRECT
<box onMouseDown={() => {}}>Click</box>
<box onMouseUp={() => {}}>Click</box>
```
## Runtime Issues
### Use Bun, Not Node
```bash
# WRONG
node src/index.tsx
npm run start
# CORRECT
bun run src/index.tsx
bun run start
```
### Async Top-level
Bun supports top-level await, but be careful:
```tsx
// index.tsx - This works in Bun
const renderer = await createCliRenderer()
createRoot(renderer).render(<App />)
// If you need to handle errors
try {
const renderer = await createCliRenderer()
createRoot(renderer).render(<App />)
} catch (error) {
console.error("Failed to initialize:", error)
process.exit(1)
}
```
## Common Error Messages
### "Cannot read properties of undefined (reading 'root')"
Renderer not initialized:
```tsx
// WRONG
const renderer = createCliRenderer() // Missing await!
createRoot(renderer).render(<App />)
// CORRECT
const renderer = await createCliRenderer()
createRoot(renderer).render(<App />)
```
### "Invalid hook call"
Hooks called outside component:
```tsx
// WRONG
const dimensions = useTerminalDimensions() // Outside component!
function App() {
return <text>{dimensions.width}</text>
}
// CORRECT
function App() {
const dimensions = useTerminalDimensions()
return <text>{dimensions.width}</text>
}
```
@@ -0,0 +1,501 @@
# React Patterns
## State Management
### Local State with useState
```tsx
import { useState } from "react"
function Counter() {
const [count, setCount] = useState(0)
return (
<box flexDirection="row" gap={2}>
<text>Count: {count}</text>
<box border onMouseDown={() => setCount(c => c - 1)}>
<text>-</text>
</box>
<box border onMouseDown={() => setCount(c => c + 1)}>
<text>+</text>
</box>
</box>
)
}
```
### Complex State with useReducer
```tsx
import { useReducer } from "react"
type State = {
items: string[]
selectedIndex: number
}
type Action =
| { type: "ADD_ITEM"; item: string }
| { type: "REMOVE_ITEM"; index: number }
| { type: "SELECT"; index: number }
function reducer(state: State, action: Action): State {
switch (action.type) {
case "ADD_ITEM":
return { ...state, items: [...state.items, action.item] }
case "REMOVE_ITEM":
return {
...state,
items: state.items.filter((_, i) => i !== action.index),
}
case "SELECT":
return { ...state, selectedIndex: action.index }
}
}
function ItemList() {
const [state, dispatch] = useReducer(reducer, {
items: [],
selectedIndex: 0,
})
// Use state and dispatch...
}
```
### Context for Global State
```tsx
import { createContext, useContext, useState, ReactNode } from "react"
type Theme = "dark" | "light"
const ThemeContext = createContext<{
theme: Theme
setTheme: (theme: Theme) => void
} | null>(null)
function ThemeProvider({ children }: { children: ReactNode }) {
const [theme, setTheme] = useState<Theme>("dark")
return (
<ThemeContext.Provider value={{ theme, setTheme }}>
{children}
</ThemeContext.Provider>
)
}
function useTheme() {
const context = useContext(ThemeContext)
if (!context) throw new Error("useTheme must be used within ThemeProvider")
return context
}
// Usage
function App() {
return (
<ThemeProvider>
<ThemedBox />
</ThemeProvider>
)
}
function ThemedBox() {
const { theme } = useTheme()
return (
<box backgroundColor={theme === "dark" ? "#1a1a2e" : "#f0f0f0"}>
<text fg={theme === "dark" ? "#fff" : "#000"}>
Current theme: {theme}
</text>
</box>
)
}
```
## Focus Management
### Focus State
```tsx
import { useState } from "react"
import { useKeyboard } from "@opentui/react"
function FocusableForm() {
const [focusIndex, setFocusIndex] = useState(0)
const fields = ["name", "email", "message"]
useKeyboard((key) => {
if (key.name === "tab") {
setFocusIndex(i => (i + 1) % fields.length)
}
if (key.shift && key.name === "tab") {
setFocusIndex(i => (i - 1 + fields.length) % fields.length)
}
})
return (
<box flexDirection="column" gap={1}>
{fields.map((field, i) => (
<input
key={field}
placeholder={`Enter ${field}...`}
focused={i === focusIndex}
/>
))}
</box>
)
}
```
### Ref-based Focus
```tsx
import { useRef, useEffect } from "react"
function AutoFocusInput() {
const inputRef = useRef<any>(null)
useEffect(() => {
// Focus on mount
inputRef.current?.focus()
}, [])
return <input ref={inputRef} placeholder="Auto-focused" />
}
```
## Keyboard Navigation
### Global Shortcuts
```tsx
import { useKeyboard, useRenderer } from "@opentui/react"
function App() {
const renderer = useRenderer()
useKeyboard((key) => {
// Quit on Escape or Ctrl+C - use renderer.destroy(), never process.exit()
if (key.name === "escape" || (key.ctrl && key.name === "c")) {
renderer.destroy()
return
}
// Toggle help on ?
if (key.name === "?" || (key.shift && key.name === "/")) {
setShowHelp(h => !h)
}
// Vim-style navigation
if (key.name === "j") moveDown()
if (key.name === "k") moveUp()
})
return <box>{/* ... */}</box>
}
```
### Component-level Shortcuts
```tsx
function Editor() {
const [mode, setMode] = useState<"normal" | "insert">("normal")
useKeyboard((key) => {
if (mode === "normal") {
if (key.name === "i") setMode("insert")
if (key.name === "escape") setMode("normal")
} else {
if (key.name === "escape") setMode("normal")
// Handle text input in insert mode
}
})
return (
<box>
<text>Mode: {mode}</text>
<textarea focused={mode === "insert"} />
</box>
)
}
```
## Form Handling
### Controlled Inputs
```tsx
import { useState } from "react"
function LoginForm() {
const [username, setUsername] = useState("")
const [password, setPassword] = useState("")
const handleSubmit = () => {
console.log("Login:", { username, password })
}
return (
<box flexDirection="column" gap={1} padding={2} border>
<text>Login</text>
<box flexDirection="row" gap={1}>
<text>Username:</text>
<input
value={username}
onChange={setUsername}
width={20}
/>
</box>
<box flexDirection="row" gap={1}>
<text>Password:</text>
<input
value={password}
onChange={setPassword}
width={20}
/>
</box>
<box border onMouseDown={handleSubmit}>
<text>Submit</text>
</box>
</box>
)
}
```
### Form Validation
```tsx
function ValidatedForm() {
const [email, setEmail] = useState("")
const [error, setError] = useState("")
const validateEmail = (value: string) => {
if (!value.includes("@")) {
setError("Invalid email address")
} else {
setError("")
}
setEmail(value)
}
return (
<box flexDirection="column" gap={1}>
<input
value={email}
onChange={validateEmail}
placeholder="Email"
/>
{error && <text fg="red">{error}</text>}
</box>
)
}
```
## Responsive Design
### Terminal-size Responsive
```tsx
import { useTerminalDimensions } from "@opentui/react"
function ResponsiveLayout() {
const { width } = useTerminalDimensions()
// Stack vertically on narrow terminals
const isNarrow = width < 80
return (
<box flexDirection={isNarrow ? "column" : "row"}>
<box flexGrow={isNarrow ? 0 : 1} height={isNarrow ? 10 : "100%"}>
<text>Sidebar</text>
</box>
<box flexGrow={1}>
<text>Main Content</text>
</box>
</box>
)
}
```
### Dynamic Layouts
```tsx
function DynamicGrid({ items }: { items: string[] }) {
const { width } = useTerminalDimensions()
const columns = Math.max(1, Math.floor(width / 20))
return (
<box flexDirection="row" flexWrap="wrap">
{items.map((item, i) => (
<box key={i} width={`${100 / columns}%`} padding={1}>
<text>{item}</text>
</box>
))}
</box>
)
}
```
## Async Data Loading
### Loading States
```tsx
import { useState, useEffect } from "react"
function DataDisplay() {
const [data, setData] = useState<string[] | null>(null)
const [loading, setLoading] = useState(true)
const [error, setError] = useState<string | null>(null)
useEffect(() => {
async function load() {
try {
const response = await fetch("https://api.example.com/data")
const json = await response.json()
setData(json.items)
} catch (e) {
setError(e instanceof Error ? e.message : "Unknown error")
} finally {
setLoading(false)
}
}
load()
}, [])
if (loading) {
return <text>Loading...</text>
}
if (error) {
return <text fg="red">Error: {error}</text>
}
return (
<box flexDirection="column">
{data?.map((item, i) => (
<text key={i}>{item}</text>
))}
</box>
)
}
```
## Animation Patterns
### Simple Animations
```tsx
import { useState, useEffect } from "react"
import { useTimeline } from "@opentui/react"
function ProgressBar() {
const [progress, setProgress] = useState(0)
const timeline = useTimeline({ duration: 3000 })
useEffect(() => {
timeline.add(
{ value: 0 },
{
value: 100,
duration: 3000,
ease: "linear",
onUpdate: (anim) => {
setProgress(Math.round(anim.targets[0].value))
},
}
)
}, [])
return (
<box flexDirection="column" gap={1}>
<text>Progress: {progress}%</text>
<box width={50} height={1} backgroundColor="#333">
<box
width={`${progress}%`}
height={1}
backgroundColor="#00ff00"
/>
</box>
</box>
)
}
```
### Interval-based Updates
```tsx
function Clock() {
const [time, setTime] = useState(new Date())
useEffect(() => {
const interval = setInterval(() => {
setTime(new Date())
}, 1000)
return () => clearInterval(interval)
}, [])
return <text>{time.toLocaleTimeString()}</text>
}
```
## Component Composition
### Render Props
```tsx
function Focusable({
children
}: {
children: (focused: boolean) => React.ReactNode
}) {
const [focused, setFocused] = useState(false)
return (
<box
onMouseDown={() => setFocused(true)}
onMouseUp={() => setFocused(false)}
>
{children(focused)}
</box>
)
}
// Usage
<Focusable>
{(focused) => (
<text fg={focused ? "#00ff00" : "#ffffff"}>
{focused ? "Focused!" : "Click me"}
</text>
)}
</Focusable>
```
### Higher-Order Components
```tsx
function withBorder<P extends object>(
Component: React.ComponentType<P>,
borderStyle: string = "single"
) {
return function BorderedComponent(props: P) {
return (
<box border borderStyle={borderStyle} padding={1}>
<Component {...props} />
</box>
)
}
}
// Usage
const BorderedText = withBorder(({ content }: { content: string }) => (
<text>{content}</text>
))
<BorderedText content="Hello!" />
```
@@ -0,0 +1,201 @@
# OpenTUI Solid (@opentui/solid)
A SolidJS reconciler for building terminal user interfaces with fine-grained reactivity. Get optimal performance with Solid's signal-based approach.
## Overview
OpenTUI Solid provides:
- **Custom reconciler**: Solid components render to OpenTUI renderables
- **JSX intrinsics**: `<text>`, `<box>`, `<input>`, etc.
- **Hooks**: `useKeyboard`, `useRenderer`, `useTimeline`, etc.
- **Fine-grained reactivity**: Only what changes re-renders
- **Portal & Dynamic**: Advanced composition primitives
## When to Use Solid
Use the Solid reconciler when:
- You want optimal re-rendering performance
- You prefer signal-based reactivity
- You need fine-grained control over updates
- Building performance-critical applications
- You already know SolidJS
## When NOT to Use Solid
| Scenario | Use Instead |
|----------|-------------|
| Team knows React, not Solid | `@opentui/react` |
| Maximum control needed | `@opentui/core` |
| Smallest bundle size | `@opentui/core` |
| Building a framework/library | `@opentui/core` |
## Quick Start
```bash
bunx create-tui@latest -t solid my-app
cd my-app && bun install
```
The CLI creates the `my-app` directory for you - it must **not already exist**.
Options: `--no-git` (skip git init), `--no-install` (skip bun install)
**Agent guidance**: Always use autonomous mode with `-t <template>` flag. Never use interactive mode (`bunx create-tui@latest my-app` without `-t`) as it requires user prompts that agents cannot respond to.
Or manually:
```bash
bun install @opentui/solid @opentui/core solid-js
```
```tsx
import { render } from "@opentui/solid"
import { createSignal } from "solid-js"
function App() {
const [count, setCount] = createSignal(0)
return (
<box border padding={2}>
<text>Count: {count()}</text>
<box
border
onMouseDown={() => setCount(c => c + 1)}
>
<text>Click me!</text>
</box>
</box>
)
}
render(() => <App />)
```
## Core Concepts
### Signals
Solid uses signals for reactive state:
```tsx
import { createSignal, createEffect } from "solid-js"
function Counter() {
const [count, setCount] = createSignal(0)
// Effect runs when count changes
createEffect(() => {
console.log("Count is now:", count())
})
return <text>Count: {count()}</text>
}
```
### JSX Elements
Solid maps JSX intrinsic elements to OpenTUI renderables:
```tsx
// Note: Some use underscores (Solid convention)
<text>Hello</text> // TextRenderable
<box border>Content</box> // BoxRenderable
<input placeholder="..." /> // InputRenderable
<select options={[...]} /> // SelectRenderable
<tab_select /> // TabSelectRenderable (underscore!)
<ascii_font /> // ASCIIFontRenderable (underscore!)
<line_number /> // LineNumberRenderable (underscore!)
```
### Text Modifiers
Inside `<text>`, use modifier elements:
```tsx
<text>
<strong>Bold</strong>, <em>italic</em>, and <u>underlined</u>
<span fg="red">Colored text</span>
<br />
New line with <a href="https://example.com">link</a>
</text>
```
## Available Components
### Layout & Display
- `<text>` - Styled text content
- `<box>` - Container with borders and layout
- `<scrollbox>` - Scrollable container
- `<ascii_font>` - ASCII art text (note underscore)
### Input
- `<input>` - Single-line text input
- `<textarea>` - Multi-line text input
- `<select>` - List selection
- `<tab_select>` - Tab-based selection (note underscore)
### Code & Diff
- `<code>` - Syntax-highlighted code
- `<line_number>` - Code with line numbers (note underscore)
- `<diff>` - Unified or split diff viewer
### Text Modifiers (inside `<text>`)
- `<span>` - Inline styled text
- `<strong>`, `<b>` - Bold
- `<em>`, `<i>` - Italic
- `<u>` - Underline
- `<br>` - Line break
- `<a>` - Link
## Special Components
### Portal
Render children to a different mount node:
```tsx
import { Portal } from "@opentui/solid"
function Overlay() {
return (
<Portal mount={renderer.root}>
<box position="absolute" left={10} top={5} border>
<text>Overlay content</text>
</box>
</Portal>
)
}
```
### Dynamic
Render components dynamically:
```tsx
import { Dynamic } from "@opentui/solid"
function DynamicInput(props: { multiline: boolean }) {
return (
<Dynamic
component={props.multiline ? "textarea" : "input"}
placeholder="Enter text..."
/>
)
}
```
## In This Reference
- [Configuration](./configuration.md) - Project setup, tsconfig, bunfig, building
- [API](./api.md) - Components, hooks, render function
- [Patterns](./patterns.md) - Signals, stores, control flow, composition
- [Gotchas](./gotchas.md) - Common issues, debugging, limitations
## See Also
- [Core](../core/REFERENCE.md) - Underlying imperative API
- [React](../react/REFERENCE.md) - Alternative declarative approach
- [Components](../components/REFERENCE.md) - Component reference by category
- [Layout](../layout/REFERENCE.md) - Flexbox layout system
- [Keyboard](../keyboard/REFERENCE.md) - Input handling and shortcuts
- [Testing](../testing/REFERENCE.md) - Test renderer and snapshots
@@ -0,0 +1,564 @@
# Solid API Reference
## Rendering
### render(node, rendererOrConfig?)
Renders a Solid component tree into a CLI renderer.
```tsx
import { render } from "@opentui/solid"
// Simple usage - creates renderer automatically
render(() => <App />)
// With config
render(() => <App />, {
exitOnCtrlC: false,
targetFPS: 60,
})
// With existing renderer
import { createCliRenderer } from "@opentui/core"
const renderer = await createCliRenderer()
render(() => <App />, renderer)
```
### testRender(node, options?)
Create a test renderer for snapshots and tests.
```tsx
import { testRender } from "@opentui/solid"
const testSetup = await testRender(() => <App />, {
width: 40,
height: 10,
})
// Access test utilities
testSetup.snapshot() // Get current render
testSetup.renderer // Access renderer
```
### extend(components)
Register custom renderables as JSX intrinsic elements.
```tsx
import { extend } from "@opentui/solid"
import { CustomRenderable } from "./custom"
extend({
custom: CustomRenderable,
})
// Now usable in JSX
<custom prop="value" />
```
### getComponentCatalogue()
Returns the current component catalogue.
```tsx
import { getComponentCatalogue } from "@opentui/solid"
const catalogue = getComponentCatalogue()
console.log(Object.keys(catalogue))
```
## Hooks
### useRenderer()
Access the OpenTUI renderer instance.
```tsx
import { useRenderer } from "@opentui/solid"
import { onMount } from "solid-js"
function App() {
const renderer = useRenderer()
onMount(() => {
console.log(`Terminal: ${renderer.width}x${renderer.height}`)
renderer.console.show()
// Access theme mode (dark/light based on terminal settings)
console.log(`Theme: ${renderer.themeMode}`) // "dark" | "light" | null
})
return <text>Hello</text>
}
// Listen for theme mode changes
function ThemedApp() {
const renderer = useRenderer()
const [theme, setTheme] = createSignal(renderer.themeMode ?? "dark")
onMount(() => {
renderer.on("theme_mode", (mode: "dark" | "light") => setTheme(mode))
})
return (
<box backgroundColor={theme() === "dark" ? "#1a1a2e" : "#ffffff"}>
<text fg={theme() === "dark" ? "#fff" : "#000"}>
Current theme: {theme()}
</text>
</box>
)
}
```
### useKeyboard(handler, options?)
Handle keyboard events.
```tsx
import { useKeyboard, useRenderer } from "@opentui/solid"
function App() {
const renderer = useRenderer()
useKeyboard((key) => {
if (key.name === "escape") {
renderer.destroy() // Never use process.exit() directly!
}
if (key.ctrl && key.name === "s") {
saveDocument()
}
})
return <text>Press ESC to exit</text>
}
// With release events
function GameControls() {
const [pressed, setPressed] = createSignal(new Set<string>())
useKeyboard(
(event) => {
setPressed(keys => {
const newKeys = new Set(keys)
if (event.eventType === "release") {
newKeys.delete(event.name)
} else {
newKeys.add(event.name)
}
return newKeys
})
},
{ release: true }
)
return <text>Pressed: {Array.from(pressed()).join(", ")}</text>
}
```
### usePaste(handler)
Handle paste events. Receives a `PasteEvent` with raw bytes.
```tsx
import { usePaste } from "@opentui/solid"
import { decodePasteBytes } from "@opentui/core"
function PasteHandler() {
usePaste((event) => {
const text = decodePasteBytes(event.bytes)
console.log("Pasted:", text)
})
return <text>Paste something</text>
}
```
### onResize(callback)
Handle terminal resize events.
```tsx
import { onResize } from "@opentui/solid"
function App() {
onResize((width, height) => {
console.log(`Resized to ${width}x${height}`)
})
return <text>Resize the terminal</text>
}
```
### useTerminalDimensions()
Get reactive terminal dimensions.
```tsx
import { useTerminalDimensions } from "@opentui/solid"
function ResponsiveLayout() {
const dimensions = useTerminalDimensions()
return (
<box flexDirection={dimensions().width > 80 ? "row" : "column"}>
<text>Width: {dimensions().width}</text>
<text>Height: {dimensions().height}</text>
</box>
)
}
```
### onFocus(callback) / onBlur(callback)
Handle terminal window focus and blur events. Solid-only hooks.
```tsx
import { onFocus, onBlur } from "@opentui/solid"
function App() {
onFocus(() => {
console.log("Terminal window gained focus")
})
onBlur(() => {
console.log("Terminal window lost focus")
})
return <text>Focus/blur tracking</text>
}
```
These hooks fire when the terminal emulator window gains or loses operating system focus. The renderer deduplicates events (won't re-emit the same focus state).
### useSelectionHandler(handler)
Handle text selection events. Fires when the user finishes a mouse selection (mouse-up). Solid-only hook - React does not have this.
```tsx
import { useSelectionHandler } from "@opentui/solid"
import type { Selection } from "@opentui/core"
function SelectableText() {
const [selected, setSelected] = createSignal("")
const renderer = useRenderer()
useSelectionHandler((selection: Selection) => {
const text = selection.getSelectedText()
if (text) {
setSelected(text)
renderer.copyToClipboardOSC52(text)
}
})
return (
<box flexDirection="column">
<text selectable>Select this text with your mouse</text>
<text fg="#888">Selected: {selected()}</text>
</box>
)
}
```
The `Selection` object aggregates selected text from all selectable renderables in the tree. See `keyboard/REFERENCE.md` (selection) for full details on the selection API and traversal model.
### useTimeline(options?)
Create animations with the timeline system.
```tsx
import { useTimeline } from "@opentui/solid"
import { createSignal, onMount } from "solid-js"
function AnimatedBox() {
const [width, setWidth] = createSignal(0)
const timeline = useTimeline({
duration: 2000,
loop: false,
})
onMount(() => {
timeline.add(
{ width: 0 },
{
width: 50,
duration: 2000,
ease: "easeOutQuad",
onUpdate: (anim) => {
setWidth(Math.round(anim.targets[0].width))
},
}
)
})
return <box style={{ width: width(), height: 3, backgroundColor: "#6a5acd" }} />
}
```
## Components
### Text Component
```tsx
<text
content="Hello" // Or use children
fg="#FFFFFF" // Foreground color
bg="#000000" // Background color
selectable={true} // Allow text selection
>
{/* Use nested modifier tags for styling */}
<span fg="red">Red</span>
<strong>Bold</strong>
<em>Italic</em>
<u>Underline</u>
<br />
<a href="https://...">Link</a>
</text>
```
> **Note**: Do NOT use `bold`, `italic`, `underline` as props on `<text>`. Use nested modifier tags like `<strong>`, `<em>`, `<u>` instead.
### Box Component
```tsx
<box
// Borders
border // Enable border
borderStyle="single" // single | double | rounded | bold
borderColor="#FFFFFF"
title="Title"
titleAlignment="center" // left | center | right
// Colors
backgroundColor="#1a1a2e"
// Layout
flexDirection="row"
justifyContent="center"
alignItems="center"
gap={2}
// Spacing
padding={2}
paddingX={2} // Horizontal (left + right)
paddingY={1} // Vertical (top + bottom)
margin={1}
marginX={2} // Horizontal (left + right)
marginY={1} // Vertical (top + bottom)
// Dimensions
width={40}
height={10}
flexGrow={1}
// Focus
focusable // Allow box to receive focus
focused={isFocused()} // Controlled focus state
// Events
onMouseDown={(e) => {}}
onMouseUp={(e) => {}}
>
{children}
</box>
```
### Scrollbox Component
```tsx
<scrollbox
focused // Enable keyboard scrolling
style={{
scrollbarOptions: {
showArrows: true,
trackOptions: {
foregroundColor: "#7aa2f7",
backgroundColor: "#414868",
},
},
}}
>
<For each={items()}>
{(item) => <text>{item}</text>}
</For>
</scrollbox>
```
### Input Component
```tsx
<input
value={value()}
onInput={(newValue) => setValue(newValue)}
placeholder="Enter text..."
focused
width={30}
/>
```
### Textarea Component
```tsx
<textarea
value={text()}
onInput={(newValue) => setText(newValue)}
placeholder="Enter multiple lines..."
focused
width={40}
height={10}
/>
```
### Select Component
```tsx
<select
options={[
{ name: "Option 1", description: "First", value: "1" },
{ name: "Option 2", description: "Second", value: "2" },
]}
onChange={(index, option) => setSelected(option)}
selectedIndex={0}
focused
/>
```
### Tab Select Component (Note: underscore)
```tsx
<tab_select
options={[
{ name: "Home", description: "Dashboard" },
{ name: "Settings", description: "Configuration" },
]}
onChange={(index, option) => setTab(option)}
tabWidth={20}
focused
/>
```
### ASCII Font Component (Note: underscore)
```tsx
<ascii_font
text="TITLE"
font="tiny" // tiny | block | slick | shade
color="#FFFFFF"
/>
```
### Code Component
```tsx
<code
code={sourceCode}
language="typescript"
/>
```
### Line Number Component (Note: underscore)
```tsx
<line_number
code={sourceCode}
language="typescript"
startLine={1}
highlightedLines={[5]}
/>
```
### Diff Component
```tsx
<diff
oldCode={originalCode}
newCode={modifiedCode}
language="typescript"
mode="unified" // unified | split
syncScroll // Sync scroll between split view panes
/>
```
## Control Flow
Solid's control flow components work with OpenTUI:
### For
```tsx
import { For } from "solid-js"
<For each={items()}>
{(item, index) => (
<box key={index()}>
<text>{item.name}</text>
</box>
)}
</For>
```
### Show
```tsx
import { Show } from "solid-js"
<Show when={isVisible()} fallback={<text>Hidden</text>}>
<text>Visible content</text>
</Show>
```
### Switch/Match
```tsx
import { Switch, Match } from "solid-js"
<Switch>
<Match when={status() === "loading"}>
<text>Loading...</text>
</Match>
<Match when={status() === "error"}>
<text fg="red">Error!</text>
</Match>
<Match when={status() === "success"}>
<text fg="green">Success!</text>
</Match>
</Switch>
```
### Index
```tsx
import { Index } from "solid-js"
<Index each={items()}>
{(item, index) => (
<text>{index}: {item().name}</text>
)}
</Index>
```
## Special Components
### Portal
```tsx
import { Portal } from "@opentui/solid"
<Portal mount={targetNode}>
<box>Portal content</box>
</Portal>
```
### Dynamic
```tsx
import { Dynamic } from "@opentui/solid"
<Dynamic
component={isMultiline() ? "textarea" : "input"}
placeholder="Enter text..."
focused
/>
```
@@ -0,0 +1,316 @@
# Solid Configuration
## Project Setup
### Quick Start
```bash
bunx create-tui@latest -t solid my-app
cd my-app && bun install
```
The CLI creates the `my-app` directory for you - it must **not already exist**.
Options: `--no-git` (skip git init), `--no-install` (skip bun install)
### Manual Setup
```bash
mkdir my-tui && cd my-tui
bun init
bun install @opentui/solid @opentui/core solid-js
```
## TypeScript Configuration
### tsconfig.json
```json
{
"compilerOptions": {
"lib": ["ESNext"],
"target": "ESNext",
"module": "NodeNext",
"moduleResolution": "NodeNext",
"jsx": "preserve",
"jsxImportSource": "@opentui/solid",
"strict": true,
"skipLibCheck": true,
"noEmit": true,
"types": ["bun-types"]
},
"include": ["src/**/*"]
}
```
**Critical settings:**
- `jsx: "preserve"` - Let Solid's compiler handle JSX
- `jsxImportSource: "@opentui/solid"` - Import JSX runtime from OpenTUI Solid
- `module` / `moduleResolution: "NodeNext"` - Recommended for OpenTUI compatibility
## Bun Configuration
### bunfig.toml
**Required** for the Solid compiler:
```toml
preload = ["@opentui/solid/preload"]
```
This loads the Solid JSX transform before your code runs.
## Package Configuration
### package.json
```json
{
"name": "my-tui-app",
"type": "module",
"scripts": {
"start": "bun run src/index.tsx",
"dev": "bun --watch run src/index.tsx",
"test": "bun test",
"build": "bun run build.ts"
},
"dependencies": {
"@opentui/core": "latest",
"@opentui/solid": "latest",
"solid-js": "latest"
},
"devDependencies": {
"@types/bun": "latest",
"typescript": "latest"
}
}
```
## Project Structure
Recommended structure:
```
my-tui-app/
├── src/
│ ├── components/
│ │ ├── Header.tsx
│ │ ├── Sidebar.tsx
│ │ └── MainContent.tsx
│ ├── stores/
│ │ └── appStore.ts
│ ├── App.tsx
│ └── index.tsx
├── bunfig.toml # Required!
├── package.json
└── tsconfig.json
```
### Entry Point (src/index.tsx)
```tsx
import { render } from "@opentui/solid"
import { App } from "./App"
render(() => <App />)
```
### App Component (src/App.tsx)
```tsx
import { Header } from "./components/Header"
import { Sidebar } from "./components/Sidebar"
import { MainContent } from "./components/MainContent"
export function App() {
return (
<box flexDirection="column" width="100%" height="100%">
<Header />
<box flexDirection="row" flexGrow={1}>
<Sidebar />
<MainContent />
</box>
</box>
)
}
```
## Renderer Configuration
### render() Options
```tsx
import { render } from "@opentui/solid"
import { ConsolePosition } from "@opentui/core"
render(() => <App />, {
// Rendering
targetFPS: 60,
// Behavior
exitOnCtrlC: true,
autoFocus: true, // Auto-focus elements on click (default: true)
useMouse: true, // Enable mouse support (default: true)
// Debug console
consoleOptions: {
position: ConsolePosition.BOTTOM,
sizePercent: 30,
startInDebugMode: false,
},
// Cleanup
onDestroy: () => {
// Cleanup code
},
})
```
### Using Existing Renderer
```tsx
import { render } from "@opentui/solid"
import { createCliRenderer } from "@opentui/core"
const renderer = await createCliRenderer({
exitOnCtrlC: false,
})
render(() => <App />, renderer)
```
## Building for Distribution
### Build Script (build.ts)
```typescript
import solidPlugin from "@opentui/solid/bun-plugin"
await Bun.build({
entrypoints: ["./src/index.tsx"],
outdir: "./dist",
target: "bun",
minify: true,
plugins: [solidPlugin],
})
console.log("Build complete!")
```
Run: `bun run build.ts`
### Creating Executables
```typescript
import solidPlugin from "@opentui/solid/bun-plugin"
await Bun.build({
entrypoints: ["./src/index.tsx"],
target: "bun",
plugins: [solidPlugin],
compile: {
target: "bun-darwin-arm64", // or bun-linux-x64, etc.
outfile: "my-app",
},
})
```
**Available targets:**
- `bun-darwin-arm64` - macOS Apple Silicon
- `bun-darwin-x64` - macOS Intel
- `bun-linux-x64` - Linux x64
- `bun-linux-arm64` - Linux ARM64
- `bun-windows-x64` - Windows x64
## Environment Variables
Create `.env` for development:
```env
# Debug settings
OTUI_SHOW_STATS=false
SHOW_CONSOLE=false
# App settings
API_URL=https://api.example.com
```
Bun auto-loads `.env` files:
```tsx
const apiUrl = process.env.API_URL
```
## Testing Configuration
### Test Setup
```typescript
// src/test-utils.tsx
import { testRender } from "@opentui/solid"
export async function renderForTest(
Component: () => JSX.Element,
options = { width: 80, height: 24 }
) {
return await testRender(Component, options)
}
```
### Test Example
```typescript
// src/components/Counter.test.tsx
import { test, expect } from "bun:test"
import { renderForTest } from "../test-utils"
import { Counter } from "./Counter"
test("Counter renders initial value", async () => {
const { snapshot } = await renderForTest(() => <Counter initialValue={5} />)
expect(snapshot()).toContain("Count: 5")
})
```
## Common Configuration Issues
### Missing bunfig.toml
**Symptom**: JSX not transformed, syntax errors
**Fix**: Create `bunfig.toml` with preload:
```toml
preload = ["@opentui/solid/preload"]
```
### Wrong JSX Settings
**Symptom**: JSX compiles to React calls
**Fix**: Ensure tsconfig has:
```json
{
"compilerOptions": {
"jsx": "preserve",
"jsxImportSource": "@opentui/solid"
}
}
```
### Build Missing Plugin
**Symptom**: Built output has untransformed JSX
**Fix**: Add Solid plugin to build:
```typescript
import solidPlugin from "@opentui/solid/bun-plugin"
await Bun.build({
// ...
plugins: [solidPlugin],
})
```
@@ -0,0 +1,427 @@
# Solid Gotchas
## Critical
### Never use `process.exit()` directly
**This is the most common mistake.** Using `process.exit()` leaves the terminal in a broken state (cursor hidden, raw mode, alternate screen).
```tsx
// WRONG - Terminal left in broken state
process.exit(0)
// CORRECT - Use renderer.destroy()
import { useRenderer } from "@opentui/solid"
function App() {
const renderer = useRenderer()
const handleExit = () => {
renderer.destroy() // Cleans up and exits properly
}
}
```
`renderer.destroy()` restores the terminal (exits alternate screen, restores cursor, etc.) before exiting.
## Configuration Issues
### Missing bunfig.toml
**Symptom**: JSX syntax errors, components not rendering
```
SyntaxError: Unexpected token '<'
```
**Fix**: Create `bunfig.toml` in project root:
```toml
preload = ["@opentui/solid/preload"]
```
### Wrong JSX Settings
**Symptom**: JSX compiles to React, errors about React not found
**Fix**: Ensure tsconfig.json has:
```json
{
"compilerOptions": {
"jsx": "preserve",
"jsxImportSource": "@opentui/solid"
}
}
```
### Build Without Plugin
**Symptom**: Built bundle has raw JSX
**Fix**: Add Solid plugin to build:
```typescript
import solidPlugin from "@opentui/solid/bun-plugin"
await Bun.build({
// ...
plugins: [solidPlugin],
})
```
## Reactivity Issues
### Accessing Signals Without Calling
**Symptom**: Value never updates, shows `[Function]`
```tsx
// WRONG - Missing ()
const [count, setCount] = createSignal(0)
<text>Count: {count}</text> // Shows [Function]
// CORRECT
<text>Count: {count()}</text>
```
### Breaking Reactivity with Destructuring
**Symptom**: Props stop being reactive
```tsx
// WRONG - Breaks reactivity
function Component(props: { value: number }) {
const { value } = props // Destructured once, never updates!
return <text>{value}</text>
}
// CORRECT - Keep props reactive
function Component(props: { value: number }) {
return <text>{props.value}</text>
}
// OR use splitProps
function Component(props: { value: number; other: string }) {
const [local, rest] = splitProps(props, ["value"])
return <text>{local.value}</text>
}
```
### Effects Not Running
**Symptom**: createEffect doesn't trigger
```tsx
// WRONG - Signal not accessed in effect
const [count, setCount] = createSignal(0)
createEffect(() => {
console.log("Count changed") // Never runs after initial!
})
// CORRECT - Access the signal
createEffect(() => {
console.log("Count:", count()) // Runs when count changes
})
```
## HTML Entity Decoding
Solid's reconciler automatically decodes HTML entities in JSX text content. This means `&lt;`, `&gt;`, `&amp;`, etc. render as their literal characters:
```tsx
// These render correctly in Solid
<text>Use &lt;box&gt; for containers</text> // Displays: Use <box> for containers
<text>A &amp; B</text> // Displays: A & B
```
This applies to text nodes, the `content` prop, and the `text` prop.
## Component Naming
### Underscore vs Hyphen
Solid uses underscores for multi-word component names:
```tsx
// WRONG - React-style naming
<tab-select /> // Error!
<ascii-font /> // Error!
<line-number /> // Error!
// CORRECT - Solid naming
<tab_select />
<ascii_font />
<line_number />
```
**Component mapping:**
| Concept | React | Solid |
|---------|-------|-------|
| Tab Select | `<tab-select>` | `<tab_select>` |
| ASCII Font | `<ascii-font>` | `<ascii_font>` |
| Line Number | `<line-number>` | `<line_number>` |
## Focus Issues
### Focus Not Working
Components need explicit focus:
```tsx
// WRONG
<input placeholder="Type here..." />
// CORRECT
<input placeholder="Type here..." focused />
```
### Select Not Responding
```tsx
// WRONG
<select options={["a", "b"]} />
// CORRECT
<select
options={[
{ name: "A", description: "Option A", value: "a" },
{ name: "B", description: "Option B", value: "b" },
]}
onSelect={(index, option) => {
// Called when Enter is pressed
console.log("Selected:", option.name)
}}
focused
/>
```
### Select Events Confusion
Remember: `onSelect` fires on Enter (selection confirmed), `onChange` fires on navigation:
```tsx
// WRONG - expecting onChange to fire on Enter
<select
options={options()}
onChange={(i, opt) => submitForm(opt)} // This fires on arrow keys!
/>
// CORRECT
<select
options={options()}
onSelect={(i, opt) => submitForm(opt)} // Enter pressed - submit
onChange={(i, opt) => showPreview(opt)} // Arrow keys - preview
/>
```
## Control Flow Issues
### For vs Index
Use `For` for arrays of objects, `Index` for primitives:
```tsx
// For objects - item is reactive
<For each={objects()}>
{(obj) => <text>{obj.name}</text>}
</For>
// For primitives - use Index, item() is reactive
<Index each={strings()}>
{(str, index) => <text>{index}: {str()}</text>}
</Index>
```
### Missing Fallback
Show requires fallback for proper rendering:
```tsx
// May cause issues
<Show when={data()}>
<Component />
</Show>
// Better - explicit fallback
<Show when={data()} fallback={<text>Loading...</text>}>
<Component />
</Show>
```
## Cleanup Issues
### Forgetting onCleanup
**Symptom**: Memory leaks, multiple intervals running
```tsx
// WRONG - Interval never cleared
function Timer() {
const [time, setTime] = createSignal(0)
setInterval(() => setTime(t => t + 1), 1000)
return <text>{time()}</text>
}
// CORRECT
function Timer() {
const [time, setTime] = createSignal(0)
const interval = setInterval(() => setTime(t => t + 1), 1000)
onCleanup(() => clearInterval(interval))
return <text>{time()}</text>
}
```
### Effect Cleanup
```tsx
createEffect(() => {
const subscription = subscribe(data())
// WRONG - No cleanup
// subscription stays active
// CORRECT
onCleanup(() => subscription.unsubscribe())
})
```
## Store Issues
### Mutating Store Directly
**Symptom**: Changes don't trigger updates
```tsx
const [state, setState] = createStore({ items: [] })
// WRONG - Direct mutation
state.items.push(newItem) // Won't trigger updates!
// CORRECT - Use setState
setState("items", items => [...items, newItem])
```
### Nested Updates
```tsx
const [state, setState] = createStore({
user: { profile: { name: "John" } }
})
// WRONG
state.user.profile.name = "Jane"
// CORRECT
setState("user", "profile", "name", "Jane")
```
## Debugging
### Console Not Visible
OpenTUI captures console output:
```tsx
import { useRenderer } from "@opentui/solid"
import { onMount } from "solid-js"
function App() {
const renderer = useRenderer()
onMount(() => {
renderer.console.show()
console.log("Now visible!")
})
return <box>{/* ... */}</box>
}
```
### Tracking Reactivity
Use `createEffect` to debug:
```tsx
createEffect(() => {
console.log("State:", {
count: count(),
items: items(),
})
})
```
## Runtime Issues
### Use Bun
```bash
# WRONG
node src/index.tsx
npm run start
# CORRECT
bun run src/index.tsx
bun run start
```
### Async render()
The render function is async when creating a renderer:
```tsx
// This is fine - Bun supports top-level await
render(() => <App />)
// If you need the renderer
import { createCliRenderer } from "@opentui/core"
import { render } from "@opentui/solid"
const renderer = await createCliRenderer()
render(() => <App />, renderer)
```
## Common Error Messages
### "Cannot read properties of undefined"
Usually a missing reactive access:
```tsx
// Check if signal is being called
<text>{count()}</text> // Note the ()
// Check if props are being accessed correctly
<text>{props.value}</text> // Not destructured
```
### "JSX element has no corresponding closing tag"
Check component naming:
```tsx
// Wrong
<tab-select></tab-select>
// Correct
<tab_select></tab_select>
```
### "store is not a function"
Stores aren't called like signals:
```tsx
const [store, setStore] = createStore({ count: 0 })
// WRONG
<text>{store().count}</text>
// CORRECT
<text>{store.count}</text>
```
@@ -0,0 +1,560 @@
# Solid Patterns
## Reactive State
### Signals
Basic reactive state with signals:
```tsx
import { createSignal } from "solid-js"
function Counter() {
const [count, setCount] = createSignal(0)
return (
<box flexDirection="row" gap={2}>
<text>Count: {count()}</text>
<box border onMouseDown={() => setCount(c => c - 1)}>
<text>-</text>
</box>
<box border onMouseDown={() => setCount(c => c + 1)}>
<text>+</text>
</box>
</box>
)
}
```
### Derived State
Compute values from signals:
```tsx
import { createSignal, createMemo } from "solid-js"
function PriceCalculator() {
const [quantity, setQuantity] = createSignal(1)
const [price, setPrice] = createSignal(9.99)
// Derived value - only recalculates when dependencies change
const total = createMemo(() => quantity() * price())
const formatted = createMemo(() => `$${total().toFixed(2)}`)
return (
<box flexDirection="column">
<text>Quantity: {quantity()}</text>
<text>Price: ${price()}</text>
<text>Total: {formatted()}</text>
</box>
)
}
```
### Effects
React to state changes:
```tsx
import { createSignal, createEffect, onCleanup } from "solid-js"
function AutoSave() {
const [content, setContent] = createSignal("")
createEffect(() => {
const text = content()
// Debounced save
const timeout = setTimeout(() => {
saveToFile(text)
}, 1000)
// Cleanup on next run or disposal
onCleanup(() => clearTimeout(timeout))
})
return (
<textarea
value={content()}
onInput={setContent}
placeholder="Auto-saves after 1 second..."
