.. Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to you under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at .. http://www.apache.org/licenses/LICENSE-2.0 .. Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. CUDA C++/PTX intrinsics ======================= When no tile primitive covers what you need, two escape hatches reach the hardware directly: **call a backend intrinsic** (the ``T.cuda.*`` / ``T.ptx.*`` namespaces from ``tvm.backend.cuda``), or **inline raw CUDA** source. Calling backend intrinsics -------------------------- ``T.cuda.*`` and ``T.ptx.*`` expose the CUDA backend's device intrinsics directly — synchronization, mbarriers, reductions, and the PTX data-movement / MMA families: .. code-block:: python T.cuda.cta_sync() # block barrier (__syncthreads) T.cuda.warp_sync() # __syncwarp T.cuda.warpgroup_sync(8) # warpgroup barrier T.cuda.cta_sum(val, num_warps, scratch.ptr_to([0])) # block-level reduction bar = T.alloc_shared((1,), "uint64") T.ptx.mbarrier.init(bar.data, 1) # mbarrier for async completion T.ptx.mbarrier.try_wait(bar.data, phase) A complete, runnable example — a warp all-reduce via ``T.tvm_warp_shuffle_xor``: .. code-block:: python @T.prim_func def warp_reduce(A_ptr: T.handle): A = T.match_buffer(A_ptr, (32,), "float32", align=16) T.device_entry() cta_id = T.cta_id([1]); warp_id = T.warp_id([1]); lane_id = T.lane_id([32]) v = T.alloc_local((1,), "float32"); i = T.alloc_local((1,), "int32") v[0] = T.float32(31 - lane_id) i[0] = 16 while i[0] >= 1: v[0] += T.tvm_warp_shuffle_xor(0xFFFFFFFF, v[0], i[0], 32, 32) i[0] = i[0] // 2 A[lane_id] = v[0] The shuffle lowers straight to ``__shfl_xor_sync``: .. code-block:: c++ v_ptr[0] = v_ptr[0] + __shfl_xor_sync(0xFFFFFFFF, v_ptr[0], i_ptr[0], 32); Other families under ``T.ptx.*`` / ``T.cuda.*``: ``cp_async`` (LDGSTS), ``cp_async.bulk.tensor`` (TMA), ``ldmatrix`` / ``stmatrix``, ``tcgen05.*`` (Blackwell MMA), ``atomic_add``, ``fence`` … See :doc:`../../api/backend` for the full ``tvm.backend.cuda`` reference. Inlining raw CUDA ----------------- For something with no intrinsic at all, inject a ``__device__`` function from a source string with ``T.cuda.func_call(name, *args, source_code=..., return_type=...)``: .. code-block:: python SRC = r""" __device__ __forceinline__ float my_relu(float x) { return x > 0.f ? x : 0.f; } """ @T.prim_func def k(A_ptr: T.handle, B_ptr: T.handle): A = T.match_buffer(A_ptr, (256,), "float32") B = T.match_buffer(B_ptr, (256,), "float32") T.device_entry(); bx = T.cta_id([1]); tx = T.thread_id([256]) B[tx] = T.cuda.func_call("my_relu", A[tx], source_code=SRC, return_type="float32") The source is emitted verbatim and the call is wired in: .. code-block:: c++ __device__ __forceinline__ float my_relu(float x) { return x > 0.f ? x : 0.f; } // ... B_ptr[tx] = my_relu(A_ptr[tx]);