chore: import upstream snapshot with attribution
container project - merge build / Invoke build (push) Successful in 1s
container project - merge build / Invoke build (push) Successful in 1s
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//===----------------------------------------------------------------------===//
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// Copyright © 2026 Apple Inc. and the container project authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//===----------------------------------------------------------------------===//
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#if os(macOS)
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/// Represents a single client connection on the server side.
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///
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/// The server creates one `XPCServerSession` per accepted client connection.
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/// Handlers that need to associate state with a connection (e.g. resource
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/// tracking for automatic cleanup) receive the session as a parameter and
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/// may register disconnect handlers via `onDisconnect(_:)`.
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public actor XPCServerSession {
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private var disconnectHandlers: [@Sendable () async -> Void] = []
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public init() {}
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/// Register a handler to be called when the client connection closes.
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public func onDisconnect(_ handler: @Sendable @escaping () async -> Void) {
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disconnectHandlers.append(handler)
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}
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func fireDisconnect() async {
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for handler in disconnectHandlers { await handler() }
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}
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}
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extension XPCServerSession: Hashable {
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public nonisolated static func == (lhs: XPCServerSession, rhs: XPCServerSession) -> Bool {
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lhs === rhs
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}
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public nonisolated func hash(into hasher: inout Hasher) {
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hasher.combine(ObjectIdentifier(self))
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}
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}
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#endif
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