/>
)
}
```
## Stores
### createStore for Complex State
```tsx
import { createStore } from "solid-js/store"
interface AppState {
user: { name: string; email: string } | null
items: Array<{ id: number; name: string; done: boolean }>
settings: { theme: "dark" | "light" }
}
function App() {
const [state, setState] = createStore<AppState>({
user: null,
items: [],
settings: { theme: "dark" },
})
const addItem = (name: string) => {
setState("items", items => [
...items,
{ id: Date.now(), name, done: false }
])
}
const toggleItem = (id: number) => {
setState("items", item => item.id === id, "done", done => !done)
}
const setTheme = (theme: "dark" | "light") => {
setState("settings", "theme", theme)
}
return (
<box backgroundColor={state.settings.theme === "dark" ? "#1a1a2e" : "#f0f0f0"}>
<For each={state.items}>
{(item) => (
<text
fg={item.done ? "#888" : "#fff"}
onMouseDown={() => toggleItem(item.id)}
>
{item.done ? "[x]" : "[ ]"} {item.name}
</text>
)}
</For>
</box>
)
}
```
### Store with Context
Share state across components:
```tsx
import { createStore } from "solid-js/store"
import { createContext, useContext, ParentComponent } from "solid-js"
interface Store {
count: number
items: string[]
}
type StoreContextValue = [
Store,
{
increment: () => void
addItem: (item: string) => void
}
]
const StoreContext = createContext<StoreContextValue>()
const StoreProvider: ParentComponent = (props) => {
const [state, setState] = createStore<Store>({
count: 0,
items: [],
})
const actions = {
increment: () => setState("count", c => c + 1),
addItem: (item: string) => setState("items", i => [...i, item]),
}
return (
<StoreContext.Provider value={[state, actions]}>
{props.children}
</StoreContext.Provider>
)
}
function useStore() {
const context = useContext(StoreContext)
if (!context) throw new Error("useStore must be used within StoreProvider")
return context
}
// Usage
function Counter() {
const [state, { increment }] = useStore()
return (
<box onMouseDown={increment}>
<text>Count: {state.count}</text>
</box>
)
}
```
## Control Flow
### Conditional Rendering with Show
```tsx
import { Show, createSignal } from "solid-js"
function ToggleableContent() {
const [visible, setVisible] = createSignal(false)
return (
<box flexDirection="column">
<box border onMouseDown={() => setVisible(v => !v)}>
<text>Toggle</text>
</box>
<Show
when={visible()}
fallback={<text fg="#888">Content is hidden</text>}
>
<text fg="#0f0">Content is visible!</text>
</Show>
</box>
)
}
```
### Lists with For
```tsx
import { For, createSignal } from "solid-js"
function TodoList() {
const [todos, setTodos] = createSignal([
{ id: 1, text: "Learn Solid", done: false },
{ id: 2, text: "Build TUI", done: false },
])
const toggle = (id: number) => {
setTodos(todos =>
todos.map(t =>
t.id === id ? { ...t, done: !t.done } : t
)
)
}
return (
<box flexDirection="column">
<For each={todos()}>
{(todo) => (
<box onMouseDown={() => toggle(todo.id)}>
<text fg={todo.done ? "#888" : "#fff"}>
{todo.done ? "[x]" : "[ ]"} {todo.text}
</text>
</box>
)}
</For>
</box>
)
}
```
### Index for Primitive Arrays
Use `Index` when array items are primitives:
```tsx
import { Index, createSignal } from "solid-js"
function StringList() {
const [items, setItems] = createSignal(["apple", "banana", "cherry"])
return (
<box flexDirection="column">
<Index each={items()}>
{(item, index) => (
<text>{index}: {item()}</text>
)}
</Index>
</box>
)
}
```
### Switch/Match for Multiple Conditions
```tsx
import { Switch, Match, createSignal } from "solid-js"
type Status = "idle" | "loading" | "success" | "error"
function StatusDisplay() {
const [status, setStatus] = createSignal<Status>("idle")
return (
<Switch>
<Match when={status() === "idle"}>
<text>Ready</text>
</Match>
<Match when={status() === "loading"}>
<text fg="#ff0">Loading...</text>
</Match>
<Match when={status() === "success"}>
<text fg="#0f0">Success!</text>
</Match>
<Match when={status() === "error"}>
<text fg="#f00">Error occurred</text>
</Match>
</Switch>
)
}
```
## Focus Management
### Focus State
```tsx
import { createSignal } from "solid-js"
import { useKeyboard } from "@opentui/solid"
function FocusableForm() {
const [focusIndex, setFocusIndex] = createSignal(0)
const fields = ["name", "email", "message"]
useKeyboard((key) => {
if (key.name === "tab") {
setFocusIndex(i => (i + 1) % fields.length)
}
if (key.shift && key.name === "tab") {
setFocusIndex(i => (i - 1 + fields.length) % fields.length)
}
})
return (
<box flexDirection="column" gap={1}>
<Index each={fields}>
{(field, i) => (
<input
placeholder={`Enter ${field()}...`}
focused={i === focusIndex()}
/>
)}
</Index>
</box>
)
}
```
## Keyboard Navigation
### Global Shortcuts
```tsx
import { useKeyboard } from "@opentui/solid"
function App() {
const renderer = useRenderer()
useKeyboard((key) => {
if (key.name === "escape") {
renderer.destroy() // Never use process.exit() directly!
}
if (key.ctrl && key.name === "s") {
save()
}
// Vim-style
if (key.name === "j") moveDown()
if (key.name === "k") moveUp()
})
return <box>{/* ... */}</box>
}
```
## Responsive Design
### Terminal-size Responsive
```tsx
import { useTerminalDimensions } from "@opentui/solid"
function ResponsiveLayout() {
const dims = useTerminalDimensions()
return (
<box flexDirection={dims().width > 80 ? "row" : "column"}>
<box flexGrow={1}>
<text>Panel 1</text>
</box>
<box flexGrow={1}>
<text>Panel 2</text>
</box>
</box>
)
}
```
## Async Data
### Resources
```tsx
import { createResource, Suspense } from "solid-js"
async function fetchData() {
const response = await fetch("https://api.example.com/data")
return response.json()
}
function DataDisplay() {
const [data] = createResource(fetchData)
return (
<Suspense fallback={<text>Loading...</text>}>
<Show when={data()}>
{(items) => (
<For each={items()}>
{(item) => <text>{item.name}</text>}
</For>
)}
</Show>
</Suspense>
)
}
```
### Error Handling
```tsx
import { createResource, Show, ErrorBoundary } from "solid-js"
function SafeDataDisplay() {
const [data] = createResource(fetchData)
return (
<ErrorBoundary fallback={(err) => <text fg="red">Error: {err.message}</text>}>
<Show
when={!data.loading}
fallback={<text>Loading...</text>}
>
<Show
when={!data.error}
fallback={<text fg="red">Failed to load</text>}
>
<For each={data()}>
{(item) => <text>{item.name}</text>}
</For>
</Show>
</Show>
</ErrorBoundary>
)
}
```
## Component Composition
### Props and Children
```tsx
import { ParentComponent, JSX } from "solid-js"
interface PanelProps {
title: string
children: JSX.Element
}
const Panel: ParentComponent<{ title: string }> = (props) => {
return (
<box border padding={1} flexDirection="column">
<text fg="#0ff">{props.title}</text>
<box marginTop={1}>
{props.children}
</box>
</box>
)
}
// Usage
<Panel title="Settings">
<text>Panel content here</text>
</Panel>
```
### Spread Props
```tsx
import { splitProps } from "solid-js"
interface ButtonProps {
label: string
onClick: () => void
// ...rest goes to box
}
function Button(props: ButtonProps) {
const [local, rest] = splitProps(props, ["label", "onClick"])
return (
<box border onMouseDown={local.onClick} {...rest}>
<text>{local.label}</text>
</box>
)
}
```
## Animation
### With Timeline
```tsx
import { createSignal, onMount } from "solid-js"
import { useTimeline } from "@opentui/solid"
function AnimatedProgress() {
const [width, setWidth] = createSignal(0)
const timeline = useTimeline({
duration: 2000,
})
onMount(() => {
timeline.add(
{ value: 0 },
{
value: 50,
duration: 2000,
ease: "easeOutQuad",
onUpdate: (anim) => {
setWidth(Math.round(anim.targets[0].value))
},
}
)
})
return (
<box flexDirection="column" gap={1}>
<text>Progress: {width()}%</text>
<box width={50} height={1} backgroundColor="#333">
<box width={width()} height={1} backgroundColor="#0f0" />
</box>
</box>
)
}
```
### Interval-based
```tsx
import { createSignal, onCleanup } from "solid-js"
function Clock() {
const [time, setTime] = createSignal(new Date())
const interval = setInterval(() => {
setTime(new Date())
}, 1000)
onCleanup(() => clearInterval(interval))
return <text>{time().toLocaleTimeString()}</text>
}
```
@@ -0,0 +1,614 @@
# Testing OpenTUI Applications
How to test terminal user interfaces built with OpenTUI.
## Overview
OpenTUI provides:
- **Test Renderer**: Headless renderer for testing
- **Snapshot Testing**: Verify visual output
- **Interaction Testing**: Simulate user input
## When to Use
Use this reference when you need snapshot tests, interaction testing, or renderer-based regression checks.
## Test Setup
### Bun Test Runner
OpenTUI uses Bun's built-in test runner:
```typescript
import { test, expect, beforeEach, afterEach } from "bun:test"
```
### Test Renderer
Create a test renderer for headless testing:
```typescript
import { createTestRenderer } from "@opentui/core/testing"
const testSetup = await createTestRenderer({
width: 80, // Terminal width
height: 24, // Terminal height
})
```
## Core Testing
### Basic Test
```typescript
import { test, expect } from "bun:test"
import { createTestRenderer } from "@opentui/core/testing"
import { TextRenderable } from "@opentui/core"
test("renders text", async () => {
const testSetup = await createTestRenderer({
width: 40,
height: 10,
})
const text = new TextRenderable(testSetup.renderer, {
id: "greeting",
content: "Hello, World!",
})
testSetup.renderer.root.add(text)
await testSetup.renderOnce()
expect(testSetup.captureCharFrame()).toContain("Hello, World!")
})
```
### Snapshot Testing
```typescript
import { test, expect, afterEach } from "bun:test"
import { createTestRenderer } from "@opentui/core/testing"
import { BoxRenderable, TextRenderable } from "@opentui/core"
let testSetup: Awaited<ReturnType<typeof createTestRenderer>>
afterEach(() => {
if (testSetup) {
testSetup.renderer.destroy()
}
})
test("component matches snapshot", async () => {
testSetup = await createTestRenderer({
width: 40,
height: 10,
})
const box = new BoxRenderable(testSetup.renderer, {
id: "box",
border: true,
width: 20,
height: 5,
})
box.add(new TextRenderable(testSetup.renderer, {
content: "Content",
}))
testSetup.renderer.root.add(box)
await testSetup.renderOnce()
expect(testSetup.captureCharFrame()).toMatchSnapshot()
})
```
## React Testing
### Test Utilities
React provides a built-in `testRender` utility via the `@opentui/react/test-utils` subpath export:
```tsx
import { testRender } from "@opentui/react/test-utils"
```
This utility:
- Creates a headless test renderer
- Sets up the React Act environment automatically
- Handles proper unmounting on destroy
- Returns the standard test setup object
### Basic Component Test
```tsx
import { test, expect } from "bun:test"
import { testRender } from "@opentui/react/test-utils"
function Greeting({ name }: { name: string }) {
return <text>Hello, {name}!</text>
}
test("Greeting renders name", async () => {
const testSetup = await testRender(
<Greeting name="World" />,
{ width: 80, height: 24 }
)
await testSetup.renderOnce()
const frame = testSetup.captureCharFrame()
expect(frame).toContain("Hello, World!")
})
```
### Snapshot Testing
```tsx
import { test, expect, afterEach } from "bun:test"
import { testRender } from "@opentui/react/test-utils"
let testSetup: Awaited<ReturnType<typeof testRender>>
afterEach(() => {
if (testSetup) {
testSetup.renderer.destroy()
}
})
test("component matches snapshot", async () => {
testSetup = await testRender(
<box style={{ width: 20, height: 5, border: true }}>
<text>Content</text>
</box>,
{ width: 25, height: 8 }
)
await testSetup.renderOnce()
const frame = testSetup.captureCharFrame()
expect(frame).toMatchSnapshot()
})
```
### State Testing
```tsx
import { test, expect, afterEach } from "bun:test"
import { useState } from "react"
import { testRender } from "@opentui/react/test-utils"
let testSetup: Awaited<ReturnType<typeof testRender>>
afterEach(() => {
if (testSetup) {
testSetup.renderer.destroy()
}
})
function Counter() {
const [count, setCount] = useState(0)
return (
<box>
<text>Count: {count}</text>
</box>
)
}
test("Counter shows initial value", async () => {
testSetup = await testRender(
<Counter />,
{ width: 20, height: 5 }
)
await testSetup.renderOnce()
const frame = testSetup.captureCharFrame()
expect(frame).toContain("Count: 0")
})
```
### Test Setup/Teardown Pattern
For multiple tests, use beforeEach/afterEach to manage the renderer lifecycle:
```tsx
import { describe, test, expect, beforeEach, afterEach } from "bun:test"
import { testRender } from "@opentui/react/test-utils"
let testSetup: Awaited<ReturnType<typeof testRender>>
describe("MyComponent", () => {
beforeEach(async () => {
if (testSetup) {
testSetup.renderer.destroy()
}
})
afterEach(() => {
if (testSetup) {
testSetup.renderer.destroy()
}
})
test("renders correctly", async () => {
testSetup = await testRender(<MyComponent />, {
width: 40,
height: 10,
})
await testSetup.renderOnce()
const frame = testSetup.captureCharFrame()
expect(frame).toMatchSnapshot()
})
})
```
### Test Setup Return Object
The `testRender` function returns a test setup object with these properties:
| Property | Type | Description |
|----------|------|-------------|
| `renderer` | `Renderer` | The headless renderer instance |
| `renderOnce` | `() => Promise<void>` | Triggers a single render cycle |
| `captureCharFrame` | `() => string` | Captures current output as text |
| `resize` | `(width, height) => void` | Resize the virtual terminal |
## Solid Testing
### Test Utilities
Solid exports `testRender` directly from the main package:
```tsx
import { testRender } from "@opentui/solid"
```
Note: Unlike React, Solid's `testRender` takes a **function component** (not a JSX element).
### Basic Component Test
```tsx
import { test, expect } from "bun:test"
import { testRender } from "@opentui/solid"
function Greeting(props: { name: string }) {
return <text>Hello, {props.name}!</text>
}
test("Greeting renders name", async () => {
const testSetup = await testRender(
() => <Greeting name="World" />,
{ width: 80, height: 24 }
)
await testSetup.renderOnce()
const frame = testSetup.captureCharFrame()
expect(frame).toContain("Hello, World!")
})
```
### Snapshot Testing
```tsx
import { test, expect, afterEach } from "bun:test"
import { testRender } from "@opentui/solid"
let testSetup: Awaited<ReturnType<typeof testRender>>
afterEach(() => {
if (testSetup) {
testSetup.renderer.destroy()
}
})
test("component matches snapshot", async () => {
testSetup = await testRender(
() => (
<box style={{ width: 20, height: 5, border: true }}>
<text>Content</text>
</box>
),
{ width: 25, height: 8 }
)
await testSetup.renderOnce()
const frame = testSetup.captureCharFrame()
expect(frame).toMatchSnapshot()
})
```
## Snapshot Format
Snapshots capture the rendered terminal output as text:
```
┌──────────────────┐
│ Hello, World! │
│ │
└──────────────────┘
```
### Updating Snapshots
```bash
bun test --update-snapshots
```
## Interaction Testing
### Simulating Key Presses
```typescript
import { test, expect, afterEach } from "bun:test"
import { createTestRenderer } from "@opentui/core/testing"
let testSetup: Awaited<ReturnType<typeof createTestRenderer>>
afterEach(() => {
if (testSetup) {
testSetup.renderer.destroy()
}
})
test("responds to keyboard", async () => {
testSetup = await createTestRenderer({
width: 40,
height: 10,
})
// Create component that responds to keys
// ...
// Simulate keypress
testSetup.renderer.keyInput.emit("keypress", {
name: "enter",
sequence: "\r",
ctrl: false,
shift: false,
meta: false,
option: false,
eventType: "press",
repeated: false,
})
// Render after the keypress
await testSetup.renderOnce()
expect(testSetup.captureCharFrame()).toContain("Selected")
})
```
### Testing Focus
```typescript
import { test, expect, afterEach } from "bun:test"
import { createTestRenderer } from "@opentui/core/testing"
import { InputRenderable } from "@opentui/core"
let testSetup: Awaited<ReturnType<typeof createTestRenderer>>
afterEach(() => {
if (testSetup) {
testSetup.renderer.destroy()
}
})
test("input receives focus", async () => {
testSetup = await createTestRenderer({
width: 40,
height: 10,
})
const input = new InputRenderable(testSetup.renderer, {
id: "test-input",
placeholder: "Type here",
})
testSetup.renderer.root.add(input)
input.focus()
expect(input.isFocused()).toBe(true)
})
```
## Test Organization
### File Structure
```
src/
├── components/
│ ├── Button.tsx
│ └── Button.test.tsx
├── hooks/
│ ├── useCounter.ts
│ └── useCounter.test.ts
└── test-utils.tsx
```
### Running Tests
```bash
# Run all tests
bun test
# Run specific test file
bun test src/components/Button.test.tsx
# Run with filter
bun test --filter "Button"
# Watch mode
bun test --watch
```
## Patterns
### Testing Conditional Rendering (React)
```tsx
import { test, expect, afterEach } from "bun:test"
import { testRender } from "@opentui/react/test-utils"
let testSetup: Awaited<ReturnType<typeof testRender>>
afterEach(() => {
if (testSetup) {
testSetup.renderer.destroy()
}
})
test("shows loading state", async () => {
testSetup = await testRender(
<DataLoader loading={true} />,
{ width: 40, height: 10 }
)
await testSetup.renderOnce()
expect(testSetup.captureCharFrame()).toContain("Loading...")
})
test("shows data when loaded", async () => {
testSetup = await testRender(
<DataLoader loading={false} data={["Item 1", "Item 2"]} />,
{ width: 40, height: 10 }
)
await testSetup.renderOnce()
const frame = testSetup.captureCharFrame()
expect(frame).toContain("Item 1")
expect(frame).toContain("Item 2")
})
```
### Testing Lists
```tsx
test("renders all items", async () => {
const items = ["Apple", "Banana", "Cherry"]
testSetup = await testRender(
<ItemList items={items} />,
{ width: 40, height: 10 }
)
await testSetup.renderOnce()
const frame = testSetup.captureCharFrame()
items.forEach(item => {
expect(frame).toContain(item)
})
})
```
### Testing Layouts
```tsx
test("matches layout snapshot", async () => {
testSetup = await testRender(
<AppLayout />,
{ width: 120, height: 40 } // Larger viewport
)
await testSetup.renderOnce()
expect(testSetup.captureCharFrame()).toMatchSnapshot()
})
```
## Debugging Tests
### Print Frame Output
```tsx
import { testRender } from "@opentui/react/test-utils"
test("debug output", async () => {
const testSetup = await testRender(
<MyComponent />,
{ width: 40, height: 10 }
)
await testSetup.renderOnce()
const frame = testSetup.captureCharFrame()
// Print to see what's rendered
console.log(frame)
expect(frame).toContain("expected")
})
```
### Verbose Mode
```bash
bun test --verbose
```
## Gotchas
### Async Rendering
Always call `renderOnce()` after setting up your component to ensure rendering is complete:
```typescript
const testSetup = await testRender(<MyComponent />, { width: 40, height: 10 })
await testSetup.renderOnce() // Required before capturing frame
const frame = testSetup.captureCharFrame()
```
### Test Isolation and Cleanup
Always destroy the renderer after each test to avoid resource leaks:
```typescript
import { afterEach } from "bun:test"
let testSetup: Awaited<ReturnType<typeof testRender>>
afterEach(() => {
if (testSetup) {
testSetup.renderer.destroy()
}
})
test("test 1", async () => {
testSetup = await testRender(<Component1 />, { width: 40, height: 10 })
// ...
})
test("test 2", async () => {
testSetup = await testRender(<Component2 />, { width: 40, height: 10 })
// ...
})
```
### Snapshot Dimensions
Be consistent with test dimensions for stable snapshots:
```typescript
const testSetup = await createTestRenderer({
width: 80, // Standard width
height: 24, // Standard height
})
```
### Running from Package Directory
Run tests from the package directory:
```bash
cd packages/core
bun test
# Not from repo root for package-specific tests
```
## See Also
- [Core API](../core/api.md) - `createTestRenderer` and renderable classes
- [React Configuration](../react/configuration.md) - React test setup
- [Solid Configuration](../solid/configuration.md) - Solid test setup
- [Keyboard](../keyboard/REFERENCE.md) - Simulating key events in tests
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../../.cline/skills/publish-cli
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---
"claude-dev": patch
---
fix: use correct base URL for Vertex AI global endpoint with Claude models
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../../.clinerules/workflows/hotfix-release.md
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../../.clinerules/workflows/release.md
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#!/bin/bash
set -euo pipefail
# Only run in Claude Code remote environments
if [ "${CLAUDE_CODE_REMOTE:-}" != "true" ]; then
exit 0
fi
cd "$CLAUDE_PROJECT_DIR"
echo "=== Claude Code for Web Setup ==="
echo ""
# Install latest gh CLI tool
echo "Installing GitHub CLI..."
GH_VERSION=$(curl -s https://api.github.com/repos/cli/cli/releases/latest | grep '"tag_name"' | cut -d'"' -f4 | sed 's/^v//')
curl -sL "https://github.com/cli/cli/releases/download/v${GH_VERSION}/gh_${GH_VERSION}_linux_amd64.tar.gz" -o /tmp/gh.tar.gz
tar -xzf /tmp/gh.tar.gz -C /tmp
sudo mv "/tmp/gh_${GH_VERSION}_linux_amd64/bin/gh" /usr/local/bin/gh
rm -rf /tmp/gh.tar.gz /tmp/gh_${GH_VERSION}_linux_amd64
echo "Installed gh version: $(gh --version | head -1)"
echo ""
# Check if GITHUB_TOKEN is set and configure gh
if [ -n "${GITHUB_TOKEN:-}" ]; then
echo "GITHUB_TOKEN is configured - gh CLI is ready to use"
echo ""
echo "You can use gh commands directly, for example:"
echo " gh issue list --repo cline/cline --limit 5"
echo " gh pr list --repo cline/cline --state open"
echo " gh issue view 123 --repo cline/cline"
echo ""
else
echo "GITHUB_TOKEN is not set - gh CLI will have limited functionality"
echo ""
echo "To enable full GitHub API access:"
echo "1. Create a Fine-grained Personal Access Token at https://github.com/settings/tokens?type=beta"
echo "2. Add it as GITHUB_TOKEN in your Claude Code environment settings"
echo ""
fi
# Install project dependencies
echo "Installing dependencies..."
bun run install:all
# Generate gRPC/protobuf types (required for TypeScript)
echo "Generating proto types..."
bun run protos
echo ""
echo "Session setup complete!"
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{
"hooks": {
"SessionStart": [
{
"hooks": [
{
"type": "command",
"command": "$CLAUDE_PROJECT_DIR/.claude/hooks/claude-code-for-web-setup.sh"
}
]
}
]
}
}
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../../.agents/skills/cline-sdk
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../../.agents/skills/opentui
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../../.cline/skills/publish-cli
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---
name: publish-cli
description: Use when preparing, tagging, and publishing an apps/cli npm release. Guides changelog drafting, apps/cli/package.json version bumps, cli-vX.Y.Z tags, local npm publishing, and the publish-cli GitHub workflow.
---
# CLI Release
Use this skill when the user asks to release the CLI, publish `cline`, bump the CLI version, draft release notes, create a `cli-vX.Y.Z` tag, or trigger the CLI publish workflow.
The CLI is npm-only. Do not add alternate distribution or signing steps.
> Working directory: run every command below from the repository root. Paths and scripts (e.g. `apps/cli/package.json`, `sdk/packages/`, `bun release cli`, `bun run version`) are written relative to the repo root.
The skill should guide the user through one release preparation flow, then offer the publish path options. The two normal publish paths are GitHub Actions and local publishing from an authenticated machine.
## Release contract
- SDK prerequisite: the CLI depends on the SDK via `workspace:*` (`@cline/core`, `@cline/shared`, and friends). If the SDK changed since its last release, release the SDK first and wait for it to finish publishing before releasing the CLI. See "Step 0: Release the SDK first if it changed" below.
- Version source: `apps/cli/package.json`.
- Main release tag: `cli-vX.Y.Z`, where `X.Y.Z` matches `apps/cli/package.json`.
- Nightly release version: `X.Y.Z-nightly.TIMESTAMP`.
- Release prep includes approved release notes, a version bump, and an `apps/cli/CHANGELOG.md` update.
- Publish paths:
- GitHub workflow: `.github/workflows/cli-publish.yml`.
- Local publish helper: `bun release cli`.
- npm dist-tags and git tags are separate. `--tag latest` and `--tag nightly` are npm registry channels. `cli-vX.Y.Z` is a git tag for source history and GitHub releases.
- The GitHub main release workflow runs from `main`, requires an existing `cli-vX.Y.Z` tag, checks out that tag, and publishes from it.
- The GitHub nightly workflow publishes to npm with the `nightly` dist-tag and does not create a tag.
- The local release helper requires a clean checkout and `cli-vX.Y.Z` to point at `HEAD` locally and on `origin` before publishing.
- Local GitHub release creation requires `gh` to be authenticated with release permissions for the repo.
- Always ask before pushing commits or tags.
- Do not amend commits unless explicitly requested.
## Step 0: Release the SDK first if it changed
Do this before anything else in the Workflow below.
The CLI builds and ships against the SDK source in the monorepo (`workspace:*` for `@cline/core`, `@cline/shared`, and the rest), so a CLI release always contains the latest SDK code whether or not the SDK was released. The build and tests use that source too, not anything from npm. Releasing the SDK alongside the CLI is still worth doing for two reasons:
- Hub freshness. The hub daemon lives in `@cline/core` and stamps a `buildId` that defaults to the `@cline/core` package version (`resolveHubBuildId` in `sdk/packages/core/src/hub/discovery/index.ts`). A running hub is only retired and respawned when that `buildId` changes (`isCompatibleHubRecord` / `retireIncompatibleHub` in `sdk/packages/core/src/hub/daemon/index.ts`). So if the SDK code changed but the version did not, a user who upgrades the CLI keeps talking to their already-running hub, which is still executing the old SDK code. Bumping the SDK version makes the new CLI's `buildId` differ, so the stale hub is detected as incompatible and respawned with the fresh code.
- Release hygiene. We want regular SDK releases; cutting one whenever we cut a CLI release keeps the published SDK in step with what the CLI ships.
So when the SDK has changed, release it first (which bumps the `@cline/core` version), then cut the CLI release on top of that bump. Leave the CLI's SDK dependency as `workspace:*` — the fix is to release the SDK, not to pin the CLI.
1. Check for unreleased SDK changes.
```sh
git fetch origin --tags
git tag --list 'sdk/sdk/v*' 'sdk-v*' --sort=-v:refname | head -1
git log <last-sdk-tag>..origin/main --oneline --no-merges -- sdk/packages
```
`sdk/<pkg>/v*` tags are created by the `sdk-publish.yml` workflow; `sdk-v*` tags are created by the local `bun release sdk` helper. Use whichever is newest as the baseline.
If `git log` prints no commits, the SDK is already up to date. Skip the rest of Step 0 and continue with the Workflow below.
If it prints commits, sanity-check the diff (ignore entries that are only the previous version-bump commit's lockfile or generated files), then release the SDK.
2. Decide the SDK version bump.
All SDK packages share one version, read from `sdk/packages/llms/package.json`. Ask whether this is patch, minor, major, or an explicit version. Patch is the default. Do not guess if the user has not made it clear.
3. Draft the SDK release notes and update the changelog.
Draft user-facing notes from the SDK commits found in step 1, translating commit messages into user-facing language (same approach as the CLI release notes below). Prepend a new `## <version>` section with those notes to the top of `sdk/CHANGELOG.md`, using the header format `## <version>` with no date — the same flat, newest-on-top format as `apps/cli/CHANGELOG.md`. This is the SDK changelog (all SDK packages share one version) and it is maintained by hand; the `sdk-publish.yml` workflow does not read it.
4. Bump versions and regenerate.
```sh
bun run version <version>
```
This bumps every SDK `package.json` to the new version, regenerates the lockfile and the generated model catalog, formats, and builds. Review the result.
5. Commit and push the bump to `main`.
The `sdk-publish.yml` workflow publishes the version that is committed on `main` and tags that commit, so the bump must land on `main` before the workflow runs.
```sh
git add -A
git commit -m "chore(sdk): release v<version>"
```
Ask before pushing:
```sh
git push origin HEAD
```
6. Trigger the SDK publish workflow on the `latest` channel.
```sh
gh workflow run sdk-publish.yml -f channel=latest -f confirm_publish=publish
gh run list --workflow=sdk-publish.yml --limit=1 --json databaseId,url,status,createdAt --jq '.[0]'
```
The workflow runs the SDK tests, publishes `@cline/shared`, `@cline/llms`, `@cline/agents`, `@cline/core`, and `@cline/sdk` to npm with the `latest` dist-tag in dependency order, and pushes `sdk/<pkg>/v<version>` git tags.
7. Wait for the SDK workflow to succeed before starting the CLI release.
```sh
gh run watch <run-id> --exit-status
```
Do not start the CLI release until this run has finished successfully. The CLI does not install the SDK from npm, but cutting the CLI release on top of a clean, completed SDK release keeps the two in step: the CLI release commit then sits on top of the `@cline/core` version bump, so the shipped CLI carries the new version that forces a running hub to respawn with the new code, and you are not building a CLI release on top of an SDK release that failed midway.
After the SDK release succeeds, pull `main` so the CLI release is prepared on top of the SDK version bump:
```sh
git checkout main && git pull --ff-only
```
Then continue with the Workflow below.
For a local SDK publish from an authenticated machine instead of the workflow, `bun release sdk <version>` exists, but prefer the `sdk-publish.yml` workflow for normal releases so the CLI release can gate on a single GitHub Actions run.
## Workflow
Complete Step 0 first. Only proceed once the SDK is released (or you confirmed no SDK release was needed).
1. Gather context.
```sh
git status --short --branch
git fetch origin --tags
git tag --list 'cli-v*' --sort=-v:refname | head -10
node -p "require('./apps/cli/package.json').version"
```
Find the latest CLI tag. If there is no `cli-v*` tag, use the first relevant CLI release commit as the baseline and say that the baseline is inferred.
2. Collect release commits.
```sh
git log <last-cli-tag>..HEAD --oneline --no-merges -- apps/cli sdk/packages sdk/scripts .github/workflows/cli-publish.yml
```
The `sdk/packages` commits matter here even though the SDK was released separately in Step 0: the CLI bundles the SDK, so SDK changes ship in this CLI release too. Read those commits and fold anything user-relevant to the CLI into the release notes (provider/model updates, behavior changes, fixes the CLI inherits). Skip SDK changes that are purely internal or have no CLI-visible effect.
3. Draft user-facing release notes.
Include user-facing features, fixes, behavior changes, compatibility changes, and notable install or release changes. Exclude pure refactors, tests, style, chores, and internal file moves unless they matter to users.
Write a flat bullet list. Translate commit messages into user-facing language. If a commit is unclear, read the full commit before summarizing it.
Present the draft and wait for approval before editing files.
4. Decide the version bump.
Ask whether this should be patch, minor, major, or an explicit version. Do not guess if the user has not made it clear.
5. Update release files.
Update `apps/cli/package.json` to the approved version.
Prepend a section to `apps/cli/CHANGELOG.md` for the approved version using the approved release notes. Use the header format `## X.Y.Z` with no date. The publish workflow extracts the top section of the changelog by matching `^## [0-9]` and pastes it verbatim into the GitHub release body and the Slack release announcement, so the section content is the release notes that get shipped.
6. Verify before committing.
Run focused checks first:
```sh
bun -F @cline/cli typecheck
bun -F @cline/cli test:unit
```
For higher confidence, run:
```sh
bun run types
bun --cwd apps/cli run build:platforms:single
```
If the user wants full release confidence before tagging, run:
```sh
bun run test
bun --cwd apps/cli run build:platforms
```
Known local-only test failure: `src/commands/distribution-package.test.ts > rejects direct source package packing by default` will fail on machines that have `ignore-scripts=true` in `~/.npmrc` (set by the npm supply-chain hardening guide). Bun reads npm's `ignore-scripts` from `~/.npmrc`, so `bun pm pack --dry-run` skips the source-publish `prepack` guard and exits 0, which the test reads as a failure. CI does not set `ignore-scripts`, so the test passes there. Confirm by running `bun pm pack --dry-run` directly: with `~/.npmrc` in place it exits 0 with no guard output; with `~/.npmrc` moved aside it exits 1 and prints the guard message. This is not a release blocker by itself, but it does mean the local-publish path (`bun release cli`) will also bypass the source-publish guard on this machine; prefer the GitHub Actions publish path on machines with `ignore-scripts=true` set globally, or temporarily unset it (`npm config delete ignore-scripts` or `mv ~/.npmrc ~/.npmrc.bak`) for the duration of a local publish.
7. Commit release changes.
Only after the user approves the notes and version:
```sh
git add apps/cli/package.json apps/cli/CHANGELOG.md
git commit -m "chore(cli): release vX.Y.Z"
```
Ask before pushing the release commit:
```sh
git push origin HEAD
```
For the GitHub main release path, ask before creating and pushing the release tag:
```sh
git tag -a cli-vX.Y.Z -m "CLI vX.Y.Z"
git push origin refs/tags/cli-vX.Y.Z
```
8. Publish.
Ask the user which path to use:
- GitHub main release. Use this after the release commit is on `main` and the matching `cli-vX.Y.Z` tag has been pushed. The workflow publishes to npm from that tag, creates the GitHub release, and posts to Slack.
- Local release. Use this when the user wants to publish from this machine. The local machine must be authenticated to npm and GitHub.
- GitHub nightly release.
- Stop after the version commit.
For GitHub main release:
```sh
gh workflow run cli-publish.yml -f publish_target=main -f git_tag=cli-vX.Y.Z -f confirm_publish=publish
gh run list --workflow=cli-publish.yml --limit=1 --json url,status,conclusion,createdAt --jq '.[0]'
```
For GitHub nightly release:
```sh
gh workflow run cli-publish.yml -f publish_target=nightly
```
For forced GitHub nightly release:
```sh
gh workflow run cli-publish.yml -f publish_target=nightly -f force_nightly_publish=true
```
For local publish:
```sh
gh auth status
npm whoami
git tag -a cli-vX.Y.Z -m "CLI vX.Y.Z"
git push origin refs/tags/cli-vX.Y.Z
bun release cli
```
After a successful local publish, ask before running:
```sh
gh release create cli-vX.Y.Z --verify-tag --title "CLI vX.Y.Z" --notes "Paste the approved release notes here."
```
If publishing with another npm dist-tag:
```sh
bun release cli --tag next
```
9. Final response.
Report:
- version
- tag
- changelog file updated
- commit hash
- whether anything was pushed
- publish path selected
- workflow URL or local publish result
- tests and builds run
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# Bun (tooling) and Node (runtime)
This repo uses **bun** for package management and task running, and **Node** as
the execution runtime. Both are correct at the same time; the distinction is the
source of most confusion, so keep it straight before editing scripts, configs,
docs, or comments.
## Use bun for tooling
- `bun install` (never `npm install` / `npm ci`)
- `bun run <script>` (never `npm run <script>`)
- `bunx <bin>` (never `npx <bin>`)
- `bun <file>.ts` to run a TS entrypoint directly (no `ts-node` / `tsx`)
- `bun esbuild.mjs` to drive the build (esbuild/vite are still the bundlers)
- `bun run --parallel ...` for parallel tasks
The root `bun.lock` is the single lockfile for the whole workspace, including
`apps/vscode`, `webview-ui`, and `testing-platform`. There are no per-package npm
lockfiles.
## Node is the runtime — do NOT rewrite these to bun
The build product runs on Node: the VS Code extension host loads
`dist/extension.js` as CommonJS under Node, and the standalone `cline-core` is a
Node process. The following are Node runtime/ABI references and are correct as-is:
| Reference | Why it is Node |
|-----------|----------------|
| esbuild `platform: "node"` / `target: "node..."` | The bundle targets the Node runtime (extension host, standalone core). |
| `TARGET_NODE_VERSION` (`scripts/package-standalone.mjs`) | Pins the Node ABI of the bundled standalone runtime (matches the JetBrains-packaged Node). |
| `prebuild-install --target=<node version>` | Downloads native `.node` binaries for that Node ABI. |
| `NODE_PATH=... node cline-core.js` | The standalone core is launched by Node, not bun. |
| `node:` import specifiers (e.g. `node:fs`) | Node builtin module scheme; unrelated to tooling. |
| `process.versions.node`, `engines.node`, `@types/node` | Runtime version probe / declared runtime / its types. |
| `ELECTRON_RUN_AS_NODE` | VS Code/Electron runs the extension host as Node. |
When a file legitimately uses both bun and node (e.g. `package-standalone.mjs`
does `bun install` but `prebuild-install --target=<node>`), the `node` token is
the runtime/ABI target, not tooling. If unsure, leave it.
## Tests: bun vs the VS Code host
A test file's runner is decided by its import:
- **`import ... from "bun:test"`** → runs under `bun test` (the node-side unit
suites + the SDK/model-catalog suites). `scripts/run-bun-unit-tests.ts`
discovers these by the `bun:test` import and runs one isolated bun process per
file. `build-tests.js` excludes them from the integration compile so the
`bun:test` builtin never reaches Node.
- **`import ... from "mocha"`** → runs under `@vscode/test-cli` in a real VS Code
extension host (Node). These exercise the live `vscode` API and cannot run
under bun.
So a file imports `bun:test` XOR `mocha`. Don't add `bun:test` to a test that
needs the real extension host.
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# Cline Extension Architecture & Development Guide
## Project Overview
Cline is a VSCode extension that provides AI assistance through a combination of a core extension backend and a React-based webview frontend. The extension is built with TypeScript and follows a modular architecture pattern.
## Architecture Overview
```mermaid
graph TB
subgraph VSCodeExtensionHost[VSCode Extension Host]
subgraph CoreExtension[Core Extension]
ExtensionEntry[Extension Entry<br/>src/extension.ts]
WebviewProvider[WebviewProvider<br/>src/core/webview/index.ts]
Controller[Controller<br/>src/core/controller/index.ts]
Task[Task<br/>src/core/task/index.ts]
GlobalState[VSCode Global State]
SecretsStorage[VSCode Secrets Storage]
McpHub[McpHub<br/>src/services/mcp/McpHub.ts]
end
subgraph WebviewUI[Webview UI]
WebviewApp[React App<br/>webview-ui/src/App.tsx]
ExtStateContext[ExtensionStateContext<br/>webview-ui/src/context/ExtensionStateContext.tsx]
ReactComponents[React Components]
end
subgraph Storage
TaskStorage[Task Storage<br/>Per-Task Files & History]
CheckpointSystem[Git-based Checkpoints]
end
subgraph apiProviders[API Providers]
AnthropicAPI[Anthropic]
OpenRouterAPI[OpenRouter]
BedrockAPI[AWS Bedrock]
OtherAPIs[Other Providers]
end
subgraph MCPServers[MCP Servers]
ExternalMcpServers[External MCP Servers]
end
end
%% Core Extension Data Flow
ExtensionEntry --> WebviewProvider
WebviewProvider --> Controller
Controller --> Task
Controller --> McpHub
Task --> GlobalState
Task --> SecretsStorage
Task --> TaskStorage
Task --> CheckpointSystem
Task --> |API Requests| apiProviders
McpHub --> |Connects to| ExternalMcpServers
Task --> |Uses| McpHub
%% Webview Data Flow
WebviewApp --> ExtStateContext
ExtStateContext --> ReactComponents
%% Bidirectional Communication
WebviewProvider <-->|postMessage| ExtStateContext
style GlobalState fill:#f9f,stroke:#333,stroke-width:2px
style SecretsStorage fill:#f9f,stroke:#333,stroke-width:2px
style ExtStateContext fill:#bbf,stroke:#333,stroke-width:2px
style WebviewProvider fill:#bfb,stroke:#333,stroke-width:2px
style McpHub fill:#bfb,stroke:#333,stroke-width:2px
style apiProviders fill:#fdb,stroke:#333,stroke-width:2px
```
## Definitions
- **Core Extension**: Anything inside the src folder, organized into modular components
- **Core Extension State**: Managed by the Controller class in src/core/controller/index.ts, which serves as the single source of truth for the extension's state. It manages multiple types of persistent storage (global state, workspace state, and secrets), handles state distribution to both the core extension and webview components, and coordinates state across multiple extension instances. This includes managing API configurations, task history, settings, and MCP configurations.
- **Webview**: Anything inside the webview-ui. All the react or view's seen by the user and user interaction components
- **Webview State**: Managed by ExtensionStateContext in webview-ui/src/context/ExtensionStateContext.tsx, which provides React components with access to the extension's state through a context provider pattern. It maintains local state for UI components, handles real-time updates through message events, manages partial message updates, and provides methods for state modifications. The context includes extension version, messages, task history, theme, API configurations, MCP servers, marketplace catalog, and workspace file paths. It synchronizes with the core extension through VSCode's message passing system and provides type-safe access to state through a custom hook (useExtensionState).
### Core Extension Architecture
The core extension follows a clear hierarchical structure:
1. **WebviewProvider** (src/core/webview/index.ts): Manages the webview lifecycle and communication
2. **Controller** (src/core/controller/index.ts): Handles webview messages and task management
3. **Task** (src/core/task/index.ts): Executes API requests and tool operations
This architecture provides clear separation of concerns:
- WebviewProvider focuses on VSCode webview integration
- Controller manages state and coordinates tasks
- Task handles the execution of AI requests and tool operations
### WebviewProvider Implementation
The WebviewProvider class in `src/core/webview/index.ts` is responsible for:
- Managing multiple active instances through a static set (`activeInstances`)
- Handling webview lifecycle events (creation, visibility changes, disposal)
- Implementing HTML content generation with proper CSP headers
- Supporting Hot Module Replacement (HMR) for development
- Setting up message listeners between the webview and extension
The WebviewProvider maintains a reference to the Controller and delegates message handling to it. It also handles the creation of both sidebar and tab panel webviews, allowing Cline to be used in different contexts within VSCode.
### Core Extension State
The `Controller` class manages multiple types of persistent storage:
- **Global State:** Stored across all VSCode instances. Used for settings and data that should persist globally.
- **Workspace State:** Specific to the current workspace. Used for task-specific data and settings.
- **Secrets:** Secure storage for sensitive information like API keys.
The `Controller` handles the distribution of state to both the core extension and webview components. It also coordinates state across multiple extension instances, ensuring consistency.
State synchronization between instances is handled through:
- File-based storage for task history and conversation data
- VSCode's global state API for settings and configuration
- Secrets storage for sensitive information
- Event listeners for file changes and configuration updates
The Controller implements methods for:
- Saving and loading task state
- Managing API configurations
- Handling user authentication
- Coordinating MCP server connections
- Managing task history and checkpoints
### Webview State
The `ExtensionStateContext` in `webview-ui/src/context/ExtensionStateContext.tsx` provides React components with access to the extension's state. It uses a context provider pattern and maintains local state for UI components. The context includes:
- Extension version
- Messages
- Task history
- Theme
- API configurations
- MCP servers
- Marketplace catalog
- Workspace file paths
It synchronizes with the core extension through VSCode's message passing system and provides type-safe access to the state via a custom hook (`useExtensionState`).
