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chore: import upstream snapshot with attribution
2026-07-13 12:31:13 +08:00

88 lines
1.9 KiB
Go

package player
import (
"math"
"sync/atomic"
"github.com/gopxl/beep/v2"
)
// eqFreqs are the center frequencies for the 10-band parametric equalizer.
var eqFreqs = [10]float64{70, 180, 320, 600, 1000, 3000, 6000, 12000, 14000, 16000}
// biquad implements a second-order IIR peaking equalizer per the Audio EQ Cookbook.
// Each filter reads its gain from a shared pointer, so EQ changes take
// effect on the next Stream() call without rebuilding the pipeline.
type biquad struct {
s beep.Streamer
freq float64
q float64
gain *atomic.Uint64 // points to Player.eqBands[i], stores Float64bits
sr float64
// Per-channel filter state
x1, x2 [2]float64
y1, y2 [2]float64
// Cached coefficients
lastGain float64
b0, b1, b2, a1, a2 float64
inited bool
}
func newBiquad(s beep.Streamer, freq, q float64, gain *atomic.Uint64, sr float64) *biquad {
return &biquad{s: s, freq: freq, q: q, gain: gain, sr: sr}
}
func (b *biquad) calcCoeffs(dB float64) {
if b.inited && dB == b.lastGain {
return
}
b.lastGain = dB
b.inited = true
a := math.Pow(10, dB/40)
w0 := 2 * math.Pi * b.freq / b.sr
sinW0 := math.Sin(w0)
cosW0 := math.Cos(w0)
alpha := sinW0 / (2 * b.q)
b0 := 1 + alpha*a
b1 := -2 * cosW0
b2 := 1 - alpha*a
a0 := 1 + alpha/a
a1 := -2 * cosW0
a2 := 1 - alpha/a
b.b0 = b0 / a0
b.b1 = b1 / a0
b.b2 = b2 / a0
b.a1 = a1 / a0
b.a2 = a2 / a0
}
func (b *biquad) Stream(samples [][2]float64) (int, bool) {
n, ok := b.s.Stream(samples)
dB := math.Float64frombits(b.gain.Load())
// Skip processing when gain is effectively zero
if dB > -0.1 && dB < 0.1 {
return n, ok
}
b.calcCoeffs(dB)
for i := range n {
for ch := range 2 {
x := samples[i][ch]
y := b.b0*x + b.b1*b.x1[ch] + b.b2*b.x2[ch] - b.a1*b.y1[ch] - b.a2*b.y2[ch]
b.x2[ch] = b.x1[ch]
b.x1[ch] = x
b.y2[ch] = b.y1[ch]
b.y1[ch] = y
samples[i][ch] = y
}
}
return n, ok
}
func (b *biquad) Err() error { return b.s.Err() }