// Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, // software distributed under the License is distributed on an // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the License for the // specific language governing permissions and limitations // under the License. // A server to receive EchoRequest and send back EchoResponse. #include #include #include #include #include #include "echo.pb.h" DEFINE_bool(echo_attachment, true, "Echo attachment as well"); DEFINE_int32(port, 8000, "TCP Port of this server"); DEFINE_string(listen_addr, "", "Server listen address, may be IPV4/IPV6/UDS." " If this is set, the flag port will be ignored"); DEFINE_int32(idle_timeout_s, -1, "Connection will be closed if there is no " "read/write operations during the last `idle_timeout_s'"); DEFINE_string(server, "0.0.0.0:8001", "IP Address of server"); DEFINE_string(protocol, "baidu_std", "Protocol type. Defined in src/brpc/options.proto"); DEFINE_string(connection_type, "", "Connection type. Available values: single, pooled, short"); DEFINE_int32(timeout_ms, 100, "RPC timeout in milliseconds"); DEFINE_int32(max_retry, 3, "Max retries(not including the first RPC)"); // Your implementation of example::EchoService // Notice that implementing brpc::Describable grants the ability to put // additional information in /status. namespace example { static const bthread_attr_t BTHREAD_ATTR_NORMAL_WITH_SPAN = { BTHREAD_STACKTYPE_NORMAL, BTHREAD_INHERIT_SPAN, NULL, BTHREAD_TAG_INVALID}; void* RunThreadFunc(void*) { TRACEPRINTF("RunThreadFunc %lu", bthread_self()); // brpc::FLAGS_enable_rpcz = true; // A Channel represents a communication line to a Server. Notice that // Channel is thread-safe and can be shared by all threads in your program. brpc::Channel channel; // Initialize the channel, NULL means using default options. brpc::ChannelOptions options; options.protocol = FLAGS_protocol; options.connection_type = FLAGS_connection_type; options.timeout_ms = FLAGS_timeout_ms /*milliseconds*/; options.max_retry = FLAGS_max_retry; if (channel.Init(FLAGS_server.c_str(), "", &options) != 0) { LOG(ERROR) << "Fail to initialize channel"; return nullptr; } example::EchoService_Stub stub(&channel); // We will receive response synchronously, safe to put variables // on stack. example::EchoRequest request; example::EchoResponse response; brpc::Controller cntl; request.set_message("hello world"); // Because `done'(last parameter) is NULL, this function waits until // the response comes back or error occurs(including timedout). stub.Echo(&cntl, &request, &response, NULL); if (!cntl.Failed()) { LOG(INFO) << "Received response from " << cntl.remote_side() << " to " << cntl.local_side() << ": " << response.message() << " (attached=" << cntl.response_attachment() << ")" << " latency=" << cntl.latency_us() << "us"; } else { LOG(WARNING) << cntl.ErrorText(); } return nullptr; } class EchoServiceImpl : public EchoService { public: EchoServiceImpl() {} virtual ~EchoServiceImpl() {} virtual void Echo(google::protobuf::RpcController* cntl_base, const EchoRequest* request, EchoResponse* response, google::protobuf::Closure* done) { bthread_list_t list; bthread_list_init(&list, 0, 0); for (int i = 0; i < 2; ++i) { bthread_t tid; bthread_start_background(&tid, &BTHREAD_ATTR_NORMAL_WITH_SPAN, RunThreadFunc, nullptr); bthread_list_add(&list, tid); } bthread_list_join(&list); TRACEPRINTF("Handle request"); // This object helps you to call done->Run() in RAII style. If you need // to process the request asynchronously, pass done_guard.release(). brpc::ClosureGuard done_guard(done); brpc::Controller* cntl = static_cast(cntl_base); // The purpose of following logs is to help you to understand // how clients interact with servers more intuitively. You should // remove these logs in performance-sensitive servers. LOG(INFO) << "Received request[log_id=" << cntl->log_id() << "] from " << cntl->remote_side() << " to " << cntl->local_side() << ": " << request->message() << " (attached=" << cntl->request_attachment() << ")"; // Fill response. response->set_message(request->message()); // You can compress the response by setting Controller, but be aware // that compression may be costly, evaluate before turning on. // cntl->set_response_compress_type(brpc::COMPRESS_TYPE_GZIP); if (FLAGS_echo_attachment) { // Set attachment which is wired to network directly instead of // being serialized into protobuf messages. cntl->response_attachment().append(cntl->request_attachment()); } } }; } // namespace example int main(int argc, char* argv[]) { // Parse gflags. We recommend you to use gflags as well. GFLAGS_NAMESPACE::ParseCommandLineFlags(&argc, &argv, true); // Generally you only need one Server. brpc::Server server; // Instance of your service. example::EchoServiceImpl echo_service_impl; // Add the service into server. Notice the second parameter, because the // service is put on stack, we don't want server to delete it, otherwise // use brpc::SERVER_OWNS_SERVICE. if (server.AddService(&echo_service_impl, brpc::SERVER_DOESNT_OWN_SERVICE) != 0) { LOG(ERROR) << "Fail to add service"; return -1; } butil::EndPoint point; if (!FLAGS_listen_addr.empty()) { if (butil::str2endpoint(FLAGS_listen_addr.c_str(), &point) < 0) { LOG(ERROR) << "Invalid listen address:" << FLAGS_listen_addr; return -1; } } else { point = butil::EndPoint(butil::IP_ANY, FLAGS_port); } // Start the server. brpc::ServerOptions options; options.idle_timeout_sec = FLAGS_idle_timeout_s; if (server.Start(point, &options) != 0) { LOG(ERROR) << "Fail to start EchoServer"; return -1; } // Wait until Ctrl-C is pressed, then Stop() and Join() the server. server.RunUntilAskedToQuit(); return 0; }