Files
apple--containerization/Sources/Containerization/LinuxProcess.swift
T
wehub-resource-sync 680845cb1c
Linux build / Determine Swift version (push) Waiting to run
Linux build / Linux compile check (push) Blocked by required conditions
Build containerization / Verify commit signatures (push) Has been skipped
Build containerization / containerization (push) Successful in 0s
chore: import upstream snapshot with attribution
2026-07-13 12:25:30 +08:00

486 lines
16 KiB
Swift

//===----------------------------------------------------------------------===//
// Copyright © 2025-2026 Apple Inc. and the Containerization project authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//===----------------------------------------------------------------------===//
import ContainerizationError
import ContainerizationExtras
import ContainerizationOCI
import ContainerizationOS
import Foundation
import Logging
import Synchronization
/// `LinuxProcess` represents a Linux process and is used to
/// setup and control the full lifecycle for the process.
public final class LinuxProcess: Sendable {
/// The ID of the process. This is purely metadata for the caller.
public let id: String
/// What container owns this process (if any).
public let owningContainer: String?
package struct StdioSetup: Sendable {
let port: UInt32
let writer: Writer
}
package struct StdioReaderSetup {
let port: UInt32
let reader: ReaderStream
}
package struct Stdio: Sendable {
let stdin: StdioReaderSetup?
let stdout: StdioSetup?
let stderr: StdioSetup?
}
private struct StdioHandles: Sendable {
var stdin: FileHandle?
var stdout: FileHandle?
var stderr: FileHandle?
mutating func close() throws {
if let stdin {
try stdin.close()
stdin.readabilityHandler = nil
self.stdin = nil
}
if let stdout {
try stdout.close()
stdout.readabilityHandler = nil
self.stdout = nil
}
if let stderr {
try stderr.close()
stderr.readabilityHandler = nil
self.stderr = nil
}
}
}
private struct State {
var spec: ContainerizationOCI.Spec
var pid: Int32
var stdio: StdioHandles
var stdinRelay: Task<(), Never>?
var ioTracker: IoTracker?
var deletionTask: Task<Void, Error>?
struct IoTracker {
let stream: AsyncStream<Void>
let cont: AsyncStream<Void>.Continuation
let configuredStreams: Int
}
}
/// The process ID for the container process. This will be -1
/// if the process has not been started.
public var pid: Int32 {
state.withLock { $0.pid }
}
private let state: Mutex<State>
private let ioSetup: Stdio
private let agent: any VirtualMachineAgent
private let vm: any VirtualMachineInstance
private let ociRuntimePath: String?
private let logger: Logger?
private let onDelete: (@Sendable () async -> Void)?
init(
_ id: String,
containerID: String? = nil,
spec: Spec,
io: Stdio,
ociRuntimePath: String?,
agent: any VirtualMachineAgent,
vm: any VirtualMachineInstance,
logger: Logger?,
onDelete: (@Sendable () async -> Void)? = nil
) {
self.id = id
self.owningContainer = containerID
self.state = Mutex<State>(.init(spec: spec, pid: -1, stdio: StdioHandles()))
self.ioSetup = io
self.agent = agent
self.ociRuntimePath = ociRuntimePath
self.vm = vm
self.logger = logger
self.onDelete = onDelete
}
}
extension LinuxProcess {
func setupIO(listeners: [VsockListener?]) async throws -> [FileHandle?] {
// Nested virtualization (x86_64 CI) is dramatically slower to bring the
// guest vsock listeners up than native arm64 virt, so allow a longer
// window there while keeping the arm64 path tight.
#if arch(x86_64)
let ioTimeout: UInt32 = 30
#else
let ioTimeout: UInt32 = 3
#endif
let handles = try await Timeout.run(seconds: ioTimeout) {
try await withThrowingTaskGroup(of: (Int, FileHandle?).self) { group in
var results = [FileHandle?](repeating: nil, count: 3)
for (index, listener) in listeners.enumerated() {
guard let listener else { continue }
group.addTask {
let first = await listener.first(where: { _ in true })
try listener.finish()
return (index, first)
}
}
for try await (index, fileHandle) in group {
results[index] = fileHandle
}
return results
}
}
// Note: stdin relay is started separately via startStdinRelay() after
// the process has started, to avoid a deadlock where closeStdin is
// called before the process is consuming from the pipe.
var configuredStreams = 0
let (stream, cc) = AsyncStream<Void>.makeStream()
if let stdout = self.ioSetup.stdout {
configuredStreams += 1
handles[1]?.readabilityHandler = { handle in
do {
let data = handle.availableData
if data.isEmpty {
// This block is called when the producer (the guest) closes
// the fd it is writing into.
handles[1]?.readabilityHandler = nil
cc.yield()
return
}
try stdout.writer.write(data)
} catch {
self.logger?.error("failed to write to stdout: \(error)")
}
}
}
if let stderr = self.ioSetup.stderr {
configuredStreams += 1
handles[2]?.readabilityHandler = { handle in
do {
let data = handle.availableData
if data.isEmpty {
handles[2]?.readabilityHandler = nil
cc.yield()
return
}
try stderr.writer.write(data)
} catch {
self.logger?.error("failed to write to stderr: \(error)")
}
}
}
if configuredStreams > 0 {
self.state.withLock {
$0.ioTracker = .init(stream: stream, cont: cc, configuredStreams: configuredStreams)
}
}
return handles
}
func startStdinRelay(handle: FileHandle) {
guard let stdin = self.ioSetup.stdin else { return }
self.state.withLock {
$0.stdinRelay = Task {
for await data in stdin.reader.stream() {
do {
try handle.write(contentsOf: data)
} catch {
self.logger?.error("failed to write to stdin: \(error)")
break
}
}
do {
self.logger?.debug("stdin relay finished, closing")
// There's two ways we can wind up here:
//
// 1. The stream finished on its own (e.g. we wrote all the
// data) and we will close the underlying stdin in the guest below.