The ExtensionStateContext handles:
- Real-time updates through message events
- Partial message updates for streaming content
- State modifications through setter methods
- Type-safe access to state through a custom hook
## API Provider System
Cline supports multiple AI providers through a modular API provider system. Each provider is implemented as a separate module in the `src/api/providers/` directory and follows a common interface.
### API Provider Architecture
The API system consists of:
1. **API Handlers**: Provider-specific implementations in `src/api/providers/`
2. **API Transformers**: Stream transformation utilities in `src/api/transform/`
3. **API Configuration**: User settings for API keys and endpoints
4. **API Factory**: Builder function to create the appropriate handler
Key providers include:
- **Anthropic**: Direct integration with Claude models
- **OpenRouter**: Meta-provider supporting multiple model providers
- **AWS Bedrock**: Integration with Amazon's AI services
- **Gemini**: Google's AI models
- **Cerebras**: High-performance inference with Llama, Qwen, and DeepSeek models
- **Ollama**: Local model hosting
- **LM Studio**: Local model hosting
- **VSCode LM**: VSCode's built-in language models
### API Configuration Management
API configurations are stored securely:
- API keys are stored in VSCode's secrets storage
- Model selections and non-sensitive settings are stored in global state
- The Controller manages switching between providers and updating configurations
The system supports:
- Secure storage of API keys
- Model selection and configuration
- Automatic retry and error handling
- Token usage tracking and cost calculation
- Context window management
### Plan/Act Mode API Configuration
Cline supports separate model configurations for Plan and Act modes:
- Different models can be used for planning vs. execution
- The system preserves model selections when switching modes
- The Controller handles the transition between modes and updates the API configuration accordingly
## Task Execution System
The Task class is responsible for executing AI requests and tool operations. Each task runs in its own instance of the Task class, ensuring isolation and proper state management.
### Task Execution Loop
The core task execution loop follows this pattern:
```typescript
class Task {
async initiateTaskLoop(userContent: UserContent, isNewTask: boolean) {
while (!this.abort) {
// 1. Make API request and stream response
const stream = this.attemptApiRequest()
// 2. Parse and present content blocks
for await (const chunk of stream) {
switch (chunk.type) {
case "text":
// Parse into content blocks
this.assistantMessageContent = parseAssistantMessageV2(chunk.text)
// Present blocks to user
await this.presentAssistantMessage()
break
}
}
// 3. Wait for tool execution to complete
await pWaitFor(() => this.userMessageContentReady)
// 4. Continue loop with tool result
const recDidEndLoop = await this.recursivelyMakeClineRequests(
this.userMessageContent
)
}
}
}
```
### Message Streaming System
The streaming system handles real-time updates and partial content:
```typescript
class Task {
async presentAssistantMessage() {
// Handle streaming locks to prevent race conditions
if (this.presentAssistantMessageLocked) {
this.presentAssistantMessageHasPendingUpdates = true
return
}
this.presentAssistantMessageLocked = true
// Present current content block
const block = this.assistantMessageContent[this.currentStreamingContentIndex]
// Handle different types of content
switch (block.type) {
case "text":
await this.say("text", content, undefined, block.partial)
break
case "tool_use":
// Handle tool execution
break
}
// Move to next block if complete
if (!block.partial) {
this.currentStreamingContentIndex++
}
}
}
```
### Tool Execution Flow
Tools follow a strict execution pattern:
```typescript
class Task {
async executeToolWithApproval(block: ToolBlock) {
// 1. Check auto-approval settings
if (this.shouldAutoApproveTool(block.name)) {
await this.say("tool", message)
this.consecutiveAutoApprovedRequestsCount++
} else {
// 2. Request user approval
const didApprove = await askApproval("tool", message)
if (!didApprove) {
this.didRejectTool = true
return
}
}
// 3. Execute tool
const result = await this.executeTool(block)
// 4. Save checkpoint
await this.saveCheckpoint()
// 5. Return result to API
return result
}
}
```
### Error Handling & Recovery
The system includes robust error handling:
```typescript
class Task {
async handleError(action: string, error: Error) {
// 1. Check if task was abandoned
if (this.abandoned) return
// 2. Format error message
const errorString = `Error ${action}: ${error.message}`
// 3. Present error to user
await this.say("error", errorString)
// 4. Add error to tool results
pushToolResult(formatResponse.toolError(errorString))
// 5. Cleanup resources
await this.diffViewProvider.revertChanges()
await this.browserSession.closeBrowser()
}
}
```
### API Request & Token Management
The Task class handles API requests with built-in retry, streaming, and token management:
```typescript
class Task {
async *attemptApiRequest(previousApiReqIndex: number): ApiStream {
// 1. Wait for MCP servers to connect
await pWaitFor(() => this.controllerRef.deref()?.mcpHub?.isConnecting !== true)
// 2. Manage context window
const previousRequest = this.clineMessages[previousApiReqIndex]
if (previousRequest?.text) {
const { tokensIn, tokensOut } = JSON.parse(previousRequest.text || "{}")
const totalTokens = (tokensIn || 0) + (tokensOut || 0)
// Truncate conversation if approaching context limit
if (totalTokens >= maxAllowedSize) {
this.conversationHistoryDeletedRange = this.contextManager.getNextTruncationRange(
this.apiConversationHistory,
this.conversationHistoryDeletedRange,
totalTokens / 2 > maxAllowedSize ? "quarter" : "half"
)
}
}
// 3. Handle streaming with automatic retry
try {
this.isWaitingForFirstChunk = true
const firstChunk = await iterator.next()
yield firstChunk.value
this.isWaitingForFirstChunk = false
// Stream remaining chunks
yield* iterator
} catch (error) {
// 4. Error handling with retry
if (isOpenRouter && !this.didAutomaticallyRetryFailedApiRequest) {
await setTimeoutPromise(1000)
this.didAutomaticallyRetryFailedApiRequest = true
yield* this.attemptApiRequest(previousApiReqIndex)
return
}
// 5. Ask user to retry if automatic retry failed
const { response } = await this.ask(
"api_req_failed",
this.formatErrorWithStatusCode(error)
)
if (response === "yesButtonClicked") {
await this.say("api_req_retried")
yield* this.attemptApiRequest(previousApiReqIndex)
return
}
}
}
}
```
Key features:
1. **Context Window Management**
- Tracks token usage across requests
- Automatically truncates conversation when needed
- Preserves important context while freeing space
- Handles different model context sizes
2. **Streaming Architecture**
- Real-time chunk processing
- Partial content handling
- Race condition prevention
- Error recovery during streaming
3. **Error Handling**
- Automatic retry for transient failures
- User-prompted retry for persistent issues
- Detailed error reporting
- State cleanup on failure
4. **Token Tracking**
- Per-request token counting
- Cumulative usage tracking
- Cost calculation
- Cache hit monitoring
### Context Management System
The Context Management System handles conversation history truncation to prevent context window overflow errors. Implemented in the `ContextManager` class, it ensures long-running conversations remain within model context limits while preserving critical context.
Key features:
1. **Model-Aware Sizing**: Dynamically adjusts based on different model context windows (64K for DeepSeek, 128K for most models, 200K for Claude).
2. **Proactive Truncation**: Monitors token usage and preemptively truncates conversations when approaching limits, maintaining buffers of 27K-40K tokens depending on the model.
3. **Intelligent Preservation**: Always preserves the original task message and maintains the user-assistant conversation structure when truncating.
4. **Adaptive Strategies**: Uses different truncation strategies based on context pressure - removing half of the conversation for moderate pressure or three-quarters for severe pressure.
5. **Error Recovery**: Includes specialized detection for context window errors from different providers with automatic retry and more aggressive truncation when needed.
### Task State & Resumption
The Task class provides robust task state management and resumption capabilities:
```typescript
class Task {
async resumeTaskFromHistory() {
// 1. Load saved state
this.clineMessages = await getSavedClineMessages(this.getContext(), this.taskId)
this.apiConversationHistory = await getSavedApiConversationHistory(this.getContext(), this.taskId)
// 2. Handle interrupted tool executions
const lastMessage = this.apiConversationHistory[this.apiConversationHistory.length - 1]
if (lastMessage.role === "assistant") {
const toolUseBlocks = content.filter(block => block.type === "tool_use")
if (toolUseBlocks.length > 0) {
// Add interrupted tool responses
const toolResponses = toolUseBlocks.map(block => ({
type: "tool_result",
tool_use_id: block.id,
content: "Task was interrupted before this tool call could be completed."
}))
modifiedOldUserContent = [...toolResponses]
}
}
// 3. Notify about interruption
const agoText = this.getTimeAgoText(lastMessage?.ts)
newUserContent.push({
type: "text",
text: `[TASK RESUMPTION] This task was interrupted ${agoText}. It may or may not be complete, so please reassess the task context.`
})
// 4. Resume task execution
await this.initiateTaskLoop(newUserContent, false)
}
private async saveTaskState() {
// Save conversation history
await saveApiConversationHistory(this.getContext(), this.taskId, this.apiConversationHistory)
await saveClineMessages(this.getContext(), this.taskId, this.clineMessages)
// Create checkpoint
const commitHash = await this.checkpointTracker?.commit()
// Update task history
await this.controllerRef.deref()?.updateTaskHistory({
id: this.taskId,
ts: lastMessage.ts,
task: taskMessage.text,
// ... other metadata
})
}
}
```
Key aspects of task state management:
1. **Task Persistence**
- Each task has a unique ID and dedicated storage directory
- Conversation history is saved after each message
- File changes are tracked through Git-based checkpoints
- Terminal output and browser state are preserved
2. **State Recovery**
- Tasks can be resumed from any point
- Interrupted tool executions are handled gracefully
- File changes can be restored from checkpoints
- Context is preserved across VSCode sessions
3. **Workspace Synchronization**
- File changes are tracked through Git
- Checkpoints are created after tool executions
- State can be restored to any checkpoint
- Changes can be compared between checkpoints
4. **Error Recovery**
- Failed API requests can be retried
- Interrupted tool executions are marked
- Resources are cleaned up properly
- User is notified of state changes
## Plan/Act Mode System
Cline implements a dual-mode system that separates planning from execution:
### Mode Architecture
The Plan/Act mode system consists of:
1. **Mode State**: Stored in `chatSettings.mode` in the Controller's state
2. **Mode Switching**: Handled by `togglePlanActModeWithChatSettings` in the Controller
3. **Mode-specific Models**: Optional configuration to use different models for each mode
4. **Mode-specific Prompting**: Different system prompts for planning vs. execution
### Mode Switching Process
When switching between modes:
1. The current model configuration is saved to mode-specific state
2. The previous mode's model configuration is restored
3. The Task instance is updated with the new mode
4. The webview is notified of the mode change
5. Telemetry events are captured for analytics
### Plan Mode
Plan mode is designed for:
- Information gathering and context building
- Asking clarifying questions
- Creating detailed execution plans
- Discussing approaches with the user
In Plan mode, the AI uses the `plan_mode_respond` tool to engage in conversational planning without executing actions.
### Act Mode
Act mode is designed for:
- Executing the planned actions
- Using tools to modify files, run commands, etc.
- Implementing the solution
- Providing results and completion feedback
In Act mode, the AI has access to all tools except `plan_mode_respond` and focuses on implementation rather than discussion.
## Data Flow & State Management
### Core Extension Role
The Controller acts as the single source of truth for all persistent state. It:
- Manages VSCode global state and secrets storage
- Coordinates state updates between components
- Ensures state consistency across webview reloads
- Handles task-specific state persistence
- Manages checkpoint creation and restoration
### Terminal Management
The Task class manages terminal instances and command execution:
```typescript
class Task {
async executeCommandTool(command: string): Promise<[boolean, ToolResponse]> {
// 1. Get or create terminal
const terminalInfo = await this.terminalManager.getOrCreateTerminal(cwd)
terminalInfo.terminal.show()
// 2. Execute command with output streaming
const process = this.terminalManager.runCommand(terminalInfo, command)
// 3. Handle real-time output
let result = ""
process.on("line", (line) => {
result += line + "\n"
if (!didContinue) {
sendCommandOutput(line)
} else {
this.say("command_output", line)
}
})
// 4. Wait for completion or user feedback
let completed = false
process.once("completed", () => {
completed = true
})
await process
// 5. Return result
if (completed) {
return [false, `Command executed.\n${result}`]
} else {
return [
false,
`Command is still running in the user's terminal.\n${result}\n\nYou will be updated on the terminal status and new output in the future.`
]
}
}
}
```
Key features:
1. **Terminal Instance Management**
- Multiple terminal support
- Terminal state tracking (busy/inactive)
- Process cooldown monitoring
- Output history per terminal
2. **Command Execution**
- Real-time output streaming
- User feedback handling
- Process state monitoring
- Error recovery
### Browser Session Management
The Task class handles browser automation through Puppeteer:
```typescript
class Task {
async executeBrowserAction(action: BrowserAction): Promise<BrowserActionResult> {
switch (action) {
case "launch":
// 1. Launch browser with fixed resolution
await this.browserSession.launchBrowser()
return await this.browserSession.navigateToUrl(url)
case "click":
// 2. Handle click actions with coordinates
return await this.browserSession.click(coordinate)
case "type":
// 3. Handle keyboard input
return await this.browserSession.type(text)
case "close":
// 4. Clean up resources
return await this.browserSession.closeBrowser()
}
}
}
```
Key aspects:
1. **Browser Control**
- Fixed 900x600 resolution window
- Single instance per task lifecycle
- Automatic cleanup on task completion
- Console log capture
2. **Interaction Handling**
- Coordinate-based clicking
- Keyboard input simulation
- Screenshot capture
- Error recovery
## MCP (Model Context Protocol) Integration
### MCP Architecture
The MCP system consists of:
1. **McpHub Class**: Central manager in `src/services/mcp/McpHub.ts`
2. **MCP Connections**: Manages connections to external MCP servers
3. **MCP Settings**: Configuration stored in a JSON file
4. **MCP Marketplace**: Online catalog of available MCP servers
5. **MCP Tools & Resources**: Capabilities exposed by connected servers
The McpHub class:
- Manages the lifecycle of MCP server connections
- Handles server configuration through a settings file
- Provides methods for calling tools and accessing resources
- Implements auto-approval settings for MCP tools
- Monitors server health and handles reconnection
### MCP Server Types
Cline supports two types of MCP server connections:
- **Stdio**: Command-line based servers that communicate via standard I/O
- **SSE**: HTTP-based servers that communicate via Server-Sent Events
### MCP Server Management
The McpHub class provides methods for:
- Discovering and connecting to MCP servers
- Monitoring server health and status
- Restarting servers when needed
- Managing server configurations
- Setting timeouts and auto-approval rules
### MCP Tool Integration
MCP tools are integrated into the Task execution system:
- Tools are discovered and registered at connection time
- The Task class can call MCP tools through the McpHub
- Tool results are streamed back to the AI
- Auto-approval settings can be configured per tool
### MCP Marketplace
The MCP Marketplace provides:
- A catalog of available MCP servers
- One-click installation
- README previews
- Server status monitoring
The Controller class manages MCP servers through the McpHub service:
```typescript
class Controller {
mcpHub?: McpHub
constructor(context: vscode.ExtensionContext, webviewProvider: WebviewProvider) {
this.mcpHub = new McpHub(this)
}
async downloadMcp(mcpId: string) {
// Fetch server details from marketplace
const response = await axios.post<McpDownloadResponse>(
"https://api.cline.bot/v1/mcp/download",
{ mcpId },
{
headers: { "Content-Type": "application/json" },
timeout: 10000,
}
)
// Create task with context from README
const task = `Set up the MCP server from ${mcpDetails.githubUrl}...`
// Initialize task and show chat view
await this.initClineWithTask(task)
}
}
```
## Conclusion
This guide provides a comprehensive overview of the Cline extension architecture, with special focus on state management, data persistence, and code organization. Following these patterns ensures robust feature implementation with proper state handling across the extension's components.
Remember:
- Always persist important state in the extension
- The core extension follows a WebviewProvider -> Controller -> Task flow
- Use proper typing for all state and messages
- Handle errors and edge cases
- Test state persistence across webview reloads
- Follow the established patterns for consistency
- Place new code in appropriate directories
- Maintain clear separation of concerns
- Install dependencies in correct package.json
## Contributing
Contributions to the Cline extension are welcome! Please follow these guidelines:
When adding new tools or API providers, follow the existing patterns in the `src/integrations/` and `src/api/providers/` directories, respectively. Ensure that your code is well-documented and includes appropriate error handling.
The `.clineignore` file allows users to specify files and directories that Cline should not access. When implementing new features, respect the `.clineignore` rules and ensure that your code does not attempt to read or modify ignored files.
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# Debug Harness
HTTP-controlled debugger for the VSCode extension at `src/dev/debug-harness/server.ts`.
## Quick start
```bash
# Build extension first if needed (protos + esbuild):
bun run protos && IS_DEV=true bun esbuild.mjs
# Launch (skip-build if already built):
bun src/dev/debug-harness/server.ts --skip-build --auto-launch
# In another terminal:
curl localhost:19229/api -d '{"method":"status"}'
```
## Data Isolation
The debugee runs with `CLINE_DIR=~/.cline2` by default, separate from your real `~/.cline`.
This prevents the debugee's logout from logging out the debugger, and vice versa.
Override with `--cline-dir /tmp/test-dir`. Check with `status()``clineDir`.
## Browser Capture & OAuth
The debugee runs with `CLINE_CAPTURE_BROWSER=1`, which intercepts `openExternal()` in
`src/utils/env.ts`. URLs are captured instead of opening a real browser:
- Logged to `$CLINE_DIR/data/debug-captured-urls.jsonl`
- POSTed in real-time to `/captured-url` on the harness server
- Queryable via `oauth.captured_urls`
### OAuth API
- **`oauth.captured_urls`** `{clear?}` — URLs the debugee tried to open
- **`oauth.read_stored_token`** — Check auth token presence in secrets.json
- **`oauth.simulate_callback`** `{path, code?, state?, provider?, token?}` — Build vscode:// callback URI
- **`oauth.read_captured_urls_file`** — Read on-disk JSONL of captured URLs
### OAuth testing flow
For **Cline OAuth** (SDK local callback): The SDK starts a local HTTP server, the auth URL
is captured. To complete: open the captured URL in a real browser (it redirects back to the
SDK's callback server), OR extract the callback port and `curl http://127.0.0.1:PORT/callback?code=...`.
For **MCP/Provider OAuth** (vscode:// URI): The redirect goes to a vscode:// URI.
`oauth.simulate_callback` only *builds* the URI — it does not deliver it, and the ESM
extension host can't `require()` the handler. To actually deliver the callback, call the
debug-only hook via `ext.evaluate` (with `awaitPromise: true`):
`globalThis.__clineHandleUri("vscode://saoudrizwan.claude-dev/...?code=...&state=...")`.
It runs the same `SharedUriHandler.handleUri` as VSCode's real URI handler and exists only
when `CLINE_CAPTURE_BROWSER` is set (the harness always sets it; never ships in prod).
For end-to-end MCP OAuth, get a real `code` from the local MCP OAuth test server
(`bun run dev:mcp-oauth-test-server`).
## Navigating Views — Use Commands, Not Clicks
Don't try to find/click small sidebar icons. Use VSCode commands via command palette.
Registered in `src/registry.ts`:
| Command | View |
|---------|------|
| `cline.accountButtonClicked` | Account / sign-in |
| `cline.historyButtonClicked` | Task history |
| `cline.settingsButtonClicked` | Settings |
| `cline.mcpButtonClicked` | MCP servers |
| `cline.plusButtonClicked` | New task (chat) |
| `cline.worktreesButtonClicked` | Worktrees |
```bash
curl localhost:19229/api -d '{"method":"ui.command_palette","params":{"command":"cline.accountButtonClicked"}}'
```
## Key commands
All via `POST localhost:19229/api` with `{"method":"...", "params":{...}}`:
- **`launch`** / **`shutdown`** — lifecycle
- **`ui.screenshot`** — screenshot to `/tmp/cline-debug/`; returns `{path}`**use `read_file` on the path to examine, do NOT `open` the file** (Preview.app covers the VSCode window)
- **`ui.open_sidebar`** — open the Cline sidebar
- **`ext.set_breakpoint`** `{file, line, condition?}` — breakpoint by source file (sourcemap-resolved)
- **`ext.evaluate`** `{expression, callFrameId?}` — eval in extension host
- **`ext.resume`** / **`ext.step_over`** / **`ext.step_into`** — stepping
- **`ext.call_stack`** — inspect when paused
- **`web.evaluate`** `{expression}` — eval in webview
- **`web.post_message`** `{message}` — send postMessage to extension host via exposed vsCodeApi
- **`wait_for_pause`** `{timeout?}` — block until breakpoint hit
- **`ui.locator`** `{role?, testId?, text?, frame?}` — Playwright locator (auto-retries on stale sidebar frame)
- **`ui.react_input`** `{text, selector?, clear?, submit?}` — set React textarea value via `execCommand('insertText')`; works reliably across multiple tasks
- **`ui.send_message`** `{text, images?, files?, responseType?}` — send chat message bypassing the textarea entirely (via gRPC postMessage)
- **`ui.command_palette`** `{command}` — run VSCode command
## Typical Session
```bash
# 1. Launch
curl localhost:19229/api -d '{"method":"launch","params":{"skipBuild":true}}'
# 2. Open sidebar + dismiss overlays (ALWAYS do this first)
curl localhost:19229/api -d '{"method":"ui.open_sidebar"}'
curl localhost:19229/api -d '{"method":"web.evaluate","params":{"expression":"document.querySelectorAll(\".sr-only\").forEach(el => el.parentElement?.click())"}}'
# 3. Navigate to view
curl localhost:19229/api -d '{"method":"ui.command_palette","params":{"command":"cline.accountButtonClicked"}}'
# 4. Check captured OAuth URLs if testing auth
curl localhost:19229/api -d '{"method":"oauth.captured_urls"}'
# 5. Verify
curl localhost:19229/api -d '{"method":"ui.screenshot"}'
```
## Caveats
- **⚠️ Dismiss promotional overlays FIRST**: On fresh launches, full-screen promo overlays block the sidebar. **Dismiss immediately after `ui.open_sidebar`**, before any other interaction or screenshot. May need to run twice:
```bash
curl localhost:19229/api -d '{"method": "ui.open_sidebar"}'
curl localhost:19229/api -d '{"method": "web.evaluate", "params": {"expression": "document.querySelectorAll(\".sr-only\").forEach(el => el.parentElement?.click())"}}'
```
- **Screenshots — don't open the file**: `ui.screenshot` and `ui.sidebar_screenshot` save PNGs to `/tmp/cline-debug/` and return the `{path}`. Use `read_file` on that path to examine screenshots. Running `open <path>` launches Preview.app on macOS which covers the VSCode window.
- **Scripts count = 0 after launch**: CDP connects after extension host starts, so scripts parsed during startup aren't tracked. Breakpoints still work via sourcemap resolution.
- **Port 9230**: Extension host inspector. If another VSCode instance uses this port, the harness will fail to connect. Kill other debug instances first.
- **macOS only** for now (Playwright Electron launch behavior).
- **Webview CDP**: `connect_webview` may fail depending on Electron version. `web.evaluate` still works via Playwright's `frame.evaluate()` fallback.
- **Sourcemap paths**: esbuild outputs relative paths like `../src/extension.ts` in the sourcemap. The resolver handles this, but if a file isn't found, use `ext.source_files` to see exact paths.
- **OAuth with fake codes**: Browser capture intercepts the URL but doesn't provide a valid auth code. For real OAuth testing, open the captured URL in a browser. For unit testing, mock the token exchange.
See `src/dev/debug-harness/README.md` for full API reference.
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This file is the secret sauce for working effectively in this codebase. It captures tribal knowledge—the nuanced, non-obvious patterns that make the difference between a quick fix and hours of back-and-forth & human intervention.
**When to add to this file:**
- User had to intervene, correct, or hand-hold
- Multiple back-and-forth attempts were needed to get something working
- You discovered something that required reading many files to understand
- A change touched files you wouldn't have guessed
- Something worked differently than you expected
- User explicitly asks to "add this to CLAUDE.md"
**Proactively suggest additions** when any of the above happen—don't wait to be asked.
**What NOT to add:** Stuff you can figure out from reading a few files, obvious patterns, or standard practices. This file should be high-signal, not comprehensive.
## Miscellaneous
- The whole repo (including `apps/vscode`) uses **bun** for package management and task running. Emit `bun run X` / `bun install` / `bunx <bin>` / `bun file.ts`, never npm/npx. Node remains the *runtime* (VS Code's extension host and the standalone cline-core are Node), so Node-runtime tokens are legitimate and must not be "fixed" to bun — see @.clinerules/bun-and-node.md for the keep-list vs rewrite-list.
- Avoid provider-specific string matching / hardcoded provider branches when fixing provider/config plumbing. Prefer provider metadata, shared catalog/defaults, explicit protocol/client capabilities, or centralized normalization utilities that apply by data shape rather than `providerId === "..."`. If a provider exception seems necessary, stop and explain why instead of adding ad-hoc string matching.
- This is a VS Code extension—check `package.json` for available scripts before trying to verify builds (e.g., `bun run compile`, not `bun run build`).
- When creating PRs, contributors should not create changelog-entry files. Maintainers handle release versioning and changelog curation during the release process.
- When adding new feature flags, see this PR as a reference https://github.com/cline/cline/pull/7566
- Additional instructions about making requests: @.clinerules/network.md
## Searching the Codebase — Avoiding Build Output
Several directories contain build output or generated code that produces
noisy or unusable results with `search_files` / `grep`:
| Directory | What it is | Why it's a problem |
|-----------|-----------|-------------------|
| `out/` | esbuild bundle output | Mirrors `src/` structure as minified JS — every search gets duplicate hits on single-line files |
| `dist/` | Packaged extension | Entire extension bundled into one minified `extension.js` (~1 long line) |
| `dist-standalone/` | Standalone build output | Same minification issue |
| `src/generated/` | Generated protobuf code | Auto-generated from `proto/`; not the source of truth |
| `src/shared/proto/` | Generated proto type defs | Auto-generated from `proto/`; not the source of truth |
| `node_modules/` | Dependencies | Huge, not project source |
### How to skip build output
**`search_files`** — Point at `src/` (not the project root) and use `file_pattern`:
```
search_files(path="src/core", regex="myFunction", file_pattern="*.ts")
```
The `file_pattern` parameter is the most effective filter — e.g. `"*.ts"`,
`"*.tsx"`, `"*.proto"`.
**`grep` directly** — Exclude build dirs and restrict to source extensions:
```bash
grep -rn "myFunction" src/ --include="*.ts" --exclude-dir={out,dist,node_modules,generated}
```
### When you must search minified files
Sometimes you need to verify what got bundled (e.g., checking if a change
made it into the build). Minified files are typically one long line, so
normal `grep` shows the entire file as context. Use these approaches:
- **`grep -oP`** to extract just the match with limited surrounding context:
```bash
grep -oP '.{0,40}myFunction.{0,40}' dist/extension.js
```
- **`read_file`** on files in `out/src/` — these have source maps and are
more readable than `dist/extension.js` (which is the fully bundled output).
- **Source maps** — `out/src/*.js.map` and `dist/extension.js.map` can be
used to trace minified output back to original source locations.
## gRPC/Protobuf Communication
The extension and webview communicate via gRPC-like protocol over VS Code message passing.
**Proto files live in `proto/`** (e.g., `proto/cline/task.proto`, `proto/cline/ui.proto`)
- Each feature domain has its own `.proto` file
- For simple data, use shared types in `proto/cline/common.proto` (`StringRequest`, `Empty`, `Int64Request`)
- For complex data, define custom messages in the feature's `.proto` file
- Naming: Services `PascalCaseService`, RPCs `camelCase`, Messages `PascalCase`
- For streaming responses, use `stream` keyword (see `subscribeToAuthCallback` in `account.proto`)
**Run `bun run protos`** after any proto changes—generates types in:
- `src/shared/proto/` - Shared type definitions
- `src/generated/grpc-js/` - Service implementations
- `src/generated/nice-grpc/` - Promise-based clients
- `src/generated/hosts/` - Generated handlers
**Adding new enum values** (like a new `ClineSay` type) requires updating conversion mappings in `src/shared/proto-conversions/cline-message.ts`
**Adding new RPC methods** requires:
- Handler in `src/core/controller/<domain>/`
- Call from webview via generated client: `UiServiceClient.scrollToSettings(StringRequest.create({ value: "browser" }))`
**Example—the `explain-changes` feature touched:**
- `proto/cline/task.proto` - Added `ExplainChangesRequest` message and `explainChanges` RPC
- `proto/cline/ui.proto` - Added `GENERATE_EXPLANATION = 29` to `ClineSay` enum
- `src/shared/ExtensionMessage.ts` - Added `ClineSayGenerateExplanation` type
- `src/shared/proto-conversions/cline-message.ts` - Added mapping for new say type
- `src/core/controller/task/explainChanges.ts` - Handler implementation
- `webview-ui/src/components/chat/ChatRow.tsx` - UI rendering
## Adding New Global State Keys
Adding a new key to global state requires updates in multiple places. Missing any step causes silent failures.
Required steps:
1. Type definition in `src/shared/storage/state-keys.ts` - Add to `GlobalState` or `Settings` interface
2. Add any default value or transform in `src/shared/storage/state-keys.ts` if the key needs one
3. Read and write the value through `StateManager` (`setGlobalState()` / `getGlobalStateKey()`) after initialization
Persistent state is file-backed through `StateManager`; do not add new runtime reads or writes against VS Code `ExtensionContext` storage. That storage is only a legacy migration source.
Settings plumbing gotcha: if a key is user-toggleable from settings, wire both controller update paths:
- `src/core/controller/state/updateSettings.ts` for webview `updateSetting(...)`
- `src/core/controller/state/updateSettingsCli.ts` for CLI/ACP settings updates
Missing one path causes a toggle to appear to change in one surface while the backend state stays unchanged.
Webview toggle gotcha: settings changes must also round-trip back in state payloads.
- Add the field to `UpdateSettingsRequest` in `proto/cline/state.proto` (for webview update requests), then run `bun run protos`
- Include the key in `Controller.getStateToPostToWebview()` (`src/core/controller/index.ts`)
- Ensure `ExtensionState` and webview defaults include the key (`src/shared/ExtensionMessage.ts`, `webview-ui/src/context/ExtensionStateContext.tsx`)
If this round-trip wiring is missing, the backend value can update but the toggle in webview appears stuck or reverts.
## StateManager Cache vs Direct globalState Access
StateManager uses an in-memory cache populated during `StateManager.initialize()` from file-backed storage. For most state, use `controller.stateManager.setGlobalState()`/`getGlobalStateKey()`.
Exception: host migration code may read legacy VS Code storage before file-backed storage is initialized.
Example pattern:
```typescript
// Writing (normal pattern)
controller.stateManager.setGlobalState("myKey", value)
// Reading after initialization
const value = controller.stateManager.getGlobalStateKey("myKey")
```
Use `context.globalState` only in VS Code migration code that copies legacy ExtensionContext values into the shared file-backed stores.
## ChatRow Cancelled/Interrupted States
When a ChatRow displays a loading/in-progress state (spinner), you must handle what happens when the task is cancelled. This is non-obvious because cancellation doesn't update the message content—you have to infer it from context.
**The pattern:**
1. A message has a `status` field (e.g., `"generating"`, `"complete"`, `"error"`) stored in `message.text` as JSON
2. When cancelled mid-operation, the status stays `"generating"` forever—no one updates it
3. To detect cancellation, check TWO conditions:
- `!isLast` — if this message is no longer the last message, something else happened after it (interrupted)
- `lastModifiedMessage?.ask === "resume_task" || "resume_completed_task"` — task was just cancelled and is waiting to resume
**Example from `generate_explanation`:**
```tsx
const wasCancelled =
explanationInfo.status === "generating" &&
(!isLast ||
lastModifiedMessage?.ask === "resume_task" ||
lastModifiedMessage?.ask === "resume_completed_task")
const isGenerating = explanationInfo.status === "generating" && !wasCancelled
```
**Why both checks?**
- `!isLast` catches: cancelled → resumed → did other stuff → this old message is stale
- `lastModifiedMessage?.ask === "resume_task"` catches: just cancelled, hasn't resumed yet, this message is still technically "last"
**See also:** `BrowserSessionRow.tsx` uses similar pattern with `isLastApiReqInterrupted` and `isLastMessageResume`.
**Backend side:** When streaming is cancelled, clean up properly (close tabs, clear comments, etc.) by checking `taskState.abort` after the streaming function returns.
## Debug Harness: clear inherited VSCode/Electron env vars before launching
The debug harness (`apps/vscode/src/dev/debug-harness/server.ts`) launches a child
VSCode via Playwright's `_electron.launch({ env: { ...process.env, ... } })`. If you
run the harness from a process that was itself spawned by VSCode (e.g. the Cline
extension host, an integrated terminal, or an agent running inside VSCode), the
parent's VSCode/Electron env vars leak into the child and break the launch.
The fatal one is **`ELECTRON_RUN_AS_NODE=1`**: it makes the child VSCode binary run
as plain Node, so it rejects every VSCode CLI flag. Symptom:
```
.../Visual Studio Code.app/Contents/MacOS/Code: bad option: --extensionDevelopmentPath=...
Error: Process failed to launch! (Playwright _electron.launch)
```
This is NOT the macOS Playwright flakiness mentioned in the harness README — it's
env inheritance. Fix: strip the inherited vars before starting the harness:
```bash
env -u ELECTRON_RUN_AS_NODE -u ELECTRON_NO_ATTACH_CONSOLE \
-u VSCODE_CLI -u VSCODE_CODE_CACHE_PATH -u VSCODE_CRASH_REPORTER_PROCESS_TYPE \
-u VSCODE_CWD -u VSCODE_ESM_ENTRYPOINT -u VSCODE_HANDLES_UNCAUGHT_ERRORS \
-u VSCODE_IPC_HOOK -u VSCODE_NLS_CONFIG -u VSCODE_PID -u VSCODE_L10N_BUNDLE_LOCATION \
bun src/dev/debug-harness/server.ts --auto-launch --skip-build
```
Check your own env with `env | grep -iE 'electron|vscode_'` first; `ELECTRON_RUN_AS_NODE=1`
present means you must scrub before launching.
Other harness notes confirmed in practice:
- The extension host is **ESM** (`VSCODE_ESM_ENTRYPOINT`), so `ext.evaluate` has no
`require` and module-internal functions aren't reachable as globals. To inspect
internal builders (e.g. `buildBedrockProviderConfig`), set a breakpoint with
`ext.set_breakpoint` and read locals via `ext.evaluate` with the paused `callFrameId`
— don't try to `require()` the bundle.
- `web.evaluate` wraps the expression as a single returned expression; multi-statement
snippets must be an IIFE `(() => { ...; return x; })()`, otherwise you get
`SyntaxError: Unexpected token ';'`.
- Webview settings inputs are `vscode-text-field` web components with debounced React
onChange. Setting `.value` + dispatching events via `web.evaluate` is unreliable for
some fields; focus the inner shadow `input` then use real keystrokes (`ui.type` +
`ui.press Tab`, or click the dropdown option) to make the value persist.
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# Cline Hooks Documentation
## Overview
Cline hooks allow you to execute custom scripts at specific points in the agentic workflow. Hooks can be placed in either:
- **Global hooks directory**: `~/Documents/Cline/Hooks/` (applies to all workspaces)
- **Workspace hooks directory**: `.clinerules/hooks/` (applies to the workspace the repo is part of)
Hooks run automatically when enabled.
## Enabling Hooks
1. Open Cline settings in VSCode
2. Navigate to the Feature Settings section
3. Check the "Enable Hooks" checkbox
4. Hooks must be executable files (on Unix/Linux/macOS use `chmod +x hookname`)
## Available Hooks
### TaskStart Hook
- **When**: Runs when a NEW task is started (not when resuming)
- **Purpose**: Initialize task context, validate task requirements, set up environment
- **Global Location**: `~/Documents/Cline/Hooks/TaskStart`
- **Workspace Location**: `.clinerules/hooks/TaskStart`
### TaskResume Hook
- **When**: Runs when an EXISTING task is resumed (after user clicks resume button)
- **Purpose**: Validate resumed task state, restore context, check for changes since last run
- **Global Location**: `~/Documents/Cline/Hooks/TaskResume`
- **Workspace Location**: `.clinerules/hooks/TaskResume`
### TaskCancel Hook
- **When**: Runs when a task is cancelled or a hook is aborted by the user (only if there's actual active work or work was started)
- **Purpose**: Clean up resources, log cancellation, save state
- **Global Location**: `~/Documents/Cline/Hooks/TaskCancel`
- **Workspace Location**: `.clinerules/hooks/TaskCancel`
- **Note**: This hook is NOT cancellable
### TaskComplete Hook (coming soon!)
- **When**: Runs when a task is marked as complete
- **Purpose**: Log completion status, perform final cleanup, generate reports
- **Global Location**: `~/Documents/Cline/Hooks/TaskComplete`
- **Workspace Location**: `.clinerules/hooks/TaskComplete`
### UserPromptSubmit Hook
- **When**: Runs when the user submits a prompt/message (initial task, resume, or feedback)
- **Purpose**: Validate user input, preprocess prompts, add context to user messages
- **Global Location**: `~/Documents/Cline/Hooks/UserPromptSubmit`
- **Workspace Location**: `.clinerules/hooks/UserPromptSubmit`
### PreToolUse Hook
- **When**: Runs BEFORE a tool is executed
- **Purpose**: Validate parameters, block execution, or add context
- **Global Location**: `~/Documents/Cline/Hooks/PreToolUse`
- **Workspace Location**: `.clinerules/hooks/PreToolUse`
### PostToolUse Hook
- **When**: Runs AFTER a tool completes
- **Purpose**: Observe results, track patterns, or add context
- **Global Location**: `~/Documents/Cline/Hooks/PostToolUse`
- **Workspace Location**: `.clinerules/hooks/PostToolUse`
### PreCompact Hook (coming soon!)
- **When**: Runs BEFORE the conversation context is compacted/truncated
- **Purpose**: Observe compaction events, log context management, track token usage
- **Global Location**: `~/Documents/Cline/Hooks/PreCompact`
- **Workspace Location**: `.clinerules/hooks/PreCompact`
## Cross-Platform Hook Format
Cline uses a git-style approach for hooks that works consistently across all platforms:
### Hook Files (All Platforms)
- **No file extensions**: Hooks are named exactly `PreToolUse` or `PostToolUse` (no `.bat`, `.cmd`, `.sh` etc.)
- **Shebang required**: First line must be a shebang (e.g., `#!/usr/bin/env bash` or `#!/usr/bin/env node`)
- **Executable on Unix**: On Unix/Linux/macOS, hooks must be executable: `chmod +x PreToolUse`
- **Windows**: Not currently supported.
### How It Works
Like git hooks, Cline executes hook files through a shell that interprets the shebang line:
- On Unix/Linux/macOS: Native shell execution with shebang support
This means:
- ✅ Same hook script works on all platforms
- ✅ Write once, run anywhere
- ✅ Use any scripting language (bash, node, python, etc.)
### Creating Hooks
**On Unix/Linux/macOS:**
```bash
# Create hook file
nano ~/Documents/Cline/Hooks/PreToolUse
# Make executable
chmod +x ~/Documents/Cline/Hooks/PreToolUse
```
## Context Injection Timing
**IMPORTANT**: Context injected by hooks affects **FUTURE AI decisions**, not the current tool execution.
### Why This Matters
When a hook runs:
1. The AI has already decided what tool to use and with what parameters
2. The hook cannot modify those parameters
3. Context from the hook is added to the conversation
4. The AI sees this context in the **NEXT API request** and can adjust future decisions
### PreToolUse Hook Flow
```
1. AI decides: "I'll use write_to_file with these parameters"
2. PreToolUse hook runs → can block or add context
3. If allowed, tool executes with original parameters
4. Context is added to conversation
5. Next API request includes this context
6. AI adjusts future decisions based on context
```
### PostToolUse Hook Flow
```
1. Tool completes execution
2. PostToolUse hook runs → observes results
3. Hook adds context about the outcome
4. Context is added to conversation
5. Next API request includes this context
6. AI can learn from the results
```
## Hook Input/Output
### Input (via stdin as JSON)
All hooks receive:
```json
{
"clineVersion": "string",
"hookName": "TaskStart" | "TaskResume" | "TaskCancel" | "TaskComplete" | "UserPromptSubmit" | "PreToolUse" | "PostToolUse" | "PreCompact",
"timestamp": "string",
"taskId": "string",
"workspaceRoots": ["string"],
"userId": "string",
"taskStart": { // Only for TaskStart
"taskMetadata": {
"taskId": "string",
"ulid": "string",
"initialTask": "string"
}
},
"taskResume": { // Only for TaskResume
"taskMetadata": {
"taskId": "string",
"ulid": "string"
},
"previousState": {
"lastMessageTs": "string",
"messageCount": "string",
"conversationHistoryDeleted": "string"
}
},
"taskCancel": { // Only for TaskCancel
"taskMetadata": {
"taskId": "string",
"ulid": "string",
"completionStatus": "string"
}
},
"taskComplete": { // Only for TaskComplete
"taskMetadata": {
"taskId": "string",
"ulid": "string"
}
},
"userPromptSubmit": { // Only for UserPromptSubmit
"prompt": "string",
"attachments": ["string"]
},
"preToolUse": { // Only for PreToolUse
"toolName": "string",
"parameters": {}
},
"postToolUse": { // Only for PostToolUse
"toolName": "string",
"parameters": {},
"result": "string",
"success": boolean,
"executionTimeMs": number
},
"preCompact": { // Only for PreCompact
"contextSize": number,
"messagesToCompact": number,
"compactionStrategy": "string"
}
}
```
### Output (via stdout as JSON)
All hooks must return:
```json
{
"cancel": boolean, // Required: false to continue, true to block execution
"contextModification": "string", // Optional: Context for future AI decisions
"errorMessage": "string" // Optional: Error details if blocking
}
```
**Note**: The `cancel` field works as follows:
- `false` (or omitted): Allow execution to continue
- `true`: Block execution and show error message to user
## Hook Execution Limits
- **Timeout**: Hooks must complete within 30 seconds (configurable via `HOOK_EXECUTION_TIMEOUT_MS`)
- **Context Size**: Context modifications are limited to 50KB (configurable via `MAX_CONTEXT_MODIFICATION_SIZE`)
- **Error Handling**: Expected errors (file not found, permission denied, not a directory) are handled silently; unexpected file system errors are propagated
## Common Use Cases
### 1. Validation - Block Invalid Operations
```bash
#!/usr/bin/env bash
input=$(cat)
tool_name=$(echo "$input" | jq -r '.preToolUse.toolName')
path=$(echo "$input" | jq -r '.preToolUse.parameters.path // ""')
if [[ "$tool_name" == "write_to_file" && "$path" == *.js ]]; then
cat <<EOF
{
"cancel": true,
"errorMessage": "Cannot create .js files in TypeScript project",
"contextModification": "Use .ts/.tsx extensions only"
}
EOF
exit 0
fi
echo '{"cancel": false}'
```
### 2. Context Building - Learn from Operations
```bash
#!/usr/bin/env bash
input=$(cat)
tool_name=$(echo "$input" | jq -r '.postToolUse.toolName')
success=$(echo "$input" | jq -r '.postToolUse.success')
path=$(echo "$input" | jq -r '.postToolUse.parameters.path // ""')
if [[ "$tool_name" == "write_to_file" && "$success" == "true" ]]; then
cat <<EOF
{
"cancel": false,
"contextModification": "Created '$path'. Maintain consistency with this file's patterns in future operations."
