189 lines
5.3 KiB
C++
189 lines
5.3 KiB
C++
// Licensed to the Apache Software Foundation (ASF) under one
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// or more contributor license agreements. See the NOTICE file
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// distributed with this work for additional information
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// regarding copyright ownership. The ASF licenses this file
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// to you under the Apache License, Version 2.0 (the
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// "License"); you may not use this file except in compliance
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// with the License. You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing,
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// software distributed under the License is distributed on an
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// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the License for the
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// specific language governing permissions and limitations
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// under the License.
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// A Multiple Producer, Single Consumer Queue.
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// It allows multiple threads to enqueue, and allows one thread
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// (and only one thread) to dequeue.
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#ifndef BUTIL_MPSC_QUEUE_H
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#define BUTIL_MPSC_QUEUE_H
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#include "butil/object_pool.h"
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#include "butil/type_traits.h"
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#include "butil/memory/manual_constructor.h"
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namespace butil {
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template <typename T>
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struct BAIDU_CACHELINE_ALIGNMENT MPSCQueueNode {
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static MPSCQueueNode* const UNCONNECTED;
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MPSCQueueNode* next{NULL};
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ManualConstructor<T> data_mem;
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};
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template <typename T>
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MPSCQueueNode<T>* const MPSCQueueNode<T>::UNCONNECTED = (MPSCQueueNode<T>*)(intptr_t)-1;
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// Default allocator for MPSCQueueNode.
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template <typename T>
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class DefaultAllocator {
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public:
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void* Alloc() { return malloc(sizeof(MPSCQueueNode<T>)); }
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void Free(void* p) { free(p); }
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};
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// Allocator using ObjectPool for MPSCQueueNode.
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template <typename T>
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class ObjectPoolAllocator {
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public:
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void* Alloc() { return get_object<MPSCQueueNode<T>>(); }
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void Free(void* p) { return_object(static_cast<MPSCQueueNode<T>*>(p)); }
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};
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template <typename T, typename Alloc = DefaultAllocator<T>>
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class MPSCQueue {
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public:
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MPSCQueue()
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: _head(NULL)
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, _cur_enqueue_node(NULL)
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, _cur_dequeue_node(NULL) {}
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~MPSCQueue();
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// Enqueue data to the queue.
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void Enqueue(typename add_const_reference<T>::type data);
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void Enqueue(T&& data);
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// Dequeue data from the queue.
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bool Dequeue(T& data);
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private:
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// Reverse the list until old_head.
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void ReverseList(MPSCQueueNode<T>* old_head);
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void EnqueueImpl(MPSCQueueNode<T>* node);
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bool DequeueImpl(T* data);
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Alloc _alloc;
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atomic<MPSCQueueNode<T>*> _head;
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atomic<MPSCQueueNode<T>*> _cur_enqueue_node;
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MPSCQueueNode<T>* _cur_dequeue_node;
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};
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template <typename T, typename Alloc>
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MPSCQueue<T, Alloc>::~MPSCQueue() {
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while (DequeueImpl(NULL));
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}
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template <typename T, typename Alloc>
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void MPSCQueue<T, Alloc>::Enqueue(typename add_const_reference<T>::type data) {
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auto node = (MPSCQueueNode<T>*)_alloc.Alloc();
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node->next = MPSCQueueNode<T>::UNCONNECTED;
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node->data_mem.Init(data);
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EnqueueImpl(node);
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}
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template <typename T, typename Alloc>
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void MPSCQueue<T, Alloc>::Enqueue(T&& data) {
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auto node = (MPSCQueueNode<T>*)_alloc.Alloc();
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node->next = MPSCQueueNode<T>::UNCONNECTED;
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node->data_mem.Init(data);
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EnqueueImpl(node);
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}
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template <typename T, typename Alloc>
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void MPSCQueue<T, Alloc>::EnqueueImpl(MPSCQueueNode<T>* node) {
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MPSCQueueNode<T>* prev = _head.exchange(node, memory_order_release);
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if (prev) {
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node->next = prev;
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return;
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}
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node->next = NULL;
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_cur_enqueue_node.store(node, memory_order_relaxed);
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}
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template <typename T, typename Alloc>
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bool MPSCQueue<T, Alloc>::Dequeue(T& data) {
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return DequeueImpl(&data);
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}
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template <typename T, typename Alloc>
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bool MPSCQueue<T, Alloc>::DequeueImpl(T* data) {
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MPSCQueueNode<T>* node;
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if (_cur_dequeue_node) {
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node = _cur_dequeue_node;
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} else {
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node = _cur_enqueue_node.exchange(NULL, memory_order_relaxed);
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}
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if (!node) {
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return false;
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}
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if (data) {
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auto mem = (T* const)node->data_mem.get();
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*data = std::move(*mem);
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}
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MPSCQueueNode<T>* old_node = node;
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if (!node->next) {
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ReverseList(node);
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}
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_cur_dequeue_node = node->next;
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_alloc.Free(old_node);
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return true;
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}
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template <typename T, typename Alloc>
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void MPSCQueue<T, Alloc>::ReverseList(MPSCQueueNode<T>* old_head) {
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// Try to set _write_head to NULL to mark that it is done.
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MPSCQueueNode<T>* new_head = old_head;
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MPSCQueueNode<T>* desired = NULL;
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if (_head.compare_exchange_strong(
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new_head, desired, memory_order_acquire)) {
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// No one added new requests.
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return;
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}
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CHECK_NE(new_head, old_head);
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// Above acquire fence pairs release fence of exchange in Enqueue() to make
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// sure that we see all fields of requests set.
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// Someone added new requests.
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// Reverse the list until old_head.
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MPSCQueueNode<T>* tail = NULL;
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MPSCQueueNode<T>* p = new_head;
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do {
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while (p->next == MPSCQueueNode<T>::UNCONNECTED) {
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// TODO(gejun): elaborate this
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sched_yield();
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}
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MPSCQueueNode<T>* const saved_next = p->next;
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p->next = tail;
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tail = p;
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p = saved_next;
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CHECK(p);
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} while (p != old_head);
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// Link old list with new list.
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old_head->next = tail;
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}
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}
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#endif // BUTIL_MPSC_QUEUE_H
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