//
// 2. The client explicitly called closeStdin() themselves
// which will cancel this relay task AFTER actually closing
// the fds. If the client did that, then this task will be
// cancelled, and the fds are already gone so there's nothing
// for us to do.
if Task.isCancelled {
return
}
try await self._closeStdin()
} catch {
self.logger?.error("failed to close stdin: \(error)")
}
}
}
}
/// Start the process.
public func start() async throws {
do {
let spec = self.state.withLock { $0.spec }
var listeners = [VsockListener?](repeating: nil, count: 3)
if let stdin = self.ioSetup.stdin {
listeners[0] = try self.vm.listen(stdin.port)
}
if let stdout = self.ioSetup.stdout {
listeners[1] = try self.vm.listen(stdout.port)
}
if let stderr = self.ioSetup.stderr {
if spec.process!.terminal {
throw ContainerizationError(
.invalidArgument,
message: "stderr should not be configured with terminal=true"
)
}
listeners[2] = try self.vm.listen(stderr.port)
}
let t = Task {
try await self.setupIO(listeners: listeners)
}
try await agent.createProcess(
id: self.id,
containerID: self.owningContainer,
stdinPort: self.ioSetup.stdin?.port,
stdoutPort: self.ioSetup.stdout?.port,
stderrPort: self.ioSetup.stderr?.port,
ociRuntimePath: self.ociRuntimePath,
configuration: spec,
options: nil
)
let result = try await t.value
let pid = try await self.agent.startProcess(
id: self.id,
containerID: self.owningContainer
)
// Start stdin relay after process launch to avoid filling the pipe
// buffer before the process is even running.
if let stdinHandle = result[0] {
self.startStdinRelay(handle: stdinHandle)
}
self.state.withLock {
$0.stdio = StdioHandles(
stdin: result[0],
stdout: result[1],
stderr: result[2]
)
$0.pid = pid
}
} catch {
if let err = error as? ContainerizationError {
throw err
}
throw ContainerizationError(
.internalError,
message: "failed to start process",
cause: error,
)
}
}
/// Kill the process with the specified signal.
public func kill(_ signal: Signal) async throws {
do {
try await agent.signalProcess(
id: self.id,
containerID: self.owningContainer,
signal: signal.rawValue
)
} catch {
throw ContainerizationError(
.internalError,
message: "failed to kill process",
cause: error
)
}
}
/// Resize the processes pty (if requested).
public func resize(to: Terminal.Size) async throws {
do {
try await agent.resizeProcess(
id: self.id,
containerID: self.owningContainer,
columns: UInt32(to.width),
rows: UInt32(to.height)
)
} catch {
throw ContainerizationError(
.internalError,
message: "failed to resize process",
cause: error
)
}
}
public func closeStdin() async throws {
do {
try await self._closeStdin()
self.state.withLock {
$0.stdinRelay?.cancel()
}
} catch {
throw ContainerizationError(
.internalError,
message: "failed to close stdin",
cause: error,
)
}
}
func _closeStdin() async throws {
try await self.agent.closeProcessStdin(
id: self.id,
containerID: self.owningContainer
)
}
/// Wait on the process to exit with an optional timeout. Returns the exit code of the process.
@discardableResult
public func wait(timeoutInSeconds: Int64? = nil) async throws -> ExitStatus {
do {
let exitStatus = try await self.agent.waitProcess(
id: self.id,
containerID: self.owningContainer,
timeoutInSeconds: timeoutInSeconds
)
await self.waitIoComplete()
return exitStatus
} catch {
if error is ContainerizationError {
throw error
}
throw ContainerizationError(
.internalError,
message: "failed to wait on process",
cause: error
)
}
}
/// Wait until the standard output and standard error streams for the process have concluded.
private func waitIoComplete() async {
let ioTracker = self.state.withLock { $0.ioTracker }
guard let ioTracker else {
return
}
do {
try await Timeout.run(seconds: 3) {
var counter = ioTracker.configuredStreams
for await _ in ioTracker.stream {
counter -= 1
if counter == 0 {
ioTracker.cont.finish()
break
}
}
}
} catch {
self.logger?.error("timeout waiting for IO to complete for process \(id): \(error)")
}
self.state.withLock {
$0.ioTracker = nil
}
}
/// Cleans up guest state and waits on and closes any host resources (stdio handles).
public func delete() async throws {
try await self._delete()
await self.onDelete?()
}
func _delete() async throws {
let task = self.state.withLock { state in
if let existingTask = state.deletionTask {
// Deletion already in progress or finished.
return existingTask
}
let task = Task<Void, Error> {
try await self.performDeletion()
}
state.deletionTask = task
return task
}
try await task.value
}
private func performDeletion() async throws {
do {
try await self.agent.deleteProcess(
id: self.id,
containerID: self.owningContainer
)
} catch {
self.state.withLock {
$0.stdinRelay?.cancel()
try? $0.stdio.close()
}
try? await self.agent.close()
throw ContainerizationError(
.internalError,
message: "failed to delete process",
cause: error,
)
}
do {
try self.state.withLock {
$0.stdinRelay?.cancel()
try $0.stdio.close()
}
} catch {
try? await self.agent.close()
throw ContainerizationError(
.internalError,
message: "failed to close stdio",
cause: error,
)
}
do {
try await self.agent.close()
} catch {
throw ContainerizationError(
.internalError,
message: "failed to close agent connection",
cause: error,
)
}
}
}