}
EOF
else
echo '{"cancel": false}'
fi
```
### 3. Performance Monitoring
```bash
#!/usr/bin/env bash
input=$(cat)
execution_time=$(echo "$input" | jq -r '.postToolUse.executionTimeMs')
tool_name=$(echo "$input" | jq -r '.postToolUse.toolName')
if [[ "$execution_time" -gt 5000 ]]; then
cat <<EOF
{
"cancel": false,
"contextModification": "Tool '$tool_name' took ${execution_time}ms. Consider optimizing future similar operations."
}
EOF
else
echo '{"cancel": false}'
fi
```
### 4. Logging and Telemetry
```bash
#!/usr/bin/env bash
input=$(cat)
# Log to file
echo "$input" >> ~/.cline/hook-logs/tool-usage.jsonl
# Allow execution
echo '{"cancel": false}'
```
## Global vs Workspace Hooks
Cline supports two levels of hooks:
### Global Hooks
- **Location**: `~/Documents/Cline/Hooks/` (macOS/Linux)
- **Scope**: Apply to ALL workspaces and projects
- **Use Case**: Organization-wide policies, personal preferences, universal validations
- **Priority**: Order not guaranteed when combined with workspace hooks
### Workspace Hooks
- **Location**: `.clinerules/hooks/` in each workspace root
- **Scope**: Apply only to the specific workspace
- **Use Case**: Project-specific rules, team conventions, repository requirements
- **Priority**: Order not guaranteed when combined with global hooks
### Hook Execution
When multiple hooks exist (global and/or workspace):
- All hooks for a given step are executed **concurrently** using `Promise.all`
- **Execution order is not guaranteed** - hooks run in parallel
- If ALL hooks allow execution (`cancel: false`), the tool proceeds
- If ANY hook blocks (`cancel: true`), execution is blocked
**Result Combination:**
- `cancel`: If ANY hook returns `true`, execution is blocked
- `contextModification`: All context strings are concatenated with double newlines (`\n\n`)
- `errorMessage`: All error messages are concatenated with single newlines (`\n`)
### Setting Up Global Hooks
1. The global hooks directory is automatically created at:
- macOS/Linux: `~/Documents/Cline/Hooks/`
2. Add your hook script:
```bash
# Unix/Linux/macOS
nano ~/Documents/Cline/Hooks/PreToolUse
chmod +x ~/Documents/Cline/Hooks/PreToolUse
```
3. Enable hooks in Cline settings
### Example: Global + Workspace Hooks
**Global Hook** (applies to all projects):
```bash
#!/usr/bin/env bash
# ~/Documents/Cline/Hooks/PreToolUse
# Universal rule: Never delete package.json
input=$(cat)
tool_name=$(echo "$input" | jq -r '.preToolUse.toolName')
path=$(echo "$input" | jq -r '.preToolUse.parameters.path // ""')
if [[ "$tool_name" == "write_to_file" && "$path" == *"package.json"* ]]; then
echo '{"cancel": true, "errorMessage": "Global policy: Cannot modify package.json"}'
exit 0
fi
echo '{"cancel": false}'
```
**Workspace Hook** (applies to specific project):
```bash
#!/usr/bin/env bash
# .clinerules/hooks/PreToolUse
# Project rule: Only TypeScript files
input=$(cat)
tool_name=$(echo "$input" | jq -r '.preToolUse.toolName')
path=$(echo "$input" | jq -r '.preToolUse.parameters.path // ""')
if [[ "$tool_name" == "write_to_file" && "$path" == *.js ]]; then
echo '{"cancel": true, "errorMessage": "Project rule: Use .ts files only"}'
exit 0
fi
echo '{"cancel": false}'
```
**All hooks must allow execution for the tool to proceed.** Hooks may execute concurrently.
## Multi-Root Workspaces
If you have multiple workspace roots, you can place hooks in each root's `.clinerules/hooks/` directory. All hooks (global and workspace) may execute concurrently. Their results will be combined:
- **cancel**: If ANY hook returns `true`, execution is blocked
- **contextModification**: All context modifications are concatenated
- **errorMessage**: All error messages are concatenated
**Note:** No execution order is guaranteed between hooks from different directories.
## Troubleshooting
### Hook Not Running
- Ensure the "Enable Hooks" setting is checked
- Verify the hook file is executable (`chmod +x hookname`)
- Check the hook file has no syntax errors
- Look for errors in VSCode's Output panel (Cline channel)
### Hook Timing Out
- Reduce complexity of the hook script
- Avoid expensive operations (network calls, heavy computations)
- Consider moving complex logic to a background process
### Context Not Affecting Behavior
- Remember: context affects FUTURE decisions, not the current tool
- Ensure context modifications are clear and actionable
- Check that context isn't being truncated (50KB limit)
## Security Considerations
- Hooks run with the same permissions as VSCode
- Be cautious with hooks from untrusted sources
- Review hook scripts before enabling them
- Consider using `.gitignore` to avoid committing sensitive hook logic
- Hooks can access all workspace files and environment variables
## Best Practices
1. **Keep hooks fast** - Aim for <100ms execution time
2. **Make context actionable** - Be specific about what the AI should do
3. **Use structured prefixes** - Help the AI categorize context
4. **Handle errors gracefully** - Always return valid JSON
5. **Log for debugging** - Keep logs of hook executions for troubleshooting
6. **Test incrementally** - Start with simple hooks and add complexity
7. **Document your hooks** - Add comments explaining the purpose and logic
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# Networking & Proxy Support
To ensure Cline works correctly in all environments (VSCode, JetBrains, CLI) and with various network configurations (especially corporate proxies), strictly follow these guidelines for all network activity.
In extension code, do NOT use the global `fetch` or a default `axios` instance. (Note, `shared/net.ts` is exempt from these rules because it sets up the fetch wrappers.) In Webview code, you SHOULD use global `fetch`.
Global `fetch` and default `axios` do not automatically pick up proxy configurations in all environments (specifically JetBrains and CLI). You MUST use the provided utilities in `@/shared/net` which handle proxy agent configuration. In the webview, the browser/embedder handles proxies.
## Guidelines
### 1. Using `fetch`
Instead of `fetch(...)`, import the proxy-aware wrapper:
```typescript
import { fetch } from '@/shared/net'
// Usage is identical to global fetch
const response = await fetch('https://api.example.com/data')
```
### 2. Using `axios`
When using `axios`, you must apply the settings from `getAxiosSettings()`:
```typescript
import axios from 'axios'
import { getAxiosSettings } from '@/shared/net'
const response = await axios.get('https://api.example.com/data', {
headers: { 'Authorization': '...' },
...getAxiosSettings() // <--- CRITICAL: Injects the proxy agent if needed
})
```
### 3. Third-Party Clients (OpenAI, Ollama, etc.)
Most API client libraries allow you to customize the `fetch` implementation. You **MUST** pass the proxy-aware `fetch` to these clients.
**Example (OpenAI):**
```typescript
import OpenAI from "openai"
import { fetch } from "@/shared/net"
this.client = new OpenAI({
apiKey: '...',
fetch, // <--- CRITICAL: Pass our fetch wrapper
})
```
### 4. Tests
Use `mockFetchForTesting` to mock the underlying fetch implementation.
**Example (callback):**
```
import { mockFetchForTesting } from "@/shared/net"
...
let mockFetch = ...
mockFetchForTesting(mockFetch, () => {
// This calls mockFetch
fetch('https://foo.example').then(...)
})
// Original fetch is restored immediately when the call returns.
```
**Example (Promise):**
```
import { mockFetchForTesting } from "@/shared/net"
...
let mockFetch = ...
await mockFetchForTesting(mockFetch, async () => {
await ...
// This calls mockFetch
await fetch('https://foo.example')
...
})
// Original fetch is restored when the Promise from the callback settles
```
## Verification
If you are adding a new network call or integration:
1. Check `@/shared/net.ts` is imported.
2. Ensure `fetch` or `getAxiosSettings` is being used.
3. Verify that third-party clients are configured to use the custom fetch.
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# Cline Protobuf Development Guide
This guide outlines how to add new gRPC endpoints for communication between the webview (frontend) and the extension host (backend).
## Overview
Cline uses [Protobuf](https://protobuf.dev/) to define a strongly-typed API, ensuring efficient and type-safe communication. All definitions are in the `/proto` directory. The compiler and plugins are included as project dependencies, so no manual installation is needed.
## Key Concepts & Best Practices
- **File Structure**: Each feature domain should have its own `.proto` file (e.g., `account.proto`, `task.proto`).
- **Message Design**:
- For simple, single-value data, use the shared types in `proto/common.proto` (e.g., `StringRequest`, `Empty`, `Int64Request`). This promotes consistency.
- For complex data structures, define custom messages within the feature's `.proto` file (see `task.proto` for examples like `NewTaskRequest`).
- **Naming Conventions**:
- Services: `PascalCaseService` (e.g., `AccountService`).
- RPCs: `camelCase` (e.g., `accountEmailIdentified`).
- Messages: `PascalCase` (e.g., `StringRequest`).
- **Streaming**: For server-to-client streaming, use the `stream` keyword on the response type. See `subscribeToAuthCallback` in `account.proto` for an example.
---
## 4-Step Development Workflow
Heres how to add a new RPC, using `scrollToSettings` as an example.
### 1. Define the RPC in a `.proto` File
Add your service method to the appropriate file in the `proto/` directory.
**File: `proto/ui.proto`**
```proto
service UiService {
// ... other RPCs
// Scrolls to a specific settings section in the settings view
rpc scrollToSettings(StringRequest) returns (KeyValuePair);
}
```
Here, we use the common `StringRequest` and `KeyValuePair` types.
### 2. Compile Definitions
After editing a `.proto` file, regenerate the TypeScript code. From the project root, run:
```bash
bun run protos
```
This command compiles all `.proto` files and outputs the generated code to `src/generated/` and `src/shared/`. Do not edit these generated files manually.
### 3. Implement the Backend Handler
Create the RPC implementation in the backend. Handlers are located in `src/core/controller/[service-name]/`.
**File: `src/core/controller/ui/scrollToSettings.ts`**
```typescript
import { Controller } from ".."
import { StringRequest, KeyValuePair } from "../../../shared/proto/common"
/**
* Executes a scroll to settings action
* @param controller The controller instance
* @param request The request containing the ID of the settings section to scroll to
* @returns KeyValuePair with action and value fields for the UI to process
*/
export async function scrollToSettings(controller: Controller, request: StringRequest): Promise<KeyValuePair> {
return KeyValuePair.create({
key: "scrollToSettings",
value: request.value || "",
})
}
```
### 4. Call the RPC from the Webview
Call the new RPC from a React component in `webview-ui/`. The generated client makes this simple.
**File: `webview-ui/src/components/browser/BrowserSettingsMenu.tsx`** (Example)
```tsx
import { UiServiceClient } from "../../../services/grpc"
import { StringRequest } from "../../../../shared/proto/common"
// ... inside a React component
const handleMenuClick = async () => {
try {
await UiServiceClient.scrollToSettings(StringRequest.create({ value: "browser" }))
} catch (error) {
console.error("Error scrolling to browser settings:", error)
}
}
```
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# SDK Adapter
The VSCode extension runs on the Cline SDK (`@cline/core`, `@cline/llms`,
`@cline/shared`) through an adapter layer in `apps/vscode/src/sdk/`. The
webview still talks gRPC; the adapter translates between gRPC handlers and SDK
calls. See `apps/vscode/src/dev/debug-harness/README.md` for the debug harness.
## Conventions
1. **Look up SDK APIs, don't guess.** Use `kb_search(name="sdk", query="...")`
before implementing against an SDK surface.
2. **Reference the pre-SDK implementation when replacing a module.** Add a
`// Replaces classic src/core/... (see origin/main)` header and use
`kb_search(name="cline", commit="origin/main")` or
`git show origin/main:path` to consult the prior implementation.
3. **Single entry point.** There is one codepath — the SDK adapter. No
`CLINE_SDK` env flag.
4. **Use `{appBaseUrl}`**, never hardcode `app.cline.bot`.
5. **Avoid `as` casts.** Use explicit conversion functions with tests. The
branded types in `apps/vscode/src/sdk/model-catalog/contracts.ts` exist so
casts are unnecessary outside parse/compute boundaries.
## Debug harness
- **Dismiss the Kanban/promo overlay** before any debug harness interaction.
- **Use the command palette** to navigate tabs in the debug harness.
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# Storage Architecture
Global settings, secrets and workspace state are stored in **file-backed JSON stores** under `~/.cline/data/`. This is the shared storage layer used by VSCode, CLI, and JetBrains.
## Key Abstractions
### `StorageContext` (src/shared/storage/storage-context.ts)
The entry point. Created via `createStorageContext()` and passed to `StateManager.initialize()`. Contains three `ClineFileStorage` instances:
- `globalState``~/.cline/data/globalState.json`
- `secrets``~/.cline/data/secrets.json` (mode 0o600)
- `workspaceState``~/.cline/data/workspaces/<hash>/workspaceState.json`
### `ClineFileStorage` (src/shared/storage/ClineFileStorage.ts)
Synchronous JSON key-value store backed by a single file. Supports `get()`, `set()`, `setBatch()`, `delete()`. Writes are atomic (write-then-rename).
### `StateManager` (src/core/storage/StateManager.ts)
In-memory cache on top of `StorageContext`. All runtime reads hit the cache; writes update cache immediately and debounce-flush to disk.
## ⚠️ Do NOT Use VSCode's ExtensionContext for Storage
**Do not** read from or write to `context.globalState`, `context.workspaceState`, or `context.secrets` for persistent data. These are VSCode-specific and not available on CLI or JetBrains.
Instead, use:
```typescript
// Reading state
StateManager.get().getGlobalStateKey("myKey")
StateManager.get().getSecretKey("mySecretKey")
StateManager.get().getWorkspaceStateKey("myWsKey")
// Writing state
StateManager.get().setGlobalState("myKey", value)
StateManager.get().setSecret("mySecretKey", value)
StateManager.get().setWorkspaceState("myWsKey", value)
```
Remember that your data may be read by a different client than the one that wrote it. For example, a value written by Cline in JetBrains may be read by Cline CLI.
## VSCode Migration (src/hosts/vscode/vscode-to-file-migration.ts)
On VSCode startup, a migration copies data from VSCode's `ExtensionContext` storage into the file-backed stores. This runs in `src/common.ts` before `StateManager.initialize()`.
- **Sentinel**: `__vscodeMigrationVersion` key in global state and workspace state — prevents re-migration.
- **Merge strategy**: File store wins. Existing values are never overwritten.
- **Safe downgrade**: VSCode storage is NOT cleared, so older extension versions still work.
## Adding New Storage Keys
1. Add to `src/shared/storage/state-keys.ts` (see existing patterns)
2. Read/write via `StateManager` (NOT via `context.globalState`)
3. If adding a secret, add to `SecretKeys` array in `state-keys.ts`
## File Layout
```
~/.cline/
data/
globalState.json # Global settings & state
secrets.json # API keys (mode 0o600)
tasks/
taskHistory.json # Task history (separate file)
workspaces/
<hash>/
workspaceState.json # Per-workspace toggles
```
@@ -0,0 +1,29 @@
# Address PR Comments
Review and address all comments on the current branch's PR.
## Steps
1. Get the current branch name and find the associated PR:
```bash
gh pr view --json number,title,body
```
2. Understand the PR context:
- Get the full diff: `git diff origin/main...HEAD`
- Read the changed files to understand what the PR is doing
- Read related files if needed to understand the broader context
- Understand the intent and spirit of the changes, not just the code
3. Fetch all PR comments:
- Inline comments: `gh api repos/{owner}/{repo}/pulls/{pr_number}/comments`
- General comments: `gh pr view {pr_number} --json comments,reviews`
4. Present a summary of all comments with your recommendation for each (apply, skip, or respond). Ignore bot noise (release automation, CI status, etc.).
5. **Wait for my approval** before proceeding.
6. After approval:
- Apply code changes and commit
- Reply to comments that were addressed or intentionally skipped
- Push commits
@@ -0,0 +1,49 @@
# Find Best Reviewers for Current Branch
Analyze my current branch to find the best people to review my PR based on **domain expertise** and git history.
## Steps
1. Get the current branch name and verify it's not `main`
2. Get the diff between the current branch and `origin/main`:
- Use `git diff origin/main...HEAD --name-only` to get changed files
- Use `git diff origin/main...HEAD` to understand the nature/spirit of the changes
3. **Identify the domain/feature area** being changed:
- Read the diff carefully to understand WHAT is being changed conceptually (e.g., "slash commands", "authentication", "API client", "UI components")
- This semantic understanding is crucial for finding the right reviewers
4. Find domain experts by searching for related files and their contributors:
- Identify all files related to the feature/domain (not just the ones changed)
- Example: if changing slash commands, find ALL slash-command related files across the codebase
- Use `git log --format="%an <%ae>" -- <related-files-pattern>` to find who has expertise in that domain
5. For additional context, also gather:
- `git blame -L <start>,<end> origin/main -- <file-path>` for exact lines changed
- Recent commit activity on related files
6. Score and rank contributors by:
- **Highest weight: Domain expertise** - who has the most commits to files in this feature area (even files not touched by this PR)
- **Medium weight: Direct file expertise** - commits to the specific files being changed
- **Lower weight: Line-level ownership** - authored the exact lines being modified
7. Exclude myself (check against my git config user.email)
8. Present the top 5 reviewers as an ordered list
## Output Format
Output an ordered list:
1. **Name** - Domain expert: 15 commits to slash-command related files, authored core parsing logic
2. **Name** - 8 commits to affected files, recently added the feature being modified
3. ...
## Commands Reference
```bash
git config user.email
git diff origin/main...HEAD --name-only
git diff origin/main...HEAD
# Find related files for a domain (adjust pattern based on what you learn from the diff)
find . -type f \( -name "*slash-command*" -o -name "*SlashCommand*" \) | head -20
# Get contributors for related files
find . -type f \( -name "*slash-command*" -o -name "*SlashCommand*" \) -print0 | xargs -0 git log --format="%an <%ae>" -- | sort | uniq -c | sort -rn
git log --format="%an <%ae>" -- <file> | sort | uniq -c | sort -rn
git blame -L 10,20 origin/main -- <file>
```
Do NOT ask questions - analyze the changes, identify the domain, and output the reviewer list.
@@ -0,0 +1,61 @@
# Git Diff Analysis Workflow
## Objective
Analyze the current branch's changes against main to provide informed insights and context for development decisions.
## Step 1: Gather Git Information
<important>Do not return any text or conversation other than what is necessary to run these commands</important>
**Run the following command to get the latest changes (bash):**
```bash
B=$(for c in main master origin/main origin/master; do git rev-parse --verify -q "$c" >/dev/null && echo "$c" && break; done); B=${B:-HEAD}; r(){ git branch --show-current; printf "=== STATUS ===\n"; git status --porcelain | cat; printf "=== COMMIT MESSAGES ===\n"; git log "$B"..HEAD --oneline | cat; printf "=== CHANGED FILES ===\n"; git diff "$B" --name-only | cat; printf "=== FULL DIFF ===\n"; git diff "$B" | cat; }; L=$(r | wc -l); if [ "$L" -gt 500 ]; then r > cline-git-analysis.temp && echo "::OUTPUT_FILE=cline-git-analysis.temp"; else r; fi
```
```powershell
$B=$null;foreach($c in 'main','master','origin/main','origin/master'){git rev-parse --verify -q $c *> $null;if($LASTEXITCODE -eq 0){$B=$c;break}};if(-not $B){$B='HEAD'};function r([string]$b){git rev-parse --abbrev-ref HEAD; '=== STATUS ==='; git status --porcelain | cat; '=== COMMIT MESSAGES ==='; git log "$b"..HEAD --oneline | cat; '=== CHANGED FILES ==='; git diff "$b" --name-only | cat; '=== FULL DIFF ==='; git diff "$b" | cat};$out=r $B|Out-String;$lines=($out -split "`r?`n").Count;if($lines -gt 500){$out|Set-Content -NoNewline cline-git-analysis.temp; '::OUTPUT_FILE=cline-git-analysis.temp'}else{$out}
```
## Step 2: Silent, Structured Analysis Phase
- Analyze all git output without providing commentary or narration
- Read the full diff to understand the scope and nature of changes
- Identify patterns, architectural modifications, or potential impacts
- Use `read_file` to examine any related files providing additional context on the changes you have observed
## Step 3: Context Gathering
- Analyze related code without providing commentary or narration
- Read relevant related source files if needed for complete understanding
- Check dependencies, imports, or cross-references spanning the changes
- Understand the broader codebase context around modifications
- This additional context gathering should include related backend code, as well as related ui/frontend code
- You will typically need to analyze at least several files, potentially many, in order to fully complete this step
- You should not continue reading additional context if you have exhausted more than 60% of your available context window
- If you have exhausted less than 40% of your context window, you should continue reviewing additional context
## Step 4: Ready for User Interaction
**Only after completing the full analysis:**
- Engage with the user based on comprehensive understanding
- Provide insights about specific modifications and their impacts
- If you are certain they exist, note potential breaking changes or compatibility issues
- Answer questions with informed context from the complete change set and context gathering
- If the user has not provided a question, or the question is insufficient to provide a quality response, ask brief (one sentence) clarifying questions.
- Only offer recommendations if they are applicable to the user's request and relevant to the changes that you have observed
## Key Rules
- **No prose or conversation during git research phase**
- **No prose or conversation during context gathering phase**
- **Complete all analysis before any user interaction**
- **Use gathered information for all subsequent questions and insights**
- **Focus on understanding the complete picture before discussing**
## Optional: Additional Analysis Commands
For deeper investigation when needed:
```shell
# Detailed commit history with author info
git log main..HEAD --format="%h %s (%an)" | cat
# Change statistics
git diff main --stat | cat
# Specific file type changes
git diff main --name-only | grep -E '\.(ts|js|tsx|jsx|py|md)$' | cat
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# Hotfix Release
Create a hotfix release by cherry-picking specific commits from main onto the latest release tag.
## Overview
This workflow helps you:
1. Select specific commits from main to include in a hotfix
2. Create a release notes commit on main (changelog + version bump)
3. Cherry-pick everything onto the latest release tag
4. Tag and push the new release
## Step 1: Setup and Gather Information
First, ensure we're on main and up to date:
```bash
git checkout main && git pull origin main
```
Get the latest release tag:
```bash
git tag --sort=-v:refname | head -1
```
## Step 2: Present Commits Since Last Release
Show all commits on main since the last release tag:
```bash
LAST_TAG=$(git tag --sort=-v:refname | head -1)
git log ${LAST_TAG}..HEAD --oneline --format="%h %s (%an)"
```
Also get the commit messages already on the tag (to identify previously cherry-picked commits). Note: Run these as separate commands to avoid shell parsing issues with parentheses in author names:
```bash
LAST_TAG=$(git tag --sort=-v:refname | head -1)
PREV_TAG=$(git tag --sort=-v:refname | head -2 | tail -1)
```
```bash
git log $PREV_TAG..$LAST_TAG --oneline --format="%s"
```
**Present the list** to the user in a numbered format with commit hash, subject, and author. For any commits whose subject line already appears in the tag's history (previously cherry-picked in an earlier hotfix) or are "Release Notes" commits, add `(already in previous hotfix)` or `(release notes - skip)` after them so the user knows to skip those.
Ask which commits to include in the hotfix.
Use the ask_followup_question tool to let the user specify which commits they want (by number or hash).
## Step 3: Analyze Selected Commits
For each selected commit:
1. Get the full commit message: `git show --no-patch --format="%B" <hash>`
2. Get the diff to understand the change: `git show <hash> --stat`
3. Find the associated PR if any: `gh pr list --search "<hash>" --state merged --json number,title --jq '.[0]'`
Build a mental model of what these changes do for the changelog.
## Step 4: Determine New Version Number
Parse the current version from package.json and the last tag:
```bash
LAST_TAG=$(git tag --sort=-v:refname | head -1)
echo "Last release: $LAST_TAG"
cat package.json | grep '"version"'
```
Hotfixes always increment the patch version (e.g., 3.40.0 -> 3.40.1, or 3.40.1 -> 3.40.2).
**Ask the user to confirm the new version number.**
## Step 5: Create Release Notes Commit on Main
On the main branch, create a commit that updates:
1. **CHANGELOG.md** - Add a new section for the hotfix version at the top:
```markdown
## [3.40.1]
- Description of fix 1
- Description of fix 2
```
Write clear, user-friendly descriptions based on your analysis of the commits.
2. **package.json** - Update the version field to the new version
3. No changelog-entry file cleanup is needed. Contributors do not create changelog-entry files in this repo.
**No dependency install is needed.** A CHANGELOG + `version` bump does not change any dependency, and `bun.lock` does not pin workspace-package versions, so the lockfile stays consistent. The publish workflow runs `bun install --frozen-lockfile`, which would *fail* on an out-of-sync lock — so only run `bun install` here if you actually change dependencies (then commit the updated `bun.lock`).
Commit with message format: `v{VERSION} Release Notes (hotfix)`
In the commit body, mention:
- This is for a hotfix release
- List the cherry-picked commits that will be included
```bash
git add CHANGELOG.md package.json
git commit -m "v3.40.1 Release Notes (hotfix)
Hotfix release including:
- <commit1-hash>: <description>
- <commit2-hash>: <description>
"
```
Push to main:
```bash
git push origin main
```
## Step 6: Build the Hotfix on the Tag
Checkout the last release tag (detached HEAD):
```bash
LAST_TAG=$(git tag --sort=-v:refname | head -1)
git checkout $LAST_TAG
```
Cherry-pick the selected commits in order:
```bash
git cherry-pick <commit1-hash>
git cherry-pick <commit2-hash>
# ... etc
```
Finally, cherry-pick the release notes commit you just pushed to main:
```bash
# Get the hash of the release notes commit (should be HEAD of main)
RELEASE_NOTES_COMMIT=$(git rev-parse main)
git cherry-pick $RELEASE_NOTES_COMMIT
```
## Step 7: Tag and Push
After all cherry-picks are applied successfully:
```bash
# Tag the new release
git tag v{VERSION}
# Push the tag to remote
git push origin v{VERSION}
```
## Step 8: Return to Main and Summary
Return to main branch:
```bash
git checkout main
```
**Copy a Slack announcement message to clipboard** with the version and PR links for each included fix:
```
VS Code Hotfix v{VERSION} Published
- Description of fix 1 https://github.com/cline/cline/pull/{PR_NUMBER}
- Description of fix 2 https://github.com/cline/cline/pull/{PR_NUMBER}
```
Present a final summary:
- New version: v{VERSION}
- Tag pushed: yes
- Commits included: (list them)
- Slack message copied to clipboard: yes
Remind the user to:
1. Manually trigger the publish release GitHub Action at: https://github.com/cline/cline/actions/workflows/ext-vscode-publish-stable.yml (paste `v{VERSION}` as the tag)
2. Post the Slack message to announce the hotfix
## Important Notes
- This workflow does NOT create a release branch - only tags
- The release notes commit goes to main first, then gets cherry-picked to the tag
- This keeps main's history accurate while allowing hotfix releases from tags
- If cherry-pick conflicts occur, resolve them before continuing
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You have access to the `gh` terminal command. I already authenticated it for you. Please review it to use the PR that I asked you to review. You're already in the `cline` repo.
<detailed_sequence_of_steps>
# GitHub PR Review Process - Detailed Sequence of Steps
## 1. Gather PR Information
1. Get the PR title, description, and comments:
```bash
gh pr view <PR-number> --json title,body,comments
```
2. Get the full diff of the PR:
```bash
gh pr diff <PR-number>
```
## 2. Understand the Context
1. Identify which files were modified in the PR:
```bash
gh pr view <PR-number> --json files
```
2. Examine the original files in the main branch to understand the context:
```xml
<read_file>
<path>path/to/file</path>
</read_file>
```
3. For specific sections of a file, you can use search_files:
```xml
<search_files>
<path>path/to/directory</path>
<regex>search term</regex>
<file_pattern>*.ts</file_pattern>
</search_files>
```
## 3. Analyze the Changes
1. For each modified file, understand:
- What was changed
- Why it was changed (based on PR description)
- How it affects the codebase
- Potential side effects
2. Look for:
- Code quality issues
- Potential bugs
- Performance implications
- Security concerns
- Test coverage
## 4. Ask for User Confirmation
1. Before making a decision, ask the user if you should approve the PR, providing your assessment and justification:
```xml
<ask_followup_question>
<question>Based on my review of PR #<PR-number>, I recommend [approving/requesting changes]. Here's my justification:
[Detailed justification with key points about the PR quality, implementation, and any concerns]
Would you like me to proceed with this recommendation?</question>
<options>["Yes, approve the PR", "Yes, request changes", "No, I'd like to discuss further"]</options>
</ask_followup_question>
```
## 5. Ask if User Wants a Comment Drafted
1. After the user decides on approval/rejection, ask if they would like a comment drafted:
```xml
<ask_followup_question>
<question>Would you like me to draft a comment for this PR that you can copy and paste?</question>
<options>["Yes, please draft a comment", "No, I'll handle the comment myself"]</options>
</ask_followup_question>
```
2. If the user wants a comment drafted, provide a well-structured comment they can copy:
```
Thank you for this PR! Here's my assessment:
[Detailed assessment with key points about the PR quality, implementation, and any suggestions]
[Include specific feedback on code quality, functionality, and testing]
```
## 6. Make a Decision
1. Approve the PR if it meets quality standards:
```bash
# For single-line comments:
gh pr review <PR-number> --approve --body "Your approval message"
# For multi-line comments with proper whitespace formatting:
cat << EOF | gh pr review <PR-number> --approve --body-file -
Thanks @username for this PR! The implementation looks good.
I particularly like how you've handled X and Y.
Great work!
EOF
```
2. Request changes if improvements are needed:
```bash
# For single-line comments:
gh pr review <PR-number> --request-changes --body "Your feedback message"
# For multi-line comments with proper whitespace formatting:
cat << EOF | gh pr review <PR-number> --request-changes --body-file -
Thanks @username for this PR!
The implementation looks promising, but there are a few things to address:
1. Issue one
2. Issue two
Please make these changes and we can merge this.
EOF
```
Note: The `cat << EOF | ... --body-file -` approach preserves all whitespace and formatting without requiring temporary files. The `-` parameter tells the command to read from standard input.
</detailed_sequence_of_steps>
<example_review_process>
# Example PR Review Process
Let's walk through a real example of reviewing PR #3627 which fixes the thinking mode calculation for Claude 3.7 models.
## Step 1: Gather PR Information
```bash
# Get PR details
gh pr view 3627 --json title,body,comments
# Get the full diff
gh pr diff 3627
```
## Step 2: Understand the Context
```xml
# Examine the original files to understand what's being changed
<read_file>
<path>src/shared/api.ts</path>
</read_file>
# Look at the ThinkingBudgetSlider component implementation
<read_file>
<path>webview-ui/src/components/settings/ThinkingBudgetSlider.tsx</path>
</read_file>
# Check how thinking mode is currently handled in API providers
<search_files>
<path>src/api/providers</path>
<regex>reasoningOn</regex>
<file_pattern>*.ts</file_pattern>
</search_files>
```
## Step 3: Analyze the Changes
From the PR information and code examination, we can see that:
1. The PR fixes an issue with the thinking mode budget calculation for Claude 3.7 models
2. Currently, the thinking budget is incorrectly calculated as 80% of maxTokens (8192), resulting in 6553 tokens
3. Claude 3.7 actually supports a much larger thinking budget (up to 64000 tokens)
4. The PR adds a `thinkingConfig` property with `maxBudget: 64000` to model definitions
5. It updates API handlers to use this value when reasoning mode is enabled
6. It enhances the slider component to calculate max values based on model-specific percentages
7. Comprehensive tests were added to verify the calculations
## Step 4: Ask for User Confirmation
```xml
<ask_followup_question>
<question>Based on my review of PR #3627, I recommend approving this PR. Here's my justification:
1. The PR correctly fixes the thinking mode budget calculation for Claude 3.7 models
2. It properly implements the thinkingConfig.maxBudget property (64000) for Claude 3.7 models
3. It applies the appropriate percentage (50%) for the slider calculation
4. The changes are well-tested with comprehensive unit tests
5. The implementation is clean and follows the project's coding standards
6. The PR includes helpful screenshots demonstrating the fix
Would you like me to proceed with approving this PR?</question>
<options>["Yes, approve the PR", "No, I'd like to discuss further", "Let me review it myself first"]</options>
</ask_followup_question>
```
## Step 5: Ask if User Wants a Comment Drafted
```xml
<ask_followup_question>
<question>Would you like me to draft a comment for this PR that you can copy and paste?</question>
<options>["Yes, please draft a comment", "No, I'll handle the comment myself"]</options>
</ask_followup_question>
```
## Step 6: Make a Decision
```bash
# Option 1: Simple one-line comment
gh pr review 3627 --approve --body "This PR looks good! It correctly fixes the thinking mode budget calculation for Claude 3.7 models."
# Option 2: Multi-line comment with proper whitespace formatting
cat << EOF | gh pr review 3627 --approve --body-file -
This PR looks good! It correctly fixes the thinking mode budget calculation for Claude 3.7 models.
I particularly like:
1. The proper implementation of thinkingConfig.maxBudget property (64000)
2. The appropriate percentage (50%) for the slider calculation
3. The comprehensive unit tests
4. The clean implementation that follows project coding standards
Great work!
EOF
```
</example_review_process>
<common_gh_commands>
# Common GitHub CLI Commands for PR Review
## Basic PR Commands
```bash
# Get current PR number
gh pr view --json number -q .number
# List open PRs
gh pr list
# View a specific PR
gh pr view <PR-number>
# View PR with specific fields
gh pr view <PR-number> --json title,body,comments,files,commits
# Check PR status
gh pr status
```
## Diff and File Commands
```bash
# Get the full diff of a PR
gh pr diff <PR-number>
# List files changed in a PR
gh pr view <PR-number> --json files
# Check out a PR locally
gh pr checkout <PR-number>
```
## Review Commands
```bash
# Approve a PR (single-line comment)
gh pr review <PR-number> --approve --body "Your approval message"
# Approve a PR (multi-line comment with proper whitespace)
cat << EOF | gh pr review <PR-number> --approve --body-file -
Your multi-line
approval message with
proper whitespace formatting
EOF
# Request changes on a PR (single-line comment)
gh pr review <PR-number> --request-changes --body "Your feedback message"
# Request changes on a PR (multi-line comment with proper whitespace)
cat << EOF | gh pr review <PR-number> --request-changes --body-file -
Your multi-line
change request with
proper whitespace formatting
EOF
# Add a comment review (without approval/rejection)
gh pr review <PR-number> --comment --body "Your comment message"
# Add a comment review with proper whitespace
cat << EOF | gh pr review <PR-number> --comment --body-file -
Your multi-line
comment with
proper whitespace formatting
EOF
```
## Additional Commands
```bash
# View PR checks status
gh pr checks <PR-number>
# View PR commits
gh pr view <PR-number> --json commits
# Merge a PR (if you have permission)
gh pr merge <PR-number> --merge
```
</common_gh_commands>
<general_guidelines_for_commenting>
When reviewing a PR, please talk normally and like a friendly reviwer. You should keep it short, and start out by thanking the author of the pr and @ mentioning them.
Whether or not you approve the PR, you should then give a quick summary of the changes without being too verbose or definitive, staying humble like that this is your understanding of the changes. Kind of how I'm talking to you right now.
If you have any suggestions, or things that need to be changed, request changes instead of approving the PR.
Leaving inline comments in code is good, but only do so if you have something specific to say about the code. And make sure you leave those comments first, and then request changes in the PR with a short comment explaining the overall theme of what you're asking them to change.
</general_guidelines_for_commenting>
<example_comments_that_i_have_written_before>
<brief_approve_comment>
Looks good, though we should make this generic for all providers & models at some point
</brief_approve_comment>
<brief_approve_comment>
Will this work for models that may not match across OR/Gemini? Like the thinking models?
</brief_approve_comment>
<approve_comment>
This looks great! I like how you've handled the global endpoint support - adding it to the ModelInfo interface makes total sense since it's just another capability flag, similar to how we handle other model features.
The filtered model list approach is clean and will be easier to maintain than hardcoding which models work with global endpoints. And bumping the genai library was obviously needed for this to work.
Thanks for adding the docs about the limitations too - good for users to know they can't use context caches with global endpoints but might get fewer 429 errors.
</approve_comment>
<requesst_changes_comment>
This is awesome. Thanks @scottsus.
My main concern though - does this work for all the possible VS Code themes? We struggled with this initially which is why it's not super styled currently. Please test and share screenshots with the different themes to make sure before we can merge
</request_changes_comment>
<request_changes_comment>
Hey, the PR looks good overall but I'm concerned about removing those timeouts. Those were probably there for a reason - VSCode's UI can be finicky with timing.
Could you add back the timeouts after focusing the sidebar? Something like:
```typescript
await vscode.commands.executeCommand("claude-dev.SidebarProvider.focus")
await setTimeoutPromise(100) // Give UI time to update
visibleWebview = WebviewProvider.getSidebarInstance()
```
</request_changes_comment>
<request_changes_comment>
Heya @alejandropta thanks for working on this!
A few notes:
1 - Adding additional info to the environment variables is fairly problematic because env variables get appended to **every single message**. I don't think this is justifiable for a somewhat niche use case.
2 - Adding this option to settings to include that could be an option, but we want our options to be simple and straightforward for new users
3 - We're working on revisualizing the way our settings page is displayed/organized, and this could potentially be reconciled once that is in and our settings page is more clearly delineated.
So until the settings page is update, and this is added to settings in a way that's clean and doesn't confuse new users, I don't think we can merge this. Please bear with us.
</request_changes_comment>
<request_changes_comment>
The architectural change is solid - moving the focus logic to the command handlers makes sense. Just don't want to introduce subtle timing issues by removing those timeouts.
</request_changes_comment>
</example_comments_that_i_have_written_before>
+64
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@@ -0,0 +1,64 @@
# Release
Prepare and publish a release directly from `main`.
## Overview
This workflow helps you:
1. Select/confirm the target version
2. Curate `CHANGELOG.md` entries manually for end users
3. Ensure `package.json` version matches the changelog
4. Create and push a release commit + tag
5. Trigger publish workflow
6. Update GitHub release notes and share a summary
## Process
### 1) Sync and determine version
```bash
git checkout main
git pull origin main
cat package.json | grep '"version"'
```
Confirm the release version with the maintainer (patch/minor/major).
### 2) Curate changelog and version
- Edit `CHANGELOG.md` for the target version using human-friendly release notes.
- Ensure version headers use bracket format, e.g. `## [3.66.1]`.
- Update `package.json` version to the same value.
### 3) Commit and tag
```bash
git add CHANGELOG.md package.json package-lock.json
git commit -m "v<version> Release Notes"
git push origin main
git tag v<version>
git push origin v<version>
```
### 4) Trigger publish workflow
Tell the maintainer to run:
https://github.com/cline/cline/actions/workflows/ext-vscode-publish-stable.yml
Use `v<version>` as the release tag.
### 5) Update GitHub release notes
After publish completes:
```bash
gh release view v<version> --json body --jq '.body'
gh release edit v<version> --notes "<final curated release notes>"
```
### 6) Final summary
Provide:
- Released version/tag
- Link to release page
- Summary of top end-user changes
@@ -0,0 +1,392 @@
# General writing guide
# How I want you to write
I'm gonna write something technical.
It's often less about the nitty-gritty details of the tech stuff and more about learning something new or getting a solution handed to me on a silver platter.
Look, when I read, I want something out of it. So when I write, I gotta remember that my readers want something too. This whole piece? It's about cluing in anyone who writes for me, or wants me to write for them, on how I see this whole writing product thing.
I'm gonna lay out a checklist of stuff I'd like to have. It'll make the whole writing gig a bit smoother, you know?
## Crafting Compelling Titles
I often come across titles like "How to do X with Y,Z technology." These don't excite me because X or Y are usually unfamiliar unless they're already well-known. Its rarely the dream to use X unless X is the dream.
My dream isnt to use instructor, its to do something valueble with the data it extracts
An effective title should:
- Evoke an emotional response
- Highlight someone's goal
- Offer a dream or aspiration
- Challenge or comment on a belief
- Address someone's problems
I believe it's more impactful to write about specific problems. If this approach works, you can replicate it across various scenarios rather than staying too general.
- Time management for everyone can be a 15$ ebook
- Time management for executives is a 2000$ workshop
Aim for titles that answer questions you think everyone is asking, or address thoughts people have but can't quite articulate.
Instead of "How I do something" or "How to do something," frame it from the reader's perspective with "How you can do something." This makes the title more engaging. Just make sure the difference is advisory if the content is subjective. “How I made a million dollars” might be more reasonable than “How to make a million dollars” since you are the subject and the goal might be to share your story in hopes of helping others.
This approach ultimately trains the reader to have a stronger emotional connection to your content.
- "How I do X"
- "How You Can do X"
Between these two titles, it's obvious which one resonates more emotionally.
You can take it further by adding specific conditions. For instance, you could target a particular audience or set a timeframe:
- How to set up Braintrust
- How to set up Braintrust in 5 minutes
## NO adjectiives
I want you to almost always avoid adjectives and try to use evidence instead. Instead of saying "production ready," you can write something like "scaling this to 100 servers or 1 million documents per second." Numbers like that will tell you exactly what the specificity of your product is. If you have to use adjectives rather than evidence, you are probably making something up.
There's no reason to say something like "blazingly fast" unless those things are already known phrases.
Instead, say "200 times faster" or "30% faster." A 30% improvement in recommendation system speed is insane.
There's a 200 times performance improvement because we went from one programming language to another. It's just something that's a little bit more expected and understandable.
Another test that I really like using recently is tracking whether or not the statements you make can be:
- Visualized
- Proven false
- Said only by you
If you can nail all three, the claim you make will be more likely to resonate with an audience because only you can say it.
Earlier this year, I had an example where I embedded all of Wikipedia in 17 minutes with 20 bucks, and it got half a million views. All we posted was a video of me kicking off the job, and then you can see all the log lines go through. You see the number of containers go from 1 out of 50 to 50 out of 50.
It was easy to visualize and could have been proven false by being unreproducible. Lastly, Modal is the only company that could do that in such an effortless way, which made it unique.
## Keep It Digestible
- Aim for 5-minute reads
- Write at a Grade 10 reading level
- Break up long paragraphs
- Use headers and bullet points
## Make It Scannable
- Bold key points
- Use subheadings every 3-4 paragraphs
- Include plenty of white space
- Add relevant examples
This structure works whether you're writing a tweet thread or a full blog post. The key is making complex ideas accessible.
# Guide to Writing Cline Documentation
## Some general principles for explaining features
If you're talking about a feature, it's helpful to start with a human-readable explanations that cover what the feature is in simple terms. Skip jargon and explain it like you're talking to someone who's never seen it before. This sets the foundation for everything that follows.
Combine location and usage into one flowing section. Tell users exactly where to find the feature and how to use it, but weave the instructions into natural prose with a good balance of bullet points, numbered lists, code examples (if applicable), mintlify components, and headers/subheaders. Users shouldn't have to jump between separate "where is it" and "how do I use it" sections.
Show the feature in action with real examples like actual files, workflows, or code. Users need to see concrete implementations, not just abstract descriptions. This is where understanding turns into practical knowledge.
When talking about a feature, include an inspiration section that sparks imagination. This section pushes people from understanding to action by showing them what becomes possible when they use this feature creatively. It's what separates good documentation from great documentation.
## Writing Principles That Actually Work
### Write for Action, Not Just Understanding
Documentation should motivate users to try things. Instead of just explaining how something works, focus on what users can accomplish with it. The inspiration section is crucial - it's what transforms passive readers into active users.
### Create a Natural Story Flow
It should feel like a conversation that naturally progresses from "what is this?" to "how do I use it?" to "here's a real example" to "imagine what you could do with this."
### Show Real Examples, Not Toy Demos
Provide actual workflow files, real code snippets, and concrete implementations that users can copy and adapt. Abstract examples don't help anyone - users want to see exactly what they'll be working with.
### Keep It Scannable But Not Fragmented
Write in prose that flows naturally when read completely, but structure it so users can quickly find specific information when they're troubleshooting. Avoid dense walls of text, but also avoid over-formatting with excessive bullet points and bold headers. There should be a nice visual heirarchy of balance between all elements, so you can quickly scan the page and find what you're looking for.
## Language and Tone Guidelines
Write clearly without dumbing things down. Use simple language when possible, but don't avoid technical terms that users need to know. Explain concepts in terms of what users can achieve rather than how the software works internally.
Make your writing conversational and encouraging. Phrases like "you can also try" or "when that works" feel more natural than rigid instructional language. Help users feel confident about trying new things.
Keep content concise and purposeful. Every sentence should either help users understand something or help them do something. If it doesn't serve one of those purposes, cut it.
Build in context and reasoning. Users want to understand why they're doing something, not just what to do. This builds confidence and helps them troubleshoot when things don't work exactly as expected.
## Practical Implementation
Structure each feature page consistently with the four-section approach, but let the content flow naturally within that structure. Use visual assets like videos and screenshots to complement the written content - they often communicate more effectively than paragraphs of description.
Link generously to related resources, examples, and deeper documentation. Users should never feel stuck or wonder where to go next. Maintain a repository of real examples that users can reference and adapt to their own needs.
The goal is documentation that feels more like helpful guidance from an experienced colleague than a technical manual. Users should finish reading feeling excited about what they can accomplish, not just informed about what the feature does.
## Balance Structure with Flexibility
While they discuss having consistent documentation structure, there's also mention of making content feel less rigid and more natural. The writing should follow guidelines while still feeling conversational and engaging.
## Bad examples
I personally hate this pattern of bullet point **Bold Text** colon and then more text:
<bad_example_of_writing>
#### macOS
1. **Switch to bash**: Go to Cline Settings → Terminal → Default Terminal Profile → Select "bash"
2. **Disable Oh-My-Zsh temporarily**: If using zsh, try `mv ~/.zshrc ~/.zshrc.backup` and restart VSCode
3. **Set environment**: Add to your shell config: `export TERM=xterm-256color`
#### Windows
1. **Use PowerShell 7**: Install from Microsoft Store, then select it in Cline settings
2. **Disable Windows ConPTY**: VSCode Settings → Terminal Integrated: Windows Enable Conpty → Uncheck
3. **Try Command Prompt**: Sometimes simpler is better - switch to cmd.exe
#### Linux
1. **Use bash**: Most reliable option - select in Cline settings
2. **Check permissions**: Ensure VSCode has terminal access permissions
3. **Disable custom prompts**: Comment out prompt customizations in `.bashrc`
</bad_example_of_writing>
We should instead strive to write beautiful docs that read well. We can use bullet points and numbered lists but it should read naturally and be delightful to look at hierachally when scanning through the doc. There should be a good balance between blocks of text, code snippets, paragraphs, numbered lists, and bullet points. When scanning the documentation visually, you should feel like you're adminiring a tasteful art piece.
<good_example_of_writing>
#### macOS
The most common fix is switching to bash. Navigate to Cline Settings → Terminal → Default Terminal Profile and select "bash" from the dropdown.
If you're still having issues, Oh-My-Zsh might be interfering with terminal integration. Try temporarily disabling it:
- Run `mv ~/.zshrc ~/.zshrc.backup`
- Restart VSCode
You can also add `export TERM=xterm-256color` to your shell configuration file to improve compatibility.
#### Windows
PowerShell 7 provides the most reliable experience. Install it from the Microsoft Store, then select it in your Cline settings.
Still seeing problems? Try these solutions:
- Disable Windows ConPTY: VSCode Settings → Terminal Integrated: Windows Enable Conpty → uncheck
- Switch to Command Prompt (cmd.exe) - sometimes simpler shells work better
#### Linux
Bash is your most dependable option. Select it in Cline settings if you haven't already.
Check these common issues:
- Ensure VSCode has terminal access permissions
- Temporarily comment out custom prompt configurations in your `.bashrc`
</good_example_of_writing>
This is much more natural to read. Writing this way creates a conversational flow, and bullet points are used idiomatically.
# Using Mintlify Components Idiomatically
Mintlify's custom components can transform basic documentation into engaging, scannable content that users actually want to read. Here's how to use them effectively.
## Visual Content with Frames
Videos and images should be wrapped in `<Frame>` components rather than using raw HTML or markdown. This creates consistent styling and proper responsive behavior.
For videos, embed them directly rather than linking externally. Users are much more likely to watch a 30-second demonstration than click through to another platform:
```jsx
<Frame>
<iframe
style={{ width: "100%", aspectRatio: "16/9" }}
src="https://www.youtube.com/embed/your-video-id"
title="Feature demonstration"
frameBorder="0"
allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share"
allowFullScreen
/>
</Frame>
```
Screenshots work similarly - the frame provides visual polish and consistency:
```jsx
<Frame>
<img src="/path/to/screenshot.png" alt="Descriptive alt text" />
</Frame>
```
## Cards for Navigation and Overview
Cards excel at creating scannable overviews that link to detailed documentation. They're perfect for feature listings, getting started guides, or any section where users need to choose their path.
Use the two-column layout for related features:
```jsx
<Columns cols={2}>
<Card title="Feature Name" icon="relevant-icon" href="/link/to/docs">
Brief description that explains what this feature does and why someone would use it.
</Card>
<Card title="Related Feature" icon="another-icon" href="/another/link">
Another concise explanation that helps users understand the value proposition.
</Card>
</Columns>
```
The key is writing card descriptions that are informative enough to help users decide whether to click through, but concise enough to scan quickly. Each card should answer "what does this do?" and "why would I need this?"
## Tips and Notes for Context
Use `<Tip>` components for helpful information that enhances the main content without cluttering it:
```jsx
<Tip>
Pro tip: You can combine multiple @ mentions in a single message to give Cline
comprehensive context about your issue.
</Tip>
```
`<Note>` components work well for important caveats or technical limitations:
```jsx
<Note>
Due to VS Code limitations, some features require specific settings to work properly.
</Note>
```
`<Info>` is also cool:
<Info>
**Quick Fix**: If you're experiencing terminal issues, try switching to a simpler shell like `bash` in the Cline settings.
This resolves 90% of terminal integration problems.
</Info>
**Never** fall into that awful **Bold Text** - description pattern that we specifically identified as bad writing. The content should flow naturally as connected thoughts rather than feeling like a templated AI response with forced formatting.
## When to Use Bullet Points and Numbered Lists Strategically
Bullet points serve functional purposes - use them for:
**Sequential actions or troubleshooting steps** where users need to follow a specific order:
1. Install the extension
2. Restart VSCode
3. Check the settings panel
**Lists of related options** where users need to choose one approach:
- Try PowerShell 7 for the most reliable experience
- Switch to Command Prompt if you're still having issues
- Use WSL Bash for Linux compatibility
**Quick reference items** that users might need to scan quickly when problem-solving.
**Improving Visual Hierarchy** when there's a wall of text - that's a good time to introduce bullet points or numbered lists.
Each bulleted item or numbered list should be a discrete action or piece of information that benefits from being visually separated. This is a key weapon you can employ when going for that artwork experience I mentioned earlier.
<good_example_of_bullet_points>
## Finding and Configuring Terminal Settings
You can access Cline's terminal settings by clicking the settings icon in the Cline sidebar, then navigating to the Terminal section. These settings control how Cline interacts with your system's terminal.
- The **Default Terminal Profile** setting determines which shell Cline uses for executing commands. If you're experiencing issues, this is usually the first thing to change. I personally keep this set to `bash` on all my systems because it's the most reliable option, even though I use `zsh` for my regular terminal work.
- **Shell Integration Timeout** controls how long Cline waits for the terminal to become ready. The default is 4 seconds, but if you have a heavy shell configuration (lots of plugins, slow startup scripts), you might need to increase this to 10 or even 15 seconds. I've found that WSL environments and SSH connections often need longer timeouts.
- The **Enable Aggressive Terminal Reuse** setting determines whether Cline tries to reuse existing terminals even when they're not in the correct directory. When this causes problems (commands running in the wrong directory, virtual environment issues), disabling it creates more terminal instances but ensures each command runs in a clean state.
- **Terminal Output Line Limit** sets how many lines of output Cline will read from commands. The default of 500 lines works for most cases, but you might need to adjust it. For verbose build outputs, increase it. For commands with progress bars that spam thousands of lines, decrease it to around 100 to avoid consuming too many tokens.
</good_example_of_bullet_points>
## Write Like a Human, Not an AI
Keep it short and direct. If you can say something in fewer words, do it. Long explanations often confuse more than they help.
Use normal sentence lengths. Mix short and long sentences naturally, like you would when talking to someone. Avoid those meandering compound sentences that go on forever.
Cut the corporate speak. Instead of "utilize," say "use." Instead of "in order to," just say "to." Write like you're explaining something to a colleague, not drafting a press release.
Don't over-explain obvious things. If users are reading documentation, they probably understand basic concepts. Respect their intelligence.
## Never use em dashes or emojis
That's pretty much it. Never use them. Only AI writes with em dashes or emojis.
# Anthropomorphizing Cline
When referring to Cline, always call him a "him" not an "it".
Bad example:
- When Cline cant execute commands or read their output, you lose access to one of its most powerful capabilities.
Good Example:
- When Cline cant execute commands or read their output, you lose access to one of his most powerful capabilities.
# Using "I" when sharing your workflow
Adding a personal touch goes a long way. There are great examples in the docs currently where I use "I" to share how I personally use cline, from dev to dev. It's a great technique.
# Crosslinking relevant documentation pages
Make sure you crosslink when you're done writing the docs. If there are relevant docs, just link to them.
# Brevity is the soul of wit
Don't ramble if you don't need to. Use bullet points and numbered lists. Keep things easy to read.
<bad_example>
When Cline can't execute commands or read their output, you lose access to one of his most powerful capabilities. Terminal integration problems are frustrating, but they're usually fixable with a few simple changes.
## The Most Common Problem: Shell Integration Issues
If you're seeing "Shell integration unavailable" or Cline isn't getting command output, the issue is almost always your shell configuration. Complex shell setups with custom prompts, plugins, and fancy configurations can interfere with VSCode's terminal integration.
**Switch to bash first.** This fixes the problem 90% of the time. Navigate to Cline Settings → Terminal → Default Terminal Profile and select "bash" from the dropdown. Restart VSCode after making this change.
Still having issues? Try increasing the shell integration timeout. Go to Cline Settings → Terminal → Shell Integration Timeout and change it from 4 seconds to 10 seconds. Heavy shell configurations need more time to initialize properly.
If commands are running in the wrong directories or you're seeing weird behavior, disable aggressive terminal reuse. In Cline Settings → Terminal, uncheck "Enable aggressive terminal reuse." This creates more terminal instances but ensures each command runs in a clean environment.
</bad_exaxmple>
The first part is total filler, useless to any serious developer. You can tell it's written by a non technical person that doesn't value clean, straightforward information.
<good_example>
## Shell Integration Issues
If you're seeing "Shell integration unavailable" or Cline can't read command output, your shell configuration is interfering with VSCode's terminal integration.
**Switch to bash first.** Go to Cline Settings → Terminal → Default Terminal Profile and select "bash." This fixes 90% of problems.
Still broken? Try these:
- Increase shell integration timeout to 10 seconds in Cline Settings → Terminal
- Disable "aggressive terminal reuse" if commands run in wrong directories
- Restart VSCode after making changes
</good_example>
The good version cuts straight to the problem and solution. No hand-holding, no emotional language about frustration, just the facts: what's wrong, how to fix it, what to try next. Respects that developers want information, not sympathy.RetryClaude can make mistakes. Please double-check responses.
ALWAYS consider your audience. And your audience is devs who don't want their time wasted. Give them the info. I cannot stress this enough. Use bullet points and numbered lists. Prose is good, but every word should actually mean something to the dev reading it.
# Lastly, before you start writing docs
1. Internalize these guidelines. I mean it.
2. Read `docs/docs.json` and get an understanding of the structure of the docs. This will come in handly at the end when you're doing a final pass so you can cross link to docs where relevant.
3. Read some good examples that I personally wrote and am proud of:
- docs/features/slash-commands/workflows.mdx
- docs/features/slash-commands/new-task.mdx
- docs/features/at-mentions/overview.mdx
- docs/features/drag-and-drop.mdx
4. If the user specifies any other instructions make sure you follow them.
+50
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@@ -0,0 +1,50 @@
# THIS IS AUTOGENERATED. DO NOT EDIT MANUALLY
version = 1
name = "cline"
[setup]
script = '''
if [ ! -d "node_modules" ]; then
MAIN_WORKTREE="$(git worktree list | head -n1 | awk '{print $1}')"
ln -s "$MAIN_WORKTREE/node_modules" node_modules
ln -s "$MAIN_WORKTREE/webview-ui/node_modules" webview-ui/node_modules
fi
'''
[[actions]]
name = "VS Code"
icon = "run"
command = "chmod +x ./scripts/run-extension-host.sh && ./scripts/run-extension-host.sh production"
[[actions]]
name = "CLI"
icon = "run"
command = '''
cd sdk
bun install
bun run cli
'''
[[actions]]
name = "npm install"
icon = "tool"
command = '''
rm node_modules
rm webview-ui/node_modules
npm run install:all
'''
[[actions]]
name = "pull main"
icon = "tool"
command = '''
git fetch origin main
if ! git merge-base --is-ancestor main origin/main; then
echo "Local main has commits not on origin/main. Aborting..."
exit 1
fi
git update-ref refs/heads/main refs/remotes/origin/main
echo "main updated to $(git rev-parse --short main)"
'''
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demo.gif filter=lfs diff=lfs merge=lfs -text
assets/docs/demo.gif filter=lfs diff=lfs merge=lfs -text
* text=auto eol=lf
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@@ -0,0 +1,2 @@
/.github/ @saoudrizwan @arafatkatze @maxpaulus43 @dominiccooney
/README.md @saoudrizwan @juanpflores
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name: 🐛 Bug Report
description: File a bug report
labels: ['bug']
body:
- type: markdown
attributes:
value: |
**Important:** All bug reports must be reproducible using Claude Sonnet 4.5. Cline uses complex prompts so less capable models may not work as expected.
- type: dropdown
id: cline-surface
attributes:
label: Cline Surface
description: Which Cline surface are you reporting a bug for?
options:
- VSCode Extension
- JetBrains Plugin
- CLI
default: 0
validations:
required: true
- type: input
id: cline-version
attributes:
label: Cline Version
description: What version of Cline are you using? (You can find this at the bottom of the Settings view)
placeholder: 'e.g., 1.2.3'
validations:
required: true
- type: checkboxes
id: beta
attributes:
label: Beta version
options:
- label: I am using a beta version of Cline
- type: textarea
id: what-happened
attributes:
label: What happened?
description: Also tell us, what did you expect to happen?
placeholder: Tell us what you see!
validations:
required: true
- type: textarea
id: steps
attributes:
label: Steps to reproduce
description: How do you trigger this bug? Please walk us through it step by step.
value: |
1.
2.
3.
validations:
required: false
- type: input
id: provider-model
attributes:
label: Provider/Model
description: What provider and model were you using when the issue occurred?
placeholder: 'e.g., cline:anthropic/claude-sonnet-4.5, gemini:gemini-2.5-pro-exp-03-25'
validations:
required: false
- type: textarea
id: ide-diagnostics
attributes:
label: IDE / CLI Diagnostics
description: |
Paste the "About" diagnostics for your Cline surface. This captures the IDE build, runtime, and host details we need.
- VSCode Extension: open `Help → About` (Windows/Linux) or `Code → About Visual Studio Code` (macOS), then copy the info.
- JetBrains Plugin: open `Help → About` (Windows/Linux) or `<IDE name> → About` (macOS), then click `Copy` to grab build, runtime, OS, memory, and cores.
- CLI: there is no About dialog. Run `cline --version` and paste the output.
placeholder: Paste the copied About info or `cline --version` output here.
validations:
required: false
- type: textarea
id: system-info
attributes:
label: System Information
description: What operating system and hardware are you using?
placeholder: |
Operating System: Windows 11, macOS Sonoma, Ubuntu 22.04, etc.
Hardware: CPU, GPU, RAM specifications if relevant
e.g.,
OS: Windows 11
CPU: Intel Core i7-11700K
GPU: NVIDIA GeForce RTX 3070
RAM: 32GB DDR4
validations:
required: false
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blank_issues_enabled: false
contact_links:
- name: ✨ Feature Request
url: https://github.com/cline/cline/discussions/categories/feature-requests?discussions_q=is%3Aopen+category%3A%22Feature+Requests%22+sort%3Atop
about: Share and vote on feature requests for Cline
- name: 👋 Cline Discord
url: https://discord.gg/cline
about: Join our Discord community for discussions and support
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# Copilot Instructions for Cline
This is a VS Code extension. Read `.clinerules/general.md` for tribal knowledge and nuanced patterns.
## Architecture
- **Core** (`src/`): `extension.ts``WebviewProvider``Controller` (single source of truth) → `Task` (agent loop).
- **Webview** (`webview-ui/`): React/Vite app. State via `ExtensionStateContext.tsx`, synced through message passing.
- **Communication**: Protobuf-defined gRPC-like protocol over VS Code message passing. Schemas in `proto/`.
- **MCP**: `src/services/mcp/McpHub.ts`.
## Build & Test (Critical — non-obvious commands)
- **Build**: `bun run compile` — NOT `bun run build`.
- **Watch**: `bun run watch` (extension + webview).
- **Protos**: `bun run protos` — run **immediately** after any `.proto` change. Generates into `src/shared/proto/`, `src/generated/`.
- **Tests**: `bun run test:unit`. After prompt/tool changes: `UPDATE_SNAPSHOTS=true bun run test:unit`.
## Protobuf RPC Workflow (4 steps)
1. **Define** in `proto/cline/*.proto`. Naming: `PascalCaseService`, `camelCase` RPCs, `PascalCase` Messages. Use `common.proto` shared types for simple data.
2. **Generate**: `bun run protos`.
3. **Backend handler**: `src/core/controller/<domain>/`.
4. **Frontend call**: `UiServiceClient.myMethod(Request.create({...}))`.
- Adding enums (e.g. `ClineSay`) → also update `src/shared/proto-conversions/cline-message.ts`.
## Adding API Providers (silent failure risk)
Three proto conversion updates are **required** or the provider silently resets to Anthropic:
1. `proto/cline/models.proto` — add to `ApiProvider` enum.
2. `convertApiProviderToProto()` in `src/shared/proto-conversions/models/api-configuration-conversion.ts`.
3. `convertProtoToApiProvider()` in the same file.
Also update: `src/shared/api.ts`, `src/shared/providers/providers.json`, `src/core/api/index.ts`, `webview-ui/.../providerUtils.ts`, `webview-ui/.../validate.ts`, `webview-ui/.../ApiOptions.tsx`.
For Responses API providers: add to `isNextGenModelProvider()` in `src/utils/model-utils.ts` and set `apiFormat: ApiFormat.OPENAI_RESPONSES` on models.
## Adding Tools to System Prompt (5+ file chain)
1. Add enum to `ClineDefaultTool` in `src/shared/tools.ts`.
2. Create definition in `src/core/prompts/system-prompt/tools/` (export `[GENERIC]` minimum).
3. Register in `src/core/prompts/system-prompt/tools/init.ts`.
4. Whitelist in `src/core/prompts/system-prompt/variants/*/config.ts` for each model family.
5. Handler in `src/core/task/tools/handlers/`, wire in `ToolExecutor.ts`.
6. If tool has UI: add `ClineSay` enum in proto → `ExtensionMessage.ts``cline-message.ts``ChatRow.tsx`.
7. Regenerate snapshots: `UPDATE_SNAPSHOTS=true bun run test:unit`.
## Modifying System Prompt
Modular: `components/` (shared) + `variants/` (model-specific) + `templates/` (`{{PLACEHOLDER}}`). Variants override components via `componentOverrides` in `config.ts` or custom `template.ts`. XS variant is heavily condensed inline. Always regenerate snapshots after changes.
## Global State Keys (silent failure risk)
Adding a key requires updating the typed storage definitions in `src/shared/storage/state-keys.ts`; runtime reads and writes should go through `StateManager`, not VS Code `ExtensionContext` storage. Persistent state is file-backed so it works across VS Code, CLI, and JetBrains hosts.
## Slash Commands (3 places)
- `src/core/slash-commands/index.ts` — definitions.
- `src/core/prompts/commands.ts` — system prompt integration.
- `webview-ui/src/utils/slash-commands.ts` — webview autocomplete.
## Conventions
- **Paths**: Always use `src/utils/path` helpers (`toPosixString`) for cross-platform compatibility.
- **Logging**: `src/shared/services/Logger.ts`.
- **Feature flags**: See PR #7566 as reference pattern.
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version: 2
updates:
# Main extension dependencies
- package-ecosystem: "npm"
directory: "/apps/vscode"
schedule:
interval: "weekly"
# Group all updates into a single PR
groups:
all-dependencies:
patterns:
- "*"
ignore:
# Ignore all non-security updates (security vulnerabilities bypass these ignore rules)
- dependency-name: "*"
update-types:
- "version-update:semver-major"
- "version-update:semver-minor"
- "version-update:semver-patch"
# Webview UI dependencies
- package-ecosystem: "npm"
directory: "/apps/vscode/webview-ui"
schedule:
interval: "weekly"
groups:
all-dependencies:
patterns:
- "*"
ignore:
- dependency-name: "@testing-library/*"
- dependency-name: "*"
update-types:
- "version-update:semver-major"
- "version-update:semver-minor"
- "version-update:semver-patch"
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<!--
Thank you for contributing to Cline!
⚠️ Important: Before submitting this PR, please ensure you have:
- For feature requests: Created a discussion in our Feature Requests discussions board https://github.com/cline/cline/discussions/categories/feature-requests and received approval from core maintainers before implementation
- For all changes: Link the associated issue/discussion in the "Related Issue" section below
Limited exceptions:
Small bug fixes, typo corrections, minor wording improvements, or simple type fixes that don't change functionality may be submitted directly without prior discussion.
Why this requirement?
We deeply appreciate all community contributions - they are essential to Cline's success! To ensure the best use of everyone's time and maintain project direction, we use our Feature Requests discussions board to gauge community interest and validate feature ideas before implementation begins. This helps us focus development efforts on features that will benefit the most users.
-->
### Related Issue
<!-- Replace XXXX with the issue number that this PR addresses -->
**Issue:** #XXXX
### Description
<!--
Help reviewers understand your changes by making this PR readable and well-organized:
- What problem does this PR solve?
- Why were these changes introduced and what purpose do they serve?
- For larger changes, provide context about your approach and reasoning
Small PRs may need minimal description, but larger changes benefit from explaining where you're coming from. Much of this context can be in the linked issue above, so feel free to reference it rather than repeating everything here.
-->
### Test Procedure
<!--
Please walk us through your testing approach and thought process. This helps reviewers understand that you've thoroughly considered the impact of your changes:
- How did you test this change?
- What could potentially break and how did you verify it doesn't?
- What existing functionality might be affected and how did you check it still works?
- Why are you confident this is ready for merge?
We're not looking for exhaustive documentation - just evidence that you've thought through the implications of your changes and tested accordingly.
-->
### Type of Change
<!-- Put an 'x' in all boxes that apply -->
- [ ] 🐛 Bug fix (non-breaking change which fixes an issue)
- [ ] ✨ New feature (non-breaking change which adds functionality)
- [ ] 💥 Breaking change (fix or feature that would cause existing functionality to not work as expected)
- [ ] ♻️ Refactor Changes
- [ ] 💅 Cosmetic Changes
- [ ] 📚 Documentation update
- [ ] 🏃 Workflow Changes
### Pre-flight Checklist
<!-- Put an 'x' in all boxes that apply -->
- [ ] Changes are limited to a single feature, bugfix or chore (split larger changes into separate PRs)
- [ ] Tests are passing (`bun test`) and code is formatted and linted (`bun run format && bun run lint`)
- [ ] I have reviewed [contributor guidelines](https://github.com/cline/cline/blob/main/CONTRIBUTING.md)
### Screenshots
<!--
Help reviewers quickly understand your changes:
- **UI Changes**: Please include screenshots showing before/after states
- **Complex Workflows**: Consider uploading a screen recording (video) if your changes involve multiple steps or state transitions
- **Backend Changes**: Not required, but feel free to include terminal output or other evidence that demonstrates functionality
This helps reviewers see what you've built without having to pull down and test your branch first.
-->
### Additional Notes
<!-- Add any additional notes for reviewers -->
@@ -0,0 +1,19 @@
"""
Coverage utility package for GitHub Actions workflows.
This package handles extracting coverage percentages, comparing them, and generating PR comments.
"""
# Import external dependencies
import requests
# Import main function for CLI usage
from .__main__ import main
# Import functions from extraction module
from .extraction import extract_coverage, compare_coverage, run_coverage, set_verbose
# Import functions from github_api module
from .github_api import generate_comment, post_comment, set_github_output
# Import functions from workflow module
from .workflow import process_coverage_workflow
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"""
Main module.
This module provides the CLI interface for the coverage utility script.
"""
import sys
import argparse
from .extraction import extract_coverage, compare_coverage, run_coverage, set_verbose
from .github_api import generate_comment, post_comment, set_github_output
from .workflow import process_coverage_workflow
from .util import log
def setup_verbose_mode(args):
"""
Set up verbose mode based on command line arguments.
Args:
args: Parsed command line arguments
"""
if getattr(args, 'verbose', False):
set_verbose(True)
log("Verbose mode enabled")
def main():
# Create parent parser with common arguments
parent_parser = argparse.ArgumentParser(add_help=False)
parent_parser.add_argument('-v', '--verbose', action='store_true', help='Enable verbose output')
# Create main parser that inherits common arguments
parser = argparse.ArgumentParser(description='Coverage utility script for GitHub Actions workflows', parents=[parent_parser])
subparsers = parser.add_subparsers(dest='command', help='Command to run')
# extract-coverage command - used directly in workflow
extract_parser = subparsers.add_parser('extract-coverage', help='Extract coverage percentage from a file', parents=[parent_parser])
extract_parser.add_argument('file_path', help='Path to the coverage report file')
extract_parser.add_argument('--type', choices=['extension', 'webview'], default='extension',
help='Type of coverage report')
extract_parser.add_argument('--github-output', action='store_true', help='Output in GitHub Actions format')
# compare-coverage command - used by process-workflow
compare_parser = subparsers.add_parser('compare-coverage', help='Compare coverage percentages', parents=[parent_parser])
compare_parser.add_argument('base_cov', help='Base branch coverage percentage')
compare_parser.add_argument('pr_cov', help='PR branch coverage percentage')
compare_parser.add_argument('--output-prefix', default='', help='Prefix for GitHub Actions output variables')
compare_parser.add_argument('--github-output', action='store_true', help='Output in GitHub Actions format')
# generate-comment command - used by process-workflow
comment_parser = subparsers.add_parser('generate-comment', help='Generate PR comment with coverage comparison', parents=[parent_parser])
comment_parser.add_argument('base_ext_cov', help='Base branch extension coverage')
comment_parser.add_argument('pr_ext_cov', help='PR branch extension coverage')
comment_parser.add_argument('ext_decreased', help='Whether extension coverage decreased (true/false)')
comment_parser.add_argument('ext_diff', help='Extension coverage difference')
comment_parser.add_argument('base_web_cov', help='Base branch webview coverage')
comment_parser.add_argument('pr_web_cov', help='PR branch webview coverage')
comment_parser.add_argument('web_decreased', help='Whether webview coverage decreased (true/false)')
comment_parser.add_argument('web_diff', help='Webview coverage difference')
# post-comment command - used by process-workflow
post_parser = subparsers.add_parser('post-comment', help='Post a comment to a GitHub PR', parents=[parent_parser])
post_parser.add_argument('comment_path', help='Path to the file containing the comment text')
post_parser.add_argument('pr_number', help='PR number')
post_parser.add_argument('repo', help='Repository in the format "owner/repo"')
post_parser.add_argument('--token', help='GitHub token')
# run-coverage command - used by process-workflow
run_parser = subparsers.add_parser('run-coverage', help='Run a coverage command and extract the coverage percentage', parents=[parent_parser])
run_parser.add_argument('coverage_cmd', help='Command to run')
run_parser.add_argument('output_file', help='File to save the output to')
run_parser.add_argument('--type', choices=['extension', 'webview'], default='extension',
help='Type of coverage report')
run_parser.add_argument('--github-output', action='store_true', help='Output in GitHub Actions format')
# process-workflow command - used directly in workflow
workflow_parser = subparsers.add_parser('process-workflow', help='Process the entire coverage workflow', parents=[parent_parser])
workflow_parser.add_argument('--base-branch', required=True, help='Base branch name')
workflow_parser.add_argument('--pr-number', help='PR number')
workflow_parser.add_argument('--repo', help='Repository in the format "owner/repo"')
workflow_parser.add_argument('--token', help='GitHub token')
# set-github-output command - used by process-workflow
output_parser = subparsers.add_parser('set-github-output', help='Set GitHub Actions output variable', parents=[parent_parser])
output_parser.add_argument('name', help='Output variable name')
output_parser.add_argument('value', help='Output variable value')
args = parser.parse_args()
# Set up verbose mode
setup_verbose_mode(args)
if args.command == 'extract-coverage':
log(f"Extracting coverage from file: {args.file_path} (type: {args.type})")
coverage_pct = extract_coverage(args.file_path, args.type)
if args.github_output:
set_github_output(f"{args.type}_coverage", coverage_pct)
else:
log(f"Coverage: {coverage_pct}%")
elif args.command == 'compare-coverage':
log(f"Comparing coverage: base={args.base_cov}%, PR={args.pr_cov}%")
decreased, diff = compare_coverage(args.base_cov, args.pr_cov)
if args.github_output:
prefix = args.output_prefix
set_github_output(f"{prefix}decreased", str(decreased).lower())
set_github_output(f"{prefix}diff", diff)
log(f"Coverage difference: {diff}%")
log(f"Coverage decreased: {decreased}")
else:
log(f"decreased={str(decreased).lower()}")
log(f"diff={diff}")
elif args.command == 'generate-comment':
log("Generating coverage comparison comment")
comment = generate_comment(
args.base_ext_cov, args.pr_ext_cov, args.ext_decreased, args.ext_diff,
args.base_web_cov, args.pr_web_cov, args.web_decreased, args.web_diff
)
# Output the comment to stdout
log(comment)
elif args.command == 'post-comment':
log(f"Posting comment from {args.comment_path} to PR #{args.pr_number} in {args.repo}")
post_comment(args.comment_path, args.pr_number, args.repo, args.token)
elif args.command == 'run-coverage':
log(f"Running coverage command: {args.coverage_cmd}")
log(f"Output file: {args.output_file}")
log(f"Coverage type: {args.type}")
coverage_pct = run_coverage(args.coverage_cmd, args.output_file, args.type)
if args.github_output:
set_github_output(f"{args.type}_coverage", coverage_pct)
else:
log(f"Coverage: {coverage_pct}%")
elif args.command == 'process-workflow':
log("Processing coverage workflow")
log(f"Base branch: {args.base_branch}")
if args.pr_number:
log(f"PR number: {args.pr_number}")
if args.repo:
log(f"Repository: {args.repo}")
process_coverage_workflow(args)
elif args.command == 'set-github-output':
log(f"Setting GitHub output: {args.name}={args.value}")
set_github_output(args.name, args.value)
else:
log("No command specified")
parser.print_help()
sys.exit(1)
if __name__ == "__main__":
main()
@@ -0,0 +1,265 @@
"""
Coverage extraction module.
This module handles extracting coverage percentages from coverage report files.
"""
import os
import re
import sys
import shlex
import subprocess
import traceback
from .util import log, file_exists, get_file_size, list_directory, is_safe_command, run_command
# Global verbose flag
verbose = False
def set_verbose(value):
"""Set the global verbose flag."""
global verbose
verbose = value
def print_debug_output(content, coverage_type):
"""
Print debug information about the coverage output.
Args:
content: The content of the coverage file
coverage_type: Type of coverage report (extension or webview)
"""
if not verbose:
return
# Extract and print only the coverage summary section
if coverage_type == "extension":
# Look for the coverage summary section
summary_match = re.search(r'=============================== Coverage summary ===============================\n(.*?)\n=+', content, re.DOTALL)
if summary_match:
sys.stdout.write("\n##[group]EXTENSION COVERAGE SUMMARY\n")
sys.stdout.write("=============================== Coverage summary ===============================\n")
sys.stdout.write(summary_match.group(1) + "\n")
sys.stdout.write("================================================================================\n")
sys.stdout.write("##[endgroup]\n")
sys.stdout.flush()
else:
sys.stdout.write("\n##[warning]No coverage summary found in extension coverage file\n")
sys.stdout.flush()
else: # webview
# Look for the coverage table - specifically the "All files" row
table_match = re.search(r'% Coverage report from v8.*?-+\|.*?\n.*?\n(All files.*?)(?:\n[^\n]*\|)', content, re.DOTALL)
if table_match:
sys.stdout.write("\n##[group]WEBVIEW COVERAGE SUMMARY\n")
sys.stdout.write("% Coverage report from v8\n")
sys.stdout.write("-------------------|---------|----------|---------|---------|-------------------\n")
sys.stdout.write("File | % Stmts | % Branch | % Funcs | % Lines | Uncovered Line #s \n")
sys.stdout.write("-------------------|---------|----------|---------|---------|-------------------\n")
sys.stdout.write(table_match.group(1) + "\n")
sys.stdout.write("-------------------|---------|----------|---------|---------|-------------------\n")
sys.stdout.write("##[endgroup]\n")
sys.stdout.flush()
else:
sys.stdout.write("\n##[warning]No coverage table found in webview coverage file\n")
sys.stdout.flush()
def extract_coverage(file_path, coverage_type="extension"):
"""
Extract coverage percentage from a coverage report file.
Args:
file_path: Path to the coverage report file
coverage_type: Type of coverage report (extension or webview)
Returns:
Coverage percentage as a float
"""
# Always print file path for debugging
log(f"Checking coverage file: {file_path}")
# Check if file exists and get its size
if not file_exists(file_path):
sys.stdout.write(f"\n##[error]File {file_path} does not exist\n")
sys.stdout.flush()
log(f"Error: File {file_path} does not exist")
# Check if the directory exists
dir_path = os.path.dirname(file_path)
if not os.path.exists(dir_path):
sys.stdout.write(f"\n##[error]Directory {dir_path} does not exist\n")
sys.stdout.flush()
log(f"Error: Directory {dir_path} does not exist")
else:
# List directory contents for debugging
log(f"Directory {dir_path} exists, listing contents:")
try:
dir_contents = list_directory(dir_path)
for name, size in dir_contents:
log(f" {name} - {size}")
sys.stdout.write(f" {name} - {size}\n")
sys.stdout.flush()
except Exception as e:
log(f"Error listing directory: {e}")
return 0.0
file_size = get_file_size(file_path)
log(f"File size: {file_size} bytes")
sys.stdout.write(f"\n##[info]Coverage file {file_path} exists, size: {file_size} bytes\n")
sys.stdout.flush()
if file_size == 0:
sys.stdout.write(f"\n##[warning]File {file_path} is empty\n")
sys.stdout.flush()
log(f"Warning: File {file_path} is empty")
return 0.0
# List directory contents for debugging
dir_path = os.path.dirname(file_path)
log(f"Directory contents of {dir_path}:")
try:
dir_contents = list_directory(dir_path)
for name, size in dir_contents:
log(f" {name} - {size}")
except Exception as e:
log(f"Error listing directory: {e}")
with open(file_path, 'r') as f:
content = f.read()
# Print debug information if verbose
print_debug_output(content, coverage_type)
# Extract coverage percentage based on coverage type
if coverage_type == "extension":
# Extract the percentage from the "Lines" row in the coverage summary
# Pattern: Lines : xx.xx% ( xxxxxxx/xxxxxxx )
lines_match = re.search(r'Lines\s*:\s*(\d+\.\d+)%', content)
if lines_match:
coverage_pct = float(lines_match.group(1))
if verbose:
sys.stdout.write(f"Pattern matched (Lines percentage): {coverage_pct}\n")
sys.stdout.flush()
return coverage_pct
else:
# No coverage data found, log full content for debugging
log("No coverage data found. Full file content:")
log("=== Full file content ===")
log(content)
log("=== End file content ===")
else: # webview
# Extract the percentage from the "% Lines" column in the "All files" row
# Pattern: All files | xx.xx | xx.xx | xx.xx | xx.xx |
all_files_match = re.search(r'All files\s+\|\s+\d+\.\d+\s+\|\s+\d+\.\d+\s+\|\s+\d+\.\d+\s+\|\s+(\d+\.\d+)', content)
if all_files_match:
coverage_pct = float(all_files_match.group(1))
if verbose:
sys.stdout.write(f"Pattern matched (All files % Lines): {coverage_pct}\n")
sys.stdout.flush()
return coverage_pct
else:
# No coverage data found, log full content for debugging
log("No coverage data found. Full file content:")
log("=== Full file content ===")
log(content)
log("=== End file content ===")
# If no match found, return 0.0
return 0.0
def compare_coverage(base_cov, pr_cov):
"""
Compare coverage percentages between base and PR branches.
Args:
base_cov: Base branch coverage percentage
pr_cov: PR branch coverage percentage
Returns:
Tuple of (decreased, diff)
"""
try:
base_cov = float(base_cov)
pr_cov = float(pr_cov)
except ValueError:
sys.stdout.write(f"Error: Invalid coverage values - base: {base_cov}, PR: {pr_cov}\n")
sys.stdout.flush()
return False, 0
diff = pr_cov - base_cov
decreased = diff < 0
return decreased, abs(diff)
def run_coverage(command, output_file, coverage_type="extension"):
"""
Run a coverage command and extract the coverage percentage.
Args:
command: Command to run
output_file: File to save the output to
coverage_type: Type of coverage report (extension or webview)
Returns:
Coverage percentage as a float
Raises:
SystemExit: If the output file is not created or is empty
"""
try:
# Run the command and capture output
if not is_safe_command(command):
error_msg = f"ERROR: Unsafe command detected: {command}"
log(error_msg)
sys.stdout.write(f"\n##[error]{error_msg}\n")
sys.stdout.flush()
sys.exit(1)
# Run command using safe execution from util
returncode, stdout, stderr = run_command(command)
# Log command result
log(f"Command exit code: {returncode}")
log(f"Command stdout length: {len(stdout)} bytes")
log(f"Command stderr length: {len(stderr)} bytes")
# Save output to file
log(f"Saving command output to {output_file}")
with open(output_file, 'w') as f:
f.write(stdout)
if stderr:
f.write("\n\n=== STDERR ===\n")
f.write(stderr)
# Verify file was created and has content
if not file_exists(output_file):
error_msg = f"ERROR: Output file {output_file} was not created"
log(error_msg)
sys.stdout.write(f"\n##[error]{error_msg}\n")
sys.stdout.flush()
sys.exit(1) # Exit with error code to fail the workflow
file_size = get_file_size(output_file)
if file_size == 0:
error_msg = f"ERROR: Output file {output_file} is empty"
log(error_msg)
sys.stdout.write(f"\n##[error]{error_msg}\n")
sys.stdout.flush()
sys.exit(1) # Exit with error code to fail the workflow
log(f"Output file size: {file_size} bytes")
# Extract coverage percentage
coverage_pct = extract_coverage(output_file, coverage_type)
log(f"{coverage_type.capitalize()} coverage: {coverage_pct}%")
return coverage_pct
except Exception as e:
error_msg = f"Error running coverage command: {e}"
log(error_msg)
sys.stdout.write(f"\n##[error]{error_msg}\n")
sys.stdout.flush()
# Print stack trace for debugging
log(traceback.format_exc())
sys.exit(1) # Exit with error code to fail the workflow
@@ -0,0 +1,177 @@
"""
GitHub API module.
This module handles interactions with the GitHub API for posting comments to PRs.
"""
import os
import requests
from .util import log, file_exists
def generate_comment(base_ext_cov, pr_ext_cov, ext_decreased, ext_diff,
base_web_cov, pr_web_cov, web_decreased, web_diff):
"""
Generate a PR comment with coverage comparison.
Args:
base_ext_cov: Base branch extension coverage
pr_ext_cov: PR branch extension coverage
ext_decreased: Whether extension coverage decreased
ext_diff: Extension coverage difference
base_web_cov: Base branch webview coverage
pr_web_cov: PR branch webview coverage
web_decreased: Whether webview coverage decreased
web_diff: Webview coverage difference
Returns:
Comment text
"""
from datetime import datetime
# Convert string inputs to appropriate types
try:
base_ext_cov = float(base_ext_cov)
pr_ext_cov = float(pr_ext_cov)
# Handle ext_decreased as either string or boolean
if isinstance(ext_decreased, str):
ext_decreased = ext_decreased.lower() == 'true'
else:
ext_decreased = bool(ext_decreased)
ext_diff = float(ext_diff)
base_web_cov = float(base_web_cov)
pr_web_cov = float(pr_web_cov)
# Handle web_decreased as either string or boolean
if isinstance(web_decreased, str):
web_decreased = web_decreased.lower() == 'true'
else:
web_decreased = bool(web_decreased)
web_diff = float(web_diff)
except ValueError as e:
log(f"Error converting input values: {e}")
return ""
# Add a unique identifier to find this comment later
comment = '<!-- COVERAGE_REPORT -->\n'
comment += '## Coverage Report\n\n'
# Extension coverage
comment += '### Extension Coverage\n\n'
comment += f'Base branch: {base_ext_cov:.0f}%\n\n'
comment += f'PR branch: {pr_ext_cov:.0f}%\n\n'
if ext_decreased:
comment += f'⚠️ **Warning: Coverage decreased by {ext_diff:.2f}%**\n\n'
comment += 'Consider adding tests to cover your changes.\n\n'
else:
comment += '✅ Coverage increased or remained the same\n\n'
# Webview coverage
comment += '### Webview Coverage\n\n'
comment += f'Base branch: {base_web_cov:.0f}%\n\n'
comment += f'PR branch: {pr_web_cov:.0f}%\n\n'
if web_decreased:
comment += f'⚠️ **Warning: Coverage decreased by {web_diff:.2f}%**\n\n'
comment += 'Consider adding tests to cover your changes.\n\n'
else:
comment += '✅ Coverage increased or remained the same\n\n'
# Overall assessment
comment += '### Overall Assessment\n\n'
if ext_decreased or web_decreased:
comment += '⚠️ **Test coverage has decreased in this PR**\n\n'
comment += 'Please consider adding tests to maintain or improve coverage.\n\n'
else:
comment += '✅ **Test coverage has been maintained or improved**\n\n'
# Add timestamp
comment += f'\n\n<sub>Last updated: {datetime.now().isoformat()}</sub>'
return comment
def post_comment(comment_path, pr_number, repo, token=None):
"""
Post a comment to a GitHub PR.
Args:
comment_path: Path to the file containing the comment text
pr_number: PR number
repo: Repository in the format "owner/repo"
token: GitHub token
"""
if not file_exists(comment_path):
log(f"Error: Comment file {comment_path} does not exist")
return
with open(comment_path, 'r') as f:
comment_body = f.read()
if not token:
token = os.environ.get('GITHUB_TOKEN')
if not token:
log("Error: GitHub token not provided")
return
# Find existing comment
headers = {
'Authorization': f'token {token}',
'Accept': 'application/vnd.github.v3+json'
}
# Get all comments
comments_url = f'https://api.github.com/repos/{repo}/issues/{pr_number}/comments'
log(f"Getting comments from: {comments_url}")
response = requests.get(comments_url, headers=headers)
if response.status_code != 200:
log(f"Error getting comments: {response.status_code} - {response.text}")
return
comments = response.json()
log(f"Found {len(comments)} existing comments")
# Find comment with our identifier
comment_id = None
for comment in comments:
if '<!-- COVERAGE_REPORT -->' in comment['body']:
comment_id = comment['id']
log(f"Found existing coverage report comment with ID: {comment_id}")
break
if comment_id:
# Update existing comment
update_url = f'https://api.github.com/repos/{repo}/issues/comments/{comment_id}'
log(f"Updating existing comment at: {update_url}")
response = requests.patch(update_url, headers=headers, json={'body': comment_body})
if response.status_code == 200:
log(f"Successfully updated existing comment: {comment_id}")
else:
log(f"Error updating comment: {response.status_code} - {response.text}")
else:
# Create new comment
log(f"Creating new comment at: {comments_url}")
response = requests.post(comments_url, headers=headers, json={'body': comment_body})
if response.status_code == 201:
log("Successfully created new comment")
else:
log(f"Error creating comment: {response.status_code} - {response.text}")
def set_github_output(name, value):
"""
Set GitHub Actions output variable.
Args:
name: Output variable name
value: Output variable value
"""
# Write to the GitHub output file if available
if 'GITHUB_OUTPUT' in os.environ:
with open(os.environ['GITHUB_OUTPUT'], 'a') as f:
f.write(f"{name}={value}\n")
else:
# Fallback to the deprecated method for backward compatibility
log(f"::set-output name={name}::{value}")
# Also print for human readability
log(f"{name}: {value}")
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"""
Utility module.
This module provides utility functions used across the coverage check scripts.
"""
import os
import sys
import re
import shlex
import subprocess
import traceback
from typing import List, Tuple, Dict, Any, Optional, Union
# List of allowed commands and their arguments
ALLOWED_COMMANDS = {
'xvfb-run': ['-a'],
'npm': ['run', 'test:coverage', 'ci', 'install', '--no-save', '@vitest/coverage-v8', 'check-types', 'lint', 'format', 'compile'],
'cd': ['webview-ui'],
'python': ['-m', 'coverage_check'],
'git': ['fetch', 'checkout', 'origin'],
}
def is_safe_command(command: Union[str, List[str]]) -> bool:
"""
Check if a command is safe to execute.
Args:
command: Command to check (string or list)
Returns:
True if command is safe, False otherwise
"""
# Convert string command to list
if isinstance(command, str):
try:
cmd_parts = shlex.split(command)
except ValueError:
return False
else:
cmd_parts = command
if not cmd_parts:
return False
# Get base command
base_cmd = os.path.basename(cmd_parts[0])
# Check if command is in allowed list
if base_cmd not in ALLOWED_COMMANDS:
return False
# For each argument, check for suspicious patterns
for arg in cmd_parts[1:]:
# Check for shell metacharacters
if re.search(r'[;&|`$]', arg):
return False
# Check for path traversal
if '..' in arg and not (base_cmd == 'npm' and arg.startswith('@')):
return False
return True
def log(message: str) -> None:
"""
Write a message to stdout and flush.
Args:
message: The message to write
"""
sys.stdout.write(f"{message}\n")
sys.stdout.flush()
def file_exists(file_path: str) -> bool:
"""
Check if a file exists.
Args:
file_path: Path to the file
Returns:
True if the file exists, False otherwise
"""
return os.path.exists(file_path) and os.path.isfile(file_path)
def get_file_size(file_path: str) -> int:
"""
Get the size of a file in bytes.
Args:
file_path: Path to the file
Returns:
Size of the file in bytes, or 0 if the file doesn't exist
"""
if file_exists(file_path):
return os.path.getsize(file_path)
return 0
def list_directory(dir_path: str) -> List[Tuple[str, Union[int, str]]]:
"""
List the contents of a directory.
Args:
dir_path: Path to the directory
Returns:
List of (name, size) tuples for each file/directory in the directory
"""
if not os.path.exists(dir_path) or not os.path.isdir(dir_path):
return []
contents = []
for item in os.listdir(dir_path):
item_path = os.path.join(dir_path, item)
if os.path.isfile(item_path):
contents.append((item, os.path.getsize(item_path)))
else:
contents.append((item, "DIR"))
return contents
def read_file_content(file_path: str, default: str = "") -> str:
"""
Read file content with error handling.
Args:
file_path: Path to the file
default: Default value to return if file cannot be read
Returns:
File content or default value
"""
if not file_exists(file_path):
log(f"File does not exist: {file_path}")
return default
try:
with open(file_path, 'r') as f:
return f.read()
except Exception as e:
log(f"Error reading file {file_path}: {e}")
return default
def write_file_content(file_path: str, content: str) -> bool:
"""
Write content to file with error handling.
Args:
file_path: Path to the file
content: Content to write
Returns:
True if successful, False otherwise
"""
try:
# Create directory if it doesn't exist
os.makedirs(os.path.dirname(file_path), exist_ok=True)
with open(file_path, 'w') as f:
f.write(content)
return True
except Exception as e:
log(f"Error writing to file {file_path}: {e}")
return False
def run_command(command: Union[str, List[str]], capture_output: bool = True) -> Tuple[int, str, str]:
"""
Run a command and return the result.
Args:
command: Command to run (string or list)
capture_output: Whether to capture stdout/stderr
Returns:
Tuple of (returncode, stdout, stderr)
"""
if not is_safe_command(command):
error_msg = f"Unsafe command detected: {command}"
log(error_msg)
return 1, "", error_msg
log(f"Running command: {command}")
try:
# Convert string command to list
if isinstance(command, str):
cmd_list = shlex.split(command)
else:
cmd_list = command
result = subprocess.run(
cmd_list,
shell=False, # Never use shell=True for security
capture_output=capture_output,
text=True
)
log(f"Command exit code: {result.returncode}")
return result.returncode, result.stdout, result.stderr
except Exception as e:
log(f"Error running command: {e}")
log(traceback.format_exc())
return 1, "", str(e)
def find_pattern(content: str, pattern: str, group: int = 0,
default: Optional[str] = None) -> Optional[str]:
"""
Find a pattern in content and return the specified group.
Args:
content: Text content to search
pattern: Regex pattern to search for
group: Group number to return (default: 0 for entire match)
default: Default value to return if pattern not found
Returns:
Matched text or default value
"""
match = re.search(pattern, content, re.DOTALL)
if match:
return match.group(group)
return default
def get_env_var(name: str, default: Optional[str] = None) -> Optional[str]:
"""
Get environment variable with default value.
Args:
name: Environment variable name
default: Default value if not set
Returns:
Environment variable value or default
"""
return os.environ.get(name, default)
def format_exception(e: Exception) -> str:
"""
Format an exception with traceback for logging.
Args:
e: Exception to format
Returns:
Formatted exception string
"""
return f"{type(e).__name__}: {str(e)}\n{traceback.format_exc()}"
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@@ -0,0 +1,432 @@
"""
Workflow module.
This module handles the main workflow logic for running coverage tests and processing results.
"""
import os
import re
import sys
import subprocess
import traceback
from .extraction import run_coverage, compare_coverage, extract_coverage
from .github_api import generate_comment, post_comment, set_github_output
from .util import log, file_exists, get_file_size, list_directory, run_command
def is_valid_branch_name(branch_name: str) -> bool:
"""
Validate a git branch name.
Args:
branch_name: Branch name to validate
Returns:
True if valid, False otherwise
"""
# Check for common branch name patterns
if not re.match(r'^[a-zA-Z0-9_\-./]+$', branch_name):
return False
# Check for path traversal
if '..' in branch_name:
return False
# Check for shell metacharacters
if re.search(r'[;&|`$]', branch_name):
return False
return True
def checkout_branch(branch_name: str) -> None:
"""
Checkout a branch for testing.
Args:
branch_name: Branch name to checkout
Raises:
RuntimeError: If branch checkout fails
ValueError: If branch name is invalid
"""
if not is_valid_branch_name(branch_name):
raise ValueError(f"Invalid branch name: {branch_name}")
log(f"=== Checking out branch: {branch_name} ===")
# Fetch the branch
returncode, stdout, stderr = run_command(['git', 'fetch', 'origin', branch_name])
if returncode != 0:
log(f"ERROR: Failed to fetch branch {branch_name}")
log(f"Error details: {stderr}")
raise RuntimeError(f"Git fetch failed: {stderr}")
# Checkout the branch
returncode, stdout, stderr = run_command(['git', 'checkout', branch_name])
if returncode != 0:
log(f"ERROR: Failed to checkout branch {branch_name}")
log(f"Error details: {stderr}")
raise RuntimeError(f"Git checkout failed: {stderr}")
log(f"Successfully checked out branch: {branch_name}")
def extract_extension_coverage_from_file(file_path):
"""Extract extension coverage from file when run_coverage returns 0."""
if not file_exists(file_path):
log(f"File {file_path} does not exist, cannot extract extension coverage")
return 0.0
file_size = get_file_size(file_path)
if file_size == 0:
log(f"File {file_path} is empty, cannot extract extension coverage")
return 0.0
log(f"Extension coverage is 0.0, trying to read from file directly: {file_path} (size: {file_size} bytes)")
with open(file_path, 'r') as f:
content = f.read()
# Extract the percentage from the "Lines" row in the coverage summary
# Pattern: Lines : xx.xx% ( xxxxxxx/xxxxxxx )
lines_match = re.search(r'Lines\s*:\s*(\d+\.\d+)%', content)
if lines_match:
coverage = float(lines_match.group(1))
log(f"Found extension coverage in file: {coverage}%")
return coverage
return 0.0
def extract_webview_coverage_from_file(file_path):
"""Extract webview coverage from file when run_coverage returns 0."""
if not file_exists(file_path):
log(f"File {file_path} does not exist, cannot extract webview coverage")
return 0.0
file_size = get_file_size(file_path)
if file_size == 0:
log(f"File {file_path} is empty, cannot extract webview coverage")
return 0.0
log(f"Webview coverage is 0.0, trying to read from file directly: {file_path} (size: {file_size} bytes)")
with open(file_path, 'r') as f:
content = f.read()
# Extract the percentage from the "% Lines" column in the "All files" row
# Pattern: All files | xx.xx | xx.xx | xx.xx | xx.xx |
all_files_match = re.search(r'All files\s+\|\s+\d+\.\d+\s+\|\s+\d+\.\d+\s+\|\s+\d+\.\d+\s+\|\s+(\d+\.\d+)', content)
if all_files_match:
coverage = float(all_files_match.group(1))
log(f"Found webview coverage in file: {coverage}%")
return coverage
return 0.0
def run_extension_coverage(branch_name=None):
"""Run extension coverage tests and extract results."""
prefix = 'base_' if branch_name else ''
file_path = f"{prefix}extension_coverage.txt"
# Run coverage tests
ext_cov = run_coverage(
["xvfb-run", "-a", "npm", "run", "test:coverage"],
file_path,
"extension"
)
# If coverage is 0.0, try to extract from file directly
if ext_cov == 0.0:
ext_cov = extract_extension_coverage_from_file(file_path)
return ext_cov
def run_webview_coverage(branch_name=None):
"""Run webview coverage tests and extract results."""
prefix = 'base_' if branch_name else ''
file_path = f"{prefix}webview_coverage.txt"
# Save current directory
original_dir = os.getcwd()
try:
# Change to webview-ui directory
os.chdir('webview-ui')
# Install coverage dependency
returncode, stdout, stderr = run_command(["npm", "install", "--no-save", "@vitest/coverage-v8"])
if returncode != 0:
log(f"Failed to install coverage dependency: {stderr}")
return 0.0
# Run coverage tests from webview-ui directory
web_cov = run_coverage(
["npm", "run", "test:coverage"],
os.path.join('..', file_path),
"webview"
)
finally:
# Always change back to original directory
os.chdir(original_dir)
# If coverage is 0.0, try to extract from file directly
if web_cov == 0.0:
web_cov = extract_webview_coverage_from_file(file_path)
return web_cov
def run_branch_coverage(branch_name=None):
"""
Run coverage tests for a branch.
Args:
branch_name: Name of the branch to checkout before running tests (optional)
Returns:
Tuple of (extension_coverage, webview_coverage)
"""
# Checkout branch if specified
if branch_name:
checkout_branch(branch_name)
# Run coverage tests
log(f"=== Running coverage tests{' for ' + branch_name if branch_name else ''} ===")
# Run extension and webview coverage
ext_cov = run_extension_coverage(branch_name)
web_cov = run_webview_coverage(branch_name)
return ext_cov, web_cov
def find_potential_coverage_files():
"""Find potential coverage files in the current directory and webview-ui."""
log("Searching for potential coverage files...")
# Find files in current directory
current_dir_files = list_directory('.')
for name, size in current_dir_files:
if 'coverage' in name.lower() and size != "DIR":
log(f"Found potential coverage file: {name} (size: {size} bytes)")
# Find files in webview-ui directory
if os.path.exists('webview-ui') and os.path.isdir('webview-ui'):
webview_files = list_directory('webview-ui')
for name, size in webview_files:
if 'coverage' in name.lower() and size != "DIR":
log(f"Found potential webview coverage file: webview-ui/{name} (size: {size} bytes)")
else:
log("webview-ui directory not found")
def generate_warnings(base_ext_cov, pr_ext_cov, ext_decreased, ext_diff,
base_web_cov, pr_web_cov, web_decreased, web_diff):
"""Generate warnings for coverage decreases."""
if not (ext_decreased or web_decreased):
return []
warnings = [
"Test coverage has decreased in this PR",
f"Extension coverage: {base_ext_cov}% -> {pr_ext_cov}% (Diff: {ext_diff}%)",
f"Webview coverage: {base_web_cov}% -> {pr_web_cov}% (Diff: {web_diff}%)"
]
# Additional warning for significant decrease (more than 1%)
if ext_decreased and ext_diff > 1.0:
warnings.append(f"Extension coverage decreased by more than 1% ({ext_diff}%). Consider adding tests to cover your changes.")
if web_decreased and web_diff > 1.0:
warnings.append(f"Webview coverage decreased by more than 1% ({web_diff}%). Consider adding tests to cover your changes.")
return warnings
def output_warnings(warnings):
"""Output warnings to GitHub step summary and console."""
if not warnings:
return
# Get the GitHub step summary file path from environment variable
github_step_summary = os.environ.get('GITHUB_STEP_SUMMARY')
# Write to GitHub step summary if available
if github_step_summary:
with open(github_step_summary, 'a') as f:
f.write("## Coverage Warnings\n\n")
for warning in warnings:
f.write(f"⚠️ {warning}\n\n")
# Also output to console with ::warning:: syntax for backward compatibility
for warning in warnings:
log(f"::warning::{warning}")
def output_github_results(pr_ext_cov, pr_web_cov, base_ext_cov, base_web_cov,
ext_decreased, ext_diff, web_decreased, web_diff):
"""Output results for GitHub Actions."""
set_github_output("pr_extension_coverage", pr_ext_cov)
set_github_output("pr_webview_coverage", pr_web_cov)
set_github_output("base_extension_coverage", base_ext_cov)
set_github_output("base_webview_coverage", base_web_cov)
set_github_output("extension_decreased", str(ext_decreased).lower())
set_github_output("extension_diff", ext_diff)
set_github_output("webview_decreased", str(web_decreased).lower())
set_github_output("webview_diff", web_diff)
def extract_pr_coverage_from_artifacts():
"""
Extract PR branch coverage from artifact files.
Returns:
Tuple of (extension_coverage, webview_coverage)
Raises:
SystemExit: If the coverage files don't exist
"""
log("=== Extracting PR branch coverage from artifacts ===")
# Check if the coverage files exist
ext_file_path = "extension_coverage.txt"
web_file_path = "webview-ui/webview_coverage.txt"
# Extract extension coverage
log(f"Extracting extension coverage from {ext_file_path}")
if not file_exists(ext_file_path):
error_msg = f"ERROR: PR extension coverage file {ext_file_path} not found"
log(error_msg)
# List directory contents for debugging
log("Current directory contents:")
try:
dir_contents = list_directory('.')
for name, size in dir_contents:
log(f" {name} - {size}\n")
except Exception as e:
log(f"Error listing directory: {e}")
sys.exit(1) # Exit with error code to fail the workflow
ext_cov = extract_extension_coverage_from_file(ext_file_path)
log(f"PR extension coverage from artifact: {ext_cov}%")
# Extract webview coverage
log(f"Extracting webview coverage from {web_file_path}")
if not file_exists(web_file_path):
error_msg = f"ERROR: PR webview coverage file {web_file_path} not found"
log(error_msg)
# Check if the webview-ui directory exists
if not os.path.exists('webview-ui'):
log("ERROR: webview-ui directory not found")
else:
# List webview-ui directory contents for debugging
log("webview-ui directory contents:")
try:
dir_contents = list_directory('webview-ui')
for name, size in dir_contents:
log(f" {name} - {size}")
except Exception as e:
log(f"Error listing directory: {e}")
sys.exit(1) # Exit with error code to fail the workflow
web_cov = extract_webview_coverage_from_file(web_file_path)
log(f"PR webview coverage from artifact: {web_cov}%")
return ext_cov, web_cov
def process_coverage_workflow(args):
"""
Process the entire coverage workflow.
Args:
args: Command line arguments
"""
# Initialize all variables at the start
pr_ext_cov = 0.0
pr_web_cov = 0.0
base_ext_cov = 0.0
base_web_cov = 0.0
ext_decreased = False
ext_diff = 0.0
web_decreased = False
web_diff = 0.0
try:
# Validate branch name
if not is_valid_branch_name(args.base_branch):
raise ValueError(f"Invalid base branch name: {args.base_branch}")
# Check if we're running in GitHub Actions
is_github_actions = 'GITHUB_ACTIONS' in os.environ
if is_github_actions:
log("Running in GitHub Actions environment")
# Extract PR branch coverage from artifacts (from test job)
pr_ext_cov, pr_web_cov = extract_pr_coverage_from_artifacts()
# Verify PR coverage values
if pr_ext_cov == 0.0:
log("WARNING: PR extension coverage is 0.0, this may indicate an issue with the coverage report")
find_potential_coverage_files()
if pr_web_cov == 0.0:
log("WARNING: PR webview coverage is 0.0, this may indicate an issue with the coverage report")
find_potential_coverage_files()
# Run base branch coverage
log(f"=== Running base branch coverage for {args.base_branch} ===")
base_ext_cov, base_web_cov = run_branch_coverage(args.base_branch)
# Verify base coverage values
if base_ext_cov == 0.0:
log("WARNING: Base extension coverage is 0.0, this may indicate an issue with the coverage report")
if base_web_cov == 0.0:
log("WARNING: Base webview coverage is 0.0, this may indicate an issue with the coverage report")
# Compare coverage
log("=== Comparing extension coverage ===")
ext_decreased, ext_diff = compare_coverage(base_ext_cov, pr_ext_cov)
log("=== Comparing webview coverage ===")
web_decreased, web_diff = compare_coverage(base_web_cov, pr_web_cov)
# Print summary of coverage values
log("\n=== Coverage Summary ===")
log(f"PR extension coverage: {pr_ext_cov}%")
log(f"Base extension coverage: {base_ext_cov}%")
log(f"Extension coverage change: {'+' if not ext_decreased else '-'}{ext_diff}%")
log(f"PR webview coverage: {pr_web_cov}%")
log(f"Base webview coverage: {base_web_cov}%")
log(f"Webview coverage change: {'+' if not web_decreased else '-'}{web_diff}%")
# Generate and output warnings
warnings = generate_warnings(
base_ext_cov, pr_ext_cov, ext_decreased, ext_diff,
base_web_cov, pr_web_cov, web_decreased, web_diff
)
output_warnings(warnings)
# Generate comment
log("=== Generating comment ===")
comment = generate_comment(
base_ext_cov, pr_ext_cov, str(ext_decreased).lower(), ext_diff,
base_web_cov, pr_web_cov, str(web_decreased).lower(), web_diff
)
# Save comment to file
with open("coverage_comment.md", "w") as f:
f.write(comment)
# Post comment if PR number is provided
if args.pr_number:
log(f"=== Posting comment to PR #{args.pr_number} ===")
post_comment("coverage_comment.md", args.pr_number, args.repo, args.token)
# Output results for GitHub Actions
output_github_results(
pr_ext_cov, pr_web_cov, base_ext_cov, base_web_cov,
ext_decreased, ext_diff, web_decreased, web_diff
)
except Exception as e:
log(f"ERROR in process_coverage_workflow: {e}")
traceback.print_exc()
# Try to output results even if there was an error
try:
output_github_results(
pr_ext_cov, pr_web_cov, base_ext_cov, base_web_cov,
ext_decreased, ext_diff, web_decreased, web_diff
)
except Exception as e2:
log(f"ERROR outputting GitHub results: {e2}")
@@ -0,0 +1,282 @@
#!/usr/bin/env python3
"""
Tests for coverage_check script.
"""
import os
import sys
import unittest
import subprocess
import tempfile
from unittest.mock import patch, MagicMock, call, mock_open
# Add parent directory to path so we can import coverage modules
sys.path.insert(0, os.path.abspath(os.path.join(os.path.dirname(__file__), '..')))
from coverage_check import extract_coverage, compare_coverage, set_verbose, generate_comment, post_comment, set_github_output
from coverage_check.util import log, file_exists, get_file_size, list_directory
class TestCoverage(unittest.TestCase):
# Class variables to store coverage files
temp_dir = None
extension_coverage_file = None
webview_coverage_file = None
@classmethod
def setUpClass(cls):
"""Set up test environment once for all tests."""
# Create temporary directory for test files
cls.temp_dir = tempfile.TemporaryDirectory()
cls.extension_coverage_file = os.path.join(cls.temp_dir.name, 'extension_coverage.txt')
cls.webview_coverage_file = os.path.join(cls.temp_dir.name, 'webview_coverage.txt')
# Run actual tests to generate coverage reports
cls.generate_coverage_reports()
# Verify files exist and are not empty
assert os.path.exists(cls.extension_coverage_file), \
f"Extension coverage file {cls.extension_coverage_file} does not exist"
assert os.path.getsize(cls.extension_coverage_file) > 0, \
f"Extension coverage file {cls.extension_coverage_file} is empty"
assert os.path.exists(cls.webview_coverage_file), \
f"Webview coverage file {cls.webview_coverage_file} does not exist"
assert os.path.getsize(cls.webview_coverage_file) > 0, \
f"Webview coverage file {cls.webview_coverage_file} is empty"
@classmethod
def tearDownClass(cls):
"""Clean up test environment after all tests."""
if cls.temp_dir:
cls.temp_dir.cleanup()
@classmethod
def generate_coverage_reports(cls):
"""Generate real coverage reports by running tests."""
log("Generating coverage reports (this may take a while)...")
# Run extension tests with coverage
try:
# Get absolute paths
root_dir = os.path.abspath(os.path.join(os.path.dirname(__file__), '../../..'))
webview_dir = os.path.join(root_dir, 'webview-ui')
# Use xvfb-run on Linux
if sys.platform.startswith('linux'):
cmd = f"cd {root_dir} && xvfb-run -a npm run test:coverage > {cls.extension_coverage_file} 2>&1"
else:
cmd = f"cd {root_dir} && npm run test:coverage > {cls.extension_coverage_file} 2>&1"
log("Running extension tests...")
log(f"Command: {cmd}")
result = subprocess.run(cmd, shell=True, check=False, capture_output=True, text=True)
log(f"Extension tests exit code: {result.returncode}")
# Run webview tests with coverage
log("Running webview tests...")
cmd = f"cd {webview_dir} && npm run test:coverage > {cls.webview_coverage_file} 2>&1"
log(f"Command: {cmd}")
result = subprocess.run(cmd, shell=True, check=False, capture_output=True, text=True)
log(f"Webview tests exit code: {result.returncode}")
# Verify files were created
if file_exists(cls.extension_coverage_file):
ext_size = get_file_size(cls.extension_coverage_file)
log(f"Extension coverage file created: {cls.extension_coverage_file} (size: {ext_size} bytes)")
else:
log(f"WARNING: Extension coverage file was not created: {cls.extension_coverage_file}")
if file_exists(cls.webview_coverage_file):
web_size = get_file_size(cls.webview_coverage_file)
log(f"Webview coverage file created: {cls.webview_coverage_file} (size: {web_size} bytes)")
else:
log(f"WARNING: Webview coverage file was not created: {cls.webview_coverage_file}")
log("Coverage reports generation completed.")
except Exception as e:
log(f"Error generating coverage reports: {e}")
import traceback
log(traceback.format_exc())
# Create empty files if tests fail
log("Creating fallback coverage files...")
with open(cls.extension_coverage_file, 'w') as f:
f.write("No coverage data available")
with open(cls.webview_coverage_file, 'w') as f:
f.write("No coverage data available")
def test_extract_coverage(self):
"""Test extract_coverage function with both extension and webview coverage."""
# Check if verbose mode is enabled
if '-v' in sys.argv or '--verbose' in sys.argv:
set_verbose(True)
# Verify files exist before testing
self.assertTrue(file_exists(self.extension_coverage_file),
f"Extension coverage file does not exist: {self.extension_coverage_file}")
self.assertTrue(file_exists(self.webview_coverage_file),
f"Webview coverage file does not exist: {self.webview_coverage_file}")
# Log file sizes
ext_size = get_file_size(self.extension_coverage_file)
web_size = get_file_size(self.webview_coverage_file)
log(f"Extension coverage file size: {ext_size} bytes")
log(f"Webview coverage file size: {web_size} bytes")
# Test extension coverage
log("Testing extension coverage extraction...")
ext_coverage_pct = extract_coverage(self.extension_coverage_file, 'extension')
# Check that coverage percentage is a float
self.assertIsInstance(ext_coverage_pct, float)
# Check that coverage percentage is between 0 and 100
self.assertGreaterEqual(ext_coverage_pct, 0)
self.assertLessEqual(ext_coverage_pct, 100)
# Log coverage percentage for debugging
log(f"Extension coverage: {ext_coverage_pct}%")
# Test webview coverage
log("Testing webview coverage extraction...")
web_coverage_pct = extract_coverage(self.webview_coverage_file, 'webview')
# Convert to float if it's an integer
if isinstance(web_coverage_pct, int):
web_coverage_pct = float(web_coverage_pct)
# Check that coverage percentage is a float
self.assertIsInstance(web_coverage_pct, float)
# Check that coverage percentage is between 0 and 100
self.assertGreaterEqual(web_coverage_pct, 0)
self.assertLessEqual(web_coverage_pct, 100)
# Log coverage percentage for debugging
log(f"Webview coverage: {web_coverage_pct}%")
def test_compare_coverage(self):
"""Test compare_coverage function."""
# Test with coverage increase
decreased, diff = compare_coverage(80, 90)
self.assertFalse(decreased)
self.assertEqual(diff, 10)
# Test with coverage decrease
decreased, diff = compare_coverage(90, 80)
self.assertTrue(decreased)
self.assertEqual(diff, 10)
# Test with no change
decreased, diff = compare_coverage(80, 80)
self.assertFalse(decreased)
self.assertEqual(diff, 0)
def test_generate_comment(self):
"""Test generate_comment function."""
comment = generate_comment(
80, 90, 'false', 10,
70, 75, 'false', 5
)
# Check that comment contains expected sections
self.assertIn('Coverage Report', comment)
self.assertIn('Extension Coverage', comment)
self.assertIn('Webview Coverage', comment)
self.assertIn('Overall Assessment', comment)
# Check that comment contains coverage percentages
self.assertIn('Base branch: 80%', comment)
self.assertIn('PR branch: 90%', comment)
self.assertIn('Base branch: 70%', comment)
self.assertIn('PR branch: 75%', comment)
# Check that comment contains correct assessment
self.assertIn('Coverage increased or remained the same', comment)
self.assertIn('Test coverage has been maintained or improved', comment)
@patch('coverage_check.requests.get')
@patch('coverage_check.requests.post')
@patch('coverage_check.requests.patch')
def test_post_comment_new(self, mock_patch, mock_post, mock_get):
"""Test post_comment function when creating a new comment."""
# Create a temporary comment file
comment_file = os.path.join(self.temp_dir.name, 'comment.md')
with open(comment_file, 'w') as f:
f.write('<!-- COVERAGE_REPORT -->\nTest comment')
# Mock the API responses
mock_get.return_value = MagicMock(status_code=200, json=lambda: [])
mock_post.return_value = MagicMock(status_code=201)
# Test post_comment function
post_comment(comment_file, '123', 'owner/repo', 'token')
# Check that the correct API calls were made
mock_get.assert_called_once()
mock_post.assert_called_once()
mock_patch.assert_not_called()
@patch('coverage_check.requests.get')
@patch('coverage_check.requests.post')
@patch('coverage_check.requests.patch')
def test_post_comment_update(self, mock_patch, mock_post, mock_get):
"""Test post_comment function when updating an existing comment."""
# Create a temporary comment file
comment_file = os.path.join(self.temp_dir.name, 'comment.md')
with open(comment_file, 'w') as f:
f.write('<!-- COVERAGE_REPORT -->\nTest comment')
# Mock the API responses
mock_get.return_value = MagicMock(
status_code=200,
json=lambda: [{'id': 456, 'body': '<!-- COVERAGE_REPORT -->\nOld comment'}]
)
mock_patch.return_value = MagicMock(status_code=200)
# Test post_comment function
post_comment(comment_file, '123', 'owner/repo', 'token')
# Check that the correct API calls were made
mock_get.assert_called_once()
mock_patch.assert_called_once()
mock_post.assert_not_called()
def test_set_github_output(self):
"""Test set_github_output function."""
# Capture stdout
with patch('sys.stdout', new=MagicMock()) as mock_stdout:
# Mock environment without GITHUB_OUTPUT
with patch.dict('os.environ', {}, clear=True):
set_github_output('test_name', 'test_value')
# Check that the correct output was printed to stdout
mock_stdout.assert_has_calls([
# GitHub Actions output format (deprecated method)
call.write('::set-output name=test_name::test_value\n'),
call.flush(),
# Human readable format
call.write('test_name: test_value\n'),
call.flush()
], any_order=False)
# Reset mock for next test
mock_stdout.reset_mock()
# Test with GITHUB_OUTPUT environment variable
with patch.dict('os.environ', {'GITHUB_OUTPUT': '/tmp/github_output'}), \
patch('builtins.open', mock_open()) as mock_file:
set_github_output('test_name', 'test_value')
# Check that file was written to
mock_file.assert_called_once_with('/tmp/github_output', 'a')
mock_file().write.assert_called_once_with('test_name=test_value\n')
# Check that human readable output was printed
mock_stdout.assert_has_calls([
call.write('test_name: test_value\n'),
call.flush()
], any_order=False)
if __name__ == '__main__':
unittest.main()
+435
View File
@@ -0,0 +1,435 @@
name: cli-publish
on:
schedule:
- cron: "0 12 * * *"
workflow_dispatch:
inputs:
publish_target:
description: "Which publish flow to run"
required: true
default: "main"
type: choice
options:
- main
- nightly
git_tag:
description: "Existing release tag to publish when publish_target=main, for example cli-v0.1.0"
required: false
type: string
confirm_publish:
description: 'Required when publish_target=main. Type "publish" to confirm release publish.'
required: false
type: string
force_nightly_publish:
description: "Force nightly publish even with no commits in last 24h"
required: false
type: boolean
default: false
permissions:
contents: read
id-token: write
defaults:
run:
working-directory: .
jobs:
publish-main:
name: Publish cline
permissions:
contents: write
id-token: write
if: |
github.repository == 'cline/cline' &&
github.ref == 'refs/heads/main' &&
github.event_name == 'workflow_dispatch' &&
github.event.inputs.publish_target == 'main' &&
github.event.inputs.confirm_publish == 'publish' &&
!endsWith(github.actor, '[bot]')
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@v4
with:
ref: ${{ github.event.inputs.git_tag }}
fetch-depth: 0
fetch-tags: true
- name: Setup Bun
uses: oven-sh/setup-bun@v2
with:
bun-version: "1.3.13"
- name: Setup Node.js
uses: actions/setup-node@v4
with:
node-version: "24.x"
registry-url: "https://registry.npmjs.org"
- name: Verify publish tooling
run: |
NPM_VERSION=$(npm --version)
echo "npm ${NPM_VERSION}"
IFS=. read -r major minor patch <<EOF
${NPM_VERSION}
EOF
if [ "$major" -lt 11 ] || { [ "$major" -eq 11 ] && [ "$minor" -lt 5 ]; } || { [ "$major" -eq 11 ] && [ "$minor" -eq 5 ] && [ "$patch" -lt 1 ]; }; then
echo "npm 11.5.1 or newer is required for trusted publishing"
exit 1
fi
- name: Install dependencies
run: bun install
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Validate release tag
id: version
env:
TAG: ${{ github.event.inputs.git_tag }}
run: |
if [ -z "$TAG" ]; then
echo "git_tag is required when publish_target=main"
exit 1
fi
if ! printf "%s\n" "$TAG" | grep -Eq '^cli-v[0-9]+\.[0-9]+\.[0-9]+(-[0-9A-Za-z.-]+)?$'; then
echo "git_tag must look like cli-vX.Y.Z, got: ${TAG}"
exit 1
fi
VERSION="${TAG#cli-v}"
PACKAGE_VERSION=$(node -p "require('./apps/cli/package.json').version")
if [ "$PACKAGE_VERSION" != "$VERSION" ]; then
echo "apps/cli/package.json version ${PACKAGE_VERSION} does not match ${TAG}"
exit 1
fi
if ! printf "%s\n" "$VERSION" | grep -Eq '^[0-9]+\.[0-9]+\.[0-9]+(-[0-9A-Za-z.-]+)?$'; then
echo "apps/cli/package.json has invalid version: ${VERSION}"
exit 1
fi
TAG_COMMIT=$(git rev-parse "${TAG}^{commit}")
HEAD_COMMIT=$(git rev-parse HEAD)
if [ "$TAG_COMMIT" != "$HEAD_COMMIT" ]; then
echo "${TAG} does not point at the checked out commit"
exit 1
fi
git fetch origin +main:refs/remotes/origin/main
if ! git merge-base --is-ancestor "$HEAD_COMMIT" origin/main; then
echo "${TAG} is not reachable from origin/main"
exit 1
fi
echo "version=${VERSION}" >> "$GITHUB_OUTPUT"
echo "tag=${TAG}" >> "$GITHUB_OUTPUT"
- name: Build SDK packages
run: bun run build:sdk
env:
TELEMETRY_SERVICE_API_KEY: ${{ secrets.TELEMETRY_SERVICE_API_KEY }}
ERROR_SERVICE_API_KEY: ${{ secrets.ERROR_SERVICE_API_KEY }}
OTEL_TELEMETRY_ENABLED: ${{ secrets.OTEL_TELEMETRY_ENABLED }}
OTEL_LOGS_EXPORTER: otlp
OTEL_METRICS_EXPORTER: otlp
OTEL_EXPORTER_OTLP_PROTOCOL: ${{ secrets.OTEL_EXPORTER_OTLP_PROTOCOL }}
OTEL_EXPORTER_OTLP_ENDPOINT: ${{ secrets.OTEL_EXPORTER_OTLP_ENDPOINT }}
OTEL_EXPORTER_OTLP_HEADERS: ${{ secrets.OTEL_EXPORTER_OTLP_HEADERS }}
- name: Run tests
run: bun run test
- name: Build platform binaries
run: bun script/build.ts --install-native-variants --skip-sdk-build
working-directory: apps/cli
env:
TELEMETRY_SERVICE_API_KEY: ${{ secrets.TELEMETRY_SERVICE_API_KEY }}
ERROR_SERVICE_API_KEY: ${{ secrets.ERROR_SERVICE_API_KEY }}
OTEL_TELEMETRY_ENABLED: ${{ secrets.OTEL_TELEMETRY_ENABLED }}
OTEL_LOGS_EXPORTER: otlp
OTEL_METRICS_EXPORTER: otlp
OTEL_EXPORTER_OTLP_PROTOCOL: ${{ secrets.OTEL_EXPORTER_OTLP_PROTOCOL }}
OTEL_EXPORTER_OTLP_ENDPOINT: ${{ secrets.OTEL_EXPORTER_OTLP_ENDPOINT }}
OTEL_EXPORTER_OTLP_HEADERS: ${{ secrets.OTEL_EXPORTER_OTLP_HEADERS }}
- name: Verify build output
env:
VERSION: ${{ steps.version.outputs.version }}
run: |
EXPECTED=(
"@cline/cli-darwin-arm64"
"@cline/cli-darwin-x64"
"@cline/cli-linux-arm64"
"@cline/cli-linux-x64"
"@cline/cli-windows-arm64"
"@cline/cli-windows-x64"
)
for package_name in "${EXPECTED[@]}"; do
dir="apps/cli/dist/${package_name#@cline/}"
if [ ! -f "$dir/package.json" ]; then
echo "Missing package manifest: $dir/package.json"
exit 1
fi
actual_name=$(node -p "require('./$dir/package.json').name")
actual_version=$(node -p "require('./$dir/package.json').version")
if [ "$actual_name" != "$package_name" ]; then
echo "Expected $package_name, got $actual_name"
exit 1
fi
if [ "$actual_version" != "$VERSION" ]; then
echo "Expected $package_name@$VERSION, got $actual_version"
exit 1
fi
ls -lh "$dir/bin/"
done
- name: Publish to NPM with latest tag
env:
NPM_CONFIG_PROVENANCE: "true"
run: bun script/publish-npm.ts --tag latest
working-directory: apps/cli
- name: Get Previous CLI Tag
id: prev_tag
env:
CURRENT_TAG: ${{ steps.version.outputs.tag }}
run: |
PREV_TAG=$(git describe --tags --abbrev=0 --match 'cli-v*' "$CURRENT_TAG^" 2>/dev/null || echo "")
echo "prev_tag=$PREV_TAG" >> $GITHUB_OUTPUT
- name: Get Changelog Entry
id: changelog
run: |
# Grab content between the first "## " header and the next one in apps/cli/CHANGELOG.md
CONTENT=$(awk '/^## [0-9]/{if(found) exit; found=1; next} found{print}' apps/cli/CHANGELOG.md)
echo "content<<EOF" >> $GITHUB_OUTPUT
echo "$CONTENT" >> $GITHUB_OUTPUT
echo "EOF" >> $GITHUB_OUTPUT
- name: Create GitHub Release
uses: softprops/action-gh-release@v1
with:
tag_name: ${{ steps.version.outputs.tag }}
name: "CLI v${{ steps.version.outputs.version }}"
body: |
${{ steps.changelog.outputs.content }}
${{ steps.prev_tag.outputs.prev_tag != '' && format('**Full Changelog**: https://github.com/{0}/compare/{1}...{2}', github.repository, steps.prev_tag.outputs.prev_tag, steps.version.outputs.tag) || '' }}
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Summary
env:
VERSION: ${{ steps.version.outputs.version }}
run: |
echo "Published cline@${VERSION} to npm with dist-tag 'latest'"
echo "Install with: npm install -g cline"
- name: Post release to Slack
uses: slackapi/slack-github-action@v3.0.1
with:
method: chat.postMessage
token: ${{ secrets.SLACK_RELEASE_BOT_TOKEN }}
payload: |
channel: "C0APVKGGZFC"
text: "Cline CLI v${{ steps.version.outputs.version }}"
blocks:
- type: "section"
text:
type: "mrkdwn"
text: "Cline CLI v${{ steps.version.outputs.version }}"
- type: "section"
text:
type: "mrkdwn"
text: ${{ toJSON(steps.changelog.outputs.content) }}
- type: "context"
elements:
- type: "mrkdwn"
text: "<https://www.npmjs.com/package/cline/v/${{ steps.version.outputs.version }}|View on npm>${{ steps.prev_tag.outputs.prev_tag != '' && format(' | Full Changelog: https://github.com/{0}/compare/{1}...{2}', github.repository, steps.prev_tag.outputs.prev_tag, steps.version.outputs.tag) || '' }}"
publish-nightly:
name: Publish cline nightly
permissions:
contents: read
id-token: write
if: |
github.repository == 'cline/cline' &&
github.ref == 'refs/heads/main' &&
(
github.event_name == 'schedule' ||
(
github.event_name == 'workflow_dispatch' &&
github.event.inputs.publish_target == 'nightly'
)
)
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Check for recent commits
id: check_commits
env:
FORCE_PUBLISH: ${{ github.event_name == 'workflow_dispatch' && github.event.inputs.force_nightly_publish == 'true' }}
run: |
if [ "$FORCE_PUBLISH" = "true" ]; then
echo "force_nightly_publish enabled, proceeding with publish"
echo "skip=false" >> "$GITHUB_OUTPUT"
exit 0
fi
if [ "$(git rev-list --count HEAD --since='24 hours ago')" -eq 0 ]; then
echo "No commits in last 24 hours, skipping publish"
echo "skip=true" >> "$GITHUB_OUTPUT"
else
echo "Found recent commits, proceeding with publish"
echo "skip=false" >> "$GITHUB_OUTPUT"
fi
- name: Setup Bun
if: steps.check_commits.outputs.skip != 'true'
uses: oven-sh/setup-bun@v2
with:
bun-version: "1.3.13"
- name: Setup Node.js
if: steps.check_commits.outputs.skip != 'true'
uses: actions/setup-node@v4
with:
node-version: "24.x"
registry-url: "https://registry.npmjs.org"
- name: Verify publish tooling
if: steps.check_commits.outputs.skip != 'true'
run: |
NPM_VERSION=$(npm --version)
echo "npm ${NPM_VERSION}"
IFS=. read -r major minor patch <<EOF
${NPM_VERSION}
EOF
if [ "$major" -lt 11 ] || { [ "$major" -eq 11 ] && [ "$minor" -lt 5 ]; } || { [ "$major" -eq 11 ] && [ "$minor" -eq 5 ] && [ "$patch" -lt 1 ]; }; then
echo "npm 11.5.1 or newer is required for trusted publishing"
exit 1
fi
- name: Install dependencies
if: steps.check_commits.outputs.skip != 'true'
run: bun install
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Build SDK packages
if: steps.check_commits.outputs.skip != 'true'
run: bun run build:sdk
env:
TELEMETRY_SERVICE_API_KEY: ${{ secrets.TELEMETRY_SERVICE_API_KEY }}
ERROR_SERVICE_API_KEY: ${{ secrets.ERROR_SERVICE_API_KEY }}
OTEL_TELEMETRY_ENABLED: ${{ secrets.OTEL_TELEMETRY_ENABLED }}
OTEL_LOGS_EXPORTER: otlp
OTEL_METRICS_EXPORTER: otlp
OTEL_EXPORTER_OTLP_PROTOCOL: ${{ secrets.OTEL_EXPORTER_OTLP_PROTOCOL }}
OTEL_EXPORTER_OTLP_ENDPOINT: ${{ secrets.OTEL_EXPORTER_OTLP_ENDPOINT }}
OTEL_EXPORTER_OTLP_HEADERS: ${{ secrets.OTEL_EXPORTER_OTLP_HEADERS }}
- name: Run tests
if: steps.check_commits.outputs.skip != 'true'
run: bun run test
- name: Generate nightly version
if: steps.check_commits.outputs.skip != 'true'
id: version
run: |
BASE_VERSION=$(node -p "require('./apps/cli/package.json').version")
TIMESTAMP=$(date +%s)
VERSION="${BASE_VERSION}-nightly.${TIMESTAMP}"
echo "Base version: ${BASE_VERSION}"
echo "Generated nightly version: ${VERSION}"
echo "base_version=${BASE_VERSION}" >> "$GITHUB_OUTPUT"
echo "version=${VERSION}" >> "$GITHUB_OUTPUT"
- name: Update nightly package version
if: steps.check_commits.outputs.skip != 'true'
env:
VERSION: ${{ steps.version.outputs.version }}
run: |
node -e '
const fs = require("node:fs");
const path = "apps/cli/package.json";
const pkg = JSON.parse(fs.readFileSync(path, "utf8"));
pkg.version = process.env.VERSION;
fs.writeFileSync(path, `${JSON.stringify(pkg, null, "\t")}\n`);
'
cat apps/cli/package.json | grep '"version"'
- name: Build platform binaries
if: steps.check_commits.outputs.skip != 'true'
run: bun script/build.ts --install-native-variants --skip-sdk-build
working-directory: apps/cli
env:
TELEMETRY_SERVICE_API_KEY: ${{ secrets.TELEMETRY_SERVICE_API_KEY }}
ERROR_SERVICE_API_KEY: ${{ secrets.ERROR_SERVICE_API_KEY }}
OTEL_TELEMETRY_ENABLED: ${{ secrets.OTEL_TELEMETRY_ENABLED }}
OTEL_LOGS_EXPORTER: otlp
OTEL_METRICS_EXPORTER: otlp
OTEL_EXPORTER_OTLP_PROTOCOL: ${{ secrets.OTEL_EXPORTER_OTLP_PROTOCOL }}
OTEL_EXPORTER_OTLP_ENDPOINT: ${{ secrets.OTEL_EXPORTER_OTLP_ENDPOINT }}
OTEL_EXPORTER_OTLP_HEADERS: ${{ secrets.OTEL_EXPORTER_OTLP_HEADERS }}
- name: Verify build output
if: steps.check_commits.outputs.skip != 'true'
env:
VERSION: ${{ steps.version.outputs.version }}
run: |
EXPECTED=(
"@cline/cli-darwin-arm64"
"@cline/cli-darwin-x64"
"@cline/cli-linux-arm64"
"@cline/cli-linux-x64"
"@cline/cli-windows-arm64"
"@cline/cli-windows-x64"
)
for package_name in "${EXPECTED[@]}"; do
dir="apps/cli/dist/${package_name#@cline/}"
if [ ! -f "$dir/package.json" ]; then
echo "Missing package manifest: $dir/package.json"
exit 1
fi
actual_name=$(node -p "require('./$dir/package.json').name")
actual_version=$(node -p "require('./$dir/package.json').version")
if [ "$actual_name" != "$package_name" ]; then
echo "Expected $package_name, got $actual_name"
exit 1
fi
if [ "$actual_version" != "$VERSION" ]; then
echo "Expected $package_name@$VERSION, got $actual_version"
exit 1
fi
ls -lh "$dir/bin/"
done
- name: Publish to NPM with nightly tag
if: steps.check_commits.outputs.skip != 'true'
env:
NPM_CONFIG_PROVENANCE: "true"
run: bun script/publish-npm.ts --tag nightly
working-directory: apps/cli
- name: Summary
if: steps.check_commits.outputs.skip != 'true'
env:
VERSION: ${{ steps.version.outputs.version }}
run: |
echo "Published cline@${VERSION} to npm with dist-tag 'nightly'"
echo "Install with: npm install -g cline@nightly"
@@ -0,0 +1,100 @@
name: ext-jb-test-integration
on:
pull_request_target:
types: [opened, reopened]
issue_comment:
types: [created]
permissions:
contents: read
pull-requests: read
concurrency:
group: jetbrains-trigger-${{ github.event.pull_request.number || github.event.issue.number }}
cancel-in-progress: true
jobs:
trigger-integration-test:
name: Run Tests
runs-on: ubuntu-latest
# Auto-run only for trusted PR authors. Anyone else needs a maintainer
# to opt their PR in by commenting /test-jetbrains.
if: |
(github.event_name == 'pull_request_target' &&
contains(fromJSON('["MEMBER","OWNER","COLLABORATOR"]'), github.event.pull_request.author_association)) ||
(github.event_name == 'issue_comment' &&
github.event.issue.pull_request &&
contains(github.event.comment.body, '/test-jetbrains') &&
contains(fromJSON('["MEMBER","OWNER","COLLABORATOR"]'), github.event.comment.author_association))
steps:
- name: Generate GitHub App Token
id: app-token
uses: actions/create-github-app-token@v1
with:
app-id: ${{ vars.CLINE_JETBRAINS_APP_ID }}
private-key: ${{ secrets.CLINE_JETBRAINS_APP_KEY }}
owner: cline
repositories: intellij-plugin
- name: Get PR details (for issue_comment trigger)
id: pr-details
if: github.event_name == 'issue_comment'
env:
GH_TOKEN: ${{ github.token }}
run: |
PR_DATA=$(gh api repos/${{ github.repository }}/pulls/${{ github.event.issue.number }})
echo "head_ref=$(echo "$PR_DATA" | jq -r '.head.ref')" >> $GITHUB_OUTPUT
echo "head_sha=$(echo "$PR_DATA" | jq -r '.head.sha')" >> $GITHUB_OUTPUT
echo "title=$(echo "$PR_DATA" | jq -r '.title')" >> $GITHUB_OUTPUT
echo "html_url=$(echo "$PR_DATA" | jq -r '.html_url')" >> $GITHUB_OUTPUT
- name: Sanitize untrusted inputs
id: sanitize
env:
RAW_BRANCH_NAME: ${{ github.event_name == 'pull_request_target' && github.head_ref || steps.pr-details.outputs.head_ref }}
RAW_PR_TITLE: ${{ github.event_name == 'pull_request_target' && github.event.pull_request.title || steps.pr-details.outputs.title }}
run: |
# Sanitize branch name for JSON
BRANCH_NAME_JSON=$(jq -n --arg b "$RAW_BRANCH_NAME" '$b')
echo "branch_name=$BRANCH_NAME_JSON" >> $GITHUB_OUTPUT
# Sanitize PR title for JSON
PR_TITLE_JSON=$(jq -n --arg t "$RAW_PR_TITLE" '$t')
echo "pr_title=$PR_TITLE_JSON" >> $GITHUB_OUTPUT
- name: Trigger IntelliJ Plugin Integration Test
env:
BRANCH_NAME: ${{ steps.sanitize.outputs.branch_name }}
PR_TITLE: ${{ steps.sanitize.outputs.pr_title }}
PR_NUMBER: ${{ github.event.pull_request.number || github.event.issue.number }}
PR_SHA: ${{ github.event_name == 'pull_request_target' && github.event.pull_request.head.sha || steps.pr-details.outputs.head_sha }}
PR_URL: ${{ github.event_name == 'pull_request_target' && github.event.pull_request.html_url || steps.pr-details.outputs.html_url }}
run: |
curl -X POST \
-H "Authorization: Bearer ${{ steps.app-token.outputs.token }}" \
-H "Accept: application/vnd.github.v3+json" \
-H "User-Agent: cline-pr-trigger" \
-H "Content-Type: application/json" \
https://api.github.com/repos/cline/intellij-plugin/dispatches \
-d @- <<EOF
{
"event_type": "cline-pr-check",
"client_payload": {
"pr_number": "$PR_NUMBER",
"branch_name": $BRANCH_NAME,
"action": "${{ github.event.action }}",
"sha": "$PR_SHA",
"pr_title": $PR_TITLE,
"pr_url": "$PR_URL"
}
}
EOF
- name: Log trigger details
env:
PR_NUMBER: ${{ github.event.pull_request.number || github.event.issue.number }}
PR_SHA: ${{ github.event_name == 'pull_request_target' && github.event.pull_request.head.sha || steps.pr-details.outputs.head_sha }}
run: |
echo "Triggered IntelliJ Plugin integration test for:"
echo " PR #$PR_NUMBER"
echo " Trigger: ${{ github.event_name }}"
echo " Action: ${{ github.event.action }}"
echo " SHA: $PR_SHA"
@@ -0,0 +1,294 @@
name: ext-vscode-publish-legacy
# Publishes the legacy (pre-SDK-migration) VS Code extension from the
# `legacy-extension` branch. This branch holds the npm-based 3.89.x codebase,
# rolled forward under a 4.0.x version so existing 4.0.0 users still receive
# the update. The main `ext-vscode-publish-stable.yml` workflow (bun-based)
# stays the path for releasing main once the SDK migration is solid.
#
# This workflow lives on and is dispatched from `main` (so it satisfies the
# default-branch dispatch requirement), but it checks out and builds the
# `legacy-extension` branch.
on:
workflow_dispatch:
inputs:
release-type:
description: "Choose release type (release or pre-release)"
required: true
default: "release"
type: choice
options:
- pre-release
- release
branch:
description: "Branch holding the legacy extension code"
required: true
default: "legacy-extension"
type: string
permissions:
contents: write
packages: write
checks: write
pull-requests: write
concurrency:
group: ext-vscode-publish-legacy-${{ github.event.inputs.branch }}
cancel-in-progress: false
jobs:
# Gate the publish on the legacy branch's own npm-based test suite. We can't
# reuse ./.github/workflows/ext-vscode-test.yml here — on main that's the
# bun-based suite and it would test main, not the legacy branch — so the
# essential quality + test steps are inlined against the checked-out legacy
# branch.
test:
name: Test Legacy Extension
runs-on: ubuntu-latest
defaults:
run:
working-directory: apps/vscode
steps:
- uses: actions/checkout@v4
with:
ref: ${{ github.event.inputs.branch }}
- name: Setup Node.js
uses: actions/setup-node@v4
with:
node-version: 22
cache: 'npm'
cache-dependency-path: |
apps/vscode/package-lock.json
apps/vscode/webview-ui/package-lock.json
- name: Install extension dependencies
working-directory: ${{ github.workspace }}
run: npm --prefix apps/vscode ci
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Install webview-ui dependencies
working-directory: ${{ github.workspace }}
run: npm --prefix apps/vscode/webview-ui ci
- name: Run Quality Checks (lint + typecheck)
run: npm run ci:check-all
- name: Build Tests and Extension
id: build_step
run: npm run ci:build
- name: Unit Tests
if: ${{ !cancelled() && steps.build_step.outcome == 'success' }}
run: npm run test:unit
- name: Extension Integration Tests
if: ${{ !cancelled() && steps.build_step.outcome == 'success' }}
run: xvfb-run -a npm run test:coverage
- name: Webview Tests
if: ${{ !cancelled() && steps.build_step.outcome == 'success' }}
run: |
cd webview-ui
npm run test:coverage
publish:
needs: test
name: Publish Legacy Extension
runs-on: ubuntu-latest
environment: publish
defaults:
run:
working-directory: apps/vscode
steps:
# Check out the legacy branch (NOT main). fetch-depth: 0 + tags so we
# can create/push the release tag and compute the previous tag.
- uses: actions/checkout@v4
with:
ref: ${{ github.event.inputs.branch }}
fetch-depth: 0
fetch-tags: true
lfs: true
- name: Resolve Release Tag
id: resolve_tag
working-directory: ${{ github.workspace }}
env:
BRANCH: ${{ github.event.inputs.branch }}
run: |
# Tag is derived from the package version on the legacy branch.
VERSION=$(node -p "require('./apps/vscode/package.json').version")
TAG="v$VERSION"
if [[ ! "$TAG" =~ ^v[0-9]+\.[0-9]+\.[0-9]+([-.][0-9A-Za-z.]+)?$ ]]; then
echo "Error: derived tag '$TAG' does not match vX.Y.Z"
exit 1
fi
TAG_REF="refs/tags/$TAG"
HEAD_SHA=$(git rev-parse HEAD)
if git show-ref --verify --quiet "$TAG_REF"; then
TAG_SHA=$(git rev-list -n 1 "$TAG_REF^{commit}")
if [[ "$TAG_SHA" != "$HEAD_SHA" ]]; then
echo "Error: tag '$TAG' already exists at $TAG_SHA, not at branch head ($HEAD_SHA)"
exit 1
fi
echo "Tag '$TAG' already exists at branch head. Continuing."
else
git config user.name "github-actions[bot]"
git config user.email "github-actions[bot]@users.noreply.github.com"
git tag "$TAG" "$HEAD_SHA"
git push origin "$TAG_REF"
echo "Created and pushed tag '$TAG' from $BRANCH head $HEAD_SHA."
fi
echo "tag=$TAG" >> $GITHUB_OUTPUT
- name: Setup Node.js
uses: actions/setup-node@v4
with:
node-version: 22
- name: Install extension dependencies
working-directory: ${{ github.workspace }}
run: npm --prefix apps/vscode install --include=optional
- name: Install webview-ui dependencies
working-directory: ${{ github.workspace }}
run: npm --prefix apps/vscode/webview-ui install --include=optional
- name: Install Publishing Tools
run: npm install -g @vscode/vsce ovsx
- name: Get Version
id: get_version
run: |
VERSION=$(node -p "require('./package.json').version")
echo "version=$VERSION" >> $GITHUB_OUTPUT
- name: Verify Tag Matches Package Version
run: |
TAG="${{ steps.resolve_tag.outputs.tag }}"
VERSION="v${{ steps.get_version.outputs.version }}"
if [[ "$TAG" != "$VERSION" ]]; then
echo "Error: tag '$TAG' does not match package version '$VERSION'"
exit 1
fi
echo "Tag and package version match: $TAG"
- name: Verify Changelog Entry
working-directory: ${{ github.workspace }}
run: |
EXPECTED_HEADING="## [${{ steps.get_version.outputs.version }}]"
FIRST_HEADING=$(grep -m 1 '^## \[' CHANGELOG.md || true)
if [[ "$FIRST_HEADING" != "$EXPECTED_HEADING" ]]; then
echo "Error: CHANGELOG.md must start with '$EXPECTED_HEADING' before publishing."
echo "Current first release heading: ${FIRST_HEADING:-<none>}"
exit 1
fi
echo "Found changelog entry for ${{ steps.get_version.outputs.version }}"
- name: Verify Marketplace Tokens
env:
VSCE_PAT: ${{ secrets.VSCE_PAT }}
OVSX_PAT: ${{ secrets.OVSX_PAT }}
run: |
if [[ -z "$VSCE_PAT" ]]; then
echo "Error: VSCE_PAT is required to publish the stable VS Code extension."
exit 1
fi
if [[ -z "$OVSX_PAT" ]]; then
echo "Error: OVSX_PAT is required to publish the stable Open VSX extension."
exit 1
fi
echo "Marketplace publish tokens are configured."
- name: Package and Publish Extension
env:
VSCE_PAT: ${{ secrets.VSCE_PAT }}
OVSX_PAT: ${{ secrets.OVSX_PAT }}
CLINE_ENVIRONMENT: production
TELEMETRY_SERVICE_API_KEY: ${{ secrets.TELEMETRY_SERVICE_API_KEY }}
ERROR_SERVICE_API_KEY: ${{ secrets.ERROR_SERVICE_API_KEY }}
# OpenTelemetry production defaults (can be overridden at runtime)
OTEL_TELEMETRY_ENABLED: ${{ secrets.OTEL_TELEMETRY_ENABLED }}
OTEL_LOGS_EXPORTER: otlp
OTEL_METRICS_EXPORTER: otlp
OTEL_EXPORTER_OTLP_PROTOCOL: ${{ secrets.OTEL_EXPORTER_OTLP_PROTOCOL }}
OTEL_EXPORTER_OTLP_ENDPOINT: ${{ secrets.OTEL_EXPORTER_OTLP_ENDPOINT }}
OTEL_EXPORTER_OTLP_HEADERS: ${{ secrets.OTEL_EXPORTER_OTLP_HEADERS }}
RELEASE_TYPE: ${{ github.event.inputs.release-type }}
run: |
# Swap README.marketplace.md into README.md so both the GitHub
# release artifact (vsce package below) and the marketplace
# publish (npm run publish:marketplace below, which swaps
# internally as an idempotent no-op) ship the same README.
node scripts/marketplace-readme.mjs swap-in
trap 'node scripts/marketplace-readme.mjs restore' EXIT
# Required to generate the .vsix
vsce package --allow-package-secrets sendgrid --out "cline-${{ steps.get_version.outputs.version }}.vsix"
if [ "$RELEASE_TYPE" = "pre-release" ]; then
npm run publish:marketplace:prerelease
echo "Successfully published pre-release version ${{ steps.get_version.outputs.version }} to VS Code Marketplace and Open VSX Registry"
else
npm run publish:marketplace
echo "Successfully published release version ${{ steps.get_version.outputs.version }} to VS Code Marketplace and Open VSX Registry"
fi
- name: Get Previous Tag
id: prev_tag
working-directory: ${{ github.workspace }}
run: |
CURRENT_TAG="${{ steps.resolve_tag.outputs.tag }}"
PREV_TAG=$(git describe --tags --abbrev=0 "$CURRENT_TAG^" 2>/dev/null || echo "")
echo "prev_tag=$PREV_TAG" >> $GITHUB_OUTPUT
- name: Get Changelog Entry
id: changelog
working-directory: ${{ github.workspace }}
run: |
# Get content between first ## [ and second ## [
CONTENT=$(awk '/^## \[/{if(found) exit; found=1; next} found{print}' CHANGELOG.md)
echo "content<<EOF" >> $GITHUB_OUTPUT
echo "$CONTENT" >> $GITHUB_OUTPUT
echo "EOF" >> $GITHUB_OUTPUT
- name: Create GitHub Release
uses: softprops/action-gh-release@v1
with:
tag_name: ${{ steps.resolve_tag.outputs.tag }}
files: "apps/vscode/*.vsix"
body: |
${{ steps.changelog.outputs.content }}
**Full Changelog**: https://github.com/${{ github.repository }}/compare/${{ steps.prev_tag.outputs.prev_tag }}...${{ steps.resolve_tag.outputs.tag }}
prerelease: ${{ github.event.inputs.release-type == 'pre-release' }}
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Post release to Slack
uses: slackapi/slack-github-action@v3.0.1
with:
method: chat.postMessage
token: ${{ secrets.SLACK_RELEASE_BOT_TOKEN }}
payload: |
channel: "C0APVKGGZFC"
text: "Cline ${{ steps.resolve_tag.outputs.tag }} (legacy)"
blocks:
- type: "section"
text:
type: "mrkdwn"
text: "*Cline ${{ steps.resolve_tag.outputs.tag }} (legacy)*"
- type: "section"
text:
type: "mrkdwn"
text: ${{ toJSON(steps.changelog.outputs.content) }}
- type: "context"
elements:
- type: "mrkdwn"
text: "Full Changelog: https://github.com/${{ github.repository }}/compare/${{ steps.prev_tag.outputs.prev_tag }}...${{ steps.resolve_tag.outputs.tag }}"
@@ -0,0 +1,138 @@
name: ext-vscode-publish-nightly
on:
schedule:
# Every day at 4:00 AM PST (12:00 UTC)
- cron: "0 12 * * *"
workflow_dispatch:
run-name: "Publish Nightly from ${{ github.ref_name }} @ ${{ github.sha }}"
# Prevent concurrent publish runs on the same branch. The nightly publish script
# generates the extension version from a seconds-resolution timestamp, so parallel
# runs on the same ref can collide on the same version and cause publish failures
# or inconsistent tagging. Runs on different branches proceed independently.
concurrency:
group: ext-vscode-publish-nightly-${{ github.ref }}
cancel-in-progress: false
permissions: {}
jobs:
test:
if: github.repository == 'cline/cline' && (github.ref == 'refs/heads/main' || github.ref == 'refs/heads/dpc/sdk-migration-simpler-login')
permissions:
contents: read
pull-requests: read
uses: ./.github/workflows/ext-vscode-test.yml
publish:
needs: test
permissions:
contents: write
name: Publish Cline (Nightly) Extension
if: github.repository == 'cline/cline' && (github.ref == 'refs/heads/main' || github.ref == 'refs/heads/dpc/sdk-migration-simpler-login')
runs-on: ubuntu-latest
environment: PublishNightly
# The VS Code extension's package.json and lockfiles live under apps/vscode/
# (the repo root has no package.json). Mirror ext-vscode-test.yml so install
# and publish steps run in the correct workspace.
defaults:
run:
working-directory: apps/vscode
steps:
- name: Checkout selected branch
uses: actions/checkout@v4
with:
ref: ${{ github.sha }}
lfs: true
persist-credentials: false
- name: Show build source
working-directory: ${{ github.workspace }}
run: |
echo "Building ref: $GITHUB_REF"
echo "Building sha: $GITHUB_SHA"
git --no-pager log -1 --oneline
- name: Setup Bun
uses: oven-sh/setup-bun@v2
with:
bun-version: 1.3.14
# Node is still REQUIRED in the publish job (not just for install): the publish
# scripts run as `node ./scripts/publish-*.mjs` and shell out to `npx ovsx`.
# setup-bun does not provide a Node runtime, so keep setup-node here.
# Pinned to Node 22 because newer LTS (Node 24 / npm 11) can make vsce's
# `npm list` dependency detection fail with ELSPROBLEMS during packaging.
- name: Setup Node.js
uses: actions/setup-node@v4
with:
node-version: 22
# Single root install resolves the whole bun workspace at once (replaces the
# per-package `npm ci` steps for apps/vscode + webview-ui).
- name: Install workspace dependencies
working-directory: ${{ github.workspace }}
run: bun install --frozen-lockfile
# @cline/* are local workspace symlinks to source packages; build dist/ before
# packaging/publishing the extension.
- name: Build SDK packages
working-directory: ${{ github.workspace }}
run: bun run build:sdk
- name: Assert better-sqlite3 native binary present
run: |
NODE_FILE="node_modules/better-sqlite3/build/Release/better_sqlite3.node"
if [ ! -f "$NODE_FILE" ]; then
echo "ERROR: better-sqlite3 native binary missing at apps/vscode/$NODE_FILE"
echo "(bun trustedDependencies postinstall likely did not run)"
exit 1
fi
echo "Found better-sqlite3 native binary: $NODE_FILE"
# vsce is now a workspace devDependency (on node_modules/.bin), but ovsx is not
# vendored and the publish script invokes it via `npx ovsx`, so install ovsx
# globally here (npm is available via setup-node). vsce is installed globally
# too to preserve the script's existing PATH expectations.
- name: Install Publishing Tools
run: npm install -g @vscode/vsce ovsx
- name: Publish Nightly Extension
env:
VSCE_PAT: ${{ secrets.VSCE_PAT }}
OVSX_PAT: ${{ secrets.OVSX_PAT }}
TELEMETRY_SERVICE_API_KEY: ${{ secrets.TELEMETRY_SERVICE_API_KEY }}
ERROR_SERVICE_API_KEY: ${{ secrets.ERROR_SERVICE_API_KEY }}
CLINE_ENVIRONMENT: production
# OpenTelemetry production defaults (can be overridden at runtime)
OTEL_TELEMETRY_ENABLED: ${{ secrets.OTEL_TELEMETRY_ENABLED }}
OTEL_LOGS_EXPORTER: otlp
OTEL_METRICS_EXPORTER: otlp
OTEL_EXPORTER_OTLP_PROTOCOL: ${{ secrets.OTEL_EXPORTER_OTLP_PROTOCOL }}
OTEL_EXPORTER_OTLP_ENDPOINT: ${{ secrets.OTEL_EXPORTER_OTLP_ENDPOINT }}
OTEL_EXPORTER_OTLP_HEADERS: ${{ secrets.OTEL_EXPORTER_OTLP_HEADERS }}
# The script itself runs under `node ./scripts/publish-nightly.mjs`; bun run
# just launches it. Node + npm (for `npx ovsx`) are provided by setup-node above.
run: bun run publish:marketplace:nightly
- name: Tag published commit
working-directory: ${{ github.workspace }}
env:
GH_TOKEN: ${{ github.token }}
run: |
SAFE_REF=$(echo "$GITHUB_REF_NAME" | tr '/[:upper:]' '-[:lower:]' | tr -cd 'a-z0-9._-')
SHORT_SHA=$(git rev-parse --short=12 HEAD)
TIMESTAMP=$(date -u +"%Y%m%d%H%M%S")
TAG="nightly-${SAFE_REF}-${TIMESTAMP}-${SHORT_SHA}"
git config user.name "github-actions[bot]"
git config user.email "github-actions[bot]@users.noreply.github.com"
git tag -a "$TAG" -m "Cline Nightly published from ${GITHUB_REF_NAME} at ${GITHUB_SHA}"
# Use an explicit HTTPS remote with GH_TOKEN because checkout was run with
# persist-credentials: false, so actions/checkout did not persist a git credential helper.
git push "https://x-access-token:${GH_TOKEN}@github.com/${GITHUB_REPOSITORY}.git" "refs/tags/${TAG}"
echo "Tagged published commit: $TAG"
@@ -0,0 +1,310 @@
name: ext-vscode-publish-stable
on:
workflow_dispatch:
inputs:
release-type:
description: "Choose release type (release or pre-release)"
required: true
default: "release"
type: choice
options:
- pre-release
- release
auto_create_tag_from_main:
description: "Auto-create and push the provided tag from the tested main commit (recommended)"
required: true
default: true
type: boolean
tag:
description: "Tag to publish (required in both modes, e.g., v3.1.2)"
required: true
type: string
permissions:
contents: write
packages: write
checks: write
pull-requests: write
concurrency:
group: ext-vscode-publish-stable-${{ github.event.inputs.tag }}
cancel-in-progress: false
jobs:
test:
uses: ./.github/workflows/ext-vscode-test.yml
publish:
needs: test
name: Publish Extension
runs-on: ubuntu-latest
environment: publish
defaults:
run:
working-directory: apps/vscode
steps:
- uses: actions/checkout@v4
with:
ref: main
fetch-depth: 0
fetch-tags: true
lfs: true
- name: Resolve Release Tag
id: resolve_tag
working-directory: ${{ github.workspace }}
env:
TAG: ${{ github.event.inputs.tag }}
AUTO_CREATE: ${{ github.event.inputs.auto_create_tag_from_main }}
run: |
TESTED_SHA="${{ github.sha }}"
WORKFLOW_REF="${{ github.ref }}"
if [[ -z "$TAG" ]]; then
echo "Error: tag input is required"
exit 1
fi
if [[ ! "$TAG" =~ ^v[0-9]+\.[0-9]+\.[0-9]+([-.][0-9A-Za-z.]+)?$ ]]; then
echo "Error: tag must match vX.Y.Z (optionally with -suffix or .suffix)"
exit 1
fi
TAG_REF="refs/tags/$TAG"
git fetch origin main --tags
if [[ "$AUTO_CREATE" == "true" ]]; then
if [[ "$WORKFLOW_REF" != "refs/heads/main" ]]; then
echo "Error: auto-create mode requires dispatching from main (current ref: $WORKFLOW_REF)"
exit 1
fi
echo "Auto-create enabled. Using tested workflow SHA: $TESTED_SHA"
if ! git merge-base --is-ancestor "$TESTED_SHA" origin/main; then
echo "Error: tested SHA $TESTED_SHA is not on origin/main"
exit 1
fi
if git show-ref --verify --quiet "$TAG_REF"; then
TAG_SHA=$(git rev-list -n 1 "$TAG_REF^{commit}")
if [[ "$TAG_SHA" != "$TESTED_SHA" ]]; then
echo "Error: tag '$TAG' already exists at $TAG_SHA, not at tested SHA ($TESTED_SHA)"
exit 1
fi
echo "Tag '$TAG' already exists at tested SHA. Continuing."
else
git config user.name "github-actions[bot]"
git config user.email "github-actions[bot]@users.noreply.github.com"
git tag "$TAG" "$TESTED_SHA"
git push origin "$TAG_REF"
echo "Created and pushed tag '$TAG' from tested SHA $TESTED_SHA."
fi
else
if ! git show-ref --verify --quiet "$TAG_REF"; then
echo "Error: tag '$TAG' does not exist in the repository"
exit 1
fi
TAG_SHA=$(git rev-list -n 1 "$TAG_REF^{commit}")
if [[ "$TAG_SHA" != "$TESTED_SHA" ]]; then
echo "Error: existing tag '$TAG' points to $TAG_SHA, but this workflow tested $TESTED_SHA"
echo "Dispatch from the tag ref, or from the exact main commit the tag points to."
exit 1
fi
echo "Using existing tag '$TAG' at tested SHA $TESTED_SHA."
fi
git checkout --detach "$TAG_REF^{commit}"
echo "tag=$TAG" >> $GITHUB_OUTPUT
echo "resolved_sha=$(git rev-parse HEAD)" >> $GITHUB_OUTPUT
- name: Setup Bun
uses: oven-sh/setup-bun@v2
with:
bun-version: 1.3.14
# Node is still REQUIRED in the publish job (not just for install): the
# publish scripts run as `node scripts/publish-*.mjs`, the version step uses
# `node -p`, and `npx ovsx` needs npm. setup-bun does not provide a Node
# runtime, so keep setup-node. Pinned to Node 22 because newer LTS
# (Node 24 / npm 11) can make vsce's `npm list` detection fail with
# ELSPROBLEMS during packaging.
- name: Setup Node.js
uses: actions/setup-node@v4
with:
node-version: 22
# Single root install resolves the whole bun workspace at once (replaces the
# per-package `npm install` steps for apps/vscode + webview-ui).
- name: Install workspace dependencies
working-directory: ${{ github.workspace }}
run: bun install --frozen-lockfile
# @cline/* are local workspace symlinks to source packages; build dist/ before
# packaging/publishing the extension.
- name: Build SDK packages
working-directory: ${{ github.workspace }}
run: bun run build:sdk
- name: Assert better-sqlite3 native binary present
run: |
NODE_FILE="node_modules/better-sqlite3/build/Release/better_sqlite3.node"
if [ ! -f "$NODE_FILE" ]; then
echo "ERROR: better-sqlite3 native binary missing at apps/vscode/$NODE_FILE"
echo "(bun trustedDependencies postinstall likely did not run)"
exit 1
fi
echo "Found better-sqlite3 native binary: $NODE_FILE"
# vsce is a workspace devDependency (on node_modules/.bin), but ovsx is not
# vendored and the publish script invokes it via `npx ovsx`, so install ovsx
# globally (npm is available via setup-node). vsce is installed globally too
# to preserve the script's existing PATH expectations.
- name: Install Publishing Tools
run: npm install -g @vscode/vsce ovsx
- name: Get Version
id: get_version
run: |
VERSION=$(node -p "require('./package.json').version")
echo "version=$VERSION" >> $GITHUB_OUTPUT
- name: Verify Tag Matches Package Version
run: |
TAG="${{ steps.resolve_tag.outputs.tag }}"
VERSION="v${{ steps.get_version.outputs.version }}"
if [[ "$TAG" != "$VERSION" ]]; then
echo "Error: tag '$TAG' does not match package version '$VERSION'"
exit 1
fi
echo "Tag and package version match: $TAG"
- name: Verify Changelog Entry
working-directory: ${{ github.workspace }}
run: |
EXPECTED_HEADING="## [${{ steps.get_version.outputs.version }}]"
FIRST_HEADING=$(grep -m 1 '^## \[' CHANGELOG.md || true)
if [[ "$FIRST_HEADING" != "$EXPECTED_HEADING" ]]; then
echo "Error: CHANGELOG.md must start with '$EXPECTED_HEADING' before publishing."
echo "Current first release heading: ${FIRST_HEADING:-<none>}"
exit 1
fi
echo "Found changelog entry for ${{ steps.get_version.outputs.version }}"
- name: Verify Marketplace Tokens
env:
VSCE_PAT: ${{ secrets.VSCE_PAT }}
OVSX_PAT: ${{ secrets.OVSX_PAT }}
run: |
if [[ -z "$VSCE_PAT" ]]; then
echo "Error: VSCE_PAT is required to publish the stable VS Code extension."
exit 1
fi
if [[ -z "$OVSX_PAT" ]]; then
echo "Error: OVSX_PAT is required to publish the stable Open VSX extension."
exit 1
fi
echo "Marketplace publish tokens are configured."
- name: Get Previous Tag
id: prev_tag
working-directory: ${{ github.workspace }}
run: |
CURRENT_TAG="${{ steps.resolve_tag.outputs.tag }}"
PREV_TAG=$(
git tag --merged "$CURRENT_TAG^" --list 'v[0-9]*.[0-9]*.[0-9]*' --sort=-v:refname \
| grep -E '^v[0-9]+\.[0-9]+\.[0-9]+([-.][0-9A-Za-z.]+)?$' \
| head -n 1 || true
)
echo "prev_tag=$PREV_TAG" >> $GITHUB_OUTPUT
- name: Get Changelog Entry
id: changelog
working-directory: ${{ github.workspace }}
run: |
# Get content between the matching version heading and the next release heading.
CONTENT=$(awk -v version="${{ steps.get_version.outputs.version }}" '
$0 == "## [" version "]" { found=1; next }
found && /^## \[/ { exit }
found { print }
END { if (!found) exit 1 }
' CHANGELOG.md)
echo "content<<EOF" >> $GITHUB_OUTPUT
echo "$CONTENT" >> $GITHUB_OUTPUT
echo "EOF" >> $GITHUB_OUTPUT
- name: Package and Publish Extension
env:
VSCE_PAT: ${{ secrets.VSCE_PAT }}
OVSX_PAT: ${{ secrets.OVSX_PAT }}
CLINE_ENVIRONMENT: production
TELEMETRY_SERVICE_API_KEY: ${{ secrets.TELEMETRY_SERVICE_API_KEY }}
ERROR_SERVICE_API_KEY: ${{ secrets.ERROR_SERVICE_API_KEY }}
# OpenTelemetry production defaults (can be overridden at runtime)
OTEL_TELEMETRY_ENABLED: ${{ secrets.OTEL_TELEMETRY_ENABLED }}
OTEL_LOGS_EXPORTER: otlp
OTEL_METRICS_EXPORTER: otlp
OTEL_EXPORTER_OTLP_PROTOCOL: ${{ secrets.OTEL_EXPORTER_OTLP_PROTOCOL }}
OTEL_EXPORTER_OTLP_ENDPOINT: ${{ secrets.OTEL_EXPORTER_OTLP_ENDPOINT }}
OTEL_EXPORTER_OTLP_HEADERS: ${{ secrets.OTEL_EXPORTER_OTLP_HEADERS }}
RELEASE_TYPE: ${{ github.event.inputs.release-type }}
run: |
# Swap README.marketplace.md into README.md so both the GitHub
# release artifact (vsce package below) and the marketplace
# publish (npm run publish:marketplace below, which swaps
# internally as an idempotent no-op) ship the same README.
node scripts/marketplace-readme.mjs swap-in
trap 'node scripts/marketplace-readme.mjs restore' EXIT
# Required to generate the .vsix. --no-dependencies: the extension
# is fully esbuild-bundled, and under the bun workspace the @cline/*
# deps are symlinks pointing outside the package, so without this vsce
# would walk them and pull the whole monorepo into the .vsix.
vsce package --no-dependencies --allow-package-secrets sendgrid --out "cline-${{ steps.get_version.outputs.version }}.vsix"
# These scripts run under `node scripts/publish-marketplace.mjs`;
# bun run just launches them. Node + npm (for `npx ovsx`) come from
# setup-node above.
if [ "$RELEASE_TYPE" = "pre-release" ]; then
bun run publish:marketplace:prerelease
echo "Successfully published pre-release version ${{ steps.get_version.outputs.version }} to VS Code Marketplace and Open VSX Registry"
else
bun run publish:marketplace
echo "Successfully published release version ${{ steps.get_version.outputs.version }} to VS Code Marketplace and Open VSX Registry"
fi
- name: Create GitHub Release
uses: softprops/action-gh-release@v1
with:
tag_name: ${{ steps.resolve_tag.outputs.tag }}
files: "apps/vscode/*.vsix"
body: |
${{ steps.changelog.outputs.content }}
**Full Changelog**: https://github.com/${{ github.repository }}/compare/${{ steps.prev_tag.outputs.prev_tag }}...${{ steps.resolve_tag.outputs.tag }}
prerelease: ${{ github.event.inputs.release-type == 'pre-release' }}
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Post release to Slack
uses: slackapi/slack-github-action@v3.0.1
with:
method: chat.postMessage
token: ${{ secrets.SLACK_RELEASE_BOT_TOKEN }}
payload: |
channel: "C0APVKGGZFC"
text: "Cline ${{ steps.resolve_tag.outputs.tag }}"
blocks:
- type: "section"
text:
type: "mrkdwn"
text: "*Cline ${{ steps.resolve_tag.outputs.tag }}*"
- type: "section"
text:
type: "mrkdwn"
text: ${{ toJSON(steps.changelog.outputs.content) }}
- type: "context"
elements:
- type: "mrkdwn"
text: "Full Changelog: https://github.com/${{ github.repository }}/compare/${{ steps.prev_tag.outputs.prev_tag }}...${{ steps.resolve_tag.outputs.tag }}"
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name: ext-vscode-test-e2e
on:
push:
branches:
- main
pull_request:
types: [opened, reopened, synchronize, ready_for_review]
workflow_dispatch:
concurrency:
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
cancel-in-progress: true
permissions:
contents: read
pull-requests: read
jobs:
detect-changes:
runs-on: ubuntu-latest
name: Detect Changes
outputs:
e2e: ${{ steps.force.outputs.run_all == 'true' || steps.filter.outputs.e2e == 'true' }}
steps:
- id: force
if: github.event_name == 'push' || github.event_name == 'workflow_dispatch'
run: echo "run_all=true" >> "$GITHUB_OUTPUT"
- uses: actions/checkout@v4
if: steps.force.outputs.run_all != 'true'
- uses: dorny/paths-filter@v3
if: steps.force.outputs.run_all != 'true'
id: filter
with:
filters: |
e2e:
- 'apps/vscode/src/**'
- 'apps/vscode/webview-ui/**'
- 'apps/vscode/proto/**'
- 'apps/vscode/tests/**'
- 'apps/vscode/scripts/**'
- 'apps/vscode/standalone/**'
- 'apps/vscode/assets/**'
- 'apps/vscode/walkthrough/**'
- 'apps/vscode/package.json'
- 'apps/vscode/webview-ui/package.json'
# Root bun lockfile is authoritative for the whole workspace (incl. apps/vscode).
- 'bun.lock'
# SDK source packages are local workspace symlinks (@cline/*), so SDK changes affect the build.
- 'sdk/packages/**'
- 'apps/vscode/buf.yaml'
- 'apps/vscode/tsconfig*.json'
- 'apps/vscode/biome.jsonc'
- 'apps/vscode/esbuild.mjs'
- 'apps/vscode/bunfig.toml'
- 'apps/vscode/.vscode-test.mjs'
- 'apps/vscode/.vscodeignore'
- 'apps/vscode/playwright*.ts'
- '.github/workflows/ext-vscode-test-e2e.yml'
matrix_prep:
needs: detect-changes
if: needs.detect-changes.outputs.e2e == 'true'
runs-on: ubuntu-latest
outputs:
matrix: ${{ steps.set-matrix.outputs.matrix }}
steps:
- id: set-matrix
run: |
echo 'matrix=[{"runner":"ubuntu"},{"runner":"windows"},{"runner":"macos"}]' >> $GITHUB_OUTPUT
e2e:
needs: [detect-changes, matrix_prep]
if: needs.detect-changes.outputs.e2e == 'true'
strategy:
fail-fast: false
matrix:
include: ${{ fromJson(needs.matrix_prep.outputs.matrix) }}
runs-on: ${{ matrix.runner }}-latest
timeout-minutes: 20
permissions:
id-token: write
contents: read
defaults:
run:
working-directory: apps/vscode
steps:
- uses: actions/checkout@v4
- name: Setup Bun
uses: oven-sh/setup-bun@v2
with:
bun-version: 1.3.14
# Cache Bun's global install cache - keyed on the authoritative root bun.lock.
- name: Cache Bun install cache
uses: actions/cache@v4
id: bun-cache
with:
path: ~/.bun/install/cache
key: ${{ runner.os }}-bun-${{ hashFiles('bun.lock') }}
restore-keys: |
${{ runner.os }}-bun-
# Cache VS Code installation
- name: Cache VS Code
uses: actions/cache@v4
id: vscode-cache
with:
path: apps/vscode/.vscode-test
key: vscode-${{ runner.os }}-stable-${{ hashFiles('apps/vscode/.vscode-test.mjs', 'apps/vscode/package.json') }}
restore-keys: |
vscode-${{ runner.os }}-stable-
# Cache Playwright browsers
- name: Cache Playwright browsers
uses: actions/cache@v4
id: playwright-cache
with:
path: |
~/.cache/ms-playwright
~/Library/Caches/ms-playwright
~/AppData/Local/ms-playwright
key: playwright-browsers-${{ runner.os }}-${{ hashFiles('bun.lock') }}
restore-keys: |
playwright-browsers-${{ runner.os }}-
# Single root install resolves the entire bun workspace at once (replaces
# the per-package `npm ci` steps for apps/vscode + webview-ui).
- name: Install workspace dependencies
working-directory: ${{ github.workspace }}
run: bun install --frozen-lockfile
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
# @cline/* are local workspace symlinks to source packages; build dist/
# before building/packaging the extension for E2E.
- name: Build SDK packages
working-directory: ${{ github.workspace }}
run: bun run build:sdk
- name: Assert better-sqlite3 native binary present
# Force bash: the Windows runner defaults to pwsh, which can't parse this
# POSIX test. Git Bash ships on GitHub's windows-latest images.
shell: bash
run: |
NODE_FILE="node_modules/better-sqlite3/build/Release/better_sqlite3.node"
if [ ! -f "$NODE_FILE" ]; then
echo "ERROR: better-sqlite3 native binary missing at apps/vscode/$NODE_FILE"
echo "(bun trustedDependencies postinstall likely did not run)"
exit 1
fi
echo "Found better-sqlite3 native binary: $NODE_FILE"
# NOTE: vsce is no longer installed globally. @vscode/vsce is a workspace
# devDependency of apps/vscode (resolved into node_modules/.bin), and the
# `test:e2e:build` script invokes `vsce` via `bun run`, which puts the local
# .bin on PATH. No global install needed.
- name: Install xvfb on Linux
if: matrix.runner == 'ubuntu'
run: sudo apt-get update && sudo apt-get install -y xvfb
# Run optimized E2E tests (eliminates redundant builds)
- name: Run E2E tests - Linux
if: matrix.runner == 'ubuntu'
run: xvfb-run -a bun run test:e2e:optimal
- name: Run E2E tests - Non-Linux
if: matrix.runner != 'ubuntu'
run: bun run test:e2e:optimal
- uses: actions/upload-artifact@v4
if: ${{ failure() }}
with:
name: playwright-recordings-${{ matrix.runner }}
path: |
test-results/playwright/
+428
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name: ext-vscode-test
on:
push:
branches:
- main
workflow_dispatch:
pull_request:
branches:
- main
workflow_call:
# Set default permissions for all jobs
permissions:
contents: read # Needed to check out code
pull-requests: read # Needed for changed-file detection on pull requests
jobs:
detect-changes:
runs-on: ubuntu-latest
name: Detect Changes
outputs:
vscode: ${{ steps.force.outputs.run_all == 'true' || steps.filter.outputs.vscode == 'true' }}
testing_platform: ${{ steps.force.outputs.run_all == 'true' || steps.filter.outputs.testing_platform == 'true' }}
steps:
- id: force
if: github.event_name == 'push' || github.event_name == 'workflow_dispatch' || github.event_name == 'workflow_call'
run: echo "run_all=true" >> "$GITHUB_OUTPUT"
- uses: actions/checkout@v4
if: steps.force.outputs.run_all != 'true'
- uses: dorny/paths-filter@v3
if: steps.force.outputs.run_all != 'true'
id: filter
with:
filters: |
vscode:
- 'apps/vscode/src/**'
- 'apps/vscode/webview-ui/**'
- 'apps/vscode/proto/**'
- 'apps/vscode/tests/**'
- 'apps/vscode/scripts/**'
- 'apps/vscode/standalone/**'
- 'apps/vscode/assets/**'
- 'apps/vscode/walkthrough/**'
- 'apps/vscode/package.json'
- 'apps/vscode/webview-ui/package.json'
# Root bun lockfile is authoritative for the whole workspace (incl. apps/vscode).
- 'bun.lock'
# SDK source packages are local workspace symlinks (@cline/*), so SDK changes affect the build.
- 'sdk/packages/**'
- 'apps/vscode/buf.yaml'
- 'apps/vscode/tsconfig*.json'
- 'apps/vscode/biome.jsonc'
- 'apps/vscode/esbuild.mjs'
- 'apps/vscode/bunfig.toml'
- 'apps/vscode/.vscode-test.mjs'
- 'apps/vscode/test-setup.js'
- '.github/workflows/ext-vscode-test.yml'
testing_platform:
- 'apps/vscode/src/**'
- 'apps/vscode/proto/**'
- 'apps/vscode/standalone/**'
- 'apps/vscode/testing-platform/**'
- 'apps/vscode/testing-platform/package.json'
- 'apps/vscode/tests/specs/**'
- 'apps/vscode/package.json'
# Root bun lockfile is authoritative for the whole workspace (incl. apps/vscode).
- 'bun.lock'
# SDK source packages are local workspace symlinks (@cline/*), so SDK changes affect the build.
- 'sdk/packages/**'
- 'apps/vscode/buf.yaml'
- 'apps/vscode/tsconfig*.json'
- 'apps/vscode/esbuild.mjs'
- 'apps/vscode/.vscodeignore'
- 'apps/vscode/scripts/**'
- '.github/workflows/ext-vscode-test.yml'
quality-checks:
needs: detect-changes
if: needs.detect-changes.outputs.vscode == 'true' || needs.detect-changes.outputs.testing_platform == 'true'
runs-on: ubuntu-latest
name: Quality Checks
defaults:
run:
working-directory: apps/vscode
steps:
- name: Checkout code
uses: actions/checkout@v4
- name: Setup Bun
uses: oven-sh/setup-bun@v2
with:
bun-version: 1.3.14
# Single root install resolves the entire bun workspace (apps/vscode,
# webview-ui, testing-platform and the @cline/* SDK symlinks) at once,
# so the previous per-package `npm ci` steps collapse into one.
- name: Install workspace dependencies
working-directory: ${{ github.workspace }}
run: bun install --frozen-lockfile
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
# @cline/* are local workspace symlinks to source packages; their dist/
# output must be built before the extension can type-check/compile.
- name: Build SDK packages
working-directory: ${{ github.workspace }}
run: bun run build:sdk
- name: Assert better-sqlite3 native binary present
run: |
NODE_FILE="node_modules/better-sqlite3/build/Release/better_sqlite3.node"
if [ ! -f "$NODE_FILE" ]; then
echo "ERROR: better-sqlite3 native binary missing at apps/vscode/$NODE_FILE"
echo "(bun trustedDependencies postinstall likely did not run)"
exit 1
fi
echo "Found better-sqlite3 native binary: $NODE_FILE"
- name: Run Quality Checks (Parallel)
run: bun run ci:check-all
vscode-test:
needs: [detect-changes, quality-checks]
if: needs.detect-changes.outputs.vscode == 'true'
env:
VSCODE_TEST_VERSION: 1.103.0
strategy:
fail-fast: false
matrix:
os: [ubuntu-latest, windows-latest]
runs-on: ${{ matrix.os }}
name: ${{ matrix.os == 'ubuntu-latest' && 'vscode test' || format('vscode test ({0})', matrix.os) }}
defaults:
run:
shell: bash
working-directory: apps/vscode
steps:
- name: Checkout code
uses: actions/checkout@v4
- name: Setup Bun
uses: oven-sh/setup-bun@v2
with:
bun-version: 1.3.14
# Single root install resolves the entire bun workspace at once (replaces
# the per-package `npm ci` steps for apps/vscode + webview-ui).
- name: Install workspace dependencies
working-directory: ${{ github.workspace }}
run: bun install --frozen-lockfile
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
# @cline/* are local workspace symlinks to source packages; build dist/
# before compiling/testing the extension.
- name: Build SDK packages
working-directory: ${{ github.workspace }}
run: bun run build:sdk
- name: Assert better-sqlite3 native binary present
run: |
NODE_FILE="node_modules/better-sqlite3/build/Release/better_sqlite3.node"
if [ ! -f "$NODE_FILE" ]; then
echo "ERROR: better-sqlite3 native binary missing at apps/vscode/$NODE_FILE"
echo "(bun trustedDependencies postinstall likely did not run)"
exit 1
fi
echo "Found better-sqlite3 native binary: $NODE_FILE"
# NOTE: The old `npm config set script-shell bash` step is intentionally
# removed. Scripts are now launched with `bun run`, which uses Bun's own
# built-in cross-platform shell rather than npm's configured script-shell,
# so that npm-specific Windows workaround no longer applies. Bash-dependent
# scripts (e.g. scripts/proto-lint.sh, standalone/runclinecore.sh) are
# invoked explicitly via `bash ...` from within the package scripts, and
# this job's `defaults.run.shell: bash` (Git Bash on Windows) still covers
# the workflow `run:` blocks below.
- name: Cache VS Code test runtime
if: runner.os == 'Windows'
uses: actions/cache@v4
with:
path: .vscode-test
key: vscode-test-runtime-${{ runner.os }}-${{ env.VSCODE_TEST_VERSION }}
# Build the extension and tests (without redundant checks)
- name: Build Tests and Extension
id: build_step
run: bun run ci:build
- name: Vitest Suites (SDK adapter + model catalog)
id: vitest_tests
if: ${{ !cancelled() && steps.build_step.outcome == 'success' }}
# The vitest config sets passWithNoTests: true, so a broken glob/alias
# would "pass" with zero tests. Capture output and assert a non-zero
# test count to guard against silent skips.
run: |
set -o pipefail
bun run test:vitest 2>&1 | tee vitest-output.log
# Strip ANSI color codes before matching — vitest colorizes the
# "Tests N passed" summary, so the count is not adjacent to the
# "Tests" label in the raw bytes.
if ! sed -r 's/\x1b\[[0-9;]*m//g' vitest-output.log | grep -Eq 'Tests[[:space:]]+[0-9]*[1-9][0-9]* (passed|failed)'; then
echo "ERROR: vitest reported zero tests (possible silent skip)."
exit 1
fi
- name: Unit Tests (bun) - Linux
id: unit_tests_linux
if: ${{ !cancelled() && steps.build_step.outcome == 'success' && runner.os == 'Linux' }}
# The node-side unit suite (.mocharc spec set) now runs under `bun test`
# via scripts/run-bun-unit-tests.ts (one isolated bun process per file).
# The runner exits non-zero on any failure and prints a final
# "Files: N Pass: P Fail: F" summary; assert a non-zero pass count to
# guard against an empty glob silently "passing".
run: |
set -o pipefail
bun run test:unit 2>&1 | tee unit-output.log
if ! grep -Eq 'Pass:[[:space:]]+[0-9]*[1-9][0-9]*' unit-output.log; then
echo "ERROR: bun unit runner reported zero passing tests (possible silent skip)."
exit 1
fi
- name: Unit Tests (bun) - Non-Linux
id: unit_tests_non_linux
if: ${{ !cancelled() && steps.build_step.outcome == 'success' && runner.os != 'Linux' }}
run: |
bun run test:unit
- name: Extension Integration Tests - Linux
id: integration_tests_linux
if: ${{ !cancelled() && steps.build_step.outcome == 'success' && runner.os == 'Linux' }}
run: xvfb-run -a bun run test:coverage
- name: Extension Integration Tests - Non-Linux
id: integration_tests_non_linux
if: ${{ !cancelled() && steps.build_step.outcome == 'success' && runner.os != 'Linux' }}
run: |
for attempt in 1 2 3; do
echo "Running extension integration tests (attempt ${attempt}/3)"
if bun run test:integration; then
exit 0
fi
if [ "$attempt" -eq 3 ]; then
echo "Extension integration tests failed after 3 attempts"
exit 1
fi
echo "Extension integration tests failed; retrying after short delay"
sleep 5
done
- name: Webview Tests with Coverage
id: webview_tests
if: ${{ !cancelled() && steps.build_step.outcome == 'success' }}
run: |
cd webview-ui
bun run test:coverage
- name: Save Coverage Reports
uses: actions/upload-artifact@v4
# Only upload artifacts on Linux - We only need coverage from one OS
if: runner.os == 'Linux'
with:
name: pr-coverage-reports
path: |
apps/vscode/webview-ui/coverage/lcov.info
test-platform-integration:
needs: [detect-changes, quality-checks]
if: needs.detect-changes.outputs.testing_platform == 'true'
runs-on: ubuntu-latest
defaults:
run:
working-directory: apps/vscode
steps:
- name: Checkout code
uses: actions/checkout@v4
- name: Setup Bun
uses: oven-sh/setup-bun@v2
with:
bun-version: 1.3.14
# Single root install resolves the whole bun workspace, including the
# testing-platform package, so the separate per-package `npm ci` steps
# (extension + webview-ui + testing-platform) collapse into one.
- name: Install workspace dependencies
working-directory: ${{ github.workspace }}
run: bun install --frozen-lockfile
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
# @cline/* are local workspace symlinks to source packages; build dist/
# before compiling the standalone core.
- name: Build SDK packages
working-directory: ${{ github.workspace }}
run: bun run build:sdk
- name: Assert better-sqlite3 native binary present
run: |
NODE_FILE="node_modules/better-sqlite3/build/Release/better_sqlite3.node"
if [ ! -f "$NODE_FILE" ]; then
echo "ERROR: better-sqlite3 native binary missing at apps/vscode/$NODE_FILE"
echo "(bun trustedDependencies postinstall likely did not run)"
exit 1
fi
echo "Found better-sqlite3 native binary: $NODE_FILE"
- name: Download ripgrep binaries
run: bun run download-ripgrep
- name: Compile Standalone
run: bun run compile-standalone
- name: Running testing platform integration spec tests
timeout-minutes: 7
run: bun run test:tp-orchestrator -- tests/specs/ --count=1 --coverage
- name: Save Coverage Reports
uses: actions/upload-artifact@v4
with:
name: test-platform-integration-core-coverage
path: apps/vscode/coverage/**/lcov.info
# Keep the required "test" check as a tiny aggregate gate instead of the conditional
# VS Code matrix. GitHub treats conditionally skipped jobs as successful required
# checks, so the gate below preserves the old required check name while making sure
# whichever filtered test jobs were selected actually passed.
test:
needs: [detect-changes, quality-checks, vscode-test, test-platform-integration]
if: ${{ !cancelled() }}
runs-on: ubuntu-latest
name: test
steps:
- name: Verify selected test jobs
env:
DETECT_CHANGES_RESULT: ${{ needs.detect-changes.result }}
QUALITY_CHECKS_RESULT: ${{ needs.quality-checks.result }}
VSCODE_CHANGED: ${{ needs.detect-changes.outputs.vscode }}
TESTING_PLATFORM_CHANGED: ${{ needs.detect-changes.outputs.testing_platform }}
VSCODE_TEST_RESULT: ${{ needs.vscode-test.result }}
TEST_PLATFORM_RESULT: ${{ needs.test-platform-integration.result }}
run: |
if [ "$DETECT_CHANGES_RESULT" != "success" ]; then
echo "detect-changes did not succeed: $DETECT_CHANGES_RESULT"
exit 1
fi
if [ "$VSCODE_CHANGED" != "true" ] && [ "$TESTING_PLATFORM_CHANGED" != "true" ]; then
echo "No root test paths changed; skipping root test requirements."
exit 0
fi
if [ "$QUALITY_CHECKS_RESULT" != "success" ]; then
echo "quality-checks did not succeed: $QUALITY_CHECKS_RESULT"
exit 1
fi
if [ "$VSCODE_CHANGED" = "true" ] && [ "$VSCODE_TEST_RESULT" != "success" ]; then
echo "vscode-test did not succeed: $VSCODE_TEST_RESULT"
exit 1
fi
if [ "$TESTING_PLATFORM_CHANGED" = "true" ] && [ "$TEST_PLATFORM_RESULT" != "success" ]; then
echo "test-platform-integration did not succeed: $TEST_PLATFORM_RESULT"
exit 1
fi
echo "Selected root test jobs passed."
qlty:
needs: [detect-changes, quality-checks, vscode-test, test-platform-integration]
if: ${{ !cancelled() && needs.quality-checks.result == 'success' && (needs.vscode-test.result == 'success' || needs.vscode-test.result == 'skipped') && (needs.test-platform-integration.result == 'success' || needs.test-platform-integration.result == 'skipped') && (needs.detect-changes.outputs.vscode == 'true' || needs.detect-changes.outputs.testing_platform == 'true') }}
runs-on: ubuntu-latest
# Run on PRs to main, pushes to main, and manual dispatches
steps:
- name: Checkout code
uses: actions/checkout@v4
- name: Download unit tests coverage reports
if: needs.detect-changes.outputs.vscode == 'true'
uses: actions/download-artifact@v4
with:
name: pr-coverage-reports
path: apps/vscode
- name: Upload core unit tests coverage to Qlty
if: needs.detect-changes.outputs.vscode == 'true'
uses: qltysh/qlty-action/coverage@v2
with:
token: ${{ secrets.QLTY_COVERAGE_TOKEN }}
# we can merge multiple files if necessary
files: |
apps/vscode/coverage-unit/lcov.info
tag: unit:core
- name: Upload webview-ui unit tests coverage to Qlty
if: needs.detect-changes.outputs.vscode == 'true'
uses: qltysh/qlty-action/coverage@v2
with:
token: ${{ secrets.QLTY_COVERAGE_TOKEN }}
# we can merge multiple files if necessary
files: |
apps/vscode/webview-ui/coverage/lcov.info
tag: unit:webview-ui
add-prefix: webview-ui/
- name: Download test platform integration core coverage artifact
if: needs.detect-changes.outputs.testing_platform == 'true'
uses: actions/download-artifact@v4
continue-on-error: true
id: download-integration-coverage
with:
name: test-platform-integration-core-coverage
path: apps/vscode/integration-core-coverage-reports
- name: Upload core integration tests coverage to Qlty
if: needs.detect-changes.outputs.testing_platform == 'true' && steps.download-integration-coverage.outcome == 'success'
uses: qltysh/qlty-action/coverage@v2
with:
token: ${{ secrets.QLTY_COVERAGE_TOKEN }}
files: apps/vscode/integration-core-coverage-reports/**/lcov.info
tag: integration:core
+65
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@@ -0,0 +1,65 @@
name: repo-label-issues
on:
issues:
types: [opened, edited]
jobs:
label:
runs-on: ubuntu-latest
permissions:
issues: write
steps:
- uses: actions/github-script@v7
with:
script: |
const body = context.payload.issue.body || '';
const labels = context.payload.issue.labels.map(l => l.name);
// Check if JetBrains Plugin is selected
if (body.match(/###\s*Cline Surface\s*\n+JetBrains Plugin/i)) {
if (!labels.includes('JetBrains')) {
await github.rest.issues.addLabels({
owner: context.repo.owner,
repo: context.repo.repo,
issue_number: context.issue.number,
labels: ['JetBrains']
});
}
}
// Check if VSCode Extension is selected
if (body.match(/###\s*Cline Surface\s*\n+VSCode Extension/i)) {
if (!labels.includes('VS Code')) {
await github.rest.issues.addLabels({
owner: context.repo.owner,
repo: context.repo.repo,
issue_number: context.issue.number,
labels: ['VS Code']
});
}
}
// Check if CLI is selected
if (body.match(/###\s*Cline Surface\s*\n+CLI/i)) {
if (!labels.includes('CLI')) {
await github.rest.issues.addLabels({
owner: context.repo.owner,
repo: context.repo.repo,
issue_number: context.issue.number,
labels: ['CLI']
});
}
}
// Check if beta version checkbox is checked
if (body.includes('- [X] I am using a beta version of Cline') || body.includes('- [x] I am using a beta version of Cline')) {
if (!labels.includes('beta')) {
await github.rest.issues.addLabels({
owner: context.repo.owner,
repo: context.repo.repo,
issue_number: context.issue.number,
labels: ['beta']
});
}
}
+25
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@@ -0,0 +1,25 @@
# This workflow will only label and/or close 30 issues at a time in order to avoid exceeding a rate limit.
# More info: https://docs.github.com/en/actions/use-cases-and-examples/project-management/closing-inactive-issues
name: repo-stale-issues
on:
schedule:
- cron: "30 1 * * *"
jobs:
close-issues:
runs-on: ubuntu-latest
permissions:
issues: write
pull-requests: write
steps:
- uses: actions/stale@v9
with:
days-before-issue-stale: 60
days-before-issue-close: 14
stale-issue-label: "stale"
stale-issue-message: "This issue is stale because it has been open for 60 days with no activity."
close-issue-message: "This issue was closed because it has been inactive for 14 days since being marked as stale."
days-before-pr-stale: -1
days-before-pr-close: -1
exempt-issue-labels: "pinned,security"
repo-token: ${{ secrets.GITHUB_TOKEN }}
+282
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@@ -0,0 +1,282 @@
name: sdk-publish
on:
workflow_dispatch:
inputs:
channel:
description: "Publish channel"
required: true
type: choice
options:
- nightly
- latest
default: nightly
force_publish:
description: "Force publish even if there are no commits in the last 24 hours"
required: false
type: boolean
default: false
confirm_publish:
description: 'Required when channel=latest. Type "publish" to confirm release publish.'
required: false
type: string
schedule:
# Run nightly at 2:00 AM UTC
- cron: "0 2 * * *"
defaults:
run:
working-directory: .
jobs:
test:
permissions:
contents: read
uses: ./.github/workflows/sdk-test.yml
publish-sdk:
needs: test
name: Publish SDK Packages
permissions:
contents: write
id-token: write
if: |
github.repository == 'cline/cline' &&
github.ref == 'refs/heads/main' &&
(
github.event_name != 'workflow_dispatch' ||
inputs.channel != 'latest' ||
(
inputs.confirm_publish == 'publish' &&
!endsWith(github.actor, '[bot]')
)
)
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@v4
- name: Determine publish channel
id: channel
env:
EVENT_NAME: ${{ github.event_name }}
INPUT_CHANNEL: ${{ inputs.channel }}
run: |
# Default to nightly for scheduled runs
if [ "$EVENT_NAME" = "schedule" ]; then
echo "channel=nightly" >> $GITHUB_OUTPUT
else
echo "channel=$INPUT_CHANNEL" >> $GITHUB_OUTPUT
fi
- name: Check for recent commits
id: check_commits
env:
CHANNEL: ${{ steps.channel.outputs.channel }}
FORCE_PUBLISH: ${{ inputs.force_publish }}
run: |
# Always publish for latest (production) releases
if [ "$CHANNEL" = "latest" ]; then
echo "Production release requested, proceeding with publish"
echo "skip=false" >> $GITHUB_OUTPUT
exit 0
fi
if [ "$FORCE_PUBLISH" = "true" ]; then
echo "force_publish enabled, proceeding with publish"
echo "skip=false" >> $GITHUB_OUTPUT
exit 0
fi
if [ "$(git rev-list --count HEAD --since="24 hours ago")" -eq 0 ]; then
echo "No commits in last 24 hours, skipping publish"
echo "skip=true" >> $GITHUB_OUTPUT
else
echo "Found recent commits, proceeding with publish"
echo "skip=false" >> $GITHUB_OUTPUT
fi
- name: Verify trusted publishing context
if: steps.check_commits.outputs.skip != 'true'
run: |
if [ -z "${ACTIONS_ID_TOKEN_REQUEST_TOKEN:-}" ] || [ -z "${ACTIONS_ID_TOKEN_REQUEST_URL:-}" ]; then
echo "GitHub OIDC request environment is unavailable. Ensure this job has id-token: write for npm trusted publishing."
exit 1
fi
echo "GitHub OIDC request environment is available for npm trusted publishing."
- name: Setup Bun
if: steps.check_commits.outputs.skip != 'true'
uses: oven-sh/setup-bun@v2
with:
bun-version: "1.3.13"
- name: Setup Node.js
if: steps.check_commits.outputs.skip != 'true'
uses: actions/setup-node@v4
with:
node-version: "24.x"
registry-url: "https://registry.npmjs.org"
- name: Verify publish tooling
if: steps.check_commits.outputs.skip != 'true'
run: |
NPM_VERSION=$(npm --version)
echo "npm ${NPM_VERSION}"
IFS=. read -r major minor patch <<EOF
${NPM_VERSION}
EOF
if [ "$major" -lt 11 ] || { [ "$major" -eq 11 ] && [ "$minor" -lt 5 ]; } || { [ "$major" -eq 11 ] && [ "$minor" -eq 5 ] && [ "$patch" -lt 1 ]; }; then
echo "npm 11.5.1 or newer is required for trusted publishing"
exit 1
fi
- name: Install dependencies
if: steps.check_commits.outputs.skip != 'true'
run: bun install
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Build SDK
if: steps.check_commits.outputs.skip != 'true'
run: bun run build:sdk
- name: Generate shared version
if: steps.check_commits.outputs.skip != 'true'
id: version
env:
CHANNEL: ${{ steps.channel.outputs.channel }}
run: |
BASE_VERSION=$(node -p "require('./sdk/packages/llms/package.json').version")
if [ "$CHANNEL" = "nightly" ]; then
TIMESTAMP=$(date +%s)
VERSION="${BASE_VERSION}-nightly.${TIMESTAMP}"
else
VERSION="$BASE_VERSION"
fi
echo "Base version: $BASE_VERSION"
echo "Channel: $CHANNEL"
echo "Publish version: $VERSION"
echo "version=$VERSION" >> $GITHUB_OUTPUT
- name: Update all package versions and lockfile
if: steps.check_commits.outputs.skip != 'true'
env:
VERSION: ${{ steps.version.outputs.version }}
run: bun sdk/scripts/version.ts "$VERSION"
- name: Verify publishability
if: steps.check_commits.outputs.skip != 'true'
run: bun sdk/scripts/check-publish.ts
- name: Prepare package tarball directory
if: steps.check_commits.outputs.skip != 'true'
run: mkdir -p "$RUNNER_TEMP/sdk-npm-packs"
# Pack with Bun so workspace/catalog protocols are resolved in the tarball,
# then publish that tarball with npm so npm trusted publishing can use GitHub OIDC.
# Publish sequentially in dependency order: shared → llms → agents → core → sdk
- name: Publish @cline/shared
if: steps.check_commits.outputs.skip != 'true'
env:
NPM_CONFIG_PROVENANCE: "true"
CHANNEL: ${{ steps.channel.outputs.channel }}
VERSION: ${{ steps.version.outputs.version }}
run: |
echo "Publishing @cline/shared@${VERSION} with tag '${CHANNEL}'..."
cd sdk/packages/shared
TARBALL=$(bun pm pack --destination "$RUNNER_TEMP/sdk-npm-packs" --quiet)
npm publish "$RUNNER_TEMP/sdk-npm-packs/$(basename "$TARBALL")" --tag "$CHANNEL" --access public
- name: Publish @cline/llms
if: steps.check_commits.outputs.skip != 'true'
env:
NPM_CONFIG_PROVENANCE: "true"
CHANNEL: ${{ steps.channel.outputs.channel }}
VERSION: ${{ steps.version.outputs.version }}
run: |
echo "Publishing @cline/llms@${VERSION} with tag '${CHANNEL}'..."
cd sdk/packages/llms
TARBALL=$(bun pm pack --destination "$RUNNER_TEMP/sdk-npm-packs" --quiet)
npm publish "$RUNNER_TEMP/sdk-npm-packs/$(basename "$TARBALL")" --tag "$CHANNEL" --access public
- name: Publish @cline/agents
if: steps.check_commits.outputs.skip != 'true'
env:
NPM_CONFIG_PROVENANCE: "true"
CHANNEL: ${{ steps.channel.outputs.channel }}
VERSION: ${{ steps.version.outputs.version }}
run: |
echo "Publishing @cline/agents@${VERSION} with tag '${CHANNEL}'..."
cd sdk/packages/agents
TARBALL=$(bun pm pack --destination "$RUNNER_TEMP/sdk-npm-packs" --quiet)
npm publish "$RUNNER_TEMP/sdk-npm-packs/$(basename "$TARBALL")" --tag "$CHANNEL" --access public
- name: Publish @cline/core
if: steps.check_commits.outputs.skip != 'true'
env:
NPM_CONFIG_PROVENANCE: "true"
CHANNEL: ${{ steps.channel.outputs.channel }}
VERSION: ${{ steps.version.outputs.version }}
run: |
echo "Publishing @cline/core@${VERSION} with tag '${CHANNEL}'..."
cd sdk/packages/core
TARBALL=$(bun pm pack --destination "$RUNNER_TEMP/sdk-npm-packs" --quiet)
npm publish "$RUNNER_TEMP/sdk-npm-packs/$(basename "$TARBALL")" --tag "$CHANNEL" --access public
- name: Publish @cline/sdk
if: steps.check_commits.outputs.skip != 'true'
env:
NPM_CONFIG_PROVENANCE: "true"
CHANNEL: ${{ steps.channel.outputs.channel }}
VERSION: ${{ steps.version.outputs.version }}
run: |
echo "Publishing @cline/sdk@${VERSION} with tag '${CHANNEL}'..."
cd sdk/packages/sdk
TARBALL=$(bun pm pack --destination "$RUNNER_TEMP/sdk-npm-packs" --quiet)
npm publish "$RUNNER_TEMP/sdk-npm-packs/$(basename "$TARBALL")" --tag "$CHANNEL" --access public
- name: Create package tags for production publish
if: steps.check_commits.outputs.skip != 'true' && steps.channel.outputs.channel == 'latest'
env:
VERSION: ${{ steps.version.outputs.version }}
run: |
git config user.name "github-actions[bot]"
git config user.email "41898282+github-actions[bot]@users.noreply.github.com"
for PKG in shared llms agents core sdk; do
TAG="sdk/${PKG}/v${VERSION}"
if git rev-parse -q --verify "refs/tags/${TAG}" >/dev/null; then
echo "Tag already exists locally: ${TAG}"
else
git tag -a "${TAG}" -m "@cline/${PKG}@${VERSION}"
echo "Created tag: ${TAG}"
fi
# Ensure remote has the tag; this is idempotent if tag already exists remotely.
git push origin "refs/tags/${TAG}"
done
- name: Summary
if: steps.check_commits.outputs.skip != 'true'
env:
VERSION: ${{ steps.version.outputs.version }}
CHANNEL: ${{ steps.channel.outputs.channel }}
run: |
echo "Published SDK packages with tag '${CHANNEL}':"
echo " - @cline/shared@${VERSION}"
echo " - @cline/llms@${VERSION}"
echo " - @cline/agents@${VERSION}"
echo " - @cline/core@${VERSION}"
echo " - @cline/sdk@${VERSION}"
if [ "$CHANNEL" = "latest" ]; then
echo "Created git tags:"
echo " - sdk/shared/v${VERSION}"
echo " - sdk/llms/v${VERSION}"
echo " - sdk/agents/v${VERSION}"
echo " - sdk/core/v${VERSION}"
echo " - sdk/sdk/v${VERSION}"
fi
+112
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@@ -0,0 +1,112 @@
name: sdk-test
on:
push:
branches:
- main
paths:
- "sdk/**"
- ".github/workflows/sdk-test.yml"
workflow_dispatch:
pull_request:
branches:
- main
paths:
- "sdk/**"
- ".github/workflows/sdk-test.yml"
workflow_call:
permissions:
contents: read
defaults:
run:
working-directory: .
jobs:
quality-checks:
runs-on: ubuntu-latest
name: Quality Checks
steps:
- name: Checkout code
uses: actions/checkout@v4
- name: Setup Bun
uses: oven-sh/setup-bun@v2
with:
bun-version: "1.3.13"
- name: Install dependencies
run: bun install
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Typecheck
run: |
bun run build:sdk
bun run -F @cline/cli build
bun run types
- name: Lint & Format
run: bun run lint
test:
needs: quality-checks
strategy:
fail-fast: false
matrix:
include:
- os: ubuntu-latest
node-version: "24.x"
- os: windows-latest
node-version: "24.x"
runs-on: ${{ matrix.os }}
name: Test (${{ matrix.os }}, Node ${{ matrix.node-version }})
steps:
- name: Checkout code
uses: actions/checkout@v4
- name: Setup Bun
uses: oven-sh/setup-bun@v2
with:
bun-version: "1.3.13"
- name: Setup Node.js
uses: actions/setup-node@v4
with:
node-version: ${{ matrix.node-version }}
- name: Install dependencies
run: bun install
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Build SDK
id: build_sdk_step
run: bun run build:sdk
- name: Build CLI
id: build_cli_step
if: ${{ !cancelled() && steps.build_sdk_step.outcome == 'success' }}
run: bun -F @cline/cli build
- name: Run Tests
if: ${{ !cancelled() && steps.build_sdk_step.outcome == 'success' && steps.build_cli_step.outcome == 'success' && matrix.os != 'windows-latest' }}
run: bun run test
- name: Run SDK Tests (Windows)
if: ${{ !cancelled() && steps.build_sdk_step.outcome == 'success' && steps.build_cli_step.outcome == 'success' && matrix.os == 'windows-latest' }}
run: bun -F './sdk/packages/**' test
- name: Smoke test SQLite under Node
if: ${{ !cancelled() && steps.build_sdk_step.outcome == 'success' && matrix.os != 'windows-latest' }}
timeout-minutes: 10
run: bun sdk/scripts/ci-node-smoke.ts
- name: Run TUI e2e tests
if: ${{ !cancelled() && steps.build_sdk_step.outcome == 'success' && steps.build_cli_step.outcome == 'success' && matrix.os == 'ubuntu-latest' && matrix.node-version == '24.x' }}
run: bun -F @cline/cli test:e2e:cli:tui
- name: Verify packages are publishable
if: ${{ !cancelled() && steps.build_sdk_step.outcome == 'success' && steps.build_cli_step.outcome == 'success' && matrix.os == 'ubuntu-latest' && matrix.node-version == '24.x' }}
run: bun sdk/scripts/check-publish.ts
+94
View File
@@ -0,0 +1,94 @@
out
dist
dist-standalone
node_modules
tmp
.vscode-test/
*.vsix
.DS_Store
.idea
.husky/_/
pnpm-lock.yaml
.clineignore
.cline/enterprise
.cline/remote-config
**/.cline/remote-config
.venv
.actrc
CLAUDE.local.md
apps/vscode/webview-ui/src/**/*.js
apps/vscode/webview-ui/src/**/*.js.map
# Ignore coverage directories and files
coverage
coverage-unit
.nyc_output
# But don't ignore the coverage scripts in .github/scripts/
!.github/scripts/coverage/
*evals.env
.env
.secrets
.github/act/.secrets
.worktrees
## Generated files ##
apps/vscode/src/generated/
apps/vscode/src/shared/proto/
apps/vscode/webview-ui/src/services/grpc-client.ts
*.tsbuildinfo
# E2E Tests
test-results
/.github/act
/pkg
.secrets
*.tsbuildinfo
# Smoke test results (generated)
evals/smoke-tests/results/
.tui-test
secrets.json
tui-traces
tests/**/cache
# Backup created by scripts/marketplace-readme.mjs while publishing.
# Should never be committed: only exists if a publish aborts mid-swap.
.README.github.bak
# Tauri generated code
apps/*/src-tauri/gen
apps/*/src-tauri/bin
apps/examples/*/src-tauri/gen
apps/examples/*/src-tauri/bin
# Tauri UI test snapshots
apps/*/src/tests/.tui-test
apps/*/src/tests/tui-traces
apps/vscode/webview-ui/src/**/*.js
apps/vscode/webview-ui/src/**/*.js.map
# SDK Session files / User data
.cline/data
.cline/tmp
*.db
*.db-shm
*.db-wal
.cline/**/managed.json
.cline/**/bundle.json
apps/vscode/tsconfig.test.generated.json
.next/dev/static
**/src-tauri/target/debug/.fingerprint
apps/examples/desktop-app/src-tauri/target
apps/examples/desktop-app/webview/.next
# Next.js generated type shim (churns between dev and build)
apps/examples/desktop-app/webview/next-env.d.ts
+4
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@@ -0,0 +1,4 @@
title = "Cline SDK secret scanning"
[extend]
useDefault = true
+3
View File
@@ -0,0 +1,3 @@
[submodule "evals/cline-bench"]
path = evals/cline-bench
url = https://github.com/cline/cline-bench.git
+44
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@@ -0,0 +1,44 @@
{
"strictness": 2,
"triggerOnUpdates": true,
"statusCheck": true,
"rules": [
{
"id": "sdk-tool-handler-telemetry",
"rule": "Any new tool handler added to packages/agents/src or packages/core/src that performs a user-visible action (writes files, executes commands, modifies state, calls external APIs) must include a call to captureToolUsage() from packages/core/src/services/telemetry/core-events.ts, or emit a task.tool_used event via telemetry.capture(). Pure read-only helpers and getters are exempt. When in doubt, prefer instrumentation.",
"scope": [
"sdk/packages/agents/src/**",
"sdk/packages/core/src/**"
],
"severity": "high"
},
{
"id": "sdk-session-lifecycle-telemetry",
"rule": "New session start, end, or state-transition code paths in packages/core/src must call the appropriate typed helper from packages/core/src/services/telemetry/core-events.ts (captureTaskCreated, captureTaskCompleted, captureConversationTurnEvent, captureTokenUsage, etc.). Do not inline raw telemetry.capture() calls for session lifecycle events — always use the typed helper, which guarantees a consistent payload shape.",
"scope": [
"sdk/packages/core/src/cline-core/**",
"sdk/packages/core/src/runtime/**"
],
"severity": "high"
},
{
"id": "sdk-no-raw-event-strings",
"rule": "All telemetry event name strings must be sourced from CORE_TELEMETRY_EVENTS in packages/core/src/services/telemetry/core-events.ts. If a PR introduces a string literal in a telemetry.capture(), telemetry.captureRequired(), or recordCounter()/recordHistogram()/recordGauge() call that does not reference CORE_TELEMETRY_EVENTS, flag it. New events must be added to CORE_TELEMETRY_EVENTS first, with a typed capture helper created alongside them.",
"scope": [
"sdk/packages/core/src/**",
"sdk/packages/agents/src/**",
"apps/cli/src/**",
"apps/vscode/src/**"
],
"severity": "medium"
},
{
"id": "sdk-auth-telemetry-completeness",
"rule": "Any new OAuth or authentication provider added under packages/core/src/auth must emit all four lifecycle events using the typed helpers from core-events.ts: captureAuthStarted (at flow entry), captureAuthSucceeded + identifyAccount (on token success), captureAuthFailed (on error), and captureAuthLoggedOut (on token invalidation or explicit logout). Flag PRs that introduce a new auth flow file without all four. Cross-reference packages/core/src/auth/cline.ts and packages/core/src/auth/codex.ts as canonical examples.",
"scope": [
"sdk/packages/core/src/auth/**"
],
"severity": "high"
}
]
}
+28
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@@ -0,0 +1,28 @@
{
"files": [
{
"path": "sdk/packages/core/src/services/telemetry/core-events.ts",
"description": "Single source of truth for all telemetry event names (CORE_TELEMETRY_EVENTS) and their typed capture helper functions. Every PR touching telemetry must be evaluated against this catalog. New events must be defined here first."
},
{
"path": "sdk/packages/shared/src/services/telemetry.ts",
"description": "ITelemetryService interface definition. Defines the contract all telemetry implementations must satisfy (capture, captureRequired, recordCounter, recordHistogram, recordGauge, flush, dispose)."
},
{
"path": "sdk/packages/core/src/services/telemetry/TelemetryService.ts",
"description": "Reference implementation of ITelemetryService used by all hosts. Multi-adapter fan-out service that forwards events to OpenTelemetry."
},
{
"path": "sdk/packages/core/src/services/telemetry/OpenTelemetryProvider.ts",
"description": "OpenTelemetry-backed provider that wires logs/metrics/traces exporters. Contains createConfiguredTelemetryService and createConfiguredTelemetryHandle, the canonical factories every host should use."
},
{
"path": "sdk/ARCHITECTURE.md",
"description": "Architecture reference. Telemetry design decisions and completion semantics (submit_and_exit anchoring) are documented here. Use as ground truth for design intent."
},
{
"path": "sdk/AGENTS.md",
"description": "Package boundary rules. Telemetry runtime services live in @cline/core; @cline/agents must not own stateful telemetry. Use to evaluate whether a telemetry change is being made in the correct package."
}
]
